我们继续分析TreeMap的源码
TreeMap中的存取方法本质上就是对红黑树的插入和删除操作,从源码里体现的更为明显,其实就是对红黑树的插入和删除(可以参考:红黑树),下面简单看下源码:
/*************************** put和remove **********************************/ //将key-value对添加到TreeMap中,理解TreeMap的前提是理解红黑树 //因为和红黑树中的添加基本一样 public V put(K key, V value) { Entry<K,V> t = root; if (t == null) { //若红黑树为空,直接添加根节点 compare(key, key); // type (and possibly null) check root = new Entry<>(key, value, null); size = 1; modCount++; return null; } int cmp; Entry<K,V> parent; //在红黑树中找到插入的位置 Comparator<? super K> cpr = comparator; if (cpr != null) { do { parent = t; cmp = cpr.compare(key, t.key); if (cmp < 0) t = t.left; else if (cmp > 0) t = t.right; else return t.setValue(value); } while (t != null); } else { if (key == null) throw new NullPointerException(); Comparable<? super K> k = (Comparable<? super K>) key; do { parent = t; cmp = k.compareTo(t.key); if (cmp < 0) t = t.left; else if (cmp > 0) t = t.right; else return t.setValue(value); } while (t != null); } //新建红黑树的节点e Entry<K,V> e = new Entry<>(key, value, parent); if (cmp < 0) parent.left = e; else parent.right = e; fixAfterInsertion(e);//插入新节点后,要重新修复红黑树的特性 size++; modCount++; return null; } //插入新节点后的修正操作,保证红黑树的平衡性 //跟红黑树中的修正方式一样的 private void fixAfterInsertion(Entry<K,V> x) { x.color = RED; while (x != null && x != root && x.parent.color == RED) { if (parentOf(x) == leftOf(parentOf(parentOf(x)))) { Entry<K,V> y = rightOf(parentOf(parentOf(x))); if (colorOf(y) == RED) { setColor(parentOf(x), BLACK); setColor(y, BLACK); setColor(parentOf(parentOf(x)), RED); x = parentOf(parentOf(x)); } else { if (x == rightOf(parentOf(x))) { x = parentOf(x); rotateLeft(x); } setColor(parentOf(x), BLACK); setColor(parentOf(parentOf(x)), RED); rotateRight(parentOf(parentOf(x))); } } else { Entry<K,V> y = leftOf(parentOf(parentOf(x))); if (colorOf(y) == RED) { setColor(parentOf(x), BLACK); setColor(y, BLACK); setColor(parentOf(parentOf(x)), RED); x = parentOf(parentOf(x)); } else { if (x == leftOf(parentOf(x))) { x = parentOf(x); rotateRight(x); } setColor(parentOf(x), BLACK); setColor(parentOf(parentOf(x)), RED); rotateLeft(parentOf(parentOf(x))); } } } root.color = BLACK; } //左旋操作 private void rotateLeft(Entry<K,V> p) { if (p != null) { Entry<K,V> r = p.right; p.right = r.left; if (r.left != null) r.left.parent = p; r.parent = p.parent; if (p.parent == null) root = r; else if (p.parent.left == p) p.parent.left = r; else p.parent.right = r; r.left = p; p.parent = r; } } //右旋操作 private void rotateRight(Entry<K,V> p) { if (p != null) { Entry<K,V> l = p.left; p.left = l.right; if (l.right != null) l.right.parent = p; l.parent = p.parent; if (p.parent == null) root = l; else if (p.parent.right == p) p.parent.right = l; else p.parent.left = l; l.right = p; p.parent = l; } } //删除指定key的Entry public V remove(Object key) { Entry<K,V> p = getEntry(key); if (p == null) return null; V oldValue = p.value; deleteEntry(p); return oldValue; } private void deleteEntry(Entry<K,V> p) { modCount++; size--; // If strictly internal, copy successor's element to p and then make p // point to successor. if (p.left != null && p.right != null) { Entry<K,V> s = successor(p); p.key = s.key; p.value = s.value; p = s; } // p has 2 children // Start fixup at replacement node, if it exists. Entry<K,V> replacement = (p.left != null ? p.left : p.right); if (replacement != null) { // Link replacement to parent replacement.parent = p.parent; if (p.parent == null) root = replacement; else if (p == p.parent.left) p.parent.left = replacement; else p.parent.right = replacement; // Null out links so they are OK to use by fixAfterDeletion. p.left = p.right = p.parent = null; // Fix replacement if (p.color == BLACK) fixAfterDeletion(replacement); } else if (p.parent == null) { // return if we are the only node. root = null; } else { // No children. Use self as phantom replacement and unlink. if (p.color == BLACK) fixAfterDeletion(p); if (p.parent != null) { if (p == p.parent.left) p.parent.left = null; else if (p == p.parent.right) p.parent.right = null; p.parent = null; } } } //删除后的修复,与红黑树一样 private void fixAfterDeletion(Entry<K,V> x) { while (x != root && colorOf(x) == BLACK) { if (x == leftOf(parentOf(x))) { Entry<K,V> sib = rightOf(parentOf(x)); if (colorOf(sib) == RED) { setColor(sib, BLACK); setColor(parentOf(x), RED); rotateLeft(parentOf(x)); sib = rightOf(parentOf(x)); } if (colorOf(leftOf(sib)) == BLACK && colorOf(rightOf(sib)) == BLACK) { setColor(sib, RED); x = parentOf(x); } else { if (colorOf(rightOf(sib)) == BLACK) { setColor(leftOf(sib), BLACK); setColor(sib, RED); rotateRight(sib); sib = rightOf(parentOf(x)); } setColor(sib, colorOf(parentOf(x))); setColor(parentOf(x), BLACK); setColor(rightOf(sib), BLACK); rotateLeft(parentOf(x)); x = root; } } else { // symmetric Entry<K,V> sib = leftOf(parentOf(x)); if (colorOf(sib) == RED) { setColor(sib, BLACK); setColor(parentOf(x), RED); rotateRight(parentOf(x)); sib = leftOf(parentOf(x)); } if (colorOf(rightOf(sib)) == BLACK && colorOf(leftOf(sib)) == BLACK) { setColor(sib, RED); x = parentOf(x); } else { if (colorOf(leftOf(sib)) == BLACK) { setColor(rightOf(sib), BLACK); setColor(sib, RED); rotateLeft(sib); sib = leftOf(parentOf(x)); } setColor(sib, colorOf(parentOf(x))); setColor(parentOf(x), BLACK); setColor(leftOf(sib), BLACK); rotateRight(parentOf(x)); x = root; } } } setColor(x, BLACK); }理解了红黑树,这里的源码基本没啥好看的……因为是一回事!其他的方法我就放到源码里了,这里也不赘述了。到最后我们再看一下TreeMap的遍历方式。下面要耐住性子,因为TreeMap的源码很多……
