这里采用字符串池实现串口数据接收,串口类改自一个老外写的CSerialPort类。
/* ** FILENAME CSerialPort.h ** ** PURPOSE This class can read, write and watch one serial port. ** It sends messages to its owner when something happends on the port ** The class creates a thread for reading and writing so the main ** program is not blocked. ** ** CREATION DATE 15-09-1997 ** LAST MODIFICATION 12-11-1997 ** ** AUTHOR Remon Spekreijse ** ** */ #include "stringpool.h" #ifndef __SERIALPORT_H__ #define __SERIALPORT_H__ #define WM_COMM_BREAK_DETECTED WM_USER+1 // A break was detected on input. #define WM_COMM_CTS_DETECTED WM_USER+2 // The CTS (clear-to-send) signal changed state. #define WM_COMM_DSR_DETECTED WM_USER+3 // The DSR (data-set-ready) signal changed state. #define WM_COMM_ERR_DETECTED WM_USER+4 // A line-status error occurred. Line-status errors are CE_FRAME, CE_OVERRUN, and CE_RXPARITY. #define WM_COMM_RING_DETECTED WM_USER+5 // A ring indicator was detected. #define WM_COMM_RLSD_DETECTED WM_USER+6 // The RLSD (receive-line-signal-detect) signal changed state. #define WM_COMM_RXCHAR WM_USER+7 // A character was received and placed in the input buffer. #define WM_COMM_RXFLAG_DETECTED WM_USER+8 // The event character was received and placed in the input buffer. #define WM_COMM_TXEMPTY_DETECTED WM_USER+9 // The last character in the output buffer was sent. class CSerialPort { public: // contruction and destruction CSerialPort(); virtual ~CSerialPort(); // port initialisation BOOL InitPort(CWinThread* pPortOwner, UINT portnr = 1, UINT baud = 19200, char parity = 'N', UINT databits = 8, UINT stopsbits = 1, DWORD dwCommEvents = EV_RXCHAR | EV_CTS, UINT nBufferSize = 512); // start/stop comm watching BOOL StartMonitoring(); BOOL RestartMonitoring(); BOOL StopMonitoring(); DWORD GetWriteBufferSize(); DWORD GetCommEvents(); DCB GetDCB(); std::string *GetFrontString(); void WriteToPort(char* string); protected: // protected memberfunctions void ProcessErrorMessage(char* ErrorText); static UINT CommThread(LPVOID pParam); static void ReceiveChar(CSerialPort* port, COMSTAT comstat); static void WriteChar(CSerialPort* port); // thread CWinThread* m_Thread; // synchronisation objects CRITICAL_SECTION m_csCommunicationSync; CRITICAL_SECTION m_csQueLock; //队列锁 BOOL m_bThreadAlive; //事件对象 HANDLE m_hShutdownEvent; HANDLE m_hComm; HANDLE m_hWriteEvent; HANDLE m_hEventArray[3]; // structures OVERLAPPED m_ov; COMMTIMEOUTS m_CommTimeouts; DCB m_dcb; public: CWinThread* m_pOwner; StringPool *m_pStringPool; // misc UINT m_nPortNr; char* m_szWriteBuffer; DWORD m_dwCommEvents; DWORD m_nWriteBufferSize; UINT m_nDataLen; queue<string *> m_strQue; //字符串接收队列 }; #endif __SERIALPORT_H__
/* ** FILENAME CSerialPort.cpp ** ** PURPOSE This class can read, write and watch one serial port. ** It sends messages to its owner when something happends on the port ** The class creates a thread for reading and writing so the main ** program is not blocked. ** ** CREATION DATE 15-09-1997 ** LAST MODIFICATION 12-11-1997 ** ** AUTHOR Remon Spekreijse ** ** */ #include "stdafx.h" #include "SerialPort.h" #include <assert.h> // // Constructor // CSerialPort::CSerialPort() { m_hComm = NULL; // initialize overlapped structure members to zero m_ov.Offset = 0; m_ov.OffsetHigh = 0; // create events m_ov.hEvent = NULL; m_hWriteEvent = NULL; m_hShutdownEvent = NULL; m_szWriteBuffer = NULL; m_bThreadAlive = FALSE; } // // Delete dynamic memory // CSerialPort::~CSerialPort() { do { SetEvent(m_hShutdownEvent); } while (m_bThreadAlive); TRACE("Thread ended\n"); delete [] m_szWriteBuffer; } // // Initialize the port. This can be port 1 to 4. // BOOL CSerialPort::InitPort(CWinThread* pPortOwner, // the owner (CWinTread) of the port (receives message) UINT portnr, //端口号 UINT baud, //波特率 char parity, //奇偶校验位 UINT databits, //数据位 UINT stopbits, // 停止位 DWORD dwCommEvents, // 准备监视的串口事件掩码 UINT writebuffersize) // 写缓冲区大小 { assert(portnr > 0 && portnr < 5); assert(pPortOwner != NULL); //判断线程是否启动,否则结束线程 if (m_bThreadAlive) { do { SetEvent(m_hShutdownEvent); } while (m_bThreadAlive); TRACE("Thread ended\n"); } //重叠事件对象 if (m_ov.hEvent != NULL) ResetEvent(m_ov.hEvent); m_ov.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL); //写事件对象 if (m_hWriteEvent != NULL) ResetEvent(m_hWriteEvent); m_hWriteEvent = CreateEvent(NULL, TRUE, FALSE, NULL); //线程退出事件对象,有信号则线程退出 if (m_hShutdownEvent != NULL) ResetEvent(m_hShutdownEvent); m_hShutdownEvent = CreateEvent(NULL, TRUE, FALSE, NULL); // initialize the event objects m_hEventArray[0] = m_hShutdownEvent; // highest priority m_hEventArray[1] = m_ov.hEvent; m_hEventArray[2] = m_hWriteEvent; InitializeCriticalSection(&m_csCommunicationSync); InitializeCriticalSection(&m_csQueLock); // set buffersize for writing and save the owner m_pOwner = pPortOwner; m_pStringPool = new StringPool; if (m_szWriteBuffer != NULL) delete [] m_szWriteBuffer; m_szWriteBuffer = new char[writebuffersize]; m_nPortNr = portnr; m_nWriteBufferSize = writebuffersize; m_dwCommEvents = dwCommEvents; m_nDataLen = 15; BOOL bResult = FALSE; char *szPort = new char[50]; char *szBaud = new char[50]; //锁住串口,防止对同一串口进行操作 EnterCriticalSection(&m_csCommunicationSync); if (m_hComm != NULL) { CloseHandle(m_hComm); m_hComm = NULL; } //串口连接字符串 sprintf(szPort, "COM%d", portnr); sprintf(szBaud, "baud=%d parity=%c data=%d stop=%d", baud, parity, databits, stopbits); //打开串口 m_hComm = CreateFileA(szPort, //串口号 GENERIC_READ | GENERIC_WRITE, // 允许读写 0, // 以独占模式打开 NULL, // 无安全属性 OPEN_EXISTING, // 通讯设备已存在 FILE_FLAG_OVERLAPPED, // 异步IO 0); //通讯设备不能用模板打开 if (m_hComm == INVALID_HANDLE_VALUE) { // 串口未找到 delete [] szPort; delete [] szBaud; return FALSE; } // 设置超时值 m_CommTimeouts.ReadIntervalTimeout = 1000; m_CommTimeouts.ReadTotalTimeoutMultiplier = 1000; m_CommTimeouts.ReadTotalTimeoutConstant = 1000; m_CommTimeouts.WriteTotalTimeoutMultiplier = 1000; m_CommTimeouts.WriteTotalTimeoutConstant = 1000; if (SetCommTimeouts(m_hComm, &m_CommTimeouts)) { //设置串口要监视的事件 if (SetCommMask(m_hComm, dwCommEvents)) { //读取串口配置 if (GetCommState(m_hComm, &m_dcb)) { m_dcb.fRtsControl = RTS_CONTROL_ENABLE; // set RTS bit high! //连接串口 if (BuildCommDCBA(szBaud, &m_dcb)) { //修改串口配置 if (SetCommState(m_hComm, &m_dcb)) ; // normal operation... continue else ProcessErrorMessage("SetCommState()"); } else ProcessErrorMessage("BuildCommDCB()"); } else ProcessErrorMessage("GetCommState()"); } else ProcessErrorMessage("SetCommMask()"); } else ProcessErrorMessage("SetCommTimeouts()"); delete [] szPort; delete [] szBaud; // 清空缓冲区 PurgeComm(m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT); LeaveCriticalSection(&m_csCommunicationSync); TRACE("Initialisation for communicationport %d completed.\nUse Startmonitor to communicate.