android4.0 字体和各个组件相应configration变化

/system/fonts/下:
    DroidSans.ttf(英文字体)
    DroidSans-Bold.ttf (粗体)
    DroidSansFallback.ttf (中文字体)
    Roboto-Regular.ttf (系统英文数字文件常规体)

实现思路:
    下载好(一般就需要下面两个字体文件,如果不需要切换字母数字,只需要
DroidSansFallback.ttf)
    Roboto-Regular.ttf
    DroidSansFallback.ttf,覆盖在/system/fonts/下
重启。
   

问题: 在源码环境,实现不重启和不要root的切换字体。

想要不重启可以切换字体,就要像字体大小和语言切换那样,改动Configration后,
让各个组件刷新从新加载资源。
所以查看源码,
android语言切换是在packages/apps/Settings/com/android/settings/LocalePicker.java的updateLocale()函数中调用.
**
     * Requests the system to update the system locale. Note that the system looks halted
     * for a while during the Locale migration, so the caller need to take care of it.
     */ 
    public static void updateLocale(Locale locale) { 
        try { 
            IActivityManager am = ActivityManagerNative.getDefault(); 
            Configuration config = am.getConfiguration(); 
 
            config.locale = locale; 
 
            // indicate this isn't some passing default - the user wants this remembered 
            config.userSetLocale = true; 
 
            am.updateConfiguration(config); 
            // Trigger the dirty bit for the Settings Provider. 
            BackupManager.dataChanged("com.android.providers.settings"); 
        } catch (RemoteException e) { 
            // Intentionally left blank 
        } 
    } 
从注释可以看出, 只要本地local改变就会调用该函数. 查看ActivityManagerNative的getDefault()可以看到, 该函数返回的是远程服务对象ActivityManagerServices.java在本地的一个代理.  最终调用的是ActivityManagerService.java中的updateConfiguration()函数.
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public void updateConfiguration(Configuration values) { 
        enforceCallingPermission(android.Manifest.permission.CHANGE_CONFIGURATION, 
                "updateConfiguration()"); 
 
        synchronized(this) { 
            if (values == null && mWindowManager != null) { 
                // sentinel: fetch the current configuration from the window manager 
                values = mWindowManager.computeNewConfiguration(); 
            } 
 
            if (mWindowManager != null) { 
                mProcessList.applyDisplaySize(mWindowManager); 
            } 
 
            final long origId = Binder.clearCallingIdentity(); 
            if (values != null) { 
                Settings.System.clearConfiguration(values); 
            } 
            updateConfigurationLocked(values, null, false, false); 
            Binder.restoreCallingIdentity(origId); 
        } 
    } 
该函数, 首先进行的是权限的校验. 然后调用updateConfigurationLocked()函数.


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/**
     * Do either or both things: (1) change the current configuration, and (2)
     * make sure the given activity is running with the (now) current
     * configuration.  Returns true if the activity has been left running, or
     * false if <var>starting</var> is being destroyed to match the new
     * configuration.
     * @param persistent TODO
     */ 
    public boolean updateConfigurationLocked(Configuration values, 
            ActivityRecord starting, boolean persistent, boolean initLocale) { 
        int changes = 0; 
         
        boolean kept = true; 
         
        if (values != null) { 
            Configuration newConfig = new Configuration(mConfiguration); 
            changes = newConfig.updateFrom(values); 
            if (changes != 0) { 
                if (DEBUG_SWITCH || DEBUG_CONFIGURATION) { 
                    Slog.i(TAG, "Updating configuration to: " + values); 
                } 
                 
                EventLog.writeEvent(EventLogTags.CONFIGURATION_CHANGED, changes); 
 
                if (values.locale != null && !initLocale) { 
                    saveLocaleLocked(values.locale,  
                                     !values.locale.equals(mConfiguration.locale), 
                                     values.userSetLocale, values.simSetLocale); 
                } 
 
                 
                mConfigurationSeq++; 
                if (mConfigurationSeq <= 0) { 
                    mConfigurationSeq = 1; 
                } 
                newConfig.seq = mConfigurationSeq; 
                mConfiguration = newConfig; 
                Slog.i(TAG, "Config changed: " + newConfig); 
 
                final Configuration configCopy = new Configuration(mConfiguration); 
 
                AttributeCache ac = AttributeCache.instance(); 
                if (ac != null) { 
                    ac.updateConfiguration(configCopy); 
                } 
 