public int size() { return size; } //返回TreeMap中是否包含“键(key)” public boolean containsKey(Object key) { return getEntry(key) != null; } //返回TreeMap中是否包含"值(value)" public boolean containsValue(Object value) { //从最小的节点开始找 for (Entry<K,V> e = getFirstEntry(); e != null; e = successor(e)) if (valEquals(value, e.value)) return true; return false; } // 获取“键(key)”对应的“值(value)” public V get(Object key) { Entry<K,V> p = getEntry(key); return (p==null ? null : p.value); } public Comparator<? super K> comparator() { return comparator; } // 获取第一个节点对应的key public K firstKey() { return key(getFirstEntry()); } // 获取最后一个节点对应的key public K lastKey() { return key(getLastEntry()); } // 返回不大于key的最大的键值对所对应的KEY,没有的话返回null public K floorKey(K key) { return keyOrNull(getFloorEntry(key)); } // 返回不小于key的最小的键值对所对应的KEY,没有的话返回null public K ceilingKey(K key) { return keyOrNull(getCeilingEntry(key)); } // 返回小于key的最大的键值对所对应的KEY,没有的话返回null public K lowerKey(K key) { return keyOrNull(getLowerEntry(key)); } // 返回大于key的最小的键值对所对应的KEY,没有的话返回null public K higherKey(K key) { return keyOrNull(getHigherEntry(key)); } //TreeMap的红黑树节点对应的集合 private transient EntrySet entrySet = null; //navigableKeySet为KeySet导航类 private transient KeySet<K> navigableKeySet = null; //descendingMap为键值对的倒序“映射” private transient NavigableMap<K,V> descendingMap = null; // 返回TreeMap的“键的集合” public Set<K> keySet() { return navigableKeySet(); } // 获取“可导航”的Key的集合 // 实际上是返回KeySet类的对象。 public NavigableSet<K> navigableKeySet() { KeySet<K> nks = navigableKeySet; return (nks != null) ? nks : (navigableKeySet = new KeySet(this)); } // 获取TreeMap的降序的key的集合 public NavigableSet<K> descendingKeySet() { return descendingMap().navigableKeySet(); } // 获取TreeMap的降序Map // 实际上是返回DescendingSubMap类的对象 public NavigableMap<K, V> descendingMap() { NavigableMap<K, V> km = descendingMap; return (km != null) ? km : (descendingMap = new DescendingSubMap(this, true, null, true, true, null, true)); } // 返回“TreeMap的值对应的集合” public Collection<V> values() { Collection<V> vs = values; return (vs != null) ? vs : (values = new Values()); } // ”TreeMap的值的集合“对应的类,它继承于AbstractCollection class Values extends AbstractCollection<V> { public Iterator<V> iterator() { return new ValueIterator(getFirstEntry()); } public int size() { return TreeMap.this.size(); } public boolean contains(Object o) { return TreeMap.this.containsValue(o); } public boolean remove(Object o) { for (Entry<K,V> e = getFirstEntry(); e != null; e = successor(e)) { if (valEquals(e.getValue(), o)) { deleteEntry(e); return true; } } return false; } public void clear() { TreeMap.this.clear(); } } // 获取TreeMap的Entry的集合,实际上是返回EntrySet类的对象。 public Set<Map.Entry<K,V>> entrySet() { EntrySet es = entrySet; return (es != null) ? es : (entrySet = new EntrySet()); } // EntrySet是“TreeMap的所有键值对组成的集合”, // EntrySet集合的单位是单个“键值对”。 class EntrySet extends AbstractSet<Map.Entry<K,V>> { public Iterator<Map.Entry<K,V>> iterator() { return new EntryIterator(getFirstEntry()); } public boolean contains(Object o) { if (!(o instanceof Map.Entry)) return false; Map.Entry<K,V> entry = (Map.Entry<K,V>) o; V value = entry.getValue(); Entry<K,V> p = getEntry(entry.getKey()); return p != null && valEquals(p.getValue(), value); } public boolean remove(Object o) { if (!(o instanceof Map.Entry)) return false; Map.Entry<K,V> entry = (Map.Entry<K,V>) o; V value = entry.getValue(); Entry<K,V> p = getEntry(entry.getKey()); if (p != null && valEquals(p.getValue(), value)) { deleteEntry(p); return true; } return false; } public int size() { return TreeMap.this.size(); } public void clear() { TreeMap.this.clear(); } } // 获取TreeMap的子Map // 范围是从fromKey 到 toKey;fromInclusive是是否包含fromKey的标记,toInclusive是是否包含toKey的标记 public NavigableMap<K,V> subMap(K fromKey, boolean fromInclusive, K toKey, boolean toInclusive) { return new AscendingSubMap(this, false, fromKey, fromInclusive, false, toKey, toInclusive); } // 获取“Map的头部” // 范围从第一个节点 到 toKey, inclusive是是否包含toKey的标记 public NavigableMap<K,V> headMap(K toKey, boolean inclusive) { return new AscendingSubMap(this, true, null, true, false, toKey, inclusive); } // 获取“Map的尾部”。 // 范围是从 fromKey 到 最后一个节点,inclusive是是否包含fromKey的标记 public NavigableMap<K,V> tailMap(K fromKey, boolean inclusive) { return new AscendingSubMap(this, false, fromKey, inclusive, true, null, true); } // 获取“子Map”。 // 范围是从fromKey(包括) 到 toKey(不包括) public SortedMap<K,V> subMap(K fromKey, K toKey) { return subMap(fromKey, true, toKey, false); } // 获取“Map的头部”。 // 范围从第一个节点 到 toKey(不包括) public SortedMap<K,V> headMap(K toKey) { return headMap(toKey, false); } // 获取“Map的尾部”。 // 范围是从 fromKey(包括) 到 最后一个节点 public SortedMap<K,V> tailMap(K fromKey) { return tailMap(fromKey, true); } //返回“TreeMap的KEY组成的迭代器(顺序)” Iterator<K> keyIterator() { return new KeyIterator(getFirstEntry()); } // 返回“TreeMap的KEY组成的迭代器(逆序)” Iterator<K> descendingKeyIterator() { return new DescendingKeyIterator(getLastEntry()); } // KeySet是“TreeMap中所有的KEY组成的集合” // KeySet继承于AbstractSet,而且实现了NavigableSet接口。 static final class KeySet<E> extends AbstractSet<E> implements NavigableSet<E> { private final NavigableMap<E, Object> m; KeySet(NavigableMap<E,Object> map) { m = map; } //升序迭代器 public Iterator<E> iterator() { // 若是TreeMap对象,则调用TreeMap的迭代器keyIterator() // 否则,调用TreeMap子类NavigableSubMap的迭代器keyIterator() if (m instanceof TreeMap) return ((TreeMap<E,Object>)m).keyIterator(); else return (Iterator<E>)(((TreeMap.NavigableSubMap)m).keyIterator()); } //降序迭代器 public Iterator<E> descendingIterator() { // 若是TreeMap对象,则调用TreeMap的迭代器descendingKeyIterator() // 否则,调用TreeMap子类NavigableSubMap的迭代器descendingKeyIterator() if (m instanceof TreeMap) return ((TreeMap<E,Object>)m).descendingKeyIterator(); else return (Iterator<E>)(((TreeMap.NavigableSubMap)m).descendingKeyIterator()); } public int size() { return m.size(); } public boolean isEmpty() { return m.isEmpty(); } public boolean contains(Object o) { return m.containsKey(o); } public void clear() { m.clear(); } public E lower(E e) { return m.lowerKey(e); } public E floor(E e) { return m.floorKey(e); } public E ceiling(E e) { return m.ceilingKey(e); } public E higher(E e) { return m.higherKey(e); } public E first() { return m.firstKey(); } public E last() { return m.lastKey(); } public Comparator<? super E> comparator() { return m.comparator(); } public E pollFirst() { Map.Entry<E,Object> e = m.pollFirstEntry(); return (e == null) ? null : e.getKey(); } public E pollLast() { Map.Entry<E,Object> e = m.pollLastEntry(); return (e == null) ? null : e.getKey(); } public boolean remove(Object o) { int oldSize = size(); m.remove(o); return size() != oldSize; } public NavigableSet<E> subSet(E fromElement, boolean fromInclusive, E toElement, boolean toInclusive) { return new KeySet<>(m.subMap(fromElement, fromInclusive, toElement, toInclusive)); } public NavigableSet<E> headSet(E toElement, boolean inclusive) { return new KeySet<>(m.headMap(toElement, inclusive)); } public NavigableSet<E> tailSet(E fromElement, boolean inclusive) { return new KeySet<>(m.tailMap(fromElement, inclusive)); } public SortedSet<E> subSet(E fromElement, E toElement) { return subSet(fromElement, true, toElement, false); } public SortedSet<E> headSet(E toElement) { return headSet(toElement, false); } public SortedSet<E> tailSet(E fromElement) { return tailSet(fromElement, true); } public NavigableSet<E> descendingSet() { return new KeySet(m.descendingMap()); } } /// 它是TreeMap中的一个抽象迭代器,实现了一些通用的接口。 abstract class PrivateEntryIterator<T> implements Iterator<T> { Entry<K,V> next; Entry<K,V> lastReturned; int expectedModCount; PrivateEntryIterator(Entry<K,V> first) { expectedModCount = modCount; lastReturned = null; next = first; } public final boolean hasNext() { return next != null; } final Entry<K,V> nextEntry() { Entry<K,V> e = next; if (e == null) throw new NoSuchElementException(); if (modCount != expectedModCount) throw new ConcurrentModificationException(); next = successor(e); lastReturned = e; return e; } final Entry<K,V> prevEntry() { Entry<K,V> e = next; if (e == null) throw new NoSuchElementException(); if (modCount != expectedModCount) throw new ConcurrentModificationException(); next = predecessor(e); lastReturned = e; return e; } public void remove() { if (lastReturned == null) throw new IllegalStateException(); if (modCount != expectedModCount) throw new ConcurrentModificationException(); // 这里重点强调一下“为什么当lastReturned的左右孩子都不为空时,要将其赋值给next”。 // 目的是为了“删除lastReturned节点之后,next节点指向的仍然是下一个节点”。 // 根据“红黑树”的特性可知: // 当被删除节点有两个儿子时。那么,首先把“它的后继节点的内容”复制给“该节点的内容”;之后,删除“它的后继节点”。 // 这意味着“当被删除节点有两个儿子时,删除当前节点之后,'新的当前节点'实际上是‘原有的后继节点(即下一个节点)’”。 // 而此时next仍然指向"新的当前节点"。也就是说next是仍然是指向下一个节点;能继续遍历红黑树。 if (lastReturned.left != null && lastReturned.right != null) next = lastReturned; deleteEntry(lastReturned); expectedModCount = modCount; lastReturned = null; } } // TreeMap的Entry对应的迭代器 final class EntryIterator extends PrivateEntryIterator<Map.Entry<K,V>> { EntryIterator(Entry<K,V> first) { super(first); } public Map.Entry<K,V> next() { return nextEntry(); } } // TreeMap的Value对应的迭代器 final class ValueIterator extends PrivateEntryIterator<V> { ValueIterator(Entry<K,V> first) { super(first); } public V next() { return nextEntry().value; } } // reeMap的KEY组成的迭代器(顺序) final class KeyIterator extends PrivateEntryIterator<K> { KeyIterator(Entry<K,V> first) { super(first); } public K next() { return nextEntry().key; } } // TreeMap的KEY组成的迭代器(逆序) final class DescendingKeyIterator extends PrivateEntryIterator<K> { DescendingKeyIterator(Entry<K,V> first) { super(first); } public K next() { return prevEntry().key; } } // 比较两个对象的大小 final int compare(Object k1, Object k2) { return comparator==null ? ((Comparable<? super K>)k1).compareTo((K)k2) : comparator.compare((K)k1, (K)k2); } // 判断两个对象是否相等 static final boolean valEquals(Object o1, Object o2) { return (o1==null ? o2==null : o1.equals(o2)); } // 返回“Key-Value键值对”的一个简单拷贝(AbstractMap.SimpleImmutableEntry<K,V>对象) // 可用来读取“键值对”的值 static <K,V> Map.Entry<K,V> exportEntry(TreeMap.Entry<K,V> e) { return (e == null) ? null : new AbstractMap.SimpleImmutableEntry<>(e); } // 若“键值对”不为null,则返回KEY;否则,返回null static <K,V> K keyOrNull(TreeMap.Entry<K,V> e) { return (e == null) ? null : e.key; } // 若“键值对”不为null,则返回KEY;否则,抛出异常 static <K> K key(Entry<K,?