前面写了UIWindow、UIViewController,那些都是一些框架,框架需要填充上具体的view才能组成我们的应用,移动应用开发中UI占了很大一部分,最基础的UI实现是使用系统提供的各种控件,其他的就是自定义实现了,作者目前是入门状态,只能写写基础控件了。
iOS中提供了UIButton、UILable、UITextField、UIImageView等基础UI控件,继承于UIView。这里先拿UIButton练练手,为什么拿UIButton呢,因为UIbutton继承自UIControl,UIControl派生自UIView类,每个控件都有很多视图的特性,包括附着于其他视图的能力,所有控件都拥有一套共同的属性和方法,包含显示内容,点击事件等等,UIControl的子类都有事件处理能力。
图、UIControl
UIButton的定义:
UIButton可使用 initWithFrame、buttonWithType两种方式创建:
1)initWithFrame
- UIButton *btn=[[UIButton alloc]initWithFrame:CGRectMake(60, 60, 200, 60)];
- btn.backgroundColor=[UIColor greenColor];
- [btn setTitle:@"btn1" forState:UIControlStateNormal];
- [self.view addSubview:btn];
2)buttonWithType
- UIButton *btn2=[UIButton buttonWithType:UIButtonTypeRoundedRect];
- CGRect rect=CGRectMake(60, 160, 200, 60);
- btn2.frame=rect;
- btn2.tag=1001;
- btn2.backgroundColor=[UIColor colorWithRed:30/255.0 green:200/255.0 blue:125/255.0 alpha:1.0];
- [btn2 setTitle:@"btn2" forState:UIControlStateNormal];
-
- [btn2 addTarget:self action:@selector(btn2Pressed) forControlEvents:UIControlEventTouchDown];
- [self.view addSubview:btn2];
btn2Pressed方法:
- -(void)btn2Pressed{
-
- NSLog(@"button pressed");
- }
UIButtonType:
- typedef enum {
- UIButtonTypeCustom = 0,
- UIButtonTypeRoundedRect,
- UIButtonTypeDetailDisclosure,
- UIButtonTypeInfoLight,
- UIButtonTypeInfoDark,
- UIButtonTypeContactAdd,
- } UIButtonType;
UIButton常用属性:
//设置对应状态的标题内容default is nil. title is assumed to be single line
- (void)setTitle:(NSString *)title forState:(UIControlState)state;
//设置对应状态的标题颜色
- (void)setTitleColor:(UIColor *)color forState:(UIControlState)state;
//设置对应状态的标题阴影颜色
- (void)setTitleShadowColor:(UIColor *)color forState:(UIControlState)state;
//设置对应状态的按钮的图片
- (void)setImage:(UIImage *)image forState:(UIControlState)state;
//设置对应状态的按钮背景图片
- (void)setBackgroundImage:(UIImage *)image forState:(UIControlState)state;
UIButton的UIControlState :
- typedef NS_OPTIONS(NSUInteger, UIControlState) {
- UIControlStateNormal = 0,
- UIControlStateHighlighted = 1 << 0,
- UIControlStateDisabled = 1 << 1,
- UIControlStateSelected = 1 << 2,
- UIControlStateApplication = 0x00FF0000,
- UIControlStateReserved = 0xFF000000
- };
更多属性可参考官方文档。
UIButton添加事件:
UIButton使用如下方法添加事件。
- [btn addTarget:<#(id)#> action:<#(SEL)#> forControlEvents:<#(UIControlEvents)#>]
这些事件都是基于触摸、基于值、基于编辑。可相应如下事件。
- typedef NS_OPTIONS(NSUInteger, UIControlEvents) {
- UIControlEventTouchDown = 1 << 0,
- UIControlEventTouchDownRepeat = 1 << 1,
- UIControlEventTouchDragInside = 1 << 2,
- UIControlEventTouchDragOutside = 1 << 3,
- UIControlEventTouchDragEnter = 1 << 4,
- UIControlEventTouchDragExit = 1 << 5,
- UIControlEventTouchUpInside = 1 << 6,
- UIControlEventTouchUpOutside = 1 << 7,
- UIControlEventTouchCancel = 1 << 8,
-
- UIControlEventValueChanged = 1 << 12,
-
- UIControlEventEditingDidBegin = 1 << 16,
- UIControlEventEditingChanged = 1 << 17,
- UIControlEventEditingDidEnd = 1 << 18,
- UIControlEventEditingDidEndOnExit = 1 << 19,
-
- UIControlEventAllTouchEvents = 0x00000FFF,
- UIControlEventAllEditingEvents = 0x000F0000,
- UIControlEventApplicationReserved = 0x0F000000,
- UIControlEventSystemReserved = 0xF0000000,
- UIControlEventAllEvents = 0xFFFFFFFF
- };
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参考:
http://developer.apple.com/library/ios/#documentation/UIKit/Reference/UIButton_Class/UIButton/UIButton.html
http://developer.apple.com/library/ios/#documentation/uikit/reference/UIKit_Framework/Introduction/Introduction.html#//apple_ref/doc/uid/TP40006955-CH1-SW1
UIKit结构图