                // Make sure all resources in our process are updated 
                // right now, so that anyone who is going to retrieve 
                // resource values after we return will be sure to get 
                // the new ones.  This is especially important during 
                // boot, where the first config change needs to guarantee 
                // all resources have that config before following boot 
                // code is executed. 
                mSystemThread.applyConfigurationToResources(configCopy); 
 
                if (persistent && Settings.System.hasInterestingConfigurationChanges(changes)) { 
                    Message msg = mHandler.obtainMessage(UPDATE_CONFIGURATION_MSG); 
                    msg.obj = new Configuration(configCopy); 
                    mHandler.sendMessage(msg); 
                } 
         
                for (int i=mLruProcesses.size()-1; i>=0; i--) { 
                    ProcessRecord app = mLruProcesses.get(i); 
                    try { 
                        if (app.thread != null) { 
                            if (DEBUG_CONFIGURATION) Slog.v(TAG, "Sending to proc " 
                                    + app.processName + " new config " + mConfiguration); 
                            app.thread.scheduleConfigurationChanged(configCopy); 
                        } 
                    } catch (Exception e) { 
                    } 
                } 
                Intent intent = new Intent(Intent.ACTION_CONFIGURATION_CHANGED); 
                intent.addFlags(Intent.FLAG_RECEIVER_REGISTERED_ONLY 
                        | Intent.FLAG_RECEIVER_REPLACE_PENDING); 
                broadcastIntentLocked(null, null, intent, null, null, 0, null, null, 
                        null, false, false, MY_PID, Process.SYSTEM_UID); 
                if ((changes&ActivityInfo.CONFIG_LOCALE) != 0) { 
                    broadcastIntentLocked(null, null, 
                            new Intent(Intent.ACTION_LOCALE_CHANGED), 
                            null, null, 0, null, null, 
                            null, false, false, MY_PID, Process.SYSTEM_UID); 
                } 
                 
            } 
        } 
         
        if (changes != 0 && starting == null) { 
            // If the configuration changed, and the caller is not already 
            // in the process of starting an activity, then find the top 
            // activity to check if its configuration needs to change. 
            starting = mMainStack.topRunningActivityLocked(null); 
        } 
         
        if (starting != null) { 
            kept = mMainStack.ensureActivityConfigurationLocked(starting, changes); 
            // And we need to make sure at this point that all other activities 
            // are made visible with the correct configuration. 
            mMainStack.ensureActivitiesVisibleLocked(starting, changes); 
        } 
         
        if (values != null && mWindowManager != null) { 
            mWindowManager.setNewConfiguration(mConfiguration); 
        } 
         
        return kept; 
    } 

整个语言切换就在这个函数中完成. 咋一看似乎没感觉到该函数做了哪些事情. 我们首先来看注释: Do either or both things: (1) change the current configuration, and (2)
make sure the given activity is running with the (now) current. configuration大概意思是: 这个函数做了两件事情. (1). 改变当前的configuration. 意思就是让改变的configuration更新到当前configuration. (2) 确保所有正在运行的activity都能更新改变后的configuration.(这点是关键.) . 我们按照这个思路看看android是如何更新configuration. 查看代码 , 首先看到 这个函数首先判断values是否为空, 这里values肯定不为空的, 然后changes = newConfig.updateFrom(values); 我们看看updateFrom做了什么操作.
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/**
     * Copy the fields from delta into this Configuration object, keeping
     * track of which ones have changed.  Any undefined fields in
     * <var>delta</var> are ignored and not copied in to the current
     * Configuration.
     * @return Returns a bit mask of the changed fields, as per
     * {@link #diff}.
     */ 
    public int updateFrom(Configuration delta) { 
        int changed = 0; 
        ... 
        if (delta.locale != null 
                && (locale == null || !locale.equals(delta.locale))) { 
            changed |= ActivityInfo.CONFIG_LOCALE; 
            locale = delta.locale != null 
                    ? (Locale) delta.locale.clone() : null; 
            textLayoutDirection = LocaleUtil.getLayoutDirectionFromLocale(locale); 
        } 
        if (delta.userSetLocale && (!userSetLocale || ((changed & ActivityInfo.CONFIG_LOCALE) != 0))) 
        { 
            userSetLocale = true; 
            changed |= ActivityInfo.CONFIG_LOCALE; 
        } 
        ... 
        return changed; 
    } 
因为语言改变了, 那么 (!locale.equals(delta.locale)) 是true. changed 大于0, 然后return changed. 回到ActivityManagerService.java的updateConfigurationLocked函数, 因为changed不为0 , 所以走if这个流程.  继续看代码