> e) { if (e==null) throw new NoSuchElementException(); return e.key; } private static final Object UNBOUNDED = new Object(); // TreeMap的SubMap,它一个抽象类,实现了公共操作。 // 它包括了"(升序)AscendingSubMap"和"(降序)DescendingSubMap"两个子类。 abstract static class NavigableSubMap<K,V> extends AbstractMap<K,V> implements NavigableMap<K,V>, java.io.Serializable { // TreeMap的拷贝 final TreeMap<K,V> m; // lo是“子Map范围的最小值”,hi是“子Map范围的最大值”; // loInclusive是“是否包含lo的标记”,hiInclusive是“是否包含hi的标记” // fromStart是“表示是否从第一个节点开始计算”, // toEnd是“表示是否计算到最后一个节点 final K lo, hi; final boolean fromStart, toEnd; final boolean loInclusive, hiInclusive; NavigableSubMap(TreeMap<K,V> m, boolean fromStart, K lo, boolean loInclusive, boolean toEnd, K hi, boolean hiInclusive) { if (!fromStart && !toEnd) { if (m.compare(lo, hi) > 0) throw new IllegalArgumentException("fromKey > toKey"); } else { if (!fromStart) // type check m.compare(lo, lo); if (!toEnd) m.compare(hi, hi); } this.m = m; this.fromStart = fromStart; this.lo = lo; this.loInclusive = loInclusive; this.toEnd = toEnd; this.hi = hi; this.hiInclusive = hiInclusive; } // 判断key是否太小 final boolean tooLow(Object key) { // 若该SubMap不包括“起始节点”, // 并且,“key小于最小键(lo)”或者“key等于最小键(lo),但最小键却没包括在该SubMap内” // 则判断key太小。其余情况都不是太小! if (!fromStart) { int c = m.compare(key, lo); if (c < 0 || (c == 0 && !loInclusive)) return true; } return false; } // 判断key是否太大 final boolean tooHigh(Object key) { // 若该SubMap不包括“结束节点”, // 并且,“key大于最大键(hi)”或者“key等于最大键(hi),但最大键却没包括在该SubMap内” // 则判断key太大。其余情况都不是太大! if (!toEnd) { int c = m.compare(key, hi); if (c > 0 || (c == 0 && !hiInclusive)) return true; } return false; } // 判断key是否在“lo和hi”开区间范围内 final boolean inRange(Object key) { return !tooLow(key) && !tooHigh(key); } // 判断key是否在封闭区间内 final boolean inClosedRange(Object key) { return (fromStart || m.compare(key, lo) >= 0) && (toEnd || m.compare(hi, key) >= 0); } // 判断key是否在区间内, inclusive是区间开关标志 final boolean inRange(Object key, boolean inclusive) { return inclusive ? inRange(key) : inClosedRange(key); } // 返回最低的Entry final TreeMap.Entry<K,V> absLowest() { // 若“包含起始节点”,则调用getFirstEntry()返回第一个节点 // 否则的话,若包括lo,则调用getCeilingEntry(lo)获取大于/等于lo的最小的Entry; // 否则,调用getHigherEntry(lo)获取大于lo的最小Entry TreeMap.Entry<K,V> e = (fromStart ? m.getFirstEntry() : (loInclusive ? m.getCeilingEntry(lo) : m.getHigherEntry(lo))); return (e == null || tooHigh(e.key)) ? null : e; } // 返回最高的Entry final TreeMap.Entry<K,V> absHighest() { // 若“包含结束节点”,则调用getLastEntry()返回最后一个节点 // 否则的话,若包括hi,则调用getFloorEntry(hi)获取小于/等于hi的最大的Entry; // 否则,调用getLowerEntry(hi)获取大于hi的最大Entry TreeMap.Entry<K,V> e = (toEnd ? m.getLastEntry() : (hiInclusive ? m.getFloorEntry(hi) : m.getLowerEntry(hi))); return (e == null || tooLow(e.key)) ? null : e; } // 返回"大于/等于key的最小的Entry" final TreeMap.Entry<K,V> absCeiling(K key) { // 只有在“key太小”的情况下,absLowest()返回的Entry才是“大于/等于key的最小Entry” // 其它情况下不行。例如,当包含“起始节点”时,absLowest()返回的是最小Entry了! if (tooLow(key)) return absLowest(); // 获取“大于/等于key的最小Entry” TreeMap.Entry<K,V> e = m.getCeilingEntry(key); return (e == null || tooHigh(e.key)) ? null : e; } // 返回"大于key的最小的Entry" final TreeMap.Entry<K,V> absHigher(K key) { // 只有在“key太小”的情况下,absLowest()返回的Entry才是“大于key的最小Entry” // 其它情况下不行。例如,当包含“起始节点”时,absLowest()返回的是最小Entry了,而不一定是“大于key的最小Entry”! if (tooLow(key)) return absLowest(); // 获取“大于key的最小Entry” TreeMap.Entry<K,V> e = m.getHigherEntry(key); return (e == null || tooHigh(e.key)) ? null : e; } // 返回"小于/等于key的最大的Entry" final TreeMap.Entry<K,V> absFloor(K key) { // 只有在“key太大”的情况下,(absHighest)返回的Entry才是“小于/等于key的最大Entry” // 其它情况下不行。例如,当包含“结束节点”时,absHighest()返回的是最大Entry了! if (tooHigh(key)) return absHighest(); // 获取"小于/等于key的最大的Entry" TreeMap.Entry<K,V> e = m.getFloorEntry(key); return (e == null || tooLow(e.key)) ? null : e; } // 返回"小于key的最大的Entry" final TreeMap.Entry<K,V> absLower(K key) { // 只有在“key太大”的情况下,(absHighest)返回的Entry才是“小于key的最大Entry” // 其它情况下不行。