1.StdAfx.h
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__3049EDC7_863F_11D4_ADBB_5254AB1AFF2A__INCLUDED_)
#define AFX_STDAFX_H__3049EDC7_863F_11D4_ADBB_5254AB1AFF2A__INCLUDED_ //做初始化,定义一些必要的宏,包含一些必要的头文件,MFC默认是包含这个 //文件的,所以在这里尽量包含那些公用的文件,比如支持MFC的,或者其他的,凡是afx开头的文件,都是和MFC有关的
#if _MSC_VER > 1000 //如果MFC的版本大于4.2
#pragma once //这个头文件只编译一次,为了类库的兼容性考虑,想以前的C的类库
#endif // _MSC_VER > 1000
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers 剔除掉一些极少用到的函数和数据类型
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__3049EDC7_863F_11D4_ADBB_5254AB1AFF2A__INCLUDED_)
2.Resource.h
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by MYFIRST.RC
//
#define IDD_ABOUTBOX 100 //定义全局常量 或宏定义
#define IDR_MAINFRAME 128 //定义全局常量或宏定义
#define IDR_MYFIRSTYPE 129 //定义全局常量或宏定义
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED //定义全局常量 或宏定义
#ifndef APSTUDIO_READONLY_SYMBOLS //定义全局常量 或宏定义
#define _APS_3D_CONTROLS 1 //定义全局常量 或宏定义
#define _APS_NEXT_RESOURCE_VALUE 130 //定义全局常量 或宏定义
#define _APS_NEXT_CONTROL_VALUE 1000 //定义全局常量 或宏定义
#define _APS_NEXT_SYMED_VALUE 101 //定义全局常量 或宏定义
#define _APS_NEXT_COMMAND_VALUE 32771 //定义全局常量 或宏定义
#endif
#endif
3.MyFirstView.h
// MyFirstView.h : interface of the CMyFirstView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_MYFIRSTVIEW_H__3049EDCD_863F_11D4_ADBB_5254AB1AFF2A__INCLUDED_)
#define AFX_MYFIRSTVIEW_H__3049EDCD_863F_11D4_ADBB_5254AB1AFF2A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CMyFirstView : public CEditView
{
protected: // create from serialization only
CMyFirstView();
DECLARE_DYNCREATE(CMyFirstView) //内部使用了 DECLARE_DYNAMIC 宏,即声明“运行时类型识别”宏。为了确定运行时对象属于哪一个类而定义的宏。为了确定运行时对象属于哪一个类而定义的宏。
// Attributes
public:
CMyFirstDoc* GetDocument();//函数GetDocument()用于获取当前文档对象的指针m_pDocument
CPoint startpt;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyFirstView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CMyFirstView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CMyFirstView)
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in MyFirstView.cpp
inline CMyFirstDoc* CMyFirstView::GetDocument()
{ return (CMyFirstDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYFIRSTVIEW_H__3049EDCD_863F_11D4_ADBB_5254AB1AFF2A__INCLUDED_)
4.MyFirstDoc.h
// MyFirstDoc.h : interface of the CMyFirstDoc class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_MYFIRSTDOC_H__3049EDCB_863F_11D4_ADBB_5254AB1AFF2A__INCLUDED_)
#define AFX_MYFIRSTDOC_H__3049EDCB_863F_11D4_ADBB_5254AB1AFF2A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CMyFirstDoc : public CDocument
{
protected: // create from serialization only
CMyFirstDoc();
DECLARE_DYNCREATE(CMyFirstDoc)
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyFirstDoc)
public:
virtual BOOL OnNewDocument();
virtual void Serialize(CArchive& ar);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CMyFirstDoc();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CMyFirstDoc)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYFIRSTDOC_H__3049EDCB_863F_11D4_ADBB_5254AB1AFF2A__INCLUDED_)
5.MyFirst.h
// MyFirst.h : main header file for the MYFIRST application
//
#if !defined(AFX_MYFIRST_H__3049EDC5_863F_11D4_ADBB_5254AB1AFF2A__INCLUDED_)
#define AFX_MYFIRST_H__3049EDC5_863F_11D4_ADBB_5254AB1AFF2A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CMyFirstApp:
