如果要添加一个进度条,只要先创建并设置好一个UIProgressView的实例,再利用addSubbiew方法添加到alertView中即可。
在实际应用中,我可能需要在类中保存进度条的对象实例,以便更新其状态,因此先在自己的ViewController类中添加成员变量:
@interface MySampleViewController : UIViewController {
@private UIProgressView* progressView_;
}
接下来写一个叫做showProgressAlert的方法来创建并显示带有进度条的alert窗口,
其中高亮的部分就是把进度条添加到alertView中:
- (void)showProgressAlert:(NSString*)title withMessage:(NSString*)message {
UIAlertView* alertView = [[[UIAlertView alloc] initWithTitle:title
message:message
delegate:nil
cancelButtonTitle:nil
otherButtonTitles:nil]
autorelease];
progressView_ = [[UIProgressView alloc] initWithProgressViewStyle:UIProgressViewStyleBar];
progressView_.frame = CGRectMake(30, 80, 225, 30);
[alertView addSubview:progressView_];
[alertView show];
}
为了让数据处理的子进程能够方便地修改进度条的值,再添加一个简单的方法:
- (void)updateProgress:(NSNumber*)progress {
progressView_.progress = [progress floatValue];
}
另外,数据处理完毕后,我们还需要让进度条以及alertView消失,
由于之前并没有保存alertView的实例,可以通过进度条的superview访问之:
- (void)dismissProgressAlert {
if (progressView_ == nil) {
return;
}
if ([progressView_.superview isKindOfClass:[UIAlertView class]]) {
UIAlertView* alertView = (UIAlertView*)progressView_.superview;
[alertView dismissWithClickedButtonIndex:0 animated:NO];
}
[progressView_ release];
progressView_ = nil;
}
假设处理数据的方法叫processData,当然它会在一个单独的线程中运行,
下面的片段示意了如何更新进度条状态,以及最后如何让它消失。
- (void)processData:(int)total {
for (int i = 0; i < total; ++i) {
// Update UI to show progess.
float progress = (float)i / total;
NSNumber* progressNumber = [NSNumber numberWithFloat:progress];
[self performSelectorOnMainThread:@selector(updateProgress:)
withObject:progressNumber
waitUntilDone:NO];
// Process.
// do it.
}
// Finished.
[self performSelectorOnMainThread:@selector(dismissProgressAlert)
withObject:nil
waitUntilDone:YES];
// Other finalizations.
}