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for (int i=mLruProcesses.size()-1; i>=0; i--) { 
                    ProcessRecord app = mLruProcesses.get(i); 
                    try { 
                        if (app.thread != null) { 
                            if (DEBUG_CONFIGURATION) Slog.v(TAG, "Sending to proc " 
                                    + app.processName + " new config " + mConfiguration); 
                            app.thread.scheduleConfigurationChanged(configCopy); 
                        } 
                    } catch (Exception e) { 
                    } 
                } 


首先看到的是mLurProcesses 是ArrayList<ProcessRecord>类型.  LRU : Least Recently Used保存所有运行过的进程.  ProcessRecord进程类, 一个apk文件运行时会对应一个进程. app.thread. 此处的thread代表的是ApplicationThreadNative.java类型.  然后调用其scheduleConfigurationChanged();  查看该函数
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public final void scheduleConfigurationChanged(Configuration config) 
            throws RemoteException { 
        Parcel data = Parcel.obtain(); 
        data.writeInterfaceToken(IApplicationThread.descriptor); 
        config.writeToParcel(data, 0); 
        mRemote.transact(SCHEDULE_CONFIGURATION_CHANGED_TRANSACTION, data, null, 
                IBinder.FLAG_ONEWAY); 
        data.recycle(); 
    } 

又是通过binder调用, 所以 , binder在android中是一个很重要的概念. 此处远程调用的是ActivityThread.java中的私有内部内ApplicationThread
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  private class ApplicationThread extends ApplicationThreadNative { 
        private static final String HEAP_COLUMN = "%13s %8s %8s %8s %8s %8s %8s"; 
        private static final String ONE_COUNT_COLUMN = "%21s %8d"; 
        private static final String TWO_COUNT_COLUMNS = "%21s %8d %21s %8d"; 
        private static final String TWO_COUNT_COLUMNS_DB = "%21s %8d %21s %8d"; 
        private static final String DB_INFO_FORMAT = "  %8s %8s %14s %14s  %s"; 
 
 
        ... 
        public void scheduleConfigurationChanged(Configuration config) { 
            updatePendingConfiguration(config); 
            queueOrSendMessage(H.CONFIGURATION_CHANGED, config); 
        } 
        ... 


而ApplicationThread中的handler的CONFIGURATION_CHANGED是调用handleConfigurationChanged()
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final void handleConfigurationChanged(Configuration config, CompatibilityInfo compat) { 
 
       ArrayList<ComponentCallbacks2> callbacks = null; 
 
    ...         ... 
       applyConfigurationToResourcesLocked(config, compat); 
        
       ... 
        
       callbacks = collectComponentCallbacksLocked(false, config); 
       ... 
        
       if (callbacks != null) { 
           final int N = callbacks.size(); 
           for (int i=0; i<N; i++) { 
               performConfigurationChanged(callbacks.get(i), config); 
           } 
       } 

这个函数首先是调用applyConfigurationToResourcesLocked(). 看函数名大概可以推测: 将configuration应用到resources.这里configuration改变的是local 本地语言. 那而resources资源包含不就包含了语言, 图片这些资源吗.

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final boolean applyConfigurationToResourcesLocked(Configuration config, 
            CompatibilityInfo compat) { 
         
        int changes = mResConfiguration.updateFrom(config); 
        DisplayMetrics dm = getDisplayMetricsLocked(null, true); 
 
 
        if (compat != null && (mResCompatibilityInfo == null || 
                !mResCompatibilityInfo.equals(compat))) { 
            mResCompatibilityInfo = compat; 
            changes |= ActivityInfo.CONFIG_SCREEN_LAYOUT 
                    | ActivityInfo.CONFIG_SCREEN_SIZE 
                    | ActivityInfo.CONFIG_SMALLEST_SCREEN_SIZE; 
        } 
 
        ... 
 
        Resources.updateSystemConfiguration(config, dm, compat); 
 
        ... 
         
