<%@ CodeTemplate Language="C#" TargetLanguage="C#" Description="Generates a strongly-typed collection of objects." %>
<%@ Property Name="ClassNamespace" Type="System.String" Optional="True" Category="Context" Description="The namespace that the generated class will be a member of." %>
<%@ Property Name="ItemType" Type="System.String" Category="Context" Description="The type to use as an item in the collection." %>
<%@ Property Name="ClassName" Type="System.String" Category="Context" Description="The name of the class to be generated." %>
<%@ Property Name="GenerateDocumentation" Type="System.Boolean" Default="True" Category="Options" Description="Whether or not to include class documentation." %>
<%@ Property Name="Accessibility" Type="AccessibilityEnum" Category="Options" Description="The accessibility of the class to be generated." %>
using System;
using System.Collections;
<% if (ClassNamespace != null && ClassNamespace.Length > 0) { %>
namespace <%= ClassNamespace %>
{
<% } %>
<% if (GenerateDocumentation) { %>
/// <summary>
/// A strongly-typed collection of <see cref="<%= ItemType %>"/> objects.
/// </summary>
<% } %>
[Serializable]
<%= GetAccessModifier(Accessibility) %> class <%= ClassName %> : ICollection, IList, IEnumerable, ICloneable
{
#region Interfaces
<% if (GenerateDocumentation) { %>
/// <summary>
/// Supports type-safe iteration over a <see cref="<%= ClassName %>"/>.
/// </summary>
<% } %>
public interface I<%= ClassName %>Enumerator
{
<% if (GenerateDocumentation) { %>
/// <summary>
/// Gets the current element in the collection.
/// </summary>
<% } %>
<%= ItemType %> Current {get;}
<% if (GenerateDocumentation) { %>
/// <summary>
/// Advances the enumerator to the next element in the collection.
/// </summary>
/// <exception cref="InvalidOperationException">
/// The collection was modified after the enumerator was created.
/// </exception>
/// <returns>
/// <c>true</c> if the enumerator was successfully advanced to the next element;
/// <c>false</c> if the enumerator has passed the end of the collection.
/// </returns>
<% } %>
bool MoveNext();
<% if (GenerateDocumentation) { %>
/// <summary>
/// Sets the enumerator to its initial position, before the first element in the collection.
/// </summary>
<% } %>
void Reset();
}
#endregion
private const int DEFAULT_CAPACITY = 16;
#region Implementation (data)
private <%= ItemType %>[] m_array;
private int m_count = 0;
[NonSerialized]
private int m_version = 0;
#endregion
#region Static Wrappers
<% if (GenerateDocumentation) { %>
/// <summary>
/// Creates a synchronized (thread-safe) wrapper for a
/// <c><%= ClassName %></c> instance.
/// </summary>
/// <returns>
/// An <c><%= ClassName %></c> wrapper that is synchronized (thread-safe).
/// </returns>
<% } %>
public static <%= ClassName %> Synchronized(<%= ClassName %> list)
{
if(list==null)
throw new ArgumentNullException("list");
return new Sync<%= ClassName %>(list);
}
<% if (GenerateDocumentation) { %>
/// <summary>
/// Creates a read-only wrapper for a
/// <c><%= ClassName %></c> instance.
/// </summary>
/// <returns>
/// An <c><%= ClassName %></c> wrapper that is read-only.
/// </returns>
<% } %>
public static <%= ClassName %> ReadOnly(<%= ClassName %> list)
{
if(list==null)
throw new ArgumentNullException("list");
return new ReadOnly<%= ClassName %>(list);
}
#endregion
#region Construction
<% if (GenerateDocumentation) { %>
/// <summary>
/// Initializes a new instance of the <c><%= ClassName %></c> class
/// that is empty and has the default initial capacity.
/// </summary>
<% } %>
public <%= ClassName %>()
{
m_array = new <%= ItemType %>[DEFAULT_CAPACITY];
}
<% if (GenerateDocumentation) { %>
/// <summary>
/// Initializes a new instance of the <c><%= ClassName %></c> class
/// that has the specified initial capacity.
/// </summary>
/// <param name="capacity">
/// The number of elements that the new <c><%= ClassName %></c> is initially capable of storing.
