lunch函数
提供了一个菜单,
让开发人员选择需要编译的目标产品(target product)和变体(variant),并做一些检查,设置环境变量,
并打印出主要的环境变量。
直接运行lunch(必须先运行 build/envsetup.sh,让lunch函数驻留到环境变量中)
ning@ning-desktop:~/donut-compare/mydroid$ lunch
You're building on Linux
generic-eng simulator aosp_emulator_us-eng aosp_emulator_eu-eng aosp_dream_us-userdebug aosp_dream_eu-userdebug aosp_dream_us-eng aosp_dream_eu-eng aosp_sapphire_us-userdebug aosp_sapphire_eu-userdebug aosp_sapphire_us-eng aosp_sapphire_eu-eng
Lunch menu... pick a combo:
1. generic-eng
2. simulator
3. aosp_emulator_us-eng
4. aosp_emulator_eu-eng
5. aosp_dream_us-userdebug
6. aosp_dream_eu-userdebug
7.
aosp_dream_us-eng
8. aosp_dream_eu-eng
9. aosp_sapphire_us-userdebug
10. aosp_sapphire_eu-userdebug
11. aosp_sapphire_us-eng
12. aosp_sapphire_eu-eng
Which would you like? [generic-eng]
7
============================================
PLATFORM_VERSION_CODENAME=REL
PLATFORM_VERSION=1.6
TARGET_PRODUCT=
aosp_dream_us
TARGET_BUILD_VARIANT=
eng
TARGET_SIMULATOR=false
TARGET_BUILD_TYPE=release
TARGET_ARCH=arm
HOST_ARCH=x86
HOST_OS=linux
HOST_BUILD_TYPE=release
BUILD_ID=Donut
============================================
用户也可以直接输入参数,不使用菜单
ning@ning-desktop:~/donut-compare/mydroid$ lunch aosp_dream_us-eng
============================================
PLATFORM_VERSION_CODENAME=REL
PLATFORM_VERSION=1.6
TARGET_PRODUCT=aosp_dream_us
TARGET_BUILD_VARIANT=eng
TARGET_SIMULATOR=false
TARGET_BUILD_TYPE=release
TARGET_ARCH=arm
HOST_ARCH=x86
HOST_OS=linux
HOST_BUILD_TYPE=release
BUILD_ID=Donut
============================================
下面是lunch函数源代码,用蓝色添加了一下注释,便于阅读:
function lunch()
{
local answer
if [ "$1" ] ; then
# lunch后面直接带参数
answer=$1
else
# lunch后面不带参数,则打印处所有的target product和variant菜单提供用户选择
print_lunch_menu
//可以查看这个函数在 build/envsetup.sh
echo -n "Which would you like? [generic-eng] "
read answer
fi
local selection=
if [ -z "$answer" ]
then
# 如果用户在菜单中没有选择,直接回车,则为系统缺省的generic-eng
selection=generic-eng
elif [ "$answer" = "simulator" ]
then
# 如果是模拟器
selection=simulator
elif (echo -n $answer | grep -q -e "^[0-9][0-9]*$")
then
# 如果answer是选择菜单的数字,则获取该数字对应的字符串
if [ $answer -le ${#LUNCH_MENU_CHOICES[@]} ]
then
selection=${LUNCH_MENU_CHOICES[$(($answer-$_arrayoffset))]}
fi
# 如果 answer字符串匹配 *-*模式(*的开头不能为-)
elif (echo -n $answer | grep -q -e "^[^\-][^\-]*-[^\-][^\-]*$")
then
selection=$answer
fi
if [ -z "$selection" ]
then
echo
echo
"Invalid lunch combo: $answer"
return 1
fi
# special case the simulator
if [ "$selection" = "simulator" ]
then
# 模拟器模式
export TARGET_PRODUCT=sim
export TARGET_BUILD_VARIANT=eng
export TARGET_SIMULATOR=true
export TARGET_BUILD_TYPE=debug
else
# 将 product-variant模式中的product分离出来
local product=$(echo -n $selection | sed -e "s/-.*$//")
# 检查之,
调用关系 check_product()->get_build_var()->
build/core/config.mk
比较罗嗦,不展开了
check_product $product
if [ $? -ne 0 ]
then
echo
echo "** Don't have a product spec for: '$product'"
echo "** Do you have the right repo manifest?"
product=
fi
# 将 product-variant模式中的variant分离出来
local variant=$(echo -n $selection | sed -e "s/^[^\-]*-//")
# 检查之,看看是否在 (user userdebug eng) 范围内
check_variant $variant
if [ $? -ne 0 ]
then
echo
echo "** Invalid variant: '$variant'"
echo "** Must be one of ${VARIANT_CHOICES[@]}"
variant=
fi
if [ -z "$product" -o -z "$variant" ]
then
echo
return 1
fi
export TARGET_PRODUCT=$product
export TARGET_BUILD_VARIANT=$variant
export TARGET_SIMULATOR=false
export TARGET_BUILD_TYPE=release
fi # !simulator
echo
# 设置到环境变量
,比较多,不再一一列出,最简单的方法 set >env.txt 可获得
set_stuff_for_environment
# 打印一些主要的变量, 调用关系 printconfig()->get_build_var()->build/core/config.mk->
build/core/envsetup.mk
比较罗嗦,不展开了
printconfig
}