数据结构篇:校园最短路径导航(三:地图图像显示以及完整程序)

首先是地图的显示,因为控制台限制,只能通过外部程序来显示图片

如果你使用的是VC6.0或者Dev C++将准备好的图片放在工程根目录,命名为SchoolMap.png

数据结构篇:校园最短路径导航(三:地图图像显示以及完整程序)_第1张图片

如果有小伙伴和我一样使用的是CLion的话,就把图片放到cmake-build-debug下面

数据结构篇:校园最短路径导航(三:地图图像显示以及完整程序)_第2张图片

在main函数里调用以下语句即可显示图片

system("mspaint SchoolMap.png");

可是问题来了,如果调用这一个语句,程序会暂停,不把图片关闭程序就不会继续运行,还好控制台会缓存我们的输入。也就有了挽救的可能。

    while(1){
        cout<<"请按照图片选择你想去的地方,输入起始点和目的地的序号,以空格间隔。"<>originPos>>endPos;
        adjacencyList.ShowShortestResult(originPos,endPos);
    }

真的有点麻烦,我哭了,你们呢。

运行截图

数据结构篇:校园最短路径导航(三:地图图像显示以及完整程序)_第3张图片

Gif版

完整程序

#include 
#include 
#include 

using namespace std;
//存储最短路径值
int ShortestPathvalue[32][32] = {0};
//存储具体路径
int ShortestPathmatrix[32][32] = {0};
//地点信息
char _mapName[32][50] = {"行政楼", "实验楼D", "教学楼A", "篮球场", "足球场", "A4", "实验楼C", "教学楼B", "A2", "A6", "计算机系", "苏果超市",
                         "果曼优品", "实验楼A", "教学楼C", "图书馆", "一食堂", "D2", "D8", "C4", "中国联通", "羽毛球场", "网球场",
                         "B5", "B7", "D4", "D6", "C8", "C6", "三食堂", "一鸣真鲜奶吧", "B11"};
//距离信息,_distance[0][1] = 50;代表从下标为0到下表为1地点距离为50
int _distance[32][32] = {0};
//边表结点
typedef struct EdgeNode {
    //顶点对应的下标
    int adjvex;
    //权值
    int weight;
    //指向下一个邻接点
    struct EdgeNode *next;
} edgeNode;

//顶点表结点
typedef struct VertexNode {
    //顶点数据
    char data[50];
    //边表头指针
    edgeNode *firstedge;
} VertexNode, AdjList[100];

//集合
typedef struct {
    AdjList adjList;
    //顶点数和边数
    int numVertexes, numEdges;
} GraphAdjList;

class AdjacencyList {
public:


    void ShowALGraph(GraphAdjList *G);

    void Test();

    //初始化地图
    void InitMap(GraphAdjList *G);

    //创建地图
    void CreateALGraph(GraphAdjList *G);

    //计算各个顶点之间最短路径
    void ShortestPath_Floyd(GraphAdjList *G, int P[32][32], int D[32][32]);

    //输出路径长度和具体路径
    void ShowShortestResult(int originPos,int endPos);
};

//创建地图
void AdjacencyList::CreateALGraph(GraphAdjList *G) {
    edgeNode *e;
    //读入顶点信息,建立顶点表
    for (int i = 0; i < G->numVertexes; i++)
    {
        //读入顶点信息
        strcpy(G->adjList[i].data, _mapName[i]);
        //将边表置为空表
        G->adjList[i].firstedge = NULL;
    }
    //建立边表(头插法)
    for (int i = 0; i < G->numVertexes; i++)
    {
        for (int j = 0; j < i; j++)
        {
            int temp;
            if (_distance[i][j] != 0 || _distance[j][i] != 0)
            {
                if (_distance[i][j] != 0)
                {
                    temp = _distance[i][j];
                    _distance[j][i] = _distance[i][j];
                }
                else
                {
                    temp = _distance[j][i];
                    _distance[i][j] = _distance[j][i];
                }
                e = new EdgeNode;
                e->adjvex = j;
                e->next = G->adjList[i].firstedge;
                e->weight = temp;
                G->adjList[i].firstedge = e;

                e = new EdgeNode;

                e->adjvex = i;
                e->next = G->adjList[j].firstedge;
                e->weight = temp;
                G->adjList[j].firstedge = e;
            }

        }
    }

}

void AdjacencyList::Test() {
    cout << "ALL IS OK." << endl;
}

void AdjacencyList::ShowALGraph(GraphAdjList *G) {
    for (int i = 0; i < G->numVertexes; i++)
    {
        cout << "顶点" << i << ": " << G->adjList[i].data << "--firstedge--";
        edgeNode *p = new edgeNode;
        p = G->adjList[i].firstedge;
        while (p)
        {
            cout << p->adjvex << "--Weight: " << p->weight << "--Next--";
            p = p->next;
        }
        cout << "--NULL" << endl;
    }

}

//初始化地图基本数据
void AdjacencyList::InitMap(GraphAdjList *G) {
    //输入顶点数和边数
    G->numVertexes = 32;
    G->numEdges = 59;
    _distance[0][2] = 60;

    _distance[1][2] = 190;
    _distance[1][7] = 210;
    _distance[1][6] = 70;

    _distance[2][7] = 80;
    _distance[2][16] = 320;
    _distance[2][3] = 120;

    _distance[3][7] = 100;
    _distance[3][14] = 170;
    _distance[3][4] = 80;

    _distance[4][11] = 180;
    _distance[4][8] = 90;
    _distance[4][5] = 140;

    _distance[5][9] = 70;

    _distance[6][7] = 220;
    _distance[6][10] = 50;

    _distance[7][10] = 210;
    _distance[7][14] = 90;
    _distance[7][16] = 260;

    _distance[8][11] = 110;
    _distance[8][9] = 60;

    _distance[9][11] = 110;

    _distance[10][17] = 190;
    _distance[10][13] = 50;

    _distance[11][16] = 80;
    _distance[11][12] = 90;

    _distance[12][16] = 100;

    _distance[13][17] = 160;
    _distance[13][18] = 170;
    _distance[13][15] = 120;
    _distance[13][14] = 190;

    _distance[14][15] = 80;
    _distance[14][16] = 210;

    _distance[15][18] = 140;
    _distance[15][20] = 200;
    _distance[15][21] = 170;

    _distance[16][21] = 200;
    _distance[16][23] = 80;

    _distance[17][25] = 60;
    _distance[17][18] = 70;

    _distance[18][26] = 70;
    _distance[18][19] = 120;

    _distance[19][20] = 60;

    _distance[20][21] = 100;
    _distance[20][22] = 110;
    _distance[20][27] = 130;
    _distance[20][28] = 120;

    _distance[21][22] = 90;

    _distance[22][29] = 120;
    _distance[22][30] = 110;
    _distance[22][24] = 110;

    _distance[23][24] = 80;

    _distance[24][30] = 40;

    _distance[25][26] = 80;

    _distance[26][27] = 80;

    _distance[28][29] = 80;

    _distance[29][31] = 180;
    _distance[29][30] = 100;

    _distance[30][31] = 100;
}

void AdjacencyList::ShortestPath_Floyd(GraphAdjList *G, int P[32][32], int D[32][32]) {
    //初始化D与P
    for (int v = 0; v < G->numVertexes; ++v)
    {
        for (int w = 0; w < G->numVertexes; ++w)
        {
            if(_distance[v][w]==0&&v!=w){
                _distance[v][w] = 10000;
            }
            D[v][