小程序多音频播放进度条问题

真的脑子疼,小程序的音频组件居然没有进度控制的功能,网上的方法又很少,逻辑通了就好写了。
1.所有音频播放、停止按钮使用状态切换控制
2.当点击某个音频播放时,首先将所有音频的状态置为停止状态,然后将当前音频置为播放状态
3.滚动条插件配合音频控件一起使用
4.播放状态时滚动条的长度随音频进度变化而变化,时间也要显示
5.拖动滚动条时,音频的当前时间随滚动条变化而变化
6.小程序多音频播放进度条问题_第1张图片

1.wxml

<text class="left_text">{{item.currentProcess}}text>
                <slider class="slider_middle" bindchange="changeSlide" bindtouchstart="start" bindtouchend="end" max="{{item.totalProcessNum}}" min="0" value="{{item.currentProcessNum}}" disabled="{{item.canSlider}}"  block-size    ="18" data-index="{{index}}">slider>
                <text class="right_text">{{item.totalProcess}}text>
                <image class="audio_btn" wx:if="{{!item.showAudio}}" src="../assets/play.png" data-src="{{item.src}}" bindtap="playAudio" data-index = "{{index}}">image>
                <image class="audio_btn" wx:else src="../assets/pause.png" bindtap="pauseAudio" data-index = "{{index}}">image>

2.js

  videoControl(e) {//控制视频播放,需求更改后暂时无用
    let src = e.currentTarget.dataset.src
    let img = e.currentTarget.dataset.post
    let data = this.data.cc
    let that = this
    if (this.data.innerAudioContext2){
      that.data.innerAudioContext2.stop()
    }
    if (this.data.innerAudioContext) {
      that.data.innerAudioContext.stop()
      that.setUser(that.data.oldid, false)
    }

    for(var i = 0;iif (data[i].type == '2'){
        data[i].play = true
      }
    }
    this.setData({
      cc:data
    })
    if(this.data.type){
      wx.navigateTo({
        url: '/pages/record/record?cid=' + this.data.cid + '&src=' + src + '&img=' + img + '&type="share"'
      })
    }else{
      wx.navigateTo({
        url: '/pages/record/record?cid=' + this.data.cid + '&src=' + src + '&img=' + img
      })
    }


  },
  audioControl(e) {//控制课程音频播放,需求更改后暂时无用

    let index = e.currentTarget.dataset.index
    let that = this
    let data = this.data.cc
    if (this.data.innerAudioContext) {
      that.data.innerAudioContext.stop()
      that.setUser(that.data.oldid, false)
    }
      for (var i = 0; i < data.length; i++) {
        if (data[i].type == '2' && i != index) {
          data[i].play = true
        } else if (data[i].type == '2') {
          data[i].play = false
        } if (data[i].type == '3') {
          data[i].play = true
        } 
      }
    if (!that.data.innerAudioContext2) {//第一次点击音频
      that.data.innerAudioContext2 = wx.createInnerAudioContext();
      that.data.innerAudioContext2.src = e.currentTarget.dataset.srcs
      that.data.innerAudioContext2.play()
      that.data.innerAudioContext2.onPlay(()=>{

      })
      that.data.innerAudioContext2.onStop(() => {
      })
      that.setData({//记录当前点击项和上次点击项
        newid2: e.currentTarget.dataset.index,
        oldid2: that.data.newid2 ? that.data.newid2 : index
      })   

    } else {//非第一次点击
      let old = that.data.newid2
      that.setData({
        newid2: index,
        oldid2: old
      })

      if (that.data.oldid2 != index ) {
        that.data.innerAudioContext2.stop()
        that.data.innerAudioContext2.src = e.currentTarget.dataset.srcs
        that.data.innerAudioContext2.play()
      }else{
        if (that.data.innerAudioContext2.paused){
          that.data.innerAudioContext2.stop()
          that.data.innerAudioContext2.src = e.currentTarget.dataset.srcs
          that.data.innerAudioContext2.play()
        }else{
          that.data.innerAudioContext2.stop() 
          for (var i = 0; i < data.length; i++) {
            data[i].play = true
          }
        }