        Iterator<WeakReference<Resources>> it = 
            mActiveResources.values().iterator(); 
        while (it.hasNext()) { 
            WeakReference<Resources> v = it.next(); 
            Resources r = v.get(); 
            if (r != null) { 
                if (DEBUG_CONFIGURATION) Slog.v(TAG, "Changing resources " 
                        + r + " config to: " + config); 
                r.updateConfiguration(config, dm, compat); 
                //Slog.i(TAG, "Updated app resources " + v.getKey() 
                //        + " " + r + ": " + r.getConfiguration()); 
            } else { 
                //Slog.i(TAG, "Removing old resources " + v.getKey()); 
                it.remove(); 
            } 
        } 
         
        return changes != 0; 
    } 
Resources.updateSystemConfiguration()清除一部分系统资源, 并且将config更新到Resources, 而Resources包含了一个AssetManager对象, 该对象的核心实现是在AssetManager.cpp中完成的. 然后循环清空mActivityResources资源. 再回到handleConfigurationChanged()函数, 执行完updateSystemConfiguration后, 会循环该进程的所有activity:

if (callbacks != null) {

            final int N = callbacks.size();
            for (int i=0; i<N; i++) {
                performConfigurationChanged(callbacks.get(i), config);
            }
        }
再来看performConfigurationChanged的实现:

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private final void performConfigurationChanged( 
            ComponentCallbacks2 cb, Configuration config) { 
        // Only for Activity objects, check that they actually call up to their 
        // superclass implementation.  ComponentCallbacks2 is an interface, so 
        // we check the runtime type and act accordingly. 
        Activity activity = (cb instanceof Activity) ? (Activity) cb : null; 
        if (activity != null) { 
            activity.mCalled = false; 
        } 
 
        boolean shouldChangeConfig = false; 
        if ((activity == null) || (activity.mCurrentConfig == null)) { 
            shouldChangeConfig = true; 
        } else { 
 
            // If the new config is the same as the config this Activity 
            // is already running with then don't bother calling 
            // onConfigurationChanged 
            int diff = activity.mCurrentConfig.diff(config); 
            if (diff != 0) { 
                // If this activity doesn't handle any of the config changes 
                // then don't bother calling onConfigurationChanged as we're 
                // going to destroy it. 
                if ((~activity.mActivityInfo.getRealConfigChanged() & diff) == 0) { 
                    shouldChangeConfig = true; 
                } 
            } 
        } 
 
        if (DEBUG_CONFIGURATION) Slog.v(TAG, "Config callback " + cb 
                + ": shouldChangeConfig=" + shouldChangeConfig); 
        if (shouldChangeConfig) { 
            cb.onConfigurationChanged(config); 
 
            if (activity != null) { 
                if (!activity.mCalled) { 
                    throw new SuperNotCalledException( 
                            "Activity " + activity.getLocalClassName() + 
                        " did not call through to super.onConfigurationChanged()"); 
                } 
                activity.mConfigChangeFlags = 0; 
                activity.mCurrentConfig = new Configuration(config); 
            } 
        } 
    } 

该函数判断configuration是否改变, 如果改变那么shouldChangeConfig为true. 然后调用activity的onConfigurationChange(config);
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/**
    * Called by the system when the device configuration changes while your
    * activity is running.  Note that this will <em>only</em> be called if
    * you have selected configurations you would like to handle with the
    * {@link android.R.attr#configChanges} attribute in your manifest.  If
    * any configuration change occurs that is not selected to be reported
    * by that attribute, then instead of reporting it the system will stop
    * and restart the activity (to have it launched with the new
    * configuration).
    * 
    * <p>At the time that this function has been called, your Resources
    * object will have been updated to return resource values matching the
    * new configuration.
    * 
    * @param newConfig The new device configuration.
    */ 
   public void onConfigurationChanged(Configuration newConfig) { 
       mCalled = true; 
 
       mFragments.dispatchConfigurationChanged(newConfig); 
 
       if (mWindow != null) { 
           // Pass the configuration changed event to the window 
           mWindow.onConfigurationChanged(newConfig); 
       } 
 
       if (mActionBar != null) { 
           // Do this last; the action bar will need to access 
           // view changes from above. 
           mActionBar.onConfigurationChanged(newConfig); 
       } 
   } 

查看注释, 大概意思是:  如果你的activity运行 , 设备信息有改变(即configuration改变)时由系统调用. 如果你在manifest.xml中配置了configChnages属性则表示有你自己来处理configuration change. 否则就重启当前这个activity.  而重启之前, 旧的resources已经被清空, 那么就会装载新的资源, 整个过程就完成了语言切换后 , 能够让所有app使用新的语言. 语言切换流程大概分为三步:

第一步:  判断configuration的local是否已经改变, 如果改变则将local更新到当前的configuration

第二步: 清空旧的资源.

第三步: 重启所有所有进程并加装新资源.


能让activity响应的关键是接口ComponentCallbacks

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