// See MyFirst.cpp for the implementation of this class
//
class CMyFirstApp : public CWinApp
{
public:
CMyFirstApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyFirstApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CMyFirstApp)
afx_msg void OnAppAbout();
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYFIRST_H__3049EDC5_863F_11D4_ADBB_5254AB1AFF2A__INCLUDED_)
6.MainFrm.h
// MainFrm.h : interface of the CMainFrame class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_MAINFRM_H__3049EDC9_863F_11D4_ADBB_5254AB1AFF2A__INCLUDED_)
#define AFX_MAINFRM_H__3049EDC9_863F_11D4_ADBB_5254AB1AFF2A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CMainFrame : public CFrameWnd
{
protected: // create from serialization only
CMainFrame();
DECLARE_DYNCREATE(CMainFrame)
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMainFrame)
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CMainFrame();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected: // control bar embedded members
CStatusBar m_wndStatusBar;
CToolBar m_wndToolBar;
// Generated message map functions
protected:
//{{AFX_MSG(CMainFrame)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAINFRM_H__3049EDC9_863F_11D4_ADBB_5254AB1AFF2A__INCLUDED_)
7.StdAfx.cpp
// stdafx.cpp : source file that includes just the standard includes
// MyFirst.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
8.MyFirstView.cpp
// MyFirstView.cpp : implementation of the CMyFirstView class
//
#include "stdafx.h"
#include "MyFirst.h"
#include "MyFirstDoc.h"
#include "MyFirstView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMyFirstView
IMPLEMENT_DYNCREATE(CMyFirstView, CEditView) //通过DECLARE_DYNCREATE宏来使用IMPLEMENT_DYNCREATE宏,以允许CObject派生类对象在运行时 //自动建立。主机使用此功能自动建立对象,IMPLEMENT_DYNCREATE(class_name,base_class_name)
BEGIN_MESSAGE_MAP(CMyFirstView, CEditView)
//{{AFX_MSG_MAP(CMyFirstView)
ON_WM_LBUTTONDOWN()
ON_WM_LBUTTONUP()
ON_WM_MOUSEMOVE()
//}}AFX_MSG_MAP
// Standard printing commands
ON_COMMAND(ID_FILE_PRINT, CEditView::OnFilePrint) //
ON_COMMAND(ID_FILE_PRINT_DIRECT, CEditView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_PREVIEW, CEditView::OnFilePrintPreview)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMyFirstView construction/destruction
CMyFirstView::CMyFirstView()
{
// TODO: add construction code here
startpt = -1;
//You may replace the above two lines
//for the following two lines;
// startpt.x=-1;
// startpt.y=-1;
}
CMyFirstView::~CMyFirstView()
{
}
BOOL CMyFirstView::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
BOOL bPreCreated = CEditView::PreCreateWindow(cs);
cs.style &= ~(ES_AUTOHSCROLL|WS_HSCROLL); // Enable word-wrapping
return bPreCreated;
}
/////////////////////////////////////////////////////////////////////////////
// CMyFirstView drawing
void CMyFirstView::OnDraw(CDC* pDC)
{
CMyFirstDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc); //是一个断定宏,就是肯定pDoc不为空,如果pDoc为NULL就不继续运行的意思。
// TODO: add draw code for native data here
}
/////////////////////////////////////////////////////////////////////////////
// CMyFirstView printing
BOOL CMyFirstView::OnPreparePrinting(CPrintInfo* pInfo)
{
// default CEditView preparation
return CEditView::OnPreparePrinting(pInfo);
}
void CMyFirstView::OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo)
{
// Default CEditView begin printing.
