Linux下用半同步/半反应实现堆线程池

#ifndef THREADPOOL_H
#define THREADPOOL_H

#include <list>
#include <cstdio>
#include <exception>
#include <pthread.h>
//引用前文线程同步机制的封装包
#include "locker.h"

/*
 * 线程池类,将它定义为模板类是为了代码复用,模板参数T是任务类
 */
template< typename T >
class threadpool
{
public:
/*
 * 参数thread_number是线程池中线程的数量,max_requests是请求队列中最多允许的,
 * 等待处理的请求数量
 */
    threadpool( int thread_number = 8, int max_requests = 10000 );
    ~threadpool();
    /*往请求队列中添加任务*/
    bool append( T* request );

private:
    /*工作线程运行的函数,它不断从队列中取出任务并执行之*/
    static void* worker( void* arg );
    void run();

private:
    int m_thread_number;//线程池中线程数
    int m_max_requests;//请求队列中允许的最大请求数
    pthread_t* m_threads;//描述线程池的数组,其大小为m_thread_number
    std::list< T* > m_workqueue;//请求队列
    locker m_queuelocker;//保护请求队列的互斥锁
    sem m_queuestat;//是否有任务需要处理
    bool m_stop;//是否结束线程
};

template< typename T >
threadpool< T >::threadpool( int thread_number, int max_requests ) :
        m_thread_number( thread_number ), m_max_requests( max_requests ), m_stop( false ), m_threads( NULL )
{
    if( ( thread_number <= 0 ) || ( max_requests <= 0 ) )
    {
        throw std::exception();
    }

    m_threads = new pthread_t[ m_thread_number ];
    if( ! m_threads )
    {
        throw std::exception();
    }
    /*创建thread_number个线程,并将它们都设置为脱离线程*/
    for ( int i = 0; i < thread_number; ++i )
    {
        printf( "create the %dth thread\n", i );
        if( pthread_create( m_threads + i, NULL, worker, this ) != 0 )
        {
            delete [] m_threads;
            throw std::exception();
        }
        if( pthread_detach( m_threads[i] ) )
        {
            delete [] m_threads;
            throw std::exception();
        }
    }
}

template< typename T >
threadpool< T >::~threadpool()
{
    delete [] m_threads;
    m_stop = true;
}

template< typename T >
bool threadpool< T >::append( T* request )
{
	/*操作工作队列时一定要加锁,因为它被所有线程共享*/
    m_queuelocker.lock();
    if ( m_workqueue.size() > m_max_requests )
    {
        m_queuelocker.unlock();
        return false;
    }
    m_workqueue.push_back( request );
    m_queuelocker.unlock();
    m_queuestat.post();
    return true;
}

template< typename T >
void* threadpool< T >::worker( void* arg )
{
    threadpool* pool = ( threadpool* )arg;
    pool->run();
    return pool;
}

template< typename T >
void threadpool< T >::run()
{
    while ( ! m_stop )
    {
        m_queuestat.wait();
        m_queuelocker.lock();
        if ( m_workqueue.empty() )
        {
            m_queuelocker.unlock();
            continue;
        }
        T* request = m_workqueue.front();
        m_workqueue.pop_front();
        m_queuelocker.unlock();
        if ( ! request )
        {
            continue;
        }
        request->process();
    }
}

#endif

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