参考:
浅尝安卓事件分发机制
http://blog.csdn.net/zhaizu/article/details/50489398http://blog.csdn.net/siobhan/article/details/8257334
public boolean dispatchTouchEvent(MotionEvent ev) {
......
final int action = ev.getAction();
final int actionMasked = action & MotionEvent.ACTION_MASK;
//down事件来时,清理之前的各种状态
if (actionMasked == MotionEvent.ACTION_DOWN) {
// Throw away all previous state when starting a new touch gesture.
// The framework may have dropped the up or cancel event for the previous gesture
// due to an app switch, ANR, or some other state change.
cancelAndClearTouchTargets(ev);
resetTouchState();
}
//ViewGroup节点是否要处理本次触摸事件,down事件或者mFirstTouchTarget不为空,则要检查子节点是否不允许父节点打断时间流程
final boolean intercepted;
if (actionMasked == MotionEvent.ACTION_DOWN
|| mFirstTouchTarget != null) {
final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0;
//子节点未设置不允许父节点打断流程,则调用onInterceptTouchEvent询问父节点是否要自己处理该事件
if (!disallowIntercept) {
intercepted = onInterceptTouchEvent(ev);
ev.setAction(action); // restore action in case it was changed
} else {
intercepted = false;
}
} else {
//当前不是down事件,并且在之前的down事件中,没有子节点来处理事件,所以move和up都由当前viewgroup来处理
intercepted = true;
}
//当前ViewGroup不处理该事件,且为down事件,则尝试找一个子节点处理
if (!canceled && !intercepted) {
if (actionMasked == MotionEvent.ACTION_DOWN) {
final int childrenCount = mChildrenCount;
if (newTouchTarget == null && childrenCount != 0) {
//找到一个触摸位置在该chile里的节点
final View[] children = mChildren;
for (int i = childrenCount - 1; i >= 0; i--) {
final View child = children[i];
if(dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)){
mFirstTouchTarget = target;
alreadyDispatchedToNewTouchTarget = true;
}
}
}
}
}
//找不到处理该消息的子节点,则由当前节点处理
if (mFirstTouchTarget == null) {
// No touch targets so treat this as an ordinary view.
handled = dispatchTransformedTouchEvent(ev, canceled, null, TouchTarget.ALL_POINTER_IDS);
} else {
// Dispatch to touch targets, excluding the new touch target if we already
// dispatched to it. Cancel touch targets if necessary.
//由mFirstTouchTarget继续处理剩余事件
TouchTarget predecessor = null;
TouchTarget target = mFirstTouchTarget;
if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) {
handled = true;
} else {
if (dispatchTransformedTouchEvent(ev, cancelChild, target.child, target.pointerIdBits)) {
handled = true;
}
}
}
return handled;
}
public boolean onInterceptTouchEvent(MotionEvent ev) {
//默认都为false
return false;
}
//如果child为空,则由当前的ViewGroup调用它作为View的dispatchTouchEvent,否则调用child的dispatchTouchEvent
private boolean dispatchTransformedTouchEvent(MotionEvent event, boolean cancel,
View child, int desiredPointerIdBits) {
final boolean handled;
final MotionEvent transformedEvent = MotionEvent.obtain(event);
// Perform any necessary transformations and dispatch.
if (child == null) {
handled = super.dispatchTouchEvent(transformedEvent);
} else {
//坐标变换到child的空间
final float offsetX = mScrollX - child.mLeft;
final float offsetY = mScrollY - child.mTop;
transformedEvent.offsetLocation(offsetX, offsetY);
handled = child.dispatchTouchEvent(transformedEvent);
}
// Done.
transformedEvent.recycle();
return handled;
}
//是否可见,并且是否没有在播放动画
private static boolean canViewReceivePointerEvents(@NonNull View child) {
return (child.mViewFlags & VISIBILITY_MASK) == VISIBLE
|| child.getAnimation() != null;
}
protected boolean isTransformedTouchPointInView(float x, float y, View child,
PointF outLocalPoint) {
final float[] point = getTempPoint();
point[0] = x;
point[1] = y;
transformPointToViewLocal(point, child);
final boolean isInView = child.pointInView(point[0], point[1]);
if (isInView && outLocalPoint != null) {
outLocalPoint.set(point[0], point[1]);
}
return isInView;
}
public void transformPointToViewLocal(float[] point, View child) {
point[0] += mScrollX - child.mLeft;
point[1] += mScrollY - child.mTop;
if (!child.hasIdentityMatrix()) {
child.getInverseMatrix().mapPoints(point);
}
}
//View的dispatchTouchEvent的主要作用就是调用mOnTouchListener的onTouch和onTouchEvent
public boolean dispatchTouchEvent(MotionEvent event) {
boolean result = false;
final int actionMasked = event.getActionMasked();
ListenerInfo li = mListenerInfo;
if (li != null && li.mOnTouchListener != null
&& (mViewFlags & ENABLED_MASK) == ENABLED
&& li.mOnTouchListener.onTouch(this, event)) {
result = true;
}
if (!result && onTouchEvent(event)) {
result = true;
}
return result;
}
//view自身处理事件,将点击事件的回调通过post来执行,保证了先看到UI的变化,再执行逻辑
public boolean onTouchEvent(MotionEvent event) {
final float x = event.getX();
final float y = event.getY();
final int viewFlags = mViewFlags;
final int action = event.getAction();
if ((viewFlags & ENABLED_MASK) == DISABLED) {
if (action == MotionEvent.ACTION_UP && (mPrivateFlags & PFLAG_PRESSED) != 0) {
setPressed(false);
}
// A disabled view that is clickable still consumes the touch
// events, it just doesn't respond to them.
