WPF是Windows操作系统中一次重大变革,与早期的GDI+/GDI不同。
WPF是基于DirectX引擎的,支持GPU硬件加速,在不支持硬件加速时也可以使用软件绘制。
利用WPF创建无边框的窗体:
第一种方式:设置WindowStyle="None" AllowsTransparency="True"
<Window x:Class="WpfApplication1.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="146" Width="637" WindowStyle="None" AllowsTransparency="True"><!----> <Grid> </Grid> </Window>第二种方式:在窗体加载时调用WIndowAPI创建无边框窗体
<Window x:Class="WpfApplication1.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="146" Width="637" Loaded="Window_Loaded" ><!----> <Grid> </Grid> </Window>
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Interop; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace WpfApplication1 { /// <summary> /// MainWindow.xaml 的交互逻辑 /// </summary> public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); } private void Window_Loaded(object sender, RoutedEventArgs e) { IntPtr hwnd = new WindowInteropHelper(this).Handle; NativeMethods.SetWindowNoBorder(hwnd); } } public class NativeMethods { /// <summary> /// 带有外边框和标题的windows的样式 /// </summary> public const long WS_CAPTION = 0x00C00000L; public const long WS_CAPTION_2 = 0X00C0000L; // public const long WS_BORDER = 0X0080000L; /// <summary> /// window 扩展样式 分层显示 /// </summary> public const long WS_EX_LAYERED = 0x00080000L; public const long WS_CHILD = 0x40000000L; /// <summary> /// 带有alpha的样式 /// </summary> public const long LWA_ALPHA = 0x00000002L; /// <summary> /// 颜色设置 /// </summary> public const long LWA_COLORKEY = 0x00000001L; /// <summary> /// window的基本样式 /// </summary> public const int GWL_STYLE = -16; /// <summary> /// window的扩展样式 /// </summary> public const int GWL_EXSTYLE = -20; /// <summary> /// 设置窗体的样式 /// </summary> /// <param name="handle">操作窗体的句柄</param> /// <param name="oldStyle">进行设置窗体的样式类型.</param> /// <param name="newStyle">新样式</param> [System.Runtime.InteropServices.DllImport("User32.dll")] public static extern void SetWindowLong(IntPtr handle, int oldStyle, long newStyle); /// <summary> /// 获取窗体指定的样式. /// </summary> /// <param name="handle">操作窗体的句柄</param> /// <param name="style">要进行返回的样式</param> /// <returns>当前window的样式</returns> [System.Runtime.InteropServices.DllImport("User32.dll")] public static extern long GetWindowLong(IntPtr handle, int style); /// <summary> /// 设置窗体的工作区域. /// </summary> /// <param name="handle">操作窗体的句柄.</param> /// <param name="handleRegion">操作窗体区域的句柄.</param> /// <param name="regraw">if set to <c>true</c> [regraw].</param> /// <returns>返回值</returns> [System.Runtime.InteropServices.DllImport("User32.dll")] public static extern int SetWindowRgn(IntPtr handle, IntPtr handleRegion, bool regraw); /// <summary> /// 创建带有圆角的区域. /// </summary> /// <param name="x1">左上角坐标的X值.</param> /// <param name="y1">左上角坐标的Y值.</param> /// <param name="x2">右下角坐标的X值.</param> /// <param name="y2">右下角坐标的Y值.</param> /// <param name="width">圆角椭圆的width.</param> /// <param name="height">圆角椭圆的height.</param> /// <returns>hRgn的句柄</returns> [System.Runtime.InteropServices.DllImport("gdi32.dll")] public static extern IntPtr CreateRoundRectRgn(int x1, int y1, int x2, int y2, int width, int height); /// <summary> /// Sets the layered window attributes. /// </summary> /// <param name="handle">要进行操作的窗口句柄</param> /// <param name="colorKey">RGB的值</param> /// <param name="alpha">Alpha的值,透明度</param> /// <param name="flags">附带参数</param> /// <returns>true or false</returns> [System.Runtime.InteropServices.DllImport("User32.dll")] public static extern bool SetLayeredWindowAttributes(IntPtr handle, ulong colorKey, byte alpha, long flags); //================================================================================= /// <summary> /// 设置窗体为无边框风格 /// </summary> /// <param name="hWnd"></param> public static void SetWindowNoBorder(IntPtr hWnd) { long oldstyle = NativeMethods.GetWindowLong(hWnd, NativeMethods.GWL_STYLE); SetWindowLong(hWnd, GWL_STYLE, oldstyle & (~(WS_CAPTION | WS_CAPTION_2))); } } }