例如,当包含“结束节点”时,absHighest()返回的是最大Entry了,而不一定是“小于key的最大Entry”! if (tooHigh(key)) return absHighest(); // 获取"小于key的最大的Entry" TreeMap.Entry<K,V> e = m.getLowerEntry(key); return (e == null || tooLow(e.key)) ? null : e; } // 返回“大于最大节点中的最小节点”,不存在的话,返回null final TreeMap.Entry<K,V> absHighFence() { return (toEnd ? null : (hiInclusive ? m.getHigherEntry(hi) : m.getCeilingEntry(hi))); } // 返回“小于最小节点中的最大节点”,不存在的话,返回null final TreeMap.Entry<K,V> absLowFence() { return (fromStart ? null : (loInclusive ? m.getLowerEntry(lo) : m.getFloorEntry(lo))); } // 下面几个abstract方法是需要NavigableSubMap的实现类实现的方法 abstract TreeMap.Entry<K,V> subLowest(); abstract TreeMap.Entry<K,V> subHighest(); abstract TreeMap.Entry<K,V> subCeiling(K key); abstract TreeMap.Entry<K,V> subHigher(K key); abstract TreeMap.Entry<K,V> subFloor(K key); abstract TreeMap.Entry<K,V> subLower(K key); // 返回“顺序”的键迭代器 abstract Iterator<K> keyIterator(); // 返回“逆序”的键迭代器 abstract Iterator<K> descendingKeyIterator(); // 返回SubMap是否为空。空的话,返回true,否则返回false public boolean isEmpty() { return (fromStart && toEnd) ? m.isEmpty() : entrySet().isEmpty(); } // 返回SubMap的大小 public int size() { return (fromStart && toEnd) ? m.size() : entrySet().size(); } // 返回SubMap是否包含键key public final boolean containsKey(Object key) { return inRange(key) && m.containsKey(key); } // 将key-value 插入SubMap中 public final V put(K key, V value) { if (!inRange(key)) throw new IllegalArgumentException("key out of range"); return m.put(key, value); } // 获取key对应值 public final V get(Object key) { return !inRange(key) ? null : m.get(key); } // 删除key对应的键值对 public final V remove(Object key) { return !inRange(key) ? null : m.remove(key); } // 获取“大于/等于key的最小键值对” public final Map.Entry<K,V> ceilingEntry(K key) { return exportEntry(subCeiling(key)); } // 获取“大于/等于key的最小键” public final K ceilingKey(K key) { return keyOrNull(subCeiling(key)); } // 获取“大于key的最小键值对” public final Map.Entry<K,V> higherEntry(K key) { return exportEntry(subHigher(key)); } // 获取“大于key的最小键” public final K higherKey(K key) { return keyOrNull(subHigher(key)); } // 获取“小于/等于key的最大键值对” public final Map.Entry<K,V> floorEntry(K key) { return exportEntry(subFloor(key)); } // 获取“小于/等于key的最大键” public final K floorKey(K key) { return keyOrNull(subFloor(key)); } // 获取“小于key的最大键值对” public final Map.Entry<K,V> lowerEntry(K key) { return exportEntry(subLower(key)); } // 获取“小于key的最大键” public final K lowerKey(K key) { return keyOrNull(subLower(key)); } // 获取"SubMap的第一个键" public final K firstKey() { return key(subLowest()); } // 获取"SubMap的最后一个键" public final K lastKey() { return key(subHighest()); } // 获取"SubMap的第一个键值对" public final Map.Entry<K,V> firstEntry() { return exportEntry(subLowest()); } // 获取"SubMap的最后一个键值对" public final Map.Entry<K,V> lastEntry() { return exportEntry(subHighest()); } // 返回"SubMap的第一个键值对",并从SubMap中删除改键值对 public final Map.Entry<K,V> pollFirstEntry() { TreeMap.Entry<K,V> e = subLowest(); Map.Entry<K,V> result = exportEntry(e); if (e != null) m.deleteEntry(e); return result; } // 返回"SubMap的最后一个键值对",并从SubMap中删除改键值对 public final Map.Entry<K,V> pollLastEntry() { TreeMap.Entry<K,V> e = subHighest(); Map.Entry<K,V> result = exportEntry(e); if (e != null) m.deleteEntry(e); return result; } // Views transient NavigableMap<K,V> descendingMapView = null; transient EntrySetView entrySetView = null; transient KeySet<K> navigableKeySetView = null; // 返回NavigableSet对象,实际上返回的是当前对象的"Key集合"。 public final NavigableSet<K> navigableKeySet() { KeySet<K> nksv = navigableKeySetView; return (nksv != null) ? nksv : (navigableKeySetView = new TreeMap.KeySet(this)); } // 返回"Key集合"对象 public final Set<K> keySet() { return navigableKeySet(); } // 返回“逆序”的Key集合 public NavigableSet<K> descendingKeySet() { return descendingMap().navigableKeySet(); } // 排列fromKey(包含) 到 toKey(不包含) 的子map public final SortedMap<K,V> subMap(K fromKey, K toKey) { return subMap(fromKey, true, toKey, false); } // 返回当前Map的头部(从第一个节点 到 toKey, 不包括toKey) public final SortedMap<K,V> headMap(K toKey) { return headMap(toKey, false); } // 返回当前Map的尾部[从 fromKey(包括fromKeyKey) 到 最后一个节点] public final SortedMap<K,V> tailMap(K fromKey) { return tailMap(fromKey, true); } // Map的Entry的集合 abstract class EntrySetView extends AbstractSet<Map.Entry<K,V>> { private transient int size = -1, sizeModCount; public int size() { if (fromStart && toEnd) return m.size(); if (size == -1 || sizeModCount != m.modCount) { sizeModCount = m.modCount; size = 0; Iterator i = iterator(); while (i.hasNext()) { size++; i.next(); } } return size; } public boolean isEmpty() { TreeMap.Entry<K,V> n = absLowest(); return n == null || tooHigh(n.key); } public boolean contains(Object o) { if (!(o instanceof Map.Entry)) return false; Map.Entry<K,V> entry = (Map.Entry<K,V>) o; K key = entry.getKey(); if (!inRange(key)) return false; TreeMap.Entry node = m.getEntry(key); return node != null && valEquals(node.getValue(), entry.getValue()); } public boolean remove(Object o) { if (!(o instanceof Map.Entry)) return false; Map.Entry<K,V> entry = (Map.Entry<K,V>) o; K key = entry.getKey(); if (!inRange(key)) return false; TreeMap.Entry<K,V> node = m.getEntry(key); if (node!