java构造器初始化

1.初始化顺序:静态对象--属性--构造器--方法

package com.java.hexter.stimulateduck.thiskeyword;


public class Test3 {
	public static void main(String[] args) {
		System.out.println("Creating Cupboard() in main");
		new Cupboard();
		System.out.println("Creating Cupboard() in main");
		new Cupboard();
		table.f2(1);
		cupboard.f3(1);
	}
	static Table table = new Table();
	static Cupboard cupboard = new Cupboard();
}








class Bowl{
	Bowl(int marker){
		System.out.println("Bowl("+marker+")");
	}
	void f1(int marker){
		System.out.println("f1("+marker+")");
	}
}




class Table{
	static Bowl bowl1 = new Bowl(1);
	Table(){
		System.out.println("Table()");
		bowl2.f1(1);
	}
	void f2(int marker){
		System.out.println("Table()");
		bowl2.f1(1);
	}
	static Bowl bowl2 = new Bowl(1);
}




class Cupboard{
	Bowl bowl3 = new Bowl(3);
	static Bowl bowl4 = new Bowl(4);
	 Cupboard(){
		 System.out.println("Cupboard()");
		 bowl4.f1(2);
	 }
	 void f3(int marker){
			System.out.println("f3("+marker+")");
			
		}
	 static Bowl bowl5 = new Bowl(5);
}

输出:

Bowl(1)
Bowl(1)
Table()
f1(1)
Bowl(4)
Bowl(5)
Bowl(3)
Cupboard()
f1(2)
Creating Cupboard() in main
Bowl(3)
Cupboard()
f1(2)
Creating Cupboard() in main
Bowl(3)
Cupboard()
f1(2)
Table()
f1(1)
f3(1)

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