\n", portnr); return TRUE; } UINT CSerialPort::CommThread(LPVOID pParam) { CSerialPort *port = (CSerialPort*)pParam; //串口线程运行标志 port->m_bThreadAlive = TRUE; DWORD BytesTransfered = 0; DWORD Event = 0; DWORD CommEvent = 0; DWORD dwError = 0; COMSTAT comstat; BOOL bResult = TRUE; //检查串口是否打开 if (port->m_hComm) PurgeComm(port->m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT); //初始化COMSTAT ClearCommError(port->m_hComm, &dwError, &comstat); for (;;) { //等待串口事件发生,异步操作直接返回 bResult = WaitCommEvent(port->m_hComm, &Event, &port->m_ov); if (!bResult) { //错误处理 switch (dwError = GetLastError()) { case ERROR_IO_PENDING: { break; } case 87: { //特殊处理 break; } default: { port->ProcessErrorMessage("WaitCommEvent()"); break; } } } //正常处理 else { //清除串口的通信错误,返回当前的错误状态 bResult = ClearCommError(port->m_hComm, &dwError, &comstat); //串口未发送数据 if (comstat.cbInQue == 0) continue; } //等待串口事件发生 Event = WaitForMultipleObjects(3, port->m_hEventArray, FALSE, INFINITE); switch (Event) { case 0: { //0号事件对象拥有高优先权,会优先到达 port->m_bThreadAlive = FALSE; //线程直接退出 AfxEndThread(100); break; } case 1: // 读事件 { //读取串口事件掩码 GetCommMask(port->m_hComm, &CommEvent); if (CommEvent & EV_CTS)//CTS信号状态发生变化 ::PostThreadMessage(port->m_pOwner->m_nThreadID, WM_COMM_CTS_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr); if (CommEvent & EV_RXFLAG)//接收到事件字符,并置于输入缓冲区中 ::PostThreadMessage(port->m_pOwner->m_nThreadID, WM_COMM_RXFLAG_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr); if (CommEvent & EV_BREAK) //输入中发生中断 ::PostThreadMessage(port->m_pOwner->m_nThreadID, WM_COMM_BREAK_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr); if (CommEvent & EV_ERR)//发生线路状态错误,线路状态错误包括CE_FRAME,CE_OVERRUN和CE_RXPARITY ::PostThreadMessage(port->m_pOwner->m_nThreadID, WM_COMM_ERR_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr); if (CommEvent & EV_RING)//检测到振铃指示 ::PostThreadMessage(port->m_pOwner->m_nThreadID, WM_COMM_RING_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr); if (CommEvent & EV_RXCHAR) //接收到字符,并置于输入缓冲区中 ReceiveChar(port, comstat); break; } case 2: // 写事件 { WriteChar(port); break; } } } return 0; } BOOL CSerialPort::StartMonitoring() { if (!(m_Thread = AfxBeginThread(CommThread, this))) return FALSE; TRACE("Thread started\n"); return TRUE; } //唤醒线程 BOOL CSerialPort::RestartMonitoring() { TRACE("Thread resumed\n"); m_Thread->ResumeThread(); return TRUE; } //线程挂起 BOOL CSerialPort::StopMonitoring() { TRACE("Thread suspended\n"); m_Thread->SuspendThread(); return TRUE; } //查找详细错误信息 void CSerialPort::ProcessErrorMessage(char* ErrorText) { char *Temp = new char[200]; LPVOID lpMsgBuf; FormatMessage( FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language (LPTSTR) &lpMsgBuf, 0, NULL ); sprintf(Temp, "WARNING: %s Failed with the following error: \n%s\nPort: %d\n", (char*)ErrorText, lpMsgBuf, m_nPortNr); MessageBoxA(NULL, Temp, "Application Error", MB_ICONSTOP); LocalFree(lpMsgBuf); delete[] Temp; } void CSerialPort::WriteChar(CSerialPort* port) { BOOL bWrite = TRUE; BOOL bResult = TRUE; DWORD BytesSent = 0; ResetEvent(port->m_hWriteEvent); // Gain ownership of the critical section EnterCriticalSection(&port->m_csCommunicationSync); if (bWrite) { // Initailize variables port->m_ov.Offset = 0; port->m_ov.OffsetHigh = 0; // Clear buffer PurgeComm(port->m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT); bResult = WriteFile(port->m_hComm, port->m_szWriteBuffer, // 发送缓冲区首地址 strlen((char*)port->m_szWriteBuffer), // 消息发送长度 &BytesSent, // 实际写入字节数的存储区域指针 &port->m_ov); // deal with any error codes if (!bResult) { DWORD dwError = GetLastError(); switch (dwError) { case ERROR_IO_PENDING: { // continue to GetOverlappedResults() BytesSent = 0; bWrite = FALSE; break; } default: { // all other error codes port->ProcessErrorMessage("WriteFile()"); } } } else { LeaveCriticalSection(&port->m_csCommunicationSync); } } // end if(bWrite) if (!bWrite) { bWrite = TRUE; bResult = GetOverlappedResult(port->m_hComm, // Handle