例子1:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
struct object {
char name[16];
};
struct person {
char name[16];
void sleep() { printf("%s is person, he is sleeping/n", this->name); }
void study() { printf("%s is person, he is studying/n", this->name); }
};
struct dog {
char name[16];
void sleep() { printf("%s is dog, he is sleeping/n", this->name); }
void bark() { printf("%s is dog, he is barking/n", this->name); }
};
#define bless(object, type) ((type*) object)
int main()
{
struct object * o = (struct object *) malloc(sizeof(struct object));
strcpy(o->name, "tom");
// 先把"tom"变为人
bless(o, person)->sleep();
bless(o, person)->study();
// 再把"tom"变为狗
bless(o, dog)->sleep();
bless(o, dog)->bark();
// 最后,再把"tom"变回人
bless(o, person)->sleep();
bless(o, person)->study();
return 0;
}
// 程序运行时输出:
// tom is person, he is sleeping
// tom is person, he is studying
// tom is dog, he is sleeping
// tom is dog, he is barking
// tom is person, he is sleeping
// tom is person, he is studying
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例子2:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
class object {
public:
char ccc[20];
char bbb[20];
};
class person {
private:
char name[16];
public:
void sleep() { printf("%s is person, he is sleeping/n", this->name); }
void study() { printf("%s is person, he is studying/n", this->name); }
};
class dog {
private:
char name[16];
public:
void sleep() { printf("%s is dog, he is sleeping/n", this->name); }
void bark() { printf("%s is dog, he is barking/n", this->name); }
};
#define bless(object, type) ((type*) object)
int main()
{
object * o = (object *)malloc(sizeof(object));
strcpy(o->ccc, "tom");
// 先把"tom"变为人
bless(o, person)->sleep();
bless(o, person)->study();
// 再把"tom"变为狗
bless(o, dog)->sleep();
bless(o, dog)->bark();
// 最后,再把"tom"变回人
bless(o, person)->sleep();
bless(o, person)->study();
return 0;
}
// 程序运行时输出:
// tom is person, he is sleeping
// tom is person, he is studying
// tom is dog, he is sleeping
// tom is dog, he is barking
// tom is person, he is sleeping
// tom is person, he is studying