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一:Android.mk文件简单介绍
在Linux下编辑经常要写一个Makefile文件, 可以把这个Makefile文件理解成一个编译配置文件,即指导编译器如何来编译程序,并决定编译的结果是什么。当然在Linux对于大项目而言手工编写Makefile文件是很可怕的一件事,因此出现了automake,autoconf这类工具,而在Android下的Android.mk文件也是这种类似的功能,即Android.mk文件是针对Android的Makefile的文件。你可以在每一个Android.mk file中定义一个或多个模块,你也可以在几个模块中使用同一个源代码文件。其它就交给Android的编译系统啦。
二:Android.mk的整体结构
Android.mk的结构,这里采用android2.3.5/frameworks/base/core/jni/Android.mk为例,如下所示:
LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_CFLAGS += -DHAVE_CONFIG_H -DKHTML_NO_EXCEPTIONS -DGKWQ_NO_JAVA LOCAL_CFLAGS += -DNO_SUPPORT_JS_BINDING -DQT_NO_WHEELEVENT -DKHTML_NO_XBL LOCAL_CFLAGS += -U__APPLE__ ifeq ($(TARGET_ARCH), arm) LOCAL_CFLAGS += -DPACKED="__attribute__ ((packed))" else LOCAL_CFLAGS += -DPACKED="" endif ifeq ($(WITH_JIT),true) LOCAL_CFLAGS += -DWITH_JIT endif ifneq ($(USE_CUSTOM_RUNTIME_HEAP_MAX),) LOCAL_CFLAGS += -DCUSTOM_RUNTIME_HEAP_MAX=$(USE_CUSTOM_RUNTIME_HEAP_MAX) endif LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES LOCAL_SRC_FILES:= \ ActivityManager.cpp \ AndroidRuntime.cpp \ CursorWindow.cpp \ Time.cpp \ com_google_android_gles_jni_EGLImpl.cpp \ com_google_android_gles_jni_GLImpl.cpp.arm \ android_app_NativeActivity.cpp \ android_opengl_GLES10.cpp \ android_opengl_GLES10Ext.cpp \ android_opengl_GLES11.cpp \ android_opengl_GLES11Ext.cpp \ android_opengl_GLES20.cpp \ android_database_CursorWindow.cpp \ android_database_SQLiteCompiledSql.cpp \ android_database_SQLiteDebug.cpp \ android_database_SQLiteDatabase.cpp \ android_database_SQLiteProgram.cpp \ android_database_SQLiteQuery.cpp \ android_database_SQLiteStatement.cpp \ android_emoji_EmojiFactory.cpp \ android_view_Display.cpp \ android_view_Surface.cpp \ android_view_ViewRoot.cpp \ android_view_InputChannel.cpp \ android_view_InputQueue.cpp \ android_view_KeyEvent.cpp \ android_view_MotionEvent.cpp \ android_text_AndroidCharacter.cpp \ android_text_AndroidBidi.cpp \ android_text_KeyCharacterMap.cpp \ android_os_Debug.cpp \ android_os_FileUtils.cpp \ android_os_MemoryFile.cpp \ android_os_MessageQueue.cpp \ android_os_ParcelFileDescriptor.cpp \ android_os_Power.cpp \ android_os_StatFs.cpp \ android_os_SystemClock.cpp \ android_os_SystemProperties.cpp \ android_os_UEventObserver.cpp \ android_net_LocalSocketImpl.cpp \ android_net_NetUtils.cpp \ android_net_TrafficStats.cpp \ android_net_wifi_Wifi.cpp \ android_net_ethernet.cpp \ android_nio_utils.cpp \ android_nfc_NdefMessage.cpp \ android_nfc_NdefRecord.cpp \ android_pim_EventRecurrence.cpp \ android_text_format_Time.cpp \ android_security_Md5MessageDigest.cpp \ android_util_AssetManager.cpp \ android_util_Binder.cpp \ android_util_EventLog.cpp \ android_util_Log.cpp \ android_util_FloatMath.cpp \ android_util_Process.cpp \ android_util_StringBlock.cpp \ android_util_XmlBlock.cpp \ android/graphics/AutoDecodeCancel.cpp \ android/graphics/Bitmap.cpp \ android/graphics/BitmapFactory.cpp \ android/graphics/Camera.cpp \ android/graphics/Canvas.cpp \ android/graphics/ColorFilter.cpp \ android/graphics/DrawFilter.cpp \ android/graphics/CreateJavaOutputStreamAdaptor.cpp \ android/graphics/Graphics.cpp \ android/graphics/Interpolator.cpp \ android/graphics/LayerRasterizer.cpp \ android/graphics/MaskFilter.cpp \ android/graphics/Matrix.cpp \ android/graphics/Movie.cpp \ android/graphics/NinePatch.cpp \ android/graphics/NinePatchImpl.cpp \ android/graphics/Paint.cpp \ android/graphics/Path.cpp \ android/graphics/PathMeasure.cpp \ android/graphics/PathEffect.cpp \ android_graphics_PixelFormat.cpp \ android/graphics/Picture.cpp \ android/graphics/PorterDuff.cpp \ android/graphics/BitmapRegionDecoder.cpp \ android/graphics/Rasterizer.cpp \ android/graphics/Region.cpp \ android/graphics/Shader.cpp \ android/graphics/Typeface.cpp \ android/graphics/Utils.cpp \ android/graphics/Xfermode.cpp \ android/graphics/YuvToJpegEncoder.cpp \ android_media_AudioRecord.cpp \ android_media_AudioSystem.cpp \ android_media_AudioTrack.cpp \ android_media_JetPlayer.cpp \ android_media_ToneGenerator.cpp \ android_hardware_Camera.cpp \ android_hardware_SensorManager.cpp \ android_debug_JNITest.cpp \ android_util_FileObserver.cpp \ android/opengl/poly_clip.cpp.arm \ android/opengl/util.cpp.arm \ android_bluetooth_HeadsetBase.cpp \ android_bluetooth_common.cpp \ android_bluetooth_BluetoothAudioGateway.cpp \ android_bluetooth_BluetoothSocket.cpp \ android_bluetooth_ScoSocket.cpp \ android_server_BluetoothService.cpp \ android_server_BluetoothEventLoop.cpp \ android_server_BluetoothA2dpService.cpp \ android_server_Watchdog.cpp \ android_message_digest_sha1.cpp \ android_ddm_DdmHandleNativeHeap.cpp \ com_android_internal_os_ZygoteInit.cpp \ com_android_internal_graphics_NativeUtils.cpp \ android_backup_BackupDataInput.cpp \ android_backup_BackupDataOutput.cpp \ android_backup_FileBackupHelperBase.cpp \ android_backup_BackupHelperDispatcher.cpp \ android_content_res_ObbScanner.cpp \ android_content_res_Configuration.cpp LOCAL_C_INCLUDES += \ $(JNI_H_INCLUDE) \ $(LOCAL_PATH)/android/graphics \ $(call include-path-for, bluedroid) \ $(call include-path-for, libhardware)/hardware \ $(call include-path-for, libhardware_legacy)/hardware_legacy \ $(LOCAL_PATH)/../../include/ui \ $(LOCAL_PATH)/../../include/utils \ external/skia/include/core \ external/skia/include/effects \ external/skia/include/images \ external/skia/src/ports \ external/skia/include/utils \ external/sqlite/dist \ external/sqlite/android \ external/expat/lib \ external/openssl/include \ external/tremor/Tremor \ external/icu4c/i18n \ external/icu4c/common \ external/jpeg \ frameworks/opt/emoji LOCAL_SHARED_LIBRARIES := \ libexpat \ libnativehelper \ libcutils \ libutils \ libbinder \ libnetutils \ libui \ libgui \ libsurfaceflinger_client \ libcamera_client \ libskiagl \ libskia \ libsqlite \ libdvm \ libEGL \ libGLESv1_CM \ libGLESv2 \ libETC1 \ libhardware \ libhardware_legacy \ libsonivox \ libcrypto \ libssl \ libicuuc \ libicui18n \ libmedia \ libwpa_client \ libjpeg \ libnfc_ndef ifeq ($(BOARD_HAVE_BLUETOOTH),true) LOCAL_C_INCLUDES += \ external/dbus \ system/bluetooth/bluez-clean-headers LOCAL_CFLAGS += -DHAVE_BLUETOOTH LOCAL_SHARED_LIBRARIES += libbluedroid libdbus endif ifneq ($(TARGET_SIMULATOR),true) LOCAL_SHARED_LIBRARIES += \ libdl # we need to access the private Bionic header # <bionic_tls.h> in com_google_android_gles_jni_GLImpl.cpp LOCAL_CFLAGS += -I$(LOCAL_PATH)/../../../../bionic/libc/private endif LOCAL_LDLIBS += -lpthread -ldl ifeq ($(TARGET_SIMULATOR),true) ifeq ($(TARGET_OS)-$(TARGET_ARCH),linux-x86) LOCAL_LDLIBS += -lrt endif endif ifeq ($(WITH_MALLOC_LEAK_CHECK),true) LOCAL_CFLAGS += -DMALLOC_LEAK_CHECK endif LOCAL_MODULE:= libandroid_runtime include $(BUILD_SHARED_LIBRARY) include $(call all-makefiles-under,$(LOCAL_PATH))
三:Android.mk的变量定义
3.1:LOCAL_PATH
一个Android.mk file首先必须定义好LOCAL_PATH变量。它用于在开发树中查找源文件。例如:
LOCAL_PATH:= $(call my-dir) 宏函数’my-dir’, 由编译系统提供,用于返回当前路径(即包含Android.mk file文件的目录)
3.2:include $( CLEAR_VARS)
宏CLEAR_VARS 由编译系统提供,指定让GNU MAKEFILE为你清除许多LOCAL_XXX变量(例如 LOCAL_MODULE, LOCAL_SRC_FILES,LOCAL_STATIC_LIBRARIES, 等等...),除LOCAL_PATH 。这是必要的,因为所有的编译控制文件都在同一个GNU MAKE执行环境中,所有的变量都是全局的。
3.3:LOCAL_SRC_FILES
本次需要编译的源文件,如下所示:
LOCAL_SRC_FILES:= \
ActivityManager.cpp \
AndroidRuntime.cpp \
CursorWindow.cpp \
Time.cpp \
以下省略.....
3.4:LOCAL_SHARED_LIBRARIES
本次编译需要链接的动态链接库文件,即.so文件
3.5:LOCAL_STATIC_LIBRARIES
静态链接库.
3.6:LOCAL_C_INCLUDES
本次编译需要包含的头文件,一个相对于当前目录可选的路径名单,当编译所有的源文件(C,C++和汇编)时,它将被添加进include搜索路径,如下所示:
LOCAL_C_INCLUDES := include/ui
或者甚至:
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../ui
具体的写法 如下所示:
LOCAL_C_INCLUDES += \
$(JNI_H_INCLUDE) \
$(LOCAL_PATH)/android/graphics \
$(call include-path-for, bluedroid) \
$(call include-path-for, libhardware)/hardware \
$(call include-path-for, libhardware_legacy)/hardware_legacy \
$(LOCAL_PATH)/../../include/ui \
$(LOCAL_PATH)/../../include/utils \
external/skia/include/core \
external/skia/include/effects \
external/skia/include/images \
external/skia/src/ports \
external/skia/include/utils \
external/sqlite/dist \
external/sqlite/android \
external/expat/lib \
external/openssl/include \
external/tremor/Tremor \
external/icu4c/i18n \
external/icu4c/common \
external/jpeg \
frameworks/opt/emoji
以下省略.....
3.6:LOCAL_LDLIBS
本次编译的链接选项,相当于gcc -l后的参数
3.7:LOCAL_CFLAGS
同样是编译选项,相当于gcc -O后面的参数
3.8:LOCAL_MODULE
生成的模块名,这个变量必须定义,表示make后将要生成的文件的名字
四: Android.mk文件中include用法
include可Android多以这样的形式出现,如:include $( CLEAR_VARS),include $(BUILD_SHARED_LIBRARY).其实这个include可以理解成"执行"的意思,那么执行什么呢?当然是看后边的宏了。 宏CLEAR_VARS已经在3.2节中介绍过了,表示清除一些变量. 宏BUILD_SHARED_LIBRARY表示生成共享库,即生成.so文件,同样类型的宏如下:
CLEAR_VARS 清除LOCAL_xxx变量
BUILD_SHARED_LIBRARY 在/system/lib/目录下生成lib$(LOCAL_MOUDULE).so文件
BUILD_STATIC_LIBRARY 生成lib$(LOCAL_MOUDULE).a文件
BUILD_EXECUTABLE 在/system/bin/目录下生成可执行文件
BUILD_PACKAGE 编译成一个apk文件
五:总结
简单的介绍了Android.mk的用法,还在熟悉的过程中,或多或少会出现学习过程中的错误。