TCP/UDP与Socket

OSI七层与TCP/IP4层

TCP/IP4层 OSI七层 协议
应用层 应用层 Telnet、FTP、HTTP、DNS、SMTP、POP3
表示层
会话层
传输层 传输层 TCP、UDP
网络层 网络层 IP、ICMP、IGMP
网络接口层  
数据链路层  
物理层

 

 

 

 

 

 

 

 

 

 

 

 

 

TCP与UDP比较

TCP UDP
是否连接 面向连接的 面向非连接的
传输可靠性 可靠的 不可靠的
应用场合

1、数据完整性要求高的传输

2、传输大量的数据(大小没有限制)

如:安装文件下载等

1、实时性要求高,丢失部分数据也无关紧要的传输

2、少量数据(有限制,每次不超过64K)

如:视频会议等

速度

 

 

 

 

 

 

 

 

 

 

Socket与TCP、UDP

1、TCP实现

package myjava.net.socket.tcp;

import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.InetAddress;
import java.net.ServerSocket;
import java.net.Socket;

/**
 * Dependent on TCP protocol<br>
 * 1.MultiThread for server socket.<br>
 * 2.Create a new thread when accept a client socket.<br>
 * 
 * @author jeck.xie 2009-3-25
 */
public class SocketTCP extends Thread {
	private Socket s;

	public SocketTCP(Socket s) {
		this.s = s;
	}

	@Override
	public void run() {
		try {
			OutputStream os = s.getOutputStream();
			InputStream is = s.getInputStream();
			os.write("Hello,welcome you!".getBytes());
			byte[] buf = new byte[100];
			int len = is.read(buf);
			System.out.println(new String(buf, 0, len));
			os.close();
			is.close();
			s.close();
		} catch (Exception e) {
			e.printStackTrace();
		}
	}

	public static void main(String[] args) {
		if (args.length > 0)
			server();
		else
			client();
	}

	public static void server() {
		try {
			ServerSocket ss = new ServerSocket(6000);
			while (true) {
				Socket s = ss.accept();
				new SocketTCP(s).start();
			}

			// ss.close();
		} catch (IOException e) {
			e.printStackTrace();
		}
	}

	public static void client() {
		try {
			Socket s = new Socket(InetAddress.getLocalHost(), 6000);
			OutputStream os = s.getOutputStream();
			InputStream is = s.getInputStream();
			byte[] buf = new byte[100];
			int len = is.read(buf);
			System.out.println(new String(buf, 0, len));
			os.write("Hello,this is zhangsan!".getBytes());
			os.close();
			is.close();
			s.close();
		} catch (Exception e) {
			e.printStackTrace();
		}
	}
}

 2.UDP实现

package myjava.net.socket.udp;

import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.net.InetAddress;

/**
 * Dependent on UDP protocol<br>
 * 
 * @author jeck.xie 2009-3-25
 */
public class SocketUDP {

	public static void main(String[] args) {
		if (args.length > 0)
			recv();
		else
			send();
	}

	public static void recv() {
		try {
			DatagramSocket ds = new DatagramSocket(6000);

			// accept data
			byte[] buf = new byte[100];
			DatagramPacket dp = new DatagramPacket(buf, 100);
			ds.receive(dp);
			System.out.println(new String(buf, 0, 100));

			// send data
			String str = "Welcome you!";
			DatagramPacket dpSend = new DatagramPacket(str.getBytes(), str
					.length(), dp.getAddress(), dp.getPort());
			ds.send(dpSend);

			ds.close();
		} catch (Exception e) {
			e.printStackTrace();
		}
	}

	public static void send() {
		try {
			DatagramSocket ds = new DatagramSocket();

			// send data
			String str = "Hello, this is zhangsan!";
			DatagramPacket dp = new DatagramPacket(str.getBytes(),
					str.length(), InetAddress.getLocalHost(), 6000);
			ds.send(dp);

			// accept data
			byte[] buf = new byte[100];
			DatagramPacket dbRecv = new DatagramPacket(buf, 100);
			ds.receive(dbRecv);
			System.out.println(new String(buf, 0, 100));

			ds.close();
		} catch (Exception e) {
			e.printStackTrace();
		}
	}

}

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