xcodebuild exportOptionsPlist

#!/bin/sh

xcodePath=$1
projectPath=$2

archivePath="build/Unity-iPhone.xcarchive"
exportPath=$3 #Unity-iPhone.ipa
provisioningProfile=$4 #iOS_Distribution

ipaDir=${exportPath%/*}

mkdir $ipaDir

cd $projectPath

${xcodePath}/Contents/Developer/usr/bin/xcodebuild -scheme Unity-iPhone clean archive -archivePath $archivePath

# ${xcodePath}/Contents/Developer/usr/bin/xcodebuild -exportArchive -exportFormat ipa -archivePath $archivePath -exportPath $exportPath -exportProvisioningProfile "$provisioningProfile"
${xcodePath}/Contents/Developer/usr/bin/xcodebuild -exportArchive -archivePath $archivePath -exportPath $ipaDir -exportOptionsPlist exportOptions.plist
mv $ipaDir/Unity-iPhone.ipa $exportPath

# ${xcodePath}/Contents/Developer/usr/bin/xcodebuild build

# cd ${projectPath}/build/Release-iphoneos/

# ${xcodePath}/Contents/Developer/usr/bin/xcrun -sdk iphoneos packageapplication -v *.app -o $exportPath

exit $?

exportOptions.plist




    method
    app-store
    teamID
    xxxxxxxxxx
    compileBitcode
    
    uploadSymbols
    


method: (String) The method of distribution, which can be set as any of the following:
app-store
enterprise
ad-hoc
development
teamID: (String) The development program team identifier.
uploadSymbols: (Boolean) Option to include symbols in the generated ipa file.
uploadBitcode: (Boolean) Option to include Bitcode.

注意:teamID是十位字符串,企业包需要移除。

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