to COMM port &port->m_ov, // Overlapped structure &BytesSent, // 发送字节数 TRUE); // 等待标志 LeaveCriticalSection(&port->m_csCommunicationSync); // deal with the error code if (!bResult) { port->ProcessErrorMessage("GetOverlappedResults() in WriteFile()"); } } //验证是否是期望发送长度 if (BytesSent != strlen((char*)port->m_szWriteBuffer)) { TRACE("WARNING: WriteFile() error.. Bytes Sent: %d; Message Length: %d\n", BytesSent, strlen((char*)port->m_szWriteBuffer)); } } void CSerialPort::ReceiveChar(CSerialPort* port, COMSTAT comstat) { BOOL bRead = TRUE; BOOL bResult = TRUE; DWORD dwError = 0; DWORD BytesRead = 0; unsigned char RXBuff[1024]; int nRecvChar = 1; memset(RXBuff, 0, 1024); for (;;) { //获得串口权限 EnterCriticalSection(&port->m_csCommunicationSync); ////清除串口的通信错误返回当前串口状态 bResult = ClearCommError(port->m_hComm, &dwError, &comstat); LeaveCriticalSection(&port->m_csCommunicationSync); // start forever loop. I use this type of loop because I // do not know at runtime how many loops this will have to // run. My solution is to start a forever loop and to // break out of it when I have processed all of the // data available. Be careful with this approach and // be sure your loop will exit. // My reasons for this are not as clear in this sample // as it is in my production code, but I have found this // solutiion to be the most efficient way to do this. if (comstat.cbInQue == 0) { //接收缓冲区为空直接退出 break; } EnterCriticalSection(&port->m_csCommunicationSync); //读缓冲区 if (bRead) { bResult = ReadFile(port->m_hComm, // 串口句柄 &RXBuff, // 读缓冲区地址 nRecvChar, // 要读取的长度 &BytesRead, // 读取长度 &port->m_ov); //正常返回值为FALSE,调用GetOverlappedResult获取重叠结果 if (!bResult) { switch (dwError = GetLastError()) { case ERROR_IO_PENDING: { bRead = FALSE; break; } default: { port->ProcessErrorMessage("ReadFile()"); break; } } } else { //读取操作完成,不需要调用GetOverlappedResult bRead = TRUE; } } //获取异步结果 if (!bRead) { //重置bRead bRead = TRUE; bResult = GetOverlappedResult(port->m_hComm, &port->m_ov, &BytesRead, //返回读取的长度 TRUE); // 等待标志 if (!bResult) { port->ProcessErrorMessage("GetOverlappedResults() in ReadFile()"); } } if (bRead) { if (RXBuff[0] == '#') { nRecvChar = port->m_nDataLen; continue; } if (strlen((char*)&RXBuff[0]) < port->m_nDataLen) { nRecvChar = 1; continue; } std::string *pStrMsg = (port->m_pStringPool)->GetAString(); pStrMsg->assign((char *)&RXBuff[0], BytesRead); if (pStrMsg->find('#') != std::string::npos) { nRecvChar = 1; (port->m_pStringPool)->ReleaseAString(pStrMsg); continue; } nRecvChar = 1; //将字符串放入接收队列 EnterCriticalSection(&port->m_csQueLock); port->m_strQue.push(pStrMsg); LeaveCriticalSection(&port->m_csQueLock); } LeaveCriticalSection(&port->m_csCommunicationSync); ::PostThreadMessage((port->m_pOwner)->m_nThreadID, WM_COMM_RXCHAR, (WPARAM) port, (LPARAM) port->m_nPortNr); } } void CSerialPort::WriteToPort(char* string) { assert(m_hComm != 0); memset(m_szWriteBuffer, 0, sizeof(m_szWriteBuffer)); strcpy(m_szWriteBuffer, string); SetEvent(m_hWriteEvent); } // // Return the device control block // DCB CSerialPort::GetDCB() { return m_dcb; } // // Return the communication event masks // DWORD CSerialPort::GetCommEvents() { return m_dwCommEvents; } // // Return the output buffer size // DWORD CSerialPort::GetWriteBufferSize() { return m_nWriteBufferSize; } std::string *CSerialPort::GetFrontString() { EnterCriticalSection(&m_csQueLock); if (!m_strQue.empty()) { string *pString = m_strQue.front(); m_strQue.pop(); LeaveCriticalSection(&m_csQueLock); return pString; } else { LeaveCriticalSection(&m_csQueLock); return NULL; } }