转载:https://blog.csdn.net/longgb123/article/details/79090559。本文若有侵权,请联系我删去。
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#-*- coding:utf-8 -*-
from pynput.mouse import Button, Controller
## ================================================
## 控制鼠标
## ================================================
# 读鼠标坐标
mouse = Controller()
print('The current pointer position is {0}'.format(mouse.position))
# 设置鼠标坐标
mouse.position = (10, 20)
print('Now we have moved it to {0}'.format(mouse.position))
# 移动鼠标到相对位置
mouse.move(5, -5)
# 按住和放开鼠标
mouse.press(Button.left) # 按住鼠标左键
mouse.release(Button.left) # 放开鼠标左键
# 点击鼠标
mouse.click(Button.left, 2) # 点击鼠标2下
# 鼠标滚轮
mouse.scroll(0, 2) # 滚动鼠标
## 监听鼠标
from pynput.mouse import Listener
def on_move(x, y):
# 监听鼠标移动
print('Pointer moved to {0}'.format((x, y)))
def on_click(x, y, button, pressed):
# 监听鼠标点击
print('{0} at {1}'.format('Pressed' if pressed else 'Released', (x, y)))
if not pressed:
# Stop listener
return False
def on_scroll(x, y, dx, dy):
# 监听鼠标滚轮
print('Scrolled {0}'.format((x, y)))
# 连接事件以及释放
with Listener(on_move=on_move, on_click=on_click, on_scroll=on_scroll) as listener:
listener.join()
# 一个鼠标监听器是一个线程。线程,所有的回调将从线程调用。从任何地方调用pynput.mouse.Listener.stop,或者调用pynput.mouse.Listener.StopException或从回调中返回False来停止监听器。
## ================================================
## 控制键盘
## ================================================
from pynput.keyboard import Key, Controller
keyboard = Controller()
# 按键盘和释放键盘
keyboard.press(Key.space)
keyboard.release(Key.space)
# 按小写的a
keyboard.press('a')
keyboard.release('a')
# 按大写的A
keyboard.press('A')
keyboard.release('A')
# 按住shift在按a
with keyboard.pressed(Key.shift):
# Key.shift_l, Key.shift_r, Key.shift
keyboard.press('a')
keyboard.release('a')
# 直接输入Hello World
keyboard.type('Hello World')
## 监听键盘
from pynput.keyboard import Key, Listener
def on_press(key):
# 监听按键
print('{0} pressed'.format(key))
def on_release(key):
# 监听释放
print('{0} release'.format(key))
if key == Key.esc:
# Stop listener
return False
# 连接事件以及释放
with Listener(on_press=on_press, on_release=on_release) as listener:
listener.join()
一个鼠标监听器是一个线程。线程,所有的回调将从线程调用。从任何地方调用pynput.mouse.Listener.stop,或者调用pynput.mouse.Listener.StopException或从回调中返回False来停止监听器。
对于鼠标来说,api就上面几个。但是对于键盘来说还要别的,详细的查看:http://pythonhosted.org/pynput/index.html
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from pynput.keyboard import Key, Listener
def on_press(key):
print(str(key))
if str(key)=='Key.shift':
print("运行")
#print('{0} pressed'.format(key))
def on_release(key):
#print('{0} release'.format(
#key))
if key == Key.esc:
# Stop listener
return False
# Collect events until released
with Listener(
on_press=on_press,
on_release=on_release) as listener:
listener.join()