/// </param>
<% } %>
public <%= ClassName %>(int capacity)
{
m_array = new <%= ItemType %>[capacity];
}
<% if (GenerateDocumentation) { %>
/// <summary>
/// Initializes a new instance of the <c><%= ClassName %></c> class
/// that contains elements copied from the specified <c><%= ClassName %></c>.
/// </summary>
/// <param name="c">The <c><%= ClassName %></c> whose elements are copied to the new collection.</param>
<% } %>
public <%= ClassName %>(<%= ClassName %> c)
{
m_array = new <%= ItemType %>[c.Count];
AddRange(c);
}
<% if (GenerateDocumentation) { %>
/// <summary>
/// Initializes a new instance of the <c><%= ClassName %></c> class
/// that contains elements copied from the specified <see cref="<%= ItemType %>"/> array.
/// </summary>
/// <param name="a">The <see cref="<%= ItemType %>"/> array whose elements are copied to the new list.</param>
<% } %>
public <%= ClassName %>(<%= ItemType %>[] a)
{
m_array = new <%= ItemType %>[a.Length];
AddRange(a);
}
protected enum Tag {
Default
}
protected <%= ClassName %>(Tag t)
{
m_array = null;
}
#endregion
#region Operations (type-safe ICollection)
<% if (GenerateDocumentation) { %>
/// <summary>
/// Gets the number of elements actually contained in the <c><%= ClassName %></c>.
/// </summary>
<% } %>
public virtual int Count
{
get { return m_count; }
}
<% if (GenerateDocumentation) { %>
/// <summary>
/// Copies the entire <c><%= ClassName %></c> to a one-dimensional
/// <see cref="<%= ItemType %>"/> array.
/// </summary>
/// <param name="array">The one-dimensional <see cref="<%= ItemType %>"/> array to copy to.</param>
<% } %>
public virtual void CopyTo(<%= ItemType %>[] array)
{
this.CopyTo(array, 0);
}
<% if (GenerateDocumentation) { %>
/// <summary>
/// Copies the entire <c><%= ClassName %></c> to a one-dimensional
/// <see cref="<%= ItemType %>"/> array, starting at the specified index of the target array.
/// </summary>
/// <param name="array">The one-dimensional <see cref="<%= ItemType %>"/> array to copy to.</param>
/// <param name="start">The zero-based index in <paramref name="array"/> at which copying begins.</param>
<% } %>
public virtual void CopyTo(<%= ItemType %>[] array, int start)
{
if (m_count > array.GetUpperBound(0) + 1 - start)
throw new System.ArgumentException("Destination array was not long enough.");
Array.Copy(m_array, 0, array, start, m_count);
}
<% if (GenerateDocumentation) { %>
/// <summary>
/// Gets a value indicating whether access to the collection is synchronized (thread-safe).
/// </summary>
/// <returns>true if access to the ICollection is synchronized (thread-safe); otherwise, false.</returns>
<% } %>
public virtual bool IsSynchronized
{
get { return m_array.IsSynchronized; }
}
<% if (GenerateDocumentation) { %>
/// <summary>
/// Gets an object that can be used to synchronize access to the collection.
/// </summary>
<% } %>
public virtual object SyncRoot
{
get { return m_array.SyncRoot; }
}
#endregion
#region Operations (type-safe IList)
<% if (GenerateDocumentation) { %>
/// <summary>
/// Gets or sets the <see cref="<%= ItemType %>"/> at the specified index.
/// </summary>
/// <param name="index">The zero-based index of the element to get or set.</param>
/// <exception cref="ArgumentOutOfRangeException">
/// <para><paramref name="index"/> is less than zero</para>
/// <para>-or-</para>
/// <para><paramref name="index"/> is equal to or greater than <see cref="<%= ClassName %>.Count"/>.</para>
/// </exception>
<% } %>
public virtual <%= ItemType %> this[int index]
{
get
{
ValidateIndex(index); // throws
return m_array[index];
}
set
{
ValidateIndex(index); // throws
++m_version;
m_array[index] = value;
}
}
<% if (GenerateDocumentation) { %>
/// <summary>
/// Adds a <see cref="<%= ItemType %>"/> to the end of the <c><%= ClassName %></c>.
