使用ToUpperInvariant避免使用ToUpper

ToUpperInvariant使用不依赖于区域性进行转换,而ToUpper则使用了当前线程的CultureInfo,进行转换,所以性能会有所影响,以下为测试:
        [Test]
        public void TestInvariant()
        {
            Int32 count = 1000 * 1000;
            Stopwatch watch = new Stopwatch();

            String str = "abcdefghijklmnopqrstuvwxyz中华人民共和国";
            watch = Stopwatch.StartNew();
            for (int i = 0; i < count; i++)
            {
                str.ToUpperInvariant();
            }
            Console.WriteLine("ToUpperInvariant:{0}", watch.Elapsed.ToString());
        }

        [Test]
        public void TestNoInvariant()
        {
            Int32 count = 1000 * 1000;
            Stopwatch watch = new Stopwatch();

            String str = "abcdefghijklmnopqrstuvwxyz中华人民共和国";
            watch = Stopwatch.StartNew();
            for (int i = 0; i < count; i++)
            {
                str.ToUpper();
            }
            Console.WriteLine("ToUpper:{0}", watch.Elapsed.ToString());
        }

结果:

ToUpperInvariant:00:00:00.2980660

ToUpper:00:00:00.3281423

如果 确认当前的比较和区域性无关的话,推荐使用ToUppperInvariant

ToUpperInvariant

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