=null && valEquals(node.getValue(), entry.getValue())) { m.deleteEntry(node); return true; } return false; } } // SubMap的迭代器 abstract class SubMapIterator<T> implements Iterator<T> { TreeMap.Entry<K,V> lastReturned; TreeMap.Entry<K,V> next; final Object fenceKey; int expectedModCount; SubMapIterator(TreeMap.Entry<K,V> first, TreeMap.Entry<K,V> fence) { expectedModCount = m.modCount; lastReturned = null; next = first; fenceKey = fence == null ? UNBOUNDED : fence.key; } public final boolean hasNext() { return next != null && next.key != fenceKey; } final TreeMap.Entry<K,V> nextEntry() { TreeMap.Entry<K,V> e = next; if (e == null || e.key == fenceKey) throw new NoSuchElementException(); if (m.modCount != expectedModCount) throw new ConcurrentModificationException(); next = successor(e); lastReturned = e; return e; } final TreeMap.Entry<K,V> prevEntry() { TreeMap.Entry<K,V> e = next; if (e == null || e.key == fenceKey) throw new NoSuchElementException(); if (m.modCount != expectedModCount) throw new ConcurrentModificationException(); next = predecessor(e); lastReturned = e; return e; } // 删除当前节点(用于“升序的SubMap”)。 // 删除之后,可以继续升序遍历;红黑树特性没变。 final void removeAscending() { if (lastReturned == null) throw new IllegalStateException(); if (m.modCount != expectedModCount) throw new ConcurrentModificationException(); // 这里重点强调一下“为什么当lastReturned的左右孩子都不为空时,要将其赋值给next”。 // 目的是为了“删除lastReturned节点之后,next节点指向的仍然是下一个节点”。 // 根据“红黑树”的特性可知: // 当被删除节点有两个儿子时。那么,首先把“它的后继节点的内容”复制给“该节点的内容”;之后,删除“它的后继节点”。 // 这意味着“当被删除节点有两个儿子时,删除当前节点之后,'新的当前节点'实际上是‘原有的后继节点(即下一个节点)’”。 // 而此时next仍然指向"新的当前节点"。也就是说next是仍然是指向下一个节点;能继续遍历红黑树。 if (lastReturned.left != null && lastReturned.right != null) next = lastReturned; m.deleteEntry(lastReturned); lastReturned = null; expectedModCount = m.modCount; } // 删除当前节点(用于“降序的SubMap”)。 // 删除之后,可以继续降序遍历;红黑树特性没变。 final void removeDescending() { if (lastReturned == null) throw new IllegalStateException(); if (m.modCount != expectedModCount) throw new ConcurrentModificationException(); m.deleteEntry(lastReturned); lastReturned = null; expectedModCount = m.modCount; } } // SubMap的Entry迭代器,它只支持升序操作,继承于SubMapIterator final class SubMapEntryIterator extends SubMapIterator<Map.Entry<K,V>> { SubMapEntryIterator(TreeMap.Entry<K,V> first, TreeMap.Entry<K,V> fence) { super(first, fence); } public Map.Entry<K,V> next() { return nextEntry(); } public void remove() { removeAscending(); } } // SubMap的Key迭代器,它只支持升序操作,继承于SubMapIterator final class SubMapKeyIterator extends SubMapIterator<K> { SubMapKeyIterator(TreeMap.Entry<K,V> first, TreeMap.Entry<K,V> fence) { super(first, fence); } // 获取下一个节点(升序) public K next() { return nextEntry().key; } // 删除当前节点(升序) public void remove() { removeAscending(); } } // 降序SubMap的Entry迭代器,它只支持降序操作,继承于SubMapIterator final class DescendingSubMapEntryIterator extends SubMapIterator<Map.Entry<K,V>> { DescendingSubMapEntryIterator(TreeMap.Entry<K,V> last, TreeMap.Entry<K,V> fence) { super(last, fence); } // 获取下一个节点(降序) public Map.Entry<K,V> next() { return prevEntry(); } // 删除当前节点(降序) public void remove() { removeDescending(); } } // 降序SubMap的Key迭代器,它只支持降序操作,继承于SubMapIterator final class DescendingSubMapKeyIterator extends SubMapIterator<K> { DescendingSubMapKeyIterator(TreeMap.Entry<K,V> last, TreeMap.Entry<K,V> fence) { super(last, fence); } // 获取下一个节点(降序) public K next() { return prevEntry().key; } // 删除当前节点(降序) public void remove() { removeDescending(); } } } // 升序的SubMap,继承于NavigableSubMap static final class AscendingSubMap<K,V> extends NavigableSubMap<K,V> { private static final long serialVersionUID = 912986545866124060L; AscendingSubMap(TreeMap<K,V> m, boolean fromStart, K lo, boolean loInclusive, boolean toEnd, K hi, boolean hiInclusive) { super(m, fromStart, lo, loInclusive, toEnd, hi, hiInclusive); } public Comparator<? super K> comparator() { return m.comparator(); } // 获取“子Map”。 // 范围是从fromKey 到 toKey;fromInclusive是是否包含fromKey的标记,toInclusive是是否包含toKey的标记 public NavigableMap<K,V> subMap(K fromKey, boolean fromInclusive, K toKey, boolean toInclusive) { if (!inRange(fromKey, fromInclusive)) throw new IllegalArgumentException("fromKey out of range"); if (!inRange(toKey, toInclusive)) throw new IllegalArgumentException("toKey out of range"); return new AscendingSubMap(m, false, fromKey, fromInclusive, false, toKey, toInclusive); } // 获取“Map的头部”。 // 范围从第一个节点 到 toKey, inclusive是是否包含toKey的标记 public NavigableMap<K,V> headMap(K toKey, boolean inclusive) { if (!inRange(toKey, inclusive)) throw new IllegalArgumentException("toKey out of range"); return new AscendingSubMap(m, fromStart, lo, loInclusive, false, toKey, inclusive); } // 获取“Map的尾部”。 // 范围是从 fromKey 到 最后一个节点,inclusive是是否包含fromKey的标记 public NavigableMap<K,V> tailMap(K fromKey, boolean inclusive) { if (!inRange(fromKey, inclusive)) throw new IllegalArgumentException("fromKey out of range"); return new AscendingSubMap(m, false, fromKey, inclusive, toEnd, hi, hiInclusive); } // 获取对应的降序Map public NavigableMap<K,V> descendingMap() { NavigableMap<K,V> mv = descendingMapView; return (mv != null) ? mv : (descendingMapView = new DescendingSubMap(m, fromStart, lo, loInclusive, toEnd, hi, hiInclusive)); } // 返回“升序Key迭代器” Iterator<K> keyIterator() { return new SubMapKeyIterator(absLowest(), absHighFence()); } // 返回“降序Key迭代器” Iterator<K> descendingKeyIterator() { return new DescendingSubMapKeyIterator(absHighest(), absLowFence()); } // “升序EntrySet集合”类 // 实现了iterator() final class AscendingEntrySetView extends EntrySetView { public Iterator<Map.Entry<K,V>> iterator() { return new SubMapEntryIterator(absLowest(), absHighFence()); } } // 返回“升序EntrySet集合” public Set<Map.Entry<K,V>> entrySet() { EntrySetView es = entrySetView; return (es != null) ? es : new AscendingEntrySetView(); } TreeMap.Entry<K,V> subLowest() { return absLowest(); } TreeMap.Entry<K,V> subHighest() { return absHighest(); } TreeMap.Entry<K,V> subCeiling(K key) { return absCeiling(key); } TreeMap.Entry<K,V> subHigher(K key) { return absHigher(key); } TreeMap.Entry<K,V> subFloor(K key) { return absFloor(key); } TreeMap.Entry<K,V> subLower(K key) { return absLower(key); } } // 降序的SubMap,继承于NavigableSubMap // 相比于升序SubMap,它的实现机制是将“SubMap的比较器反转”! static final class DescendingSubMap<K,V> extends NavigableSubMap<K,V> { private static final long serialVersionUID = 912986545866120460L; DescendingSubMap(TreeMap<K,V> m, boolean fromStart, K lo, boolean loInclusive, boolean toEnd, K hi, boolean hiInclusive) { super(m, fromStart, lo, loInclusive, toEnd, hi, hiInclusive); } // 反转的比较器:是将原始比较器反转得到的。 private final Comparator<? super K> reverseComparator = Collections.reverseOrder(m.comparator); // 获取反转比较器 public Comparator<? super K> comparator() { return reverseComparator; } // 获取“子Map”。 // 范围是从fromKey 到 toKey;fromInclusive是是否包含fromKey的标记,toInclusive是是否包含toKey的标记 public NavigableMap<K,V> subMap(K fromKey, boolean fromInclusive, K toKey, boolean toInclusive) { if (!inRange(fromKey, fromInclusive)) throw new IllegalArgumentException("fromKey out of range"); if (!inRange(toKey, toInclusive)) throw new IllegalArgumentException("toKey out of range"); return new DescendingSubMap(m, false, toKey, toInclusive, false, fromKey, fromInclusive); } // 获取“Map的头部”。 // 范围从第一个节点 到 toKey, inclusive是是否包含toKey的标记 public NavigableMap<K,V> headMap(K toKey, boolean inclusive) { if (!inRange(toKey, inclusive)) throw new IllegalArgumentException("toKey out of range"); return new DescendingSubMap(m, false, toKey, inclusive, toEnd, hi, hiInclusive); } // 获取“Map的尾部”。 // 范围是从 fromKey 到 最后一个节点,inclusive是是否包含fromKey的标记 public NavigableMap<K,V> tailMap(K fromKey, boolean inclusive) { if (!inRange(fromKey, inclusive)) throw new IllegalArgumentException("fromKey out of range"); return new DescendingSubMap(m, fromStart, lo, loInclusive, false, fromKey, inclusive); } // 获取对应的降序Map public NavigableMap<K,V> descendingMap() { NavigableMap<K,V> mv = descendingMapView; return (mv != null) ? mv : (descendingMapView = new AscendingSubMap(m, fromStart, lo, loInclusive, toEnd, hi, hiInclusive)); } // 返回“升序Key迭代器” Iterator<K> keyIterator() { return new DescendingSubMapKeyIterator(absHighest(), absLowFence()); } // 返回“降序Key迭代器” Iterator<K> descendingKeyIterator() { return new SubMapKeyIterator(absLowest(), absHighFence()); } // “降序EntrySet集合”类 // 实现了iterator() final class DescendingEntrySetView extends EntrySetView { public Iterator<Map.Entry<K,V>> iterator() { return new DescendingSubMapEntryIterator(absHighest(), absLowFence()); } } // 返回“降序EntrySet集合” public Set<Map.Entry<K,V>> entrySet() { EntrySetView es = entrySetView; return (es != null) ? es : new DescendingEntrySetView(); } TreeMap.Entry<K,V> subLowest() { return absHighest(); } TreeMap.Entry<K,V> subHighest() { return absLowest(); } TreeMap.Entry<K,V> subCeiling(K key) { return absFloor(key); } TreeMap.Entry<K,V> subHigher(K key) { return absLower(key); } TreeMap.Entry<K,V> subFloor(K key) { return absCeiling(key); } TreeMap.Entry<K,V> subLower(K key) { return absHigher(key); } } // SubMap是旧版本的类,新的Java中没有用到。 private class SubMap extends AbstractMap<K,V> implements SortedMap<K,V>, java.io.Serializable { private static final long serialVersionUID = -6520786458950516097L; private boolean fromStart = false, toEnd = false; private K fromKey, toKey; private Object readResolve() { return new AscendingSubMap(TreeMap.this, fromStart, fromKey, true, toEnd, toKey, false); } public Set<Map.Entry<K,V>> entrySet() { throw new InternalError(); } public K lastKey() { throw new InternalError(); } public K firstKey() { throw new InternalError(); } public SortedMap<K,V> subMap(K fromKey, K toKey) { throw new InternalError(); } public SortedMap<K,V> headMap(K toKey) { throw new InternalError(); } public SortedMap<K,V> tailMap(K fromKey) { throw new InternalError(); } public Comparator<? super K> comparator() { throw new InternalError(); } } private static final boolean RED = false; private static final boolean BLACK = true; // 返回“节点t的后继节点” static <K,V> TreeMap.Entry<K,V> successor(Entry<K,V> t) { if (t == null) return null; else if (t.right != null) { Entry<K,V> p = t.right; while (p.left != null) p = p.left; return p; } else { Entry<K,V> p = t.parent; Entry<K,V> ch = t; while (p != null && ch == p.right) { ch = p; p = p.parent; } return p; } } // 返回“节点t的前继节点” static <K,V> Entry<K,V> predecessor(Entry<K,V> t) { if (t == null) return null; else if (t.left != null) { Entry<K,V> p = t.left; while (p.right != null) p = p.right; return p; } else { Entry<K,V> p = t.parent; Entry<K,V> ch = t; while (p != null && ch == p.left) { ch = p; p = p.parent; } return p; } } // 返回“节点p的颜色” // 根据“红黑树的特性”可知:空节点颜色是黑色。 