/// </summary>
/// <param name="item">The <see cref="<%= ItemType %>"/> to be added to the end of the <c><%= ClassName %></c>.</param>
/// <returns>The index at which the value has been added.</returns>
<% } %>
public virtual int Add(<%= ItemType %> item)
{
if (m_count == m_array.Length)
EnsureCapacity(m_count + 1);
m_array[m_count] = item;
m_version++;
return m_count++;
}
<% if (GenerateDocumentation) { %>
/// <summary>
/// Removes all elements from the <c><%= ClassName %></c>.
/// </summary>
<% } %>
public virtual void Clear()
{
++m_version;
m_array = new <%= ItemType %>[DEFAULT_CAPACITY];
m_count = 0;
}
<% if (GenerateDocumentation) { %>
/// <summary>
/// Creates a shallow copy of the <see cref="<%= ClassName %>"/>.
/// </summary>
<% } %>
public virtual object Clone()
{
<%= ClassName %> newColl = new <%= ClassName %>(m_count);
Array.Copy(m_array, 0, newColl.m_array, 0, m_count);
newColl.m_count = m_count;
newColl.m_version = m_version;
return newColl;
}
<% if (GenerateDocumentation) { %>
/// <summary>
/// Determines whether a given <see cref="<%= ItemType %>"/> is in the <c><%= ClassName %></c>.
/// </summary>
/// <param name="item">The <see cref="<%= ItemType %>"/> to check for.</param>
/// <returns><c>true</c> if <paramref name="item"/> is found in the <c><%= ClassName %></c>; otherwise, <c>false</c>.</returns>
<% } %>
public virtual bool Contains(<%= ItemType %> item)
{
for (int i=0; i != m_count; ++i)
if (m_array[i].Equals(item))
return true;
return false;
}
<% if (GenerateDocumentation) { %>
/// <summary>
/// Returns the zero-based index of the first occurrence of a <see cref="<%= ItemType %>"/>
/// in the <c><%= ClassName %></c>.
/// </summary>
/// <param name="item">The <see cref="<%= ItemType %>"/> to locate in the <c><%= ClassName %></c>.</param>
/// <returns>
/// The zero-based index of the first occurrence of <paramref name="item"/>
/// in the entire <c><%= ClassName %></c>, if found; otherwise, -1.
/// </returns>
<% } %>
public virtual int IndexOf(<%= ItemType %> item)
{
for (int i=0; i != m_count; ++i)
if (m_array[i].Equals(item))
return i;
return -1;
}
<% if (GenerateDocumentation) { %>
/// <summary>
/// Inserts an element into the <c><%= ClassName %></c> at the specified index.
/// </summary>
/// <param name="index">The zero-based index at which <paramref name="item"/> should be inserted.</param>
/// <param name="item">The <see cref="<%= ItemType %>"/> to insert.</param>
/// <exception cref="ArgumentOutOfRangeException">
/// <para><paramref name="index"/> is less than zero</para>
/// <para>-or-</para>
/// <para><paramref name="index"/> is equal to or greater than <see cref="<%= ClassName %>.Count"/>.</para>
/// </exception>
<% } %>
public virtual void Insert(int index, <%= ItemType %> item)
{
ValidateIndex(index, true); // throws
if (m_count == m_array.Length)
EnsureCapacity(m_count + 1);
if (index < m_count)
{
Array.Copy(m_array, index, m_array, index + 1, m_count - index);
}
m_array[index] = item;
m_count++;
m_version++;
}
<% if (GenerateDocumentation) { %>
/// <summary>
/// Removes the first occurrence of a specific <see cref="<%= ItemType %>"/> from the <c><%= ClassName %></c>.
/// </summary>
/// <param name="item">The <see cref="<%= ItemType %>"/> to remove from the <c><%= ClassName %></c>.</param>
/// <exception cref="ArgumentException">
/// The specified <see cref="<%= ItemType %>"/> was not found in the <c><%= ClassName %></c>.
/// </exception>
<% } %>
public virtual void Remove(<%= ItemType %> item)
{
int i = IndexOf(item);
if (i < 0)
throw new System.ArgumentException("Cannot remove the specified item because it was not found in the specified Collection.");
++m_version;
RemoveAt(i);
}
<% if (GenerateDocumentation) { %>
/// <summary>
/// Removes the element at the specified index of the <c><%= ClassName %></c>.
