Flutter进阶—实现动画效果(十)

前面的两篇文章【动画效果(八)、动画效果(九)】中,我们只需要统计产品和地区,如果现在增加一个统计项目——销售渠道,那么使用之前的堆叠条形图和分组条形图都不适合。我们可以将两者结合,使用分组+堆叠条形图,实际效果如下图所示:

如上图,我们使用同一种颜色的不同透明度表示不同的销售渠道,为了实现不同的透明度,我们需要先更新一下color_palette.dart文件的代码:

import 'package:flutter/material.dart';
import 'dart:math';

class ColorPalette {
  static final ColorPalette primary = new ColorPalette([
    Colors.blue[400],
    Colors.red[400],
    Colors.green[400],
    Colors.yellow[400],
    Colors.purple[400],
    Colors.orange[400],
    Colors.teal[400],
  ]);

  ColorPalette(List colors) : _colors = colors {
    assert(colors.isNotEmpty);
  }

  factory ColorPalette.monochrome(Color base, int length) {
    return new ColorPalette(
      new List.generate(
        length,
        (i) => _brighterColor(base, i, length)
      )
    );
  }

  static Color _brighterColor(Color base, int i, int n) {
    /*
    const Color.fromARGB(
      int a,
      int r,
      int g,
      int b
    )
    从四个整数的低8位构造一个颜色
      a:a是alpha值,0是透明的,255是完全不透明的
      r:r为红色,从0到255
      g:g为红色,从0到255
      b:b为红色,从0到255
     */
    return new Color.fromARGB(
      /*
      int alpha
      这个颜色的alpha通道是8位值
      值为0表示此颜色完全透明。值为255表示此颜色完全不透明
       */
      base.alpha,
      _brighterComponent(base.red, i, n),
      _brighterComponent(base.green, i, n),
      _brighterComponent(base.blue, i, n)
    );
  }

  static int _brighterComponent(int base, int i, int n) {
    return (base + i * (255 - base) / n).floor();
  }

  final List _colors;

  Color operator [](int index) => _colors[index % length];

  int get length => _colors.length;

  Color random(Random random) => this[random.nextInt(length)];
}

最后我们再更新一下bar.dart文件的代码:

import 'package:flutter/material.dart';
import 'package:flutter/animation.dart';
import 'dart:ui' show lerpDouble;
import 'dart:math';
import 'color_palette.dart';
import 'tween.dart';

class BarChart {
  BarChart(this.groups);

  final List groups;

  factory BarChart.empty(Size size) {
    return new BarChart([]);
  }

  factory BarChart.random(Size size, Random random) {
    const groupWidthFraction = 0.75;
    const stackWidthFraction = 0.9;
    final groupRanks = _selectRanks(random, 5);
    final groupCount = groupRanks.length;
    final groupDistance = size.width / (1+groupCount);
    final groupWidth = groupDistance * groupWidthFraction;
    final startX = groupDistance - groupWidth/2;
    final stackRanks = _selectRanks(random, ColorPalette.primary.length ~/ 2);
    final stackCount = stackRanks.length;
    final stackDistance = groupWidth / stackCount;
    final stackWidth = stackDistance * stackWidthFraction;
    final groups = new List.generate(
      groupCount,
      (i) {
        final stacks = new List.generate(
          stackCount,
          (j) {
            final baseColor = ColorPalette.primary[stackRanks[j]];
            final barRanks = _selectRanks(random, 4);
            final monochrome = new ColorPalette.monochrome(baseColor, 4);
            final bars = new List.generate(
              barRanks.length,
              (k) => new Bar(
                barRanks[k],
                random.nextDouble() * size.height / 2,
                monochrome[barRanks[k]],
              )
            );
            return new BarStack(
              stackRanks[j],
              baseColor,
              startX + i * groupDistance + j * stackDistance,
              stackWidth,
              bars,
            );
          }
        );
        return new BarGroup(
          groupRanks[i],
          stacks
        );
      }
    );
    return new BarChart(groups);
  }

  static List<int> _selectRanks(Random random, int cap) {
    final ranks = <int>[];
    var rank = 0;
    while(true) {
      rank += random.nextInt(2);
      if(cap <= rank) break;
      ranks.add(rank);
      rank++;
    }
    return ranks;
  }

