首先我们来分析它里面的的实例变量:
buffers: 可以看成是一个buffer仓库,里面放的是已经读取的所有数据
currentBufferIndex: 就是正在使用的buffer的index
count: 用来存放buffers里面的所有的字节数
currentBuffer: 就是当前的使用buffer,这个比较好理解。
filledBufferSum: 这个起初的时候我特别不理解,后来我理解,主要是用了保存所有的满buffer的字节数的总和。
举个例子:
起始的时候第一个buffer的大小为32,它的filledBufferSum为0,count为0,然后我们给当前的buffer放入5个字节的数据,现在count为5, 下一次我们count - filedBufferSum 就是我们下一次要存储的buffer的指针,比如我们要放25个字节,那么现在count就变成30了,filledBufferSum仍然是0,我们再放入3个字节,现在count变成33,比buffer的初始大小大了,就扩容,新建一个buffer,把老的buffer放到buffers里面,然后filledBufferSum就变成32了,把扩容后剩余的1个字节放到新申请的buffer里面,下一次比如我们想再放入10个字节的数据,count是33,filedBufferSum是32,我们存放的指针应该是1,因为0字节我们存放了上次扩容后的剩余的字节数。
1. 首先来看一下构造函数:
public ByteArrayOutputStream() { this(1024); } public ByteArrayOutputStream(int size) { if (size < 0) { throw new IllegalArgumentException( "Negative initial size: " + size); } needNewBuffer(size); }
一个是无参数的时候创建一个大小为1024的buffer,一个是根据用户输入的大小创建buffer,这个都比较好理解,关键是needNewBuffer函数,这个放到下面进行讲解。
2. 下面来看一下needNewBuffer函数,这个是这个类的灵魂,我感觉
private void needNewBuffer(int newcount) { if (currentBufferIndex < buffers.size() - 1) { //Recycling old buffer filledBufferSum += currentBuffer.length; currentBufferIndex++; currentBuffer = getBuffer(currentBufferIndex); } else { //Creating new buffer int newBufferSize; if (currentBuffer == null) { newBufferSize = newcount; filledBufferSum = 0; } else { newBufferSize = Math.max( currentBuffer.length << 1, newcount - filledBufferSum); filledBufferSum += currentBuffer.length; } currentBufferIndex++; currentBuffer = new byte[newBufferSize]; buffers.add(currentBuffer); } }
if ((off < 0) || (off > b.length) || (len < 0) || ((off + len) > b.length) || ((off + len) < 0)) { throw new IndexOutOfBoundsException(); } else if (len == 0) { return; } synchronized (this) { int newcount = count + len; int remaining = len; int inBufferPos = count - filledBufferSum; while (remaining > 0) { int part = Math.min(remaining, currentBuffer.length - inBufferPos); System.arraycopy(b, off + len - remaining, currentBuffer, inBufferPos, part); remaining -= part; if (remaining > 0) { needNewBuffer(newcount); inBufferPos = 0; } } count = newcount; } }
首先是一些检验,放在数组越界,这些判断是和父类里面的判断是相同的。
下面是才真正的实现写操作。 首先来计算新的count,并将要写的字节数当成初始的remaining,并来计算这次要写的指针位置, 就是上次的总大小减去已经存放满的buffer里面的字节数。
在这里将remaining和当前所剩余的空间做了一个比较,取最小值。然后做数组拷贝动作。然后判断是不是已经完全写完,如果没写完的话就是分配空间了,然后执行分配空间动作,最后在循环的写入到buffer里面。
4. 下面我们在巩固一下,理解一下write函数
/** * Write a byte to byte array. * @param b the byte to write */ public synchronized void write(int b) { int inBufferPos = count - filledBufferSum; if (inBufferPos == currentBuffer.length) { needNewBuffer(count + 1); inBufferPos = 0; } currentBuffer[inBufferPos] = (byte) b; count++; }
public synchronized int write(InputStream in) throws IOException { int readCount = 0; int inBufferPos = count - filledBufferSum; int n = in.read(currentBuffer, inBufferPos, currentBuffer.length - inBufferPos); while (n != -1) { readCount += n; inBufferPos += n; count += n; if (inBufferPos == currentBuffer.length) { needNewBuffer(currentBuffer.length); inBufferPos = 0; } n = in.read(currentBuffer, inBufferPos, currentBuffer.length - inBufferPos); } return readCount; }
public synchronized void reset() { count = 0; filledBufferSum = 0; currentBufferIndex = 0; currentBuffer = getBuffer(currentBufferIndex); }
needNewBuffer的if分支, if (currentBufferIndex < buffers.size() - 1) { //Recycling old buffer filledBufferSum += currentBuffer.length; currentBufferIndex++; currentBuffer = getBuffer(currentBufferIndex);
public synchronized void writeTo(OutputStream out) throws IOException { int remaining = count; for (int i = 0; i < buffers.size(); i++) { byte[] buf = getBuffer(i); int c = Math.min(buf.length, remaining); out.write(buf, 0, c); remaining -= c; if (remaining == 0) { break; } } }
int remaining = count; if (remaining == 0) { return EMPTY_BYTE_ARRAY; } byte newbuf[] = new byte[remaining]; int pos = 0; for (int i = 0; i < buffers.size(); i++) { byte[] buf = getBuffer(i); int c = Math.min(buf.length, remaining); System.arraycopy(buf, 0, newbuf, pos, c); pos += c; remaining -= c; if (remaining == 0) { break; } } return newbuf; }
这个函数很好理解,就是创建一个count大小的byte数组,然后循环buffers,将每一个缓冲区中的数据都copy到将要返回的字节数组里面。
下面完整的程序:
public class ByteArrayOutputStream extends OutputStream { /** A singleton empty byte array. */ private static final byte[] EMPTY_BYTE_ARRAY = new byte[0]; /** The list of buffers, which grows and never reduces. */ private final List<byte[]> buffers = new ArrayList<byte[]>(); /** The index of the current buffer. */ private int currentBufferIndex; /** The total count of bytes in all the filled buffers. */ private int filledBufferSum; /** The current buffer. */ private byte[] currentBuffer; /** The total count of bytes written. */ private int count; /** * Creates a new byte array output stream. The buffer capacity is * initially 1024 bytes, though its size increases if necessary. */ public ByteArrayOutputStream() { this(1024); } /** * Creates a new byte array output stream, with a buffer capacity of * the specified size, in bytes. * * @param size the initial size * @throws IllegalArgumentException if size is negative */ public ByteArrayOutputStream(int size) { if (size < 0) { throw new IllegalArgumentException( "Negative initial size: " + size); } needNewBuffer(size); } /** * Makes a new buffer available either by allocating * a new one or re-cycling an existing one. * * @param newcount the size of the buffer if one is created */ private void needNewBuffer(int newcount) { if (currentBufferIndex < buffers.size() - 1) { //Recycling old buffer filledBufferSum += currentBuffer.length; currentBufferIndex++; currentBuffer = buffers.get(currentBufferIndex); } else { //Creating new buffer int newBufferSize; if (currentBuffer == null) { newBufferSize = newcount; filledBufferSum = 0; } else { newBufferSize = Math.max( currentBuffer.length << 1, newcount - filledBufferSum); filledBufferSum += currentBuffer.length; } currentBufferIndex++; currentBuffer = new byte[newBufferSize]; buffers.add(currentBuffer); } } /** * Write the bytes to byte array. * @param b the bytes to write * @param off The start offset * @param len The number of bytes to write */ @Override public void write(byte[] b, int off, int len) { if ((off < 0) || (off > b.length) || (len < 0) || ((off + len) > b.length) || ((off + len) < 0)) { throw new IndexOutOfBoundsException(); } else if (len == 0) { return; } synchronized (this) { int newcount = count + len; int remaining = len; int inBufferPos = count - filledBufferSum; while (remaining > 0) { int part = Math.min(remaining, currentBuffer.length - inBufferPos); System.arraycopy(b, off + len - remaining, currentBuffer, inBufferPos, part); remaining -= part; if (remaining > 0) { needNewBuffer(newcount); inBufferPos = 0; } } count = newcount; } } /** * Write a byte to byte array. * @param b the byte to write */ @Override public synchronized void write(int b) { int inBufferPos = count - filledBufferSum; if (inBufferPos == currentBuffer.length) { needNewBuffer(count + 1); inBufferPos = 0; } currentBuffer[inBufferPos] = (byte) b; count++; } /** * Writes the entire contents of the specified input stream to this * byte stream. Bytes from the input stream are read directly into the * internal buffers of this streams. * * @param in the input stream to read from * @return total number of bytes read from the input stream * (and written to this stream) * @throws IOException if an I/O error occurs while reading the input stream * @since Commons IO 1.4 */ public synchronized int write(InputStream in) throws IOException { int readCount = 0; int inBufferPos = count - filledBufferSum; int n = in.read(currentBuffer, inBufferPos, currentBuffer.length - inBufferPos); while (n != -1) { readCount += n; inBufferPos += n; count += n; if (inBufferPos == currentBuffer.length) { needNewBuffer(currentBuffer.length); inBufferPos = 0; } n = in.read(currentBuffer, inBufferPos, currentBuffer.length - inBufferPos); } return readCount; } /** * Return the current size of the byte array. * @return the current size of the byte array */ public synchronized int size() { return count; } /** * Closing