/// </summary>
/// <param name="index">The zero-based index of the element to remove.</param>
/// <exception cref="ArgumentOutOfRangeException">
/// <para><paramref name="index"/> is less than zero</para>
/// <para>-or-</para>
/// <para><paramref name="index"/> is equal to or greater than <see cref="<%= ClassName %>.Count"/>.</para>
/// </exception>
<% } %>
public virtual void RemoveAt(int index)
{
ValidateIndex(index); // throws
m_count--;
if (index < m_count)
{
Array.Copy(m_array, index + 1, m_array, index, m_count - index);
}
// We can't set the deleted entry equal to null, because it might be a value type.
// Instead, we'll create an empty single-element array of the right type and copy it
// over the entry we want to erase.
<%= ItemType %>[] temp = new <%= ItemType %>[1];
Array.Copy(temp, 0, m_array, m_count, 1);
m_version++;
}
<% if (GenerateDocumentation) { %>
/// <summary>
/// Gets a value indicating whether the collection has a fixed size.
/// </summary>
/// <value>true if the collection has a fixed size; otherwise, false. The default is false</value>
<% } %>
public virtual bool IsFixedSize
{
get { return false; }
}
<% if (GenerateDocumentation) { %>
/// <summary>
/// gets a value indicating whether the <B>IList</B> is read-only.
/// </summary>
/// <value>true if the collection is read-only; otherwise, false. The default is false</value>
<% } %>
public virtual bool IsReadOnly
{
get { return false; }
}
#endregion
#region Operations (type-safe IEnumerable)
<% if (GenerateDocumentation) { %>
/// <summary>
/// Returns an enumerator that can iterate through the <c><%= ClassName %></c>.
/// </summary>
/// <returns>An <see cref="Enumerator"/> for the entire <c><%= ClassName %></c>.</returns>
<% } %>
public virtual I<%= ClassName %>Enumerator GetEnumerator()
{
return new Enumerator(this);
}
#endregion
#region Public helpers (just to mimic some nice features of ArrayList)
<% if (GenerateDocumentation) { %>
/// <summary>
/// Gets or sets the number of elements the <c><%= ClassName %></c> can contain.
/// </summary>
<% } %>
public virtual int Capacity
{
get { return m_array.Length; }
set
{
if (value < m_count)
value = m_count;
if (value != m_array.Length)
{
if (value > 0)
{
<%= ItemType %>[] temp = new <%= ItemType %>[value];
Array.Copy(m_array, temp, m_count);
m_array = temp;
}
else
{
m_array = new <%= ItemType %>[DEFAULT_CAPACITY];
}
}
}
}
<% if (GenerateDocumentation) { %>
/// <summary>
/// Adds the elements of another <c><%= ClassName %></c> to the current <c><%= ClassName %></c>.
/// </summary>
/// <param name="x">The <c><%= ClassName %></c> whose elements should be added to the end of the current <c><%= ClassName %></c>.</param>
/// <returns>The new <see cref="<%= ClassName %>.Count"/> of the <c><%= ClassName %></c>.</returns>
<% } %>
public virtual int AddRange(<%= ClassName %> x)
{
if (m_count + x.Count >= m_array.Length)
EnsureCapacity(m_count + x.Count);
Array.Copy(x.m_array, 0, m_array, m_count, x.Count);
m_count += x.Count;
m_version++;
return m_count;
}
<% if (GenerateDocumentation) { %>
/// <summary>
/// Adds the elements of a <see cref="<%= ItemType %>"/> array to the current <c><%= ClassName %></c>.
/// </summary>
/// <param name="x">The <see cref="<%= ItemType %>"/> array whose elements should be added to the end of the <c><%= ClassName %></c>.</param>
/// <returns>The new <see cref="<%= ClassName %>.Count"/> of the <c><%= ClassName %></c>.</returns>
<% } %>
public virtual int AddRange(<%= ItemType %>[] x)
{
if (m_count + x.Length >= m_array.Length)
EnsureCapacity(m_count + x.Length);
Array.Copy(x, 0, m_array, m_count, x.Length);
m_count += x.Length;
m_version++;
return m_count;
}
<% if (GenerateDocumentation) { %>
/// <summary>
/// Sets the capacity to the actual number of elements.