}

class BarChartTween extends Tween<BarChart> {
  BarChartTween(BarChart begin, BarChart end)
    : _groupsTween = new MergeTween(begin.groups, end.groups),
    super(begin: begin, end: end);

  final MergeTween _groupsTween;

  @override
  BarChart lerp(double t) => new BarChart(_groupsTween.lerp(t));
}

class BarGroup implements MergeTweenable<BarGroup> {
  BarGroup(this.rank, this.stacks);

  final int rank;
  final List stacks;

  @override
  BarGroup get empty => new BarGroup(rank, []);

  @override
  bool operator <(BarGroup other) => rank < other.rank;

  @override
  Tween tweenTo(BarGroup other) => new BarGroupTween(this, other);
}

class BarGroupTween extends Tween<BarGroup> {
  BarGroupTween(BarGroup begin, BarGroup end)
    : _stacksTween = new MergeTween(begin.stacks, end.stacks),
    super(begin: begin, end: end) {
      assert(begin.rank == end.rank);
    }

  final MergeTween _stacksTween;

  @override
  BarGroup lerp(double t) => new BarGroup(
    begin.rank,
    _stacksTween.lerp(t)
  );
}

class BarStack implements MergeTweenable<BarStack> {
  BarStack(this.rank, this.baseColor, this.x, this.width, this.bars);
  final int rank;
  final Color baseColor;
  final double x;
  final double width;
  final List bars;

  @override
  BarStack get empty => new BarStack(rank, baseColor, x, 0.0, []);

  @override
  bool operator <(BarStack other) => rank < other.rank;

  @override
  Tween tweenTo(BarStack other) => new BarStackTween(this, other);
}

class BarStackTween extends Tween<BarStack> {
  BarStackTween(BarStack begin, BarStack end)
    : _barsTween = new MergeTween(begin.bars, end.bars),
    super(begin: begin, end: end) {
    assert(begin.rank == end.rank);
  }

  final MergeTween _barsTween;

  @override
  BarStack lerp(double t) => new BarStack(
    begin.rank,
    Color.lerp(begin.baseColor, end.baseColor, t),
    lerpDouble(begin.x, end.x, t),
    lerpDouble(begin.width, end.width, t),
    _barsTween.lerp(t)
  );
}

class Bar extends MergeTweenable<Bar> {
  Bar(this.rank, this.height, this.color);
  final int rank;
  final double height;
  final Color color;

  @override
  Bar get empty => new Bar(rank, 0.0, color);

  @override
  bool operator <(Bar other) => rank < other.rank;

  @override
  Tween tweenTo(Bar other) => new BarTween(this, other);

  static Bar lerp(Bar begin, Bar end, double t) {
    assert(begin.rank == end.rank);
    return new Bar(
      begin.rank,
      lerpDouble(begin.height, end.height, t),
      Color.lerp(begin.color, end.color, t)
    );
  }
}

class BarTween extends Tween<Bar> {
  BarTween(Bar begin, Bar end) : super(begin: begin, end: end) {
    assert(begin.rank == end.rank);
  }

  @override
  Bar lerp(double t) => Bar.lerp(begin, end, t);
}

class BarChartPainter extends CustomPainter {
  BarChartPainter(Animation animation)
      : animation = animation,
        super(repaint: animation);

  final Animation animation;

  @override
  void paint(Canvas canvas, Size size) {
    final barPaint = new Paint()..style = PaintingStyle.fill;
    final linePaint = new Paint()
      ..style = PaintingStyle.stroke
      ..color = Colors.white
      ..strokeWidth = 1.0;
    final linePath = new Path();
    final chart = animation.value;
    for(final group in chart.groups) {
      for(final stack in group.stacks) {
        var y = size.height;
        for(final bar in stack.bars) {
          barPaint.color = bar.color;
          canvas.drawRect(
            new Rect.fromLTWH(
              stack.x,
              y - bar.height,
              stack.width,
              bar.height
            ),
            barPaint
          );
          if(y < size.height) {
            linePath.moveTo(stack.x, y);
            linePath.lineTo(stack.x + stack.width, y);
          }
          y -= bar.height;
        }
        canvas.drawPath(
          linePath,
          linePaint
        );
        linePath.reset();
      }
    }
  }

  @override
  bool shouldRepaint(BarChartPainter old) => false;
}

关于如何实现动画效果的教程到这里就暂时告一段落了~~~

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