在UIAlertView中显示进度条

 

如果要添加一个进度条,只要先创建并设置好一个UIProgressView的实例,再利用addSubbiew方法添加到alertView中即可。

在实际应用中,我可能需要在类中保存进度条的对象实例,以便更新其状态,因此先在自己的ViewController类中添加成员变量:

@interface MySampleViewController : UIViewController {

@private     UIProgressView* progressView_;

接下来写一个叫做showProgressAlert的方法来创建并显示带有进度条的alert窗口,

其中高亮的部分就是把进度条添加到alertView中:

- (void)showProgressAlert:(NSString*)title withMessage:(NSString*)message {

   UIAlertView* alertView = [[[UIAlertView alloc] initWithTitle:title

                                                        message:message

                                                        delegate:nil

                                                        cancelButtonTitle:nil

                                                        otherButtonTitles:nil]

                                             autorelease];

   progressView_ = [[UIProgressView alloc] initWithProgressViewStyle:UIProgressViewStyleBar];

   progressView_.frame = CGRectMake(30, 80, 225, 30);

   [alertView addSubview:progressView_];

   [alertView show];

}

为了让数据处理的子进程能够方便地修改进度条的值,再添加一个简单的方法:

- (void)updateProgress:(NSNumber*)progress {

   progressView_.progress = [progress floatValue];

}

另外,数据处理完毕后,我们还需要让进度条以及alertView消失,

由于之前并没有保存alertView的实例,可以通过进度条的superview访问之:

- (void)dismissProgressAlert {

   if (progressView_ == nil) {

       return;

   }

   if ([progressView_.superview isKindOfClass:[UIAlertView class]]) {

       UIAlertView* alertView = (UIAlertView*)progressView_.superview;

       [alertView dismissWithClickedButtonIndex:0 animated:NO];

   }

   [progressView_ release];

   progressView_ = nil;

}

假设处理数据的方法叫processData,当然它会在一个单独的线程中运行,

下面的片段示意了如何更新进度条状态,以及最后如何让它消失。

- (void)processData:(int)total {

   for (int i = 0; i < total; ++i) {

       // Update UI to show progess.

       float progress = (float)i / total;

       NSNumber* progressNumber = [NSNumber numberWithFloat:progress];

       [self performSelectorOnMainThread:@selector(updateProgress:)

                              withObject:progressNumber

                              waitUntilDone:NO];

       // Process.

       // do it.

   }

   // Finished.

   [self performSelectorOnMainThread:@selector(dismissProgressAlert)

                          withObject:nil

                          waitUntilDone:YES];

   // Other finalizations.

}

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