CEditView::OnBeginPrinting(pDC, pInfo);
}
void CMyFirstView::OnEndPrinting(CDC* pDC, CPrintInfo* pInfo)
{
// Default CEditView end printing
CEditView::OnEndPrinting(pDC, pInfo);
}
/////////////////////////////////////////////////////////////////////////////
// CMyFirstView diagnostics
#ifdef _DEBUG
void CMyFirstView::AssertValid() const
{
CEditView::AssertValid();
}
void CMyFirstView::Dump(CDumpContext& dc) const
{
CEditView::Dump(dc);
}
CMyFirstDoc* CMyFirstView::GetDocument() // non-debug version is inline
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CMyFirstDoc)));
return (CMyFirstDoc*)m_pDocument;
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMyFirstView message handlers
void CMyFirstView::OnLButtonDown(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
startpt=point;
// CView::OnLButtonDown(nFlags, point);
CEditView::OnLButtonDown(nFlags, point);
}
void CMyFirstView::OnLButtonUp(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
startpt = -1;
CEditView::OnLButtonUp(nFlags, point);
}
void CMyFirstView::OnMouseMove(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
CClientDC dc(this);
if (startpt.x != -1 )
{
dc.MoveTo(startpt);
dc.LineTo(point);
startpt = point;
}
CEditView::OnMouseMove(nFlags, point);
}
9.MyFirstDoc.cpp
// MyFirstDoc.cpp : implementation of the CMyFirstDoc class
//
#include "stdafx.h"
#include "MyFirst.h"
#include "MyFirstDoc.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMyFirstDoc
IMPLEMENT_DYNCREATE(CMyFirstDoc, CDocument)
BEGIN_MESSAGE_MAP(CMyFirstDoc, CDocument)
//{{AFX_MSG_MAP(CMyFirstDoc)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMyFirstDoc construction/destruction
CMyFirstDoc::CMyFirstDoc()
{
// TODO: add one-time construction code here
}
CMyFirstDoc::~CMyFirstDoc()
{
}
BOOL CMyFirstDoc::OnNewDocument()//OnNewDocument() 创建新文档时用户对自己文档对象的内容初始化内容。
{
if (!CDocument::OnNewDocument())
return FALSE;
((CEditView*)m_viewList.GetHead())->SetWindowText(NULL);//每个 Document 可以对应多个 view; m_viewList 是 CDocument 的一个成员变量, 存储它所对应的 views
// TODO: add reinitialization code here
// (SDI documents will reuse this document)
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMyFirstDoc serialization
void CMyFirstDoc::Serialize(CArchive& ar)
{
// CEditView contains an edit control which handles all serialization
((CEditView*)m_viewList.GetHead())->SerializeRaw(ar);
}
/////////////////////////////////////////////////////////////////////////////
// CMyFirstDoc diagnostics
#ifdef _DEBUG
void CMyFirstDoc::AssertValid() const
{
CDocument::AssertValid();
}
void CMyFirstDoc::Dump(CDumpContext& dc) const
{
CDocument::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMyFirstDoc commands
10.MyFirst.cpp
// MyFirst.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "MyFirst.h"
#include "MainFrm.h"
#include "MyFirstDoc.h"
#include "MyFirstView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMyFirstApp
BEGIN_MESSAGE_MAP(CMyFirstApp, CWinApp)
//{{AFX_MSG_MAP(CMyFirstApp)
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
// Standard file based document commands
ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
// Standard print setup command
ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMyFirstApp construction
CMyFirstApp::CMyFirstApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CMyFirstApp object
CMyFirstApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CMyFirstApp initialization
BOOL CMyFirstApp::InitInstance()
{
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// Change the registry key under which our settings are stored.
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization.
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
LoadStdProfileSettings(); // Load standard INI file options (including MRU)
// Register the application's document templates. Document templates
// serve as the connection between documents, frame windows and views.
CSingleDocTemplate* pDocTemplate;
pDocTemplate = new CSingleDocTemplate(
IDR_MAINFRAME,
RUNTIME_CLASS(CMyFirstDoc),
RUNTIME_CLASS(CMainFrame), // main SDI frame window
RUNTIME_CLASS(CMyFirstView));
AddDocTemplate(pDocTemplate);
// Parse command line for standard shell commands, DDE, file open
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
// Dispatch commands specified on the command line
if (!ProcessShellCommand(cmdInfo))
return FALSE;
// The one and only window has been initialized, so show and update it.
m_pMainWnd->ShowWindow(SW_SHOW);
m_pMainWnd->UpdateWindow();
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
// No message handlers
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// App command to run the dialog
void CMyFirstApp::OnAppAbout()
{
CAboutDlg aboutDlg;
aboutDlg.DoModal();
}
/////////////////////////////////////////////////////////////////////////////
// CMyFirstApp message handlers
11.MainFrm.CPP
// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "MyFirst.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMainFrame
IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
//{{AFX_MSG_MAP(CMainFrame)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code !
ON_WM_CREATE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
ID_INDICATOR_CAPS,
ID_INDICATOR_NUM,
ID_INDICATOR_SCRL,
};
/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
}
CMainFrame::~CMainFrame()
{
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}
if (!m_wndStatusBar.Create(this) ||
!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT)))
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
// TODO: Delete these three lines if you don't want the toolbar to
// be dockable
m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
EnableDocking(CBRS_ALIGN_ANY);
DockControlBar(&m_wndToolBar);
return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if( !CFrameWnd::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CFrameWnd::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers
12.