利用exif.js解决ios手机上传竖拍照片旋转90度问题

html5+canvas进行移动端手机照片上传时,发现ios手机上传竖拍照片会逆时针旋转90度,横拍照片无此问题;Android手机没这个问题。

因此解决这个问题的思路是:获取到照片拍摄的方向角,对非横拍的ios照片进行角度旋转修正。

利用exif.js读取照片的拍摄信息,详见  http://code.ciaoca.com/javascript/exif-js/

这里主要用到Orientation属性。

Orientation属性说明如下:

旋转角度 参数
1
顺时针90° 6
逆时针90° 8
180° 3


下面就直接上代码了。

主要有html5页面和一个js,示例功能包含了图片压缩和旋转。

自己写的是uploadImage.js。

html5测试页面如下:

<!DOCTYPE html>
<html>
<head>
    <meta charset="utf-8">
    <meta name="viewport" content="initial-scale=1.0, maximum-scale=1.0, user-scalable=no" />
    <title>图片上传</title>
    <script type="text/javascript" src="js/jquery-1.8.3.js"></script>
    <script type="text/javascript" src="js/uploadPicture/uploadImage.js" ></script>
        <script type="text/javascript" src="js/exif.js" ></script>
    <script>

    </script>
</head>
<body>
	<div style="height: 50px; line-height: 50px;text-align: center;border-bottom: 1px solid #171E28;">
			上传图片:
			<input type="file" accept="image/*" id="uploadImage" capture="camera" onchange="selectFileImage(this);" />
		</div>
		<div style="margin-top: 10px;">
			<img alt="preview" src="" id="myImage"/>
		</div>
</body>
</html>
uploadImage.js如下:

function selectFileImage(fileObj) {
	var file = fileObj.files['0'];
	//图片方向角 added by lzk
	var Orientation = null;
	
	if (file) {
		console.log("正在上传,请稍后...");
		var rFilter = /^(image\/jpeg|image\/png)$/i; // 检查图片格式
		if (!rFilter.test(file.type)) {
			//showMyTips("请选择jpeg、png格式的图片", false);
			return;
		}
		// var URL = URL || webkitURL;
		//获取照片方向角属性,用户旋转控制
		EXIF.getData(file, function() {
		   // alert(EXIF.pretty(this));
		    EXIF.getAllTags(this); 
		    //alert(EXIF.getTag(this, 'Orientation')); 
		    Orientation = EXIF.getTag(this, 'Orientation');
		    //return;
		});
		
		var oReader = new FileReader();
		oReader.onload = function(e) {
			//var blob = URL.createObjectURL(file);
			//_compress(blob, file, basePath);
			var image = new Image();
			image.src = e.target.result;
			image.onload = function() {
				var expectWidth = this.naturalWidth;
				var expectHeight = this.naturalHeight;
				
				if (this.naturalWidth > this.naturalHeight && this.naturalWidth > 800) {
					expectWidth = 800;
					expectHeight = expectWidth * this.naturalHeight / this.naturalWidth;
				} else if (this.naturalHeight > this.naturalWidth && this.naturalHeight > 1200) {
					expectHeight = 1200;
					expectWidth = expectHeight * this.naturalWidth / this.naturalHeight;
				}
				var canvas = document.createElement("canvas");
				var ctx = canvas.getContext("2d");
				canvas.width = expectWidth;
				canvas.height = expectHeight;
				ctx.drawImage(this, 0, 0, expectWidth, expectHeight);
				var base64 = null;
				//修复ios
				if (navigator.userAgent.match(/iphone/i)) {
					console.log('iphone');
					//alert(expectWidth + ',' + expectHeight);
					//如果方向角不为1,都需要进行旋转 added by lzk
					if(Orientation != "" && Orientation != 1){
						alert('旋转处理');
						switch(Orientation){
						 	case 6://需要顺时针(向左)90度旋转
						 		alert('需要顺时针(向左)90度旋转');
						 		rotateImg(this,'left',canvas);
						 		break;
						 	case 8://需要逆时针(向右)90度旋转
						 		alert('需要顺时针(向右)90度旋转');
						 		rotateImg(this,'right',canvas);
						 		break;
						 	case 3://需要180度旋转
						 		alert('需要180度旋转');
								rotateImg(this,'right',canvas);//转两次
								rotateImg(this,'right',canvas);
								break;
						}		
					}
					
					/*var mpImg = new MegaPixImage(image);
					mpImg.render(canvas, {
						maxWidth: 800,
						maxHeight: 1200,
						quality: 0.8,
						orientation: 8
					});*/
					base64 = canvas.toDataURL("image/jpeg", 0.8);
				}else if (navigator.userAgent.match(/Android/i)) {// 修复android
					var encoder = new JPEGEncoder();
					base64 = encoder.encode(ctx.getImageData(0, 0, expectWidth, expectHeight), 80);
				}else{
					//alert(Orientation);
					if(Orientation != "" && Orientation != 1){
						//alert('旋转处理');
						switch(Orientation){
						 	case 6://需要顺时针(向左)90度旋转
						 		alert('需要顺时针(向左)90度旋转');
						 		rotateImg(this,'left',canvas);
						 		break;
						 	case 8://需要逆时针(向右)90度旋转
						 		alert('需要顺时针(向右)90度旋转');
						 		rotateImg(this,'right',canvas);
						 		break;
						 	case 3://需要180度旋转
						 		alert('需要180度旋转');
								rotateImg(this,'right',canvas);//转两次
								rotateImg(this,'right',canvas);
								break;
						}		
					}
					
					base64 = canvas.toDataURL("image/jpeg", 0.8);
				}
				//uploadImage(base64);
				$("#myImage").attr("src", base64);
			};
		};
		oReader.readAsDataURL(file);
	}
}

//对图片旋转处理 added by lzk
function rotateImg(img, direction,canvas) {  
		//alert(img);
        //最小与最大旋转方向,图片旋转4次后回到原方向  
        var min_step = 0;  
        var max_step = 3;  
        //var img = document.getElementById(pid);  
        if (img == null)return;  
        //img的高度和宽度不能在img元素隐藏后获取,否则会出错  
        var height = img.height;  
        var width = img.width;  
        //var step = img.getAttribute('step');  
        var step = 2;  
        if (step == null) {  
            step = min_step;  
        }  
        if (direction == 'right') {  
            step++;  
            //旋转到原位置,即超过最大值  
            step > max_step && (step = min_step);  
        } else {  
            step--;  
            step < min_step && (step = max_step);  
        }  
        //img.setAttribute('step', step);  
        /*var canvas = document.getElementById('pic_' + pid);  
        if (canvas == null) {  
            img.style.display = 'none';  
            canvas = document.createElement('canvas');  
            canvas.setAttribute('id', 'pic_' + pid);  
            img.parentNode.appendChild(canvas);  
        }  */
        //旋转角度以弧度值为参数  
        var degree = step * 90 * Math.PI / 180;  
        var ctx = canvas.getContext('2d');  
        switch (step) {  
            case 0:  
                canvas.width = width;  
                canvas.height = height;  
                ctx.drawImage(img, 0, 0);  
                break;  
            case 1:  
                canvas.width = height;  
                canvas.height = width;  
                ctx.rotate(degree);  
                ctx.drawImage(img, 0, -height);  
                break;  
            case 2:  
                canvas.width = width;  
                canvas.height = height;  
                ctx.rotate(degree);  
                ctx.drawImage(img, -width, -height);  
                break;  
            case 3:  
                canvas.width = height;  
                canvas.height = width;  
                ctx.rotate(degree);  
                ctx.drawImage(img, -width, 0);  
                break;  
        }  
    }  

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