题目链接:POJ 2653 Pick-up sticks
计算没有被盖住的木棍有多少个,判断线段是否相交就行了。
#include <iostream> #include <cstdio> #include <cmath> #include <vector> using namespace std; const double eps = 1e-10; struct Point { double x, y; Point(double x=0, double y=0):x(x),y(y){ } }; struct Line { Point a, b; int i; }; typedef Point Vector; Vector operator + (const Vector& A, const Vector& B) { return Vector(A.x+B.x, A.y+B.y); } Vector operator - (const Point& A, const Point& B) { return Vector(A.x-B.x, A.y-B.y); } Vector operator * (const Vector& A, double p) { return Vector(A.x*p, A.y*p); } bool operator < (const Point& a, const Point& b) { return a.x < b.x || (a.x == b.x && a.y < b.y); } int dcmp(double x) { if(fabs(x) < eps) return 0; else return x < 0 ? -1 : 1; } bool operator == (const Point& a, const Point &b) { return dcmp(a.x-b.x) == 0 && dcmp(a.y-b.y) == 0; } double Dot(const Vector& A, const Vector& B) { return A.x*B.x + A.y*B.y; } double Length(const Vector& A) { return sqrt(Dot(A, A)); } double Angle(const Vector& A, const Vector& B) { return acos(Dot(A, B) / Length(A) / Length(B)); } double Cross(const Vector& A, const Vector& B) { return A.x*B.y - A.y*B.x; } double Area2(Point A, Point B, Point C) { return Cross(B - A, C - A); } bool SegmentProperIntersection(const Point& a1, const Point& a2, const Point& b1, const Point& b2) { double c1 = Cross(a2-a1,b1-a1), c2 = Cross(a2-a1,b2-a1), c3 = Cross(b2-b1,a1-b1), c4=Cross(b2-b1,a2-b1); return dcmp(c1)*dcmp(c2)<0 && dcmp(c3)*dcmp(c4)<0; } bool OnSegment(const Point& p, const Point& a1, const Point& a2) { return dcmp(Cross(a1-p, a2-p)) == 0 && dcmp(Dot(a1-p, a2-p)) < 0; } //求两直线交点,先确保两直线有唯一交点,当且仅当Cross(v, w)非0 Point GetLineIntersection(const Point& P, const Point& v, const Point& Q, const Point& w) { Vector u = P-Q; double t = Cross(w, u) / Cross(v, w); return P+v*t; } Vector Rotate(const Vector& A, double rad) { return Vector(A.x*cos(rad)-A.y*sin(rad), A.x*sin(rad)+A.y*cos(rad)); } vector <Line> v1, v2; int main() { int n; while(scanf("%d", &n), n) { Line line; double x1, y1, x2, y2; for(int i = 0; i < n; i++) { v1.clear(); scanf("%lf%lf%lf%lf", &x1, &y1, &x2, &y2); line.a.x = x1, line.a.y = y1, line.b.x = x2, line.b.y = y2; line.i = i + 1; int _size = v2.size(); for(int j = 0; j < _size; j++) if(!SegmentProperIntersection(line.a, line.b, v2[j].a, v2[j].b)) v1.push_back(v2[j]); v1.push_back(line); v2 = v1; } printf("Top sticks: "); int _size = v2.size(); for(int j = 0; j < _size - 1; j++) printf("%d, ", v2[j].i); printf("%d.\n", v2[_size - 1].i); v2.clear(); v1.clear(); } return 0; }