</pre><pre name="code" class="html"><span style="font-family:Arial,Helvetica,sans-serif">BMP格式 头信息结构体:</span>
typedef struct tagBITMAPFILEHEADER { WORD bfType; // 位图文件的类型,必须为BM(1-2字节) DWORD bfSize; // 位图文件的大小,以字节为单位(3-6字节) WORD bfReserved1; // 位图文件保留字,必须为0(7-8字节) WORD bfReserved2; // 位图文件保留字,必须为0(9-10字节) DWORD bfOffBits; // 位图数据的起始位置,以相对于位图(11-14字节) // 文件头的偏移量表示,以字节为单位 } BITMAPFILEHEADER; //3:位图信息头(40字节) //BMP位图信息头数据用于说明位图的尺寸等信息。 typedef struct tagBITMAPINFOHEADER{ DWORD biSize; // 本结构所占用字节数(15-18字节) LONG biWidth; // 位图的宽度,以像素为单位(19-22字节) LONG biHeight; // 位图的高度,以像素为单位(23-26字节) WORD biPlanes; // 目标设备的级别,必须为1(27-28字节) WORD biBitCount;// 每个像素所需的位数,必须是1(双色),(29-30字节) // 4(16色),8(256色)16(高彩色)或24(真彩色)之一 DWORD biCompression; // 位图压缩类型,必须是 0(不压缩),(31-34字节) // 1(BI_RLE8压缩类型)或2(BI_RLE4压缩类型)之一 DWORD biSizeImage; // 位图的大小,以字节为单位(35-38字节) LONG biXPelsPerMeter; // 位图水平分辨率,每米像素数(39-42字节) LONG biYPelsPerMeter; // 位图垂直分辨率,每米像素数(43-46字节) DWORD biClrUsed;// 位图实际使用的颜色表中的颜色数(47-50字节) DWORD biClrImportant;// 位图显示过程中重要的颜色数(51-54字节) } BITMAPINFOHEADER;
//初始化BMP头信息操作
void init_bmp() { //Set BITMAPINFOHEADER bi.biSize = 40; bi.biWidth = IMAGEWIDTH; bi.biHeight = IMAGEHEIGHT; bi.biPlanes = 1; bi.biBitCount = 24; bi.biCompression = 0; bi.biSizeImage = IMAGEWIDTH*IMAGEHEIGHT*3; bi.biXPelsPerMeter = 0; bi.biYPelsPerMeter = 0; bi.biClrUsed = 0; bi.biClrImportant = 0; //Set BITMAPFILEHEADER bf.bfType = 0x4d42; bf.bfSize = 54 + bi.biSizeImage; bf.bfReserved = 0; bf.bfOffBits = 54; }
//将BMP图片写入文件操作
fp1 = fopen("/usr/mygrab.bmp", "wb"); fwrite(&bf, 14, 1, fp1); fwrite(&bi, 40, 1, fp1); fwrite(frame_buffer, bi.biSizeImage, 1, fp1);
//YUYV 格式转RGB格式函数
</pre><pre>
void yuyv_2_rgb888( char * pointer) { int i,j; unsigned char y1,y2,u,v; int r1,g1,b1,r2,g2,b2; // char * pointer; //pointer = buffers[0].start; for(i=0;i<IMAGEHEIGHT;i++) { for(j=0;j<IMAGEWIDTH/2;j++) { y1 = *( pointer + (i*IMAGEWIDTH/2+j)*4); u = *( pointer + (i*IMAGEWIDTH/2+j)*4 + 1); y2 = *( pointer + (i*IMAGEWIDTH/2+j)*4 + 2); v = *( pointer + (i*IMAGEWIDTH/2+j)*4 + 3); //printf("y1:%d u:%d y2:%d v:%d i:%d j:%d\n",y1,u,y2,v,i,j); r1 = y1 + 1.042*(v-128); g1 = y1 - 0.34414*(u-128) - 0.71414*(v-128); b1 = y1 + 1.772*(u-128); r2 = y2 + 1.042*(v-128); g2 = y2 - 0.34414*(u-128) - 0.71414*(v-128); b2 = y2 + 1.772*(u-128); if(r1>255) r1 = 255; else if(r1<0) r1 = 0; if(b1>255) b1 = 255; else if(b1<0) b1 = 0; if(g1>255) g1 = 255; else if(g1<0) g1 = 0; if(r2>255) r2 = 255; else if(r2<0) r2 = 0; if(b2>255) b2 = 255; else if(b2<0) b2 = 0; if(g2>255) g2 = 255; else if(g2<0) g2 = 0; *(frame_buffer + ((IMAGEHEIGHT-1-i)*IMAGEWIDTH/2+j)*6 ) = (unsigned char)b1; *(frame_buffer + ((IMAGEHEIGHT-1-i)*IMAGEWIDTH/2+j)*6 + 1) = (unsigned char)g1; *(frame_buffer + ((IMAGEHEIGHT-1-i)*IMAGEWIDTH/2+j)*6 + 2) = (unsigned char)r1; *(frame_buffer + ((IMAGEHEIGHT-1-i)*IMAGEWIDTH/2+j)*6 + 3) = (unsigned char)b2; *(frame_buffer + ((IMAGEHEIGHT-1-i)*IMAGEWIDTH/2+j)*6 + 4) = (unsigned char)g2; *(frame_buffer + ((IMAGEHEIGHT-1-i)*IMAGEWIDTH/2+j)*6 + 5) = (unsigned char)r2; } } printf("change to RGB OK \n"); }
//yuyv转yuv420p格式函数
void yuyv_2_yuv420( unsigned char * pointer) { int i,j; unsigned char *Y ,*U,*V; unsigned char y1,y2,u,v; Y=yuv420_buffer; U=yuv420_buffer+IMAGEHEIGHT*IMAGEWIDTH; V=U+IMAGEHEIGHT*IMAGEWIDTH/4; for(i=0;i<IMAGEHEIGHT;i++) { for(j=0;j<IMAGEWIDTH/2;j++) { y1 = *( pointer + (i*IMAGEWIDTH/2+j)*4); u = *( pointer + (i*IMAGEWIDTH/2+j)*4 + 1); y2 = *( pointer + (i*IMAGEWIDTH/2+j)*4 + 2); v = *( pointer + (i*IMAGEWIDTH/2+j)*4 + 3); *Y++=y1; *Y++=y2; if(i%2==0) { *U++=u; *V++=v; } } } }
//将H.264解码后的frame帧转换成YUYV格式
void write_frame(T264_t* t,T264_frame_t *frame,unsigned char*f_rec) { int i,j; unsigned char *Y, *U, *V; unsigned char y1,y2,u,v; buffer=f_rec; Y=frame->Y[0]; U=frame->U; V=frame->V; for(i = 0 ; i <( t->height) ; i ++) { for(j = 0 ; j < (t->width>>1); j ++) { y1=*(Y+j*2); y2=*(Y+j*2+1); // if(i%2==0) // { u=*(U+j); v=*(V+j); // } *buffer++=y1; *buffer++=u; *buffer++=y2; *buffer++=v; } Y += t->edged_stride; //printf("Y"); if(i%2==0) { U += t->edged_stride_uv; //printf("U"); V +=t->edged_stride_uv; //printf("V\n"); } } }
//将H.264解码后的数据帧 转换成RGB464格式 (我在Android中封装的<span style="font-family: Arial, Helvetica, sans-serif;">JNI</span><span style="font-family: Arial, Helvetica, sans-serif;">函数)</span> void Write_frame(T264_t* t,T264_frame_t *frame,char *f_rec) { int i,j; unsigned char *Y, *U, *V; unsigned char y, u, v; unsigned short r1,g1,b1; // unsigned short buffer1[wight*height]; unsigned short *Temp_buffer1; //保存首地址 // Temp_buffer1 = buffer1; Temp_buffer1 =f_rec; //memset(buffer1,0,sizeof( buffer1 )); //保存解码后Y、U、V 数值 Y=frame->Y[0]; U=frame->U; V=frame->V; for(i = 0 ; i <( t->height) ; i ++) { for(j = 0 ; j < (t->width); j ++) { //取出y,u,v值 y=*( Y +j ); u=*( U +j/2 ); v=*( V +j/2 ); // __android_log_print(ANDROID_LOG_INFO, "writeFrame","y = %d u = %d v = %d",y,u,v); //test yuv //将Y、U、V值转换为RGB r1 = y + 1.042*(v-128); g1 = y - 0.34414*(u-128) - 0.71414*(v-128); b1 = y + 1.772*(u-128); if(r1<0) r1=0; else if(r1>255) r1=255; if(g1<0) g1=0; else if(g1>255) g1=255; if(b1<0) b1=0; else if(b1>255) b1=255; //*Temp_buffer++ = (unsigned char ) b1; //*Temp_buffer++ = (unsigned char ) g1; //*Temp_buffer++ = (unsigned char ) r1; //一下是RGB888 转RGB565 的经典操作 一个像素的存储空间有3字节转成了2个字节 *Temp_buffer1 ++ = (unsigned short)(((unsigned short)((r1)<<8) & 0xF800) |((unsigned short)((g1)<<3) & 0x07E0)|((unsigned short)((b1)>>3))); } Y += t->edged_stride; if(i%2==0) { U += t->edged_stride_uv; V += t->edged_stride_uv; } //__android_log_print(ANDROID_LOG_INFO, "writeFrame","r = %d g = %d b = %d Temp=%d",r1,g1,b1,*(Temp_buffer1-1)); //test rgb //f_rec = buffer1; } }
关于YUV格式的说明详见 :http://blog.csdn.net/a656343072/article/details/9979347
关于bmp格式图片信息 详见 :http://baike.baidu.com/link?url=mkoXAML2FOOG_jK-7kVILYRFU3Ejsob1YJJ5iZBOoD818b3DzvMfUzO3JN0jyp8UwjNu2IBL3I8__pjOeJbgZGRghXhOjXj7F7ZiHeMtPV7dipamXWKEV_gECcrBr3cN