/// </summary>
<% } %>
public virtual void TrimToSize()
{
this.Capacity = m_count;
}
#endregion
#region Implementation (helpers)
<% if (GenerateDocumentation) { %>
/// <exception cref="ArgumentOutOfRangeException">
/// <para><paramref name="index"/> is less than zero</para>
/// <para>-or-</para>
/// <para><paramref name="index"/> is equal to or greater than <see cref="<%= ClassName %>.Count"/>.</para>
/// </exception>
<% } %>
private void ValidateIndex(int i)
{
ValidateIndex(i, false);
}
<% if (GenerateDocumentation) { %>
/// <exception cref="ArgumentOutOfRangeException">
/// <para><paramref name="index"/> is less than zero</para>
/// <para>-or-</para>
/// <para><paramref name="index"/> is equal to or greater than <see cref="<%= ClassName %>.Count"/>.</para>
/// </exception>
<% } %>
private void ValidateIndex(int i, bool allowEqualEnd)
{
int max = (allowEqualEnd)?(m_count):(m_count-1);
if (i < 0 || i > max)
throw new System.ArgumentOutOfRangeException("Index was out of range. Must be non-negative and less than the size of the collection.", (object)i, "Specified argument was out of the range of valid values.");
}
private void EnsureCapacity(int min)
{
int newCapacity = ((m_array.Length == 0) ? DEFAULT_CAPACITY : m_array.Length * 2);
if (newCapacity < min)
newCapacity = min;
this.Capacity = newCapacity;
}
#endregion
#region Implementation (ICollection)
void ICollection.CopyTo(Array array, int start)
{
this.CopyTo((<%= ItemType %>[])array, start);
}
#endregion
#region Implementation (IList)
object IList.this[int i]
{
get { return (object)this[i]; }
set { this[i] = (<%= ItemType %>)value; }
}
int IList.Add(object x)
{
return this.Add((<%= ItemType %>)x);
}
bool IList.Contains(object x)
{
return this.Contains((<%= ItemType %>)x);
}
int IList.IndexOf(object x)
{
return this.IndexOf((<%= ItemType %>)x);
}
void IList.Insert(int pos, object x)
{
this.Insert(pos, (<%= ItemType %>)x);
}
void IList.Remove(object x)
{
this.Remove((<%= ItemType %>)x);
}
void IList.RemoveAt(int pos)
{
this.RemoveAt(pos);
}
#endregion
#region Implementation (IEnumerable)
IEnumerator IEnumerable.GetEnumerator()
{
return (IEnumerator)(this.GetEnumerator());
}
#endregion
#region Nested enumerator class
<% if (GenerateDocumentation) { %>
/// <summary>
/// Supports simple iteration over a <see cref="<%= ClassName %>"/>.
/// </summary>
<% } %>
private class Enumerator : IEnumerator, I<%= ClassName %>Enumerator
{
#region Implementation (data)
private <%= ClassName %> m_collection;
private int m_index;
private int m_version;
#endregion
#region Construction
<% if (GenerateDocumentation) { %>
/// <summary>
/// Initializes a new instance of the <c>Enumerator</c> class.
/// </summary>
/// <param name="tc"></param>
<% } %>
internal Enumerator(<%= ClassName %> tc)
{
m_collection = tc;
m_index = -1;
m_version = tc.m_version;
}
#endregion
#region Operations (type-safe IEnumerator)
<% if (GenerateDocumentation) { %>
/// <summary>
/// Gets the current element in the collection.
/// </summary>
<% } %>
public <%= ItemType %> Current
{
get { return m_collection[m_index]; }
}
<% if (GenerateDocumentation) { %>
/// <summary>
/// Advances the enumerator to the next element in the collection.
/// </summary>
/// <exception cref="InvalidOperationException">
/// The collection was modified after the enumerator was created.
/// </exception>
/// <returns>
/// <c>true</c> if the enumerator was successfully advanced to the next element;
/// <c>false</c> if the enumerator has passed the end of the collection.
/// </returns>
<% } %>
public bool MoveNext()
{
if (m_version != m_collection.m_version)
throw new System.InvalidOperationException("Collection was modified; enumeration operation may not execute.");
++m_index;
return (m_index < m_collection.Count) ? true : false;
}
<% if (GenerateDocumentation) { %>
/// <summary>
/// Sets the enumerator to its initial position, before the first element in the collection.