      }

    }
    this.setData({
      cc: data
    })
  },
  playAudio(e){//带滚动条多个音频处理问题
    let that = this
    let arr = that.data.cc
    let index = e.currentTarget.dataset.index
    if (that.data.audio) {//将所有的音频停止
      that.data.audio.pause()
    }
    for(let i=0;i//将所有的音频置为停止状态
      that.setAudioType(i,false,true)
    }
    that.setAudioType(index,true,false)//将当前音频置为播放状态
    that.data.audio = wx.getBackgroundAudioManager();//初始化音频并播放
    that.data.audio.src = e.currentTarget.dataset.src
    that.data.audio.title = '泰格英语'
    that.data.audio.epname = '泰格英语'
    that.data.audio.autoplay = true
    that.data.audio.play();
    //音频开始播放的时间
    if (arr[index].currentProcessNum != 0){
      that.data.audio.startTime = arr[index].currentProcessNum
    }
    //音频自然播放结束
    that.data.audio.onEnded(function name(params) {
      that.setCurrent(index, "00:00", 0)
      that.setAudioType(index,false,false)
    })
    //音频进度播放更新
    that.data.audio.onTimeUpdate(function () {
      //设置总时长
      if(arr[index].totalProcess == '00:00' || arr[index].totalProcessNum == '00:00'){
        that.setTotal(index,that.time_to_sec(that.data.audio.duration), that.data.audio.duration)
      }
      //没有触动滑动事件更新进度
      if(!arr[index].isMove){
        that.setCurrent(index,that.time_to_sec(that.data.audio.currentTime), that.data.audio.currentTime)
      }
    })

  },
  //开始滑动触发
  start : function (e) {
    let arr = this.data.cc
    let index = e.currentTarget.dataset.index
    this.move(index,true)
  },
  //触发滑动条
  changeSlide : function (e) {
    let that = this
    let arr = that.data.cc
    let index = e.currentTarget.dataset.index
    const position = e.detail.value
    let seek = arr[index].seek
    seek = position
    if (seek != -1) {
      wx.seekBackgroundAudio({
        position: Math.floor(position),
      })
      seek = -1
    }
    that.setCurrent(index,that.time_to_sec(position), position)
    that.seek(index,seek)
  },
  //结束滑动触发
  end : function (e) {
    let arr = this.data.cc
    let index = e.currentTarget.dataset.index
    this.move(index, false)
  },
  //停止播放音频
  pauseAudio:function (e) {
    let that = this
    let index = e.currentTarget.dataset.index
    that.data.audio.pause()
    that.setAudioType(index,false,true)
  },
  //设置音频图片状态以及滚动条可播放状态函数
  setAudioType: function (index, tag, tagSlide, ) {
    let that = this
    let arrs = that.data.cc
    arrs[index].showAudio = tag
    arrs[index].canSlider = tagSlide
    that.setData({
      cc:arrs
    })
  },
  //设置音频当前播放时间以及滚动条当前位置函数
  setCurrent: function (index,currentProcess, currentProcessNum) {
    let that = this
    let arrs = that.data.cc
    arrs[index].currentProcess = currentProcess
    arrs[index].currentProcessNum = currentProcessNum
    that.setData({
      cc: arrs
    })
  },
  //设置音频总播放时间以及滚动条总位置函数
  setTotal: function (index,totalProcess, totalProcessNum) {
    let that = this
    let arrs = that.data.cc
    arrs[index].totalProcess = totalProcess
    arrs[index].totalProcessNum = totalProcessNum
    that.setData({
      cc: arrs
    })
  },
  //设置滚动条是否滚动状态函数
  move:function (index,isMove) {
    let that = this
    let arrs = that.data.cc
    arrs[index].isMove = isMove
    that.setData({
      cc: arrs
    })
  },
  //设置音频时间点函数
  seek: function (index, seek) {
    let that = this
    let arrs = that.data.cc
    arrs[index].seek = seek
    that.setData({
      cc: arrs
    })
  },

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