private static <K,V> boolean colorOf(Entry<K,V> p) { return (p == null ? BLACK : p.color); } // 返回“节点p的父节点” private static <K,V> Entry<K,V> parentOf(Entry<K,V> p) { return (p == null ? null: p.parent); } // 设置“节点p的颜色为c” private static <K,V> void setColor(Entry<K,V> p, boolean c) { if (p != null) p.color = c; } // 设置“节点p的左孩子” private static <K,V> Entry<K,V> leftOf(Entry<K,V> p) { return (p == null) ? null: p.left; } // 设置“节点p的右孩子” private static <K,V> Entry<K,V> rightOf(Entry<K,V> p) { return (p == null) ? null: p.right; } private static final long serialVersionUID = 919286545866124006L; // java.io.Serializable的写入函数 // 将TreeMap的“容量,所有的Entry”都写入到输出流中 private void writeObject(java.io.ObjectOutputStream s) throws java.io.IOException { // Write out the Comparator and any hidden stuff s.defaultWriteObject(); // Write out size (number of Mappings) s.writeInt(size); // Write out keys and values (alternating) for (Iterator<Map.Entry<K,V>> i = entrySet().iterator(); i.hasNext(); ) { Map.Entry<K,V> e = i.next(); s.writeObject(e.getKey()); s.writeObject(e.getValue()); } } // java.io.Serializable的读取函数:根据写入方式读出 // 先将TreeMap的“容量、所有的Entry”依次读出 private void readObject(final java.io.ObjectInputStream s) throws java.io.IOException, ClassNotFoundException { // Read in the Comparator and any hidden stuff s.defaultReadObject(); // Read in size int size = s.readInt(); buildFromSorted(size, null, s, null); } /** Intended to be called only from TreeSet.readObject */ void readTreeSet(int size, java.io.ObjectInputStream s, V defaultVal) throws java.io.IOException, ClassNotFoundException { buildFromSorted(size, null, s, defaultVal); } /** Intended to be called only from TreeSet.addAll */ void addAllForTreeSet(SortedSet<? extends K> set, V defaultVal) { try { buildFromSorted(set.size(), set.iterator(), null, defaultVal); } catch (java.io.IOException cannotHappen) { } catch (ClassNotFoundException cannotHappen) { } } // 根据已经一个排好序的map创建一个TreeMap private void buildFromSorted(int size, Iterator it, java.io.ObjectInputStream str, V defaultVal) throws java.io.IOException, ClassNotFoundException { this.size = size; root = buildFromSorted(0, 0, size-1, computeRedLevel(size), it, str, defaultVal); } // 根据已经一个排好序的map创建一个TreeMap // 将map中的元素逐个添加到TreeMap中,并返回map的中间元素作为根节点。 private final Entry<K,V> buildFromSorted(int level, int lo, int hi, int redLevel, Iterator it, java.io.ObjectInputStream str, V defaultVal) throws java.io.IOException, ClassNotFoundException { if (hi < lo) return null; // 获取中间元素 int mid = (lo + hi) >>> 1; Entry<K,V> left = null; // 若lo小于mid,则递归调用获取(middel的)左孩子。 if (lo < mid) left = buildFromSorted(level+1, lo, mid - 1, redLevel, it, str, defaultVal); // 获取middle节点对应的key和value K key; V value; if (it != null) { if (defaultVal==null) { Map.Entry<K,V> entry = (Map.Entry<K,V>)it.next(); key = entry.getKey(); value = entry.getValue(); } else { key = (K)it.next(); value = defaultVal; } } else { // use stream key = (K) str.readObject(); value = (defaultVal != null ? defaultVal : (V) str.readObject()); } // 创建middle节点 Entry<K,V> middle = new Entry<>(key, value, null); // 若当前节点的深度=红色节点的深度,则将节点着色为红色。 if (level == redLevel) middle.color = RED; // 设置middle为left的父亲,left为middle的左孩子 if (left != null) { middle.left = left; left.parent = middle; } if (mid < hi) { // 递归调用获取(middel的)右孩子。 Entry<K,V> right = buildFromSorted(level+1, mid+1, hi, redLevel, it, str, defaultVal); // 设置middle为left的父亲,left为middle的左孩子 middle.right = right; right.parent = middle; } return middle; } // 计算节点树为sz的最大深度,也是红色节点的深度值。 private static int computeRedLevel(int sz) { int level = 0; for (int m = sz - 1; m >= 0; m = m / 2 - 1) level++; return level; }……终于结束了源码,TreeMap有这么多我也没办法……最后看一下TreeMap的遍历方式。
TreeMap的遍历方式一般分为两步:
1. 先通过entrySet()或keySet()或value()方法获得相应的集合;
2. 通过Iterator迭代器遍历上面得到的集合。
// 假设map是TreeMap对象 // map中的key是String类型,value是Integer类型 Integer integ = null; Iterator iter = map.entrySet().iterator(); while(iter.hasNext()) { Map.Entry entry = (Map.Entry)iter.next(); // 获取key key = (String)entry.getKey(); // 获取value integ = (Integer)entry.getValue(); }
// 假设map是TreeMap对象 // map中的key是String类型,value是Integer类型 String key = null; Integer integ = null; Iterator iter = map.keySet().iterator(); while (iter.hasNext()) { // 获取key key = (String)iter.next(); // 根据key,获取value integ = (Integer)map.get(key); }
// 假设map是TreeMap对象 // map中的key是String类型,value是Integer类型 Integer value = null; Collection c = map.values(); Iterator iter= c.iterator(); while (iter.hasNext()) { value = (Integer)iter.next(); }TreeMap就介绍这么多吧,如有错误之处,欢迎留言指正~
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