//disabled的View如果可点击,依然会吞噬事件
return (((viewFlags & CLICKABLE) == CLICKABLE
|| (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)
|| (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE);
}
//如果有view设置了代理,则由代理view处理事件
if (mTouchDelegate != null) {
if (mTouchDelegate.onTouchEvent(event)) {
return true;
}
}
if (((viewFlags & CLICKABLE) == CLICKABLE ||
(viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE) ||
(viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE) {
switch (action) {
case MotionEvent.ACTION_UP:
boolean prepressed = (mPrivateFlags & PFLAG_PREPRESSED) != 0;
if ((mPrivateFlags & PFLAG_PRESSED) != 0 || prepressed) {
// Use a Runnable and post this rather than calling
// performClick directly. This lets other visual state
// of the view update before click actions start.
if (mPerformClick == null) {
mPerformClick = new PerformClick();
}
if (!post(mPerformClick)) {
performClick();
}
removeTapCallback();
}
mIgnoreNextUpEvent = false;
break;
case MotionEvent.ACTION_DOWN:
mHasPerformedLongPress = false;
setPressed(true, x, y);
checkForLongClick(0, x, y);
break;
case MotionEvent.ACTION_CANCEL:
setPressed(false);
......
break;
case MotionEvent.ACTION_MOVE:
drawableHotspotChanged(x, y);
// Be lenient about moving outside of buttons
//是否移出了View之外
if (!pointInView(x, y, mTouchSlop)) {
// Outside button
removeTapCallback();
if ((mPrivateFlags & PFLAG_PRESSED) != 0) {
// Remove any future long press/tap checks
removeLongPressCallback();
setPressed(false);
}
}
break;
}
return true;
}
return false;
}
public boolean pointInView(float localX, float localY, float slop) {
return localX >= -slop && localY >= -slop && localX < ((mRight - mLeft) + slop) &&
localY < ((mBottom - mTop) + slop);
}
private final class PerformClick implements Runnable {
@Override
public void run() {
performClick();
}
}
public boolean performClick() {
final boolean result;
final ListenerInfo li = mListenerInfo;
if (li != null && li.mOnClickListener != null) {
playSoundEffect(SoundEffectConstants.CLICK);
li.mOnClickListener.onClick(this);
result = true;
} else {
result = false;
}
return result;
}
//TouchDelegate类可以让一个view的点击区域变大,以方便点击
//具体用法是,在当前view的父节点中设置TouchDelegate,传入当前view以及rect
//rect的求法是view.getHitRect(rect),表示view在父节点中的范围,再根据需要手动扩大rect
public class TouchDelegate {
//需要点击区域变大的那个view
private View mDelegateView;
//变大后的点击区域
private Rect mBounds;
//在mBounds区域的基础上又考虑了slop
private Rect mSlopBounds;
/**
* True if the delegate had been targeted on a down event (intersected mBounds).
*/
//down事件是否在mSlopBounds区域内,表示可以传递给mDelegateView
private boolean mDelegateTargeted;
private int mSlop;
//bounds一般为delegateView.getHitRect(bounds)在扩大一部分,delegateView为最终接收点击事件的view,一般为当前节点的子节点
public TouchDelegate(Rect bounds, View delegateView) {
mBounds = bounds;
mSlop = ViewConfiguration.get(delegateView.getContext()).getScaledTouchSlop();
mSlopBounds = new Rect(bounds);
mSlopBounds.inset(-mSlop, -mSlop);
mDelegateView = delegateView;
}
//event为当前节点收到的事件,判断其是否在mBounds范围内,已决定是否传递给子节点delegateView
public boolean onTouchEvent(MotionEvent event) {
int x = (int)event.getX();
int y = (int)event.getY();
boolean sendToDelegate = false;
boolean hit = true;
boolean handled = false;
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
Rect bounds = mBounds;
//点击位置在mBounds范围内,准备传递给子节点
if (bounds.contains(x, y)) {
mDelegateTargeted = true;
sendToDelegate = true;
}
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_MOVE:
sendToDelegate = mDelegateTargeted;
if (sendToDelegate) {
Rect slopBounds = mSlopBounds;
if (!slopBounds.contains(x, y)) {
hit = false;
}
}
break;
case MotionEvent.ACTION_CANCEL:
sendToDelegate = mDelegateTargeted;
mDelegateTargeted = false;
break;
}
if (sendToDelegate) {
final View delegateView = mDelegateView;
if (hit) {
// Offset event coordinates to be inside the target view
//如果判定为在mBounds或mSlopBounds范围内,则设置点击位置为delegateView的中心
event.setLocation(delegateView.getWidth() / 2, delegateView.getHeight() / 2);
} else {
// Offset event coordinates to be outside the target view (in case it does
// something like tracking pressed state)
//未在范围内,则设定为一个负值
int slop = mSlop;
event.setLocation(-(slop * 2), -(slop * 2));
}
handled = delegateView.dispatchTouchEvent(event);
}
return handled;
}
}
参考: