Sometimes Vector
is better; sometimes ArrayList
is better; sometimes you don't want to use either. I hope you weren't looking for an easy answer because the answer depends upon what you are doing. There are four factors to consider:
- API
- Synchronization
- Data growth
- Usage patterns
Let's explore each in turn.
API
In The Java Programming Language (Addison-Wesley, June 2000) Ken Arnold, James Gosling, and David Holmes describe the Vector
as an analog to the ArrayList
. So, from an API perspective, the two classes are very similar. However, there are still some major differences between the two classes.
Synchronization
Vectors
are synchronized. Any method that touches the Vector
's contents is thread safe. ArrayList
, on the other hand, is unsynchronized, making them, therefore, not thread safe. With that difference in mind, using synchronization will incur a performance hit. So if you don't need a thread-safe collection, use the ArrayList
. Why pay the price of synchronization unnecessarily?
Data growth
Internally, both the ArrayList
and Vector
hold onto their contents using an Array
. You need to keep this fact in mind while using either in your programs. When you insert an element into an ArrayList
or aVector
, the object will need to expand its internal array if it runs out of room. A Vector
defaults to doubling the size of its array, while theArrayList
increases its array size by 50 percent. Depending on how you use these classes, you could end up taking a large performance hit while adding new elements. It's always best to set the object's initial capacity to the largest capacity that your program will need. By carefully setting the capacity, you can avoid paying the penalty needed to resize the internal array later. If you don't know how much data you'll have, but you do know the rate at which it grows, Vector
does possess a slight advantage since you can set the increment value.
Usage patterns
Both the ArrayList
and Vector
are good for retrieving elements from a specific position in the container or for adding and removing elements from the end of the container. All of these operations can be performed in constant time -- O(1). However, adding and removing elements from any other position proves more expensive -- linear to be exact: O(n-i), where n is the number of elements and iis the index of the element added or removed. These operations are more expensive because you have to shift all elements at index iand higher over by one element. So what does this all mean?
It means that if you want to index elements or add and remove elements at the end of the array, use either a Vector
or an ArrayList
. If you want to do anything else to the contents, go find yourself another container class. For example, the LinkedList
can add or remove an element at any position in constant time -- O(1).However, indexing an element is a bit slower -- O(i) where i is the index of the element. Traversing an ArrayList
is also easier since you can simply use an index instead of having to create an iterator. The LinkedList
also creates an internal object for each element inserted. So you have to be aware of the extra garbage being created.
Finally, in "PRAXIS 41" from Practical Java (Addison-Wesley, Feb. 2000) Peter Haggar suggests that you use a plain old array in place of either Vector
or ArrayList
-- especially for performance-critical code. By using an array you can avoid synchronization, extra method calls, and suboptimal resizing. You just pay the cost of extra development time.