一,开发环境
IDE:dev-c++
语言:C++
二,说明
单击鼠标左键选择直线起始点,然后移动鼠标,再单击选择直线终点,然后双击鼠标左键,即绘制直线。
源代码:
#include <windows.h> //定义鼠标左键点击次数 int leftCount=0; //定义点结构体 struct point{ int x; int y; }; point ptStart,ptEnd; /* Declare Windows procedure */ LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM); /* Make the class name into a global variable */ char szClassName[ ] = "WindowsApp"; //定义WinMain函数,WinMain:入口函数 int WINAPI WinMain (HINSTANCE hThisInstance, HINSTANCE hPrevInstance, LPSTR lpszArgument, int nFunsterStil) { HWND hwnd; /* This is the handle for our window */ MSG messages; /* Here messages to the application are saved */ WNDCLASSEX wincl; /* Data structure for the windowclass */ /* The Window structure */ wincl.hInstance = hThisInstance; wincl.lpszClassName = szClassName; wincl.lpfnWndProc = WindowProcedure; /* This function is called by windows */ wincl.style = CS_DBLCLKS; /* Catch double-clicks */ wincl.cbSize = sizeof (WNDCLASSEX); /* Use default icon and mouse-pointer */ wincl.hIcon = LoadIcon (NULL, IDI_APPLICATION); wincl.hIconSm = LoadIcon (NULL, IDI_APPLICATION); wincl.hCursor = LoadCursor (NULL, IDC_ARROW); wincl.lpszMenuName = NULL; /* No menu */ wincl.cbClsExtra = 0; /* No extra bytes after the window class */ wincl.cbWndExtra = 0; /* structure or the window instance */ /* Use Windows's default color as the background of the window */ wincl.hbrBackground = (HBRUSH) COLOR_BACKGROUND; /* Register the window class, and if it fails quit the program */ if (!RegisterClassEx (&wincl)) return 0; /* The class is registered, let's create the program*/ hwnd = CreateWindowEx ( 0, /* Extended possibilites for variation */ szClassName, /* Classname */ "Windows App", /* Title Text */ WS_OVERLAPPEDWINDOW, /* default window */ CW_USEDEFAULT, /* Windows decides the position */ CW_USEDEFAULT, /* where the window ends up on the screen */ //50, //50, 544, /* The programs width */ 375, /* and height in pixels */ HWND_DESKTOP, /* The window is a child-window to desktop */ NULL, /* No menu */ hThisInstance, /* Program Instance handler */ NULL /* No Window Creation data */ ); /* Make the window visible on the screen */ ShowWindow (hwnd, nFunsterStil); /* Run the message loop. It will run until GetMessage() returns 0 */ while (GetMessage (&messages, NULL, 0, 0)) { /* Translate virtual-key messages into character messages */ TranslateMessage(&messages); /* Send message to WindowProcedure */ DispatchMessage(&messages); } /* The program return-value is 0 - The value that PostQuitMessage() gave */ return messages.wParam; } /* This function is called by the Windows function DispatchMessage() */ LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) /* handle the messages */ { case WM_LBUTTONDOWN: leftCount++; /*HDC hdc; hdc=GetDC(hwnd);*/ /*struct point{ int x; int y; }; point ptStart,ptEnd;*/ if(leftCount%2!=0){ ptStart.x=LOWORD(lParam); ptStart.y=HIWORD(lParam); }else{ ptEnd.x=LOWORD(lParam); ptEnd.y=HIWORD(lParam); } /*ptStart.x=100; ptStart.y=100; ptEnd.x=200; ptEnd.y=200;*/ /*float x,y,xincre,yincre; int k; k= abs(ptEnd.x-ptStart.x); if(abs(ptEnd.y-ptStart.y)>k){ k=abs(ptEnd.y-ptStart.y); } xincre=(float)(ptEnd.x-ptStart.x)/k; yincre=(float)(ptEnd.y-ptStart.y)/k; x=ptStart.x; y=ptStart.y; for(int i=1;i<k;i++){ SetPixel(hdc,x,y,RGB(255,0,0)); x=x+xincre; y=y+yincre; }*/ break; case WM_LBUTTONDBLCLK: HDC hdc; hdc=GetDC(hwnd); float x,y,xincre,yincre; int k; k= abs(ptEnd.x-ptStart.x); if(abs(ptEnd.y-ptStart.y)>k){ k=abs(ptEnd.y-ptStart.y); } xincre=(float)(ptEnd.x-ptStart.x)/k; yincre=(float)(ptEnd.y-ptStart.y)/k; x=ptStart.x; y=ptStart.y; for(int i=1;i<k;i++){ SetPixel(hdc,x,y,RGB(255,0,0)); x=x+xincre; y=y+yincre; } break; case WM_SYSCOMMAND: break; case WM_DESTROY: PostQuitMessage (0); /* send a WM_QUIT to the message queue */ break; default: /* for messages that we don't deal with */ return DefWindowProc (hwnd, message, wParam, lParam); } return 0; }三,参考资料
1,DDA算法:
void CDDALineView::dda(CPoint ptStart, CPoint ptEnd, CDC* pDC) { float x, y, xincre, yincre; int k = abs(ptEnd.x - ptStart.x); if (abs(ptEnd.y - ptStart.y) > k) { k = abs(ptEnd.y - ptStart.y); } xincre = (float)(ptEnd.x - ptStart.x)/k; yincre = (float)(ptEnd.y - ptStart.y)/k; x = ptStart.x; y = ptStart.y; for (int i = 1; i < k; i++) { pDC->SetPixel(x, y, RGB(255, 0, 0)); x = x + xincre; y = y + yincre; } }原帖地址: http://blog.csdn.net/rabbit729/article/details/4063709
2,鼠标消息
鼠标消息有21种,可以分为3类:
(1)命中消息:WM_NCHITTEST
它是优先于任何接下来要说到的客户区和非客户区的鼠标消息。因为其余20种鼠标消息都是基于它的基础之上产生的。也就是说user用鼠标点击之后首先产生的是WM_NCHITTEST消息,然后经窗口函数的DefWindowProc返回一个值,这个值将成为新的鼠标消息的wParam值。
(2)客户区鼠标消息(10个):
左:WM_LBUTTONDOWN WM_LBUTTONUP WM_LBUTTONDBLCLK
中:WM_MBUTTONDOWN WM_MBUTTONUP WM_MBUTTONDBLCLK
右:WM_RBUTTONDOWN WM_RBUTTONUP WM_RBUTTONDBLCLK
鼠标移动消息:WM_MOUSEMOVE
lParam含有鼠标位置的坐标,低字位是x坐标,高字位是y坐标,当然此时它们是客户区坐标。可以用x=LOWORD(lParam);y=HIWORD(lParam);来表示。
如果要转化为屏幕坐标,可用ClientToScreen(hWnd,&pt);
(3)非客户区消息(10个):
左:WM_NCLBUTTONDOWN WM_NCLBUTTONUP WM_NCLBUTTONDBLCLK
中:WM_NCMBUTTONDOWN WM_NCMBUTTONUP WM_NCMBUTTONDBLCLK
右:WM_NCRBUTTONDOWN WM_NCRBUTTONUP WM_NCRBUTTONDBLCLK
鼠标移动消息:WM_NCMOUSEMOVE
同样的,lParam含有鼠标位置的坐标,低字位是x坐标,高字位是y坐标,但是此时它们是屏幕坐标。也可以用x=LOWORD(lParam);y=HIWORD(lParam);来表示。如果要转化为客户区坐标,可用:ScreenToClient(hWnd,&pt);