/// </summary>
<% } %>
public void Reset()
{
m_index = -1;
}
#endregion
#region Implementation (IEnumerator)
object IEnumerator.Current
{
get { return (object)(this.Current); }
}
#endregion
}
#endregion
#region Nested Syncronized Wrapper class
[Serializable]
private class Sync<%= ClassName %> : <%= ClassName %>, System.Runtime.Serialization.IDeserializationCallback
{
#region Implementation (data)
private const int timeout = 0; // infinite
private <%= ClassName %> collection;
[NonSerialized]
private System.Threading.ReaderWriterLock rwLock;
#endregion
#region Construction
internal Sync<%= ClassName %>(<%= ClassName %> list) : base(Tag.Default)
{
rwLock = new System.Threading.ReaderWriterLock();
collection = list;
}
#endregion
#region IDeserializationCallback Members
void System.Runtime.Serialization.IDeserializationCallback.OnDeserialization(object sender)
{
rwLock = new System.Threading.ReaderWriterLock();
}
#endregion
#region Type-safe ICollection
public override void CopyTo(<%= ItemType %>[] array)
{
rwLock.AcquireReaderLock(timeout);
try
{
collection.CopyTo(array);
}
finally
{
rwLock.ReleaseReaderLock();
}
}
public override void CopyTo(<%= ItemType %>[] array, int start)
{
rwLock.AcquireReaderLock(timeout);
try
{
collection.CopyTo(array, start);
}
finally
{
rwLock.ReleaseReaderLock();
}
}
public override int Count
{
get
{
int count = 0;
rwLock.AcquireReaderLock(timeout);
try
{
count = collection.Count;
}
finally
{
rwLock.ReleaseReaderLock();
}
return count;
}
}
public override bool IsSynchronized
{
get { return true; }
}
public override object SyncRoot
{
get { return collection.SyncRoot; }
}
#endregion
#region Type-safe IList
public override <%= ItemType %> this[int i]
{
get
{
<%= ItemType %> thisItem;
rwLock.AcquireReaderLock(timeout);
try
{
thisItem = collection[i];
}
finally
{
rwLock.ReleaseReaderLock();
}
return thisItem;
}
set
{
rwLock.AcquireWriterLock(timeout);
try
{
collection[i] = value;
}
finally
{
rwLock.ReleaseWriterLock();
}
}
}
public override int Add(<%= ItemType %> x)
{
int result = 0;
rwLock.AcquireWriterLock(timeout);
try
{
result = collection.Add(x);
}
finally
{
rwLock.ReleaseWriterLock();
}
return result;
}
public override void Clear()
{
rwLock.AcquireWriterLock(timeout);
try
{
collection.Clear();
}
finally
{
rwLock.ReleaseWriterLock();
}
}
public override bool Contains(<%= ItemType %> x)
{
bool result = false;
rwLock.AcquireReaderLock(timeout);
try
{
result = collection.Contains(x);
}
finally
{
rwLock.ReleaseReaderLock();
}
return result;
}
public override int IndexOf(<%= ItemType %> x)
{
int result = 0;
rwLock.AcquireReaderLock(timeout);
try
{
result = collection.IndexOf(x);
}
finally
{
rwLock.ReleaseReaderLock();
}
return result;
}
public override void Insert(int pos, <%= ItemType %> x)
{
rwLock.AcquireWriterLock(timeout);
try
{
collection.Insert(pos,x);
}
finally
{
rwLock.ReleaseWriterLock();
}
}
public override void Remove(<%= ItemType %> x)
{
rwLock.AcquireWriterLock(timeout);
try
{
collection.Remove(x);
}
finally
{
rwLock.ReleaseWriterLock();
}
}
public override void RemoveAt(int pos)
{
rwLock.AcquireWriterLock(timeout);
try
{
collection.RemoveAt(pos);
}
finally
{
rwLock.ReleaseWriterLock();
}
}
public override bool IsFixedSize
{
get { return collection.IsFixedSize; }
}
public override bool IsReadOnly
{
get { return collection.IsReadOnly; }
}
#endregion
#region Type-safe IEnumerable
public override I<%= ClassName %>Enumerator GetEnumerator()
{
I<%= ClassName %>Enumerator enumerator = null;
rwLock.AcquireReaderLock(timeout);
try
{
enumerator = collection.GetEnumerator();
}
finally
{
rwLock.ReleaseReaderLock();
}
return enumerator;
}
#endregion
#region Public Helpers
// (just to mimic some nice features of ArrayList)
public override int Capacity
{
get
{
int result = 0;
rwLock.AcquireReaderLock(timeout);
try
{
result = collection.Capacity;
}
finally
{
rwLock.ReleaseReaderLock();
}
return result;
}
set
{
rwLock.AcquireWriterLock(timeout);
try
{
collection.Capacity = value;
}
finally
{
rwLock.ReleaseWriterLock();
}
}
}
public override int AddRange(<%= ClassName %> x)
{
int result = 0;
rwLock.AcquireWriterLock(timeout);
try
{
result = collection.AddRange(x);
}
finally
{
rwLock.ReleaseWriterLock();
}
return result;
}
public override int AddRange(<%= ItemType %>[] x)
{
int result = 0;
rwLock.AcquireWriterLock(timeout);
try
{
result = collection.AddRange(x);
}
finally
{
rwLock.ReleaseWriterLock();
}
return result;
}
#endregion
}
#endregion
#region Nested Read Only Wrapper class
private class ReadOnly<%= ClassName %> : <%= ClassName %>
{
#region Implementation (data)
private <%= ClassName %> m_collection;
#endregion
#region Construction
internal ReadOnly<%= ClassName %>(<%= ClassName %> list) : base(Tag.Default)
{
m_collection = list;
}
#endregion
#region Type-safe ICollection
public override void CopyTo(<%= ItemType %>[] array)
{
m_collection.CopyTo(array);
}
public override void CopyTo(<%= ItemType %>[] array, int start)
{
m_collection.CopyTo(array,start);
}
public override int Count
{
get { return m_collection.Count; }
}
public override bool IsSynchronized
{
get { return m_collection.IsSynchronized; }
}
public override object SyncRoot
{
get { return this.m_collection.SyncRoot; }
}
#endregion
#region Type-safe IList
public override <%= ItemType %> this[int i]
{
get { return m_collection[i]; }
set { throw new NotSupportedException("This is a Read Only Collection and can not be modified"); }
}
public override int Add(<%= ItemType %> x)
{
throw new NotSupportedException("This is a Read Only Collection and can not be modified");
}
public override void Clear()
{
throw new NotSupportedException("This is a Read Only Collection and can not be modified");
}
public override bool Contains(<%= ItemType %> x)
{
return m_collection.Contains(x);
}
public override int IndexOf(<%= ItemType %> x)
{
return m_collection.IndexOf(x);
}
public override void Insert(int pos, <%= ItemType %> x)
{
throw new NotSupportedException("This is a Read Only Collection and can not be modified");
}
public override void Remove(<%= ItemType %> x)
{
throw new NotSupportedException("This is a Read Only Collection and can not be modified");
}
public override void RemoveAt(int pos)
{
throw new NotSupportedException("This is a Read Only Collection and can not be modified");
}
public override bool IsFixedSize
{
get {return true;}
}
public override bool IsReadOnly
{
get {return true;}
}
#endregion
#region Type-safe IEnumerable
public override I<%= ClassName %>Enumerator GetEnumerator()
{
return m_collection.GetEnumerator();
}
#endregion
#region Public Helpers
// (just to mimic some nice features of ArrayList)
public override int Capacity
{
get { return m_collection.Capacity; }
set { throw new NotSupportedException("This is a Read Only Collection and can not be modified"); }
}
public override int AddRange(<%= ClassName %> x)
{
throw new NotSupportedException("This is a Read Only Collection and can not be modified");
}
public override int AddRange(<%= ItemType %>[] x)
{
throw new NotSupportedException("This is a Read Only Collection and can not be modified");
}
#endregion
}
#endregion
}
<% if (ClassNamespace != null && ClassNamespace.Length > 0) { %>
}
<% } %>
<script runat="template">
public enum AccessibilityEnum
{
Public,
Protected,
Internal,
ProtectedInternal,
Private
}
public string GetAccessModifier(AccessibilityEnum accessibility)
{
switch (accessibility)
{
case AccessibilityEnum.Public: return "public";
case AccessibilityEnum.Protected: return "protected";
case AccessibilityEnum.Internal: return "internal";
case AccessibilityEnum.ProtectedInternal: return "protected internal";
case AccessibilityEnum.Private: return "private";
default: return "public";
}
}
</script>