iOS- 绘图API

1.iOS- 绘图API之绘制线条

<pre name="code" class="objc">//
//  DrawLineView.m
//  DrawLine
//
//  Created by 程磊 on 15/5/5.
//  Copyright (c) 2015年 程磊. All rights reserved.
//

#import "DrawLineView.h"

@implementation DrawLineView

/**
 *  重写父类的drawRect方法,此方法是在视图出现时调用
 *
 */
- (void)drawRect:(CGRect)rect {
    CGContextRef context = UIGraphicsGetCurrentContext();//获取其绘图内容
    CGContextMoveToPoint(context, 100, 100);//将画笔移动某一点
    CGContextAddLineToPoint(context, 200, 100);//从初始点直线连接到这一点
    CGContextAddLineToPoint(context, 200, 200);//继续直线连到某一点
    
    
    CGContextMoveToPoint(context, 100, 300);//将画笔再移动到另一点
    CGContextAddLineToPoint(context, 300, 200);//直线连接到某一点
    
    CGContextSetRGBStrokeColor(context, 1, 0, 1, 1);//设置线条颜色
    
    CGContextSetLineWidth(context, 5);//设置线条粗细
    
    CGContextSetShadow(context, CGSizeMake(10, 10), 10);//设置线条阴影,最后一个参数是模糊度
    
    CGContextStrokePath(context);//进行呈现,将绘制的线条呈现出来
}

@end

 
 

2.iOS- 绘图API之绘制矩形

<span style="font-size:14px;">//
//  DrawRectView.m
//  DrawLine
//
//  Created by 程磊 on 15/5/5.
//  Copyright (c) 2015年 程磊. All rights reserved.
//

#import "DrawRectView.h"

@implementation DrawRectView

- (id)initWithCoder:(NSCoder *)aDecoder {
    return [super initWithCoder:aDecoder];
}

- (void)drawRect:(CGRect)rect {
    CGContextRef context = UIGraphicsGetCurrentContext();//获取当前绘图
    
    CGContextAddRect(context, CGRectMake(100, 100, 100, 100));//添加矩形坐标
    
    CGContextSetRGBFillColor(context, 1, 0, 0, 1);//设置颜色
    
    
    CGContextFillPath(context);//填充
    
//    CGContextStrokeRect(context, CGRectMake(100, 100, 100, 100));//设置边框
    
//    CGContextSetLineWidth(context, 10);//设置边框宽度
    
    CGContextSetRGBStrokeColor(context, 0, 1, 0, 1);//设置边框颜色
    
    CGContextStrokeRectWithWidth(context, CGRectMake(100, 100, 100, 100), 10);//设置边框及其宽度
    

}

@end</span><span style="font-size: 18px;">
</span>


3.iOS- 绘图API之绘制圆形

<span style="font-size:14px;">//
//  DrawCircleView.m
//  DrawLine
//
//  Created by 程磊 on 15/5/6.
//  Copyright (c) 2015年 程磊. All rights reserved.
//

#import "DrawCircleView.h"

@implementation DrawCircleView

- (id)initWithCoder:(NSCoder *)aDecoder {
    return [super initWithCoder:aDecoder];
}

// An empty implementation adversely affects performance during animation.
- (void)drawRect:(CGRect)rect {
    
    CGContextRef context = UIGraphicsGetCurrentContext();
    
    CGContextAddArc(context, 150, 200, 100, 0, 2*M_PI, 0); //圆心坐标、半径,弧度,0顺时针,1逆时针
    
    CGContextSetLineWidth(context, 10);//设置线条粗度
    
    
    CGContextStrokePath(context);//绘制线条
    
    CGContextAddArc(context, 150, 200, 100, 0, 2*M_PI, 0); //圆心坐标、半径,弧度,0顺时针,1逆时针

    CGContextSetRGBFillColor(context, 1, 0, 0, 1);//设置填充颜色
    CGContextFillPath(context);//填充色


    CGContextAddEllipseInRect(context, CGRectMake(100, 400, 50, 50));//这是在矩形中绘制一个圆,如果是正方形则是圆,否则椭圆
    
    CGContextSetLineWidth(context, 5);
    
    CGContextStrokePath(context);
    

}

@end</span><span style="font-size: 18px;">
</span>


4.iOS- 绘图API之绘制图片

<span style="font-size:14px;">//
//  DrawImageView.m
//  DrawLine
//
//  Created by 程磊 on 15/5/6.
//  Copyright (c) 2015年 程磊. All rights reserved.
//

#import "DrawImageView.h"

@implementation DrawImageView


// Only override drawRect: if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
- (void)drawRect:(CGRect)rect {
    
    UIImage *image = [UIImage imageNamed:@"20110825172739-14284794.jpg"];
    
    CGContextRef context = UIGraphicsGetCurrentContext();
    
    CGContextSaveGState(context);//保留起始状态
    
    CGContextTranslateCTM(context, 60, 400);//移动图片坐标
    
    CGContextScaleCTM(context, 1, -1);//围绕某一点旋转,因为CGImage与图片坐标相反,所以
    
    CGContextDrawImage(context, CGRectMake(0, 0, 200, 200), image.CGImage);//绘制图片
    
    CGContextRestoreGState(context);//恢复context状态
    
    
}


@end</span><span style="font-size: 18px;">
</span>


5.画板Demo

</pre><pre name="code" class="objc" style="font-size: 18px;">
<span style="font-size:14px;">//
//  DrawingBoardView.m
//  DrawLine
//
//  Created by 程磊 on 15/5/6.
//  Copyright (c) 2015年 程磊. All rights reserved.
//

#import "DrawingBoardView.h"

@interface DrawingBoardView ()

@property (nonatomic, assign) CGMutablePathRef path;

@end

@implementation DrawingBoardView

// Only override drawRect: if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
- (void)drawRect:(CGRect)rect {
    CGContextRef context = UIGraphicsGetCurrentContext();//获取绘制文本
    CGContextAddPath(context, _path);//添加绘制文本以及路径
    CGContextStrokePath(context);//绘制
}
- (void)awakeFromNib{
    _path = CGPathCreateMutable();
}

- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
    UITouch *touch = touches.anyObject;//获取触摸手势
    CGPoint p = [touch locationInView:self];//获取触摸点
    CGPathMoveToPoint(_path, nil, p.x, p.y);//移动到初识位置点
}

- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
    UITouch *touch = [touches anyObject];
    CGPoint p = [touch locationInView:self];
    CGPathAddLineToPoint(_path, nil, p.x, p.y);//将其连线
    [self setNeedsDisplay];//只要执行这个方法,系统就会认为你需要重绘,就会调用drawRect:(CGRect)rect
}



@end</span><span style="font-size: 18px;">
</span>


 
 

你可能感兴趣的:(iOS- 绘图API)