a <tt>ByteArrayOutputStream</tt> has no effect. The methods in * this class can be called after the stream has been closed without * generating an <tt>IOException</tt>. * * @throws IOException never (this method should not declare this exception * but it has to now due to backwards compatability) */ @Override public void close() throws IOException { //nop } /** * @see java.io.ByteArrayOutputStream#reset() */ public synchronized void reset() { count = 0; filledBufferSum = 0; currentBufferIndex = 0; currentBuffer = buffers.get(currentBufferIndex); } /** * Writes the entire contents of this byte stream to the * specified output stream. * * @param out the output stream to write to * @throws IOException if an I/O error occurs, such as if the stream is closed * @see java.io.ByteArrayOutputStream#writeTo(OutputStream) */ public synchronized void writeTo(OutputStream out) throws IOException { int remaining = count; for (byte[] buf : buffers) { int c = Math.min(buf.length, remaining); out.write(buf, 0, c); remaining -= c; if (remaining == 0) { break; } } } /** * Fetches entire contents of an <code>InputStream</code> and represent * same data as result InputStream. * <p> * This method is useful where, * <ul> * <li>Source InputStream is slow.</li> * <li>It has network resources associated, so we cannot keep it open for * long time.</li> * <li>It has network timeout associated.</li> * </ul> * It can be used in favor of {@link #toByteArray()}, since it * avoids unnecessary allocation and copy of byte[].<br> * This method buffers the input internally, so there is no need to use a * <code>BufferedInputStream</code>. * * @param input Stream to be fully buffered. * @return A fully buffered stream. * @throws IOException if an I/O error occurs */ public static InputStream toBufferedInputStream(InputStream input) throws IOException { ByteArrayOutputStream output = new ByteArrayOutputStream(); output.write(input); return output.toBufferedInputStream(); } /** * Gets the current contents of this byte stream as a Input Stream. The * returned stream is backed by buffers of <code>this</code> stream, * avoiding memory allocation and copy, thus saving space and time.<br> * * @return the current contents of this output stream. * @see java.io.ByteArrayOutputStream#toByteArray() * @see #reset() * @since Commons IO 2.0 */ private InputStream toBufferedInputStream() { int remaining = count; if (remaining == 0) { return new ClosedInputStream(); } List<ByteArrayInputStream> list = new ArrayList<ByteArrayInputStream>(buffers.size()); for (byte[] buf : buffers) { int c = Math.min(buf.length, remaining); list.add(new ByteArrayInputStream(buf, 0, c)); remaining -= c; if (remaining == 0) { break; } } return new SequenceInputStream(Collections.enumeration(list)); } /** * Gets the curent contents of this byte stream as a byte array. * The result is independent of this stream. * * @return the current contents of this output stream, as a byte array * @see java.io.ByteArrayOutputStream#toByteArray() */ public synchronized byte[] toByteArray() { int remaining = count; if (remaining == 0) { return EMPTY_BYTE_ARRAY; } byte newbuf[] = new byte[remaining]; int pos = 0; for (byte[] buf : buffers) { int c = Math.min(buf.length, remaining); System.arraycopy(buf, 0, newbuf, pos, c); pos += c; remaining -= c; if (remaining == 0) { break; } } return newbuf; } /** * Gets the curent contents of this byte stream as a string. * @return the contents of the byte array as a String * @see java.io.ByteArrayOutputStream#toString() */ @Override public String toString() { return new String(toByteArray()); } /** * Gets the curent contents of this byte stream as a string * using the specified encoding. * * @param enc the name of the character encoding * @return the string converted from the byte array * @throws UnsupportedEncodingException if the encoding is not supported * @see java.io.ByteArrayOutputStream#toString(String) */ public String toString(String enc) throws UnsupportedEncodingException { return new String(toByteArray(), enc); } }