1.创建一个MFC单文档应用程序Myvs.
2.编写自己的CDib类
下面是我自己编写的DIB类代码:
CDib.h文件
class CDib : public CObject
{
public:
RGBQUAD* m_pRGB;
BYTE* m_pData;
UINT m_numberOfColors;
BOOL m_valid;
BITMAPFILEHEADER bitmapFileHeader;
BITMAPINFOHEADER* m_pBitmapInfoHeader;
BITMAPINFO* m_pBitmapInfo;
BYTE* pDib;
DWORD size;
public:
CDib();
~CDib();
char m_fileName[256];
char* GetFileName();
BOOL IsValid();
DWORD GetSize();
UINT GetWidth();
UINT GetHeight();
UINT GetNumberOfColors();
RGBQUAD* GetRGB();
BYTE* GetData();
BITMAPINFO* GetInfo();
WORD PaletteSize(LPBYTE lpDIB);
WORD DIBNumColors(LPBYTE lpDIB);
void SaveFile(const CString filename);
public:
void LoadFile(const char* dibFileName);
};
CDib.cpp文件
#include "stdafx.h"
#include "cdib.h"
#include "windowsx.h"
#include "math.h"
#define WIDTHBYTES(bits) (((bits) + 31) / 32 * 4)
CDib::CDib()
{
size=0;
}
CDib::~CDib()
{
GlobalFreePtr(m_pBitmapInfo);
}
void CDib::LoadFile(const char* dibFileName)
{
strcpy(m_fileName,dibFileName);
CFile dibFile(m_fileName, CFile::modeRead);
dibFile.Read((void*)&bitmapFileHeader,sizeof(BITMAPFILEHEADER));
if (bitmapFileHeader.bfType == 0x4d42)
{
DWORD fileLength = dibFile.GetLength();
size = fileLength -sizeof(BITMAPFILEHEADER);
pDib =(BYTE*)GlobalAllocPtr(GMEM_MOVEABLE, size);
dibFile.Read((void*)pDib, size);
dibFile.Close();
m_pBitmapInfo = (BITMAPINFO*) pDib;
m_pBitmapInfoHeader = (BITMAPINFOHEADER*) pDib;
m_pRGB = (RGBQUAD*)(pDib +
m_pBitmapInfoHeader->biSize);
int m_numberOfColors = GetNumberOfColors();
if (m_pBitmapInfoHeader->biClrUsed == 0)
m_pBitmapInfoHeader->biClrUsed =
m_numberOfColors;
DWORD colorTableSize = m_numberOfColors *
sizeof(RGBQUAD);
m_pData = pDib + m_pBitmapInfoHeader->biSize
+ colorTableSize;
if (m_pRGB == (RGBQUAD*)m_pData) // No color table
m_pRGB = NULL;
m_pBitmapInfoHeader->biSizeImage = GetSize();
m_valid = TRUE;
}
else
{
m_valid = FALSE;
AfxMessageBox("This isn't a bitmap file!");
}
}
BOOL CDib::IsValid()
{
return m_valid;
}
char* CDib::GetFileName()
{
return m_fileName;
}
UINT CDib::GetWidth()
{
return (UINT) m_pBitmapInfoHeader->biWidth;
}
UINT CDib::GetHeight()
{
return (UINT) m_pBitmapInfoHeader->biHeight;
}
DWORD CDib::GetSize()
{
if (m_pBitmapInfoHeader->biSizeImage != 0)
return m_pBitmapInfoHeader->biSizeImage;
else
{
DWORD height = (DWORD) GetHeight();
DWORD width = (DWORD) GetWidth();
return height * width;
}
}
UINT CDib::GetNumberOfColors()
{
int numberOfColors;
if ((m_pBitmapInfoHeader->biClrUsed == 0) &&
(m_pBitmapInfoHeader->biBitCount < 9))
{
switch (m_pBitmapInfoHeader->biBitCount)
{
case 1: numberOfColors = 2; break;
case 4: numberOfColors = 16; break;
case 8: numberOfColors = 256;
}
}
else
numberOfColors = (int) m_pBitmapInfoHeader->biClrUsed;
return numberOfColors;
}
BYTE* CDib::GetData()
{
return m_pData;
}
RGBQUAD* CDib::GetRGB()
{
return m_pRGB;
}
BITMAPINFO* CDib::GetInfo()
{
return m_pBitmapInfo;
}
WORD CDib::PaletteSize(LPBYTE lpDIB)
{
return (DIBNumColors(lpDIB) * sizeof(RGBTRIPLE));
}
WORD CDib::DIBNumColors(LPBYTE lpDIB)
{
WORD wBitCount; // DIB bit count
wBitCount = ((LPBITMAPCOREHEADER)lpDIB)->bcBitCount;
switch (wBitCount)
{
case 1:
return 2;
case 4:
return 16;
case 8:
return 256;
default:
return 0;
}
}
void CDib::SaveFile(const CString filename)
{
strcpy(m_fileName,filename);
CFile dibFile(m_fileName, CFile::modeCreate|CFile::modeWrite);
dibFile.Write((void*)&bitmapFileHeader,sizeof(BITMAPFILEHEADER));
dibFile.Write((void*)pDib, size);
dibFile.Close();
}
3.将CDib类添加到自己的工程中。
将CDib类的两个文件放到项目目录下面,鼠标右键点击工程项目名,选择“添加”→“现有项”,将CDib类添加进项目。
4.切换到资源视图标签,选择“Menu”选项下面的选项,打开菜单编辑窗口,为“打开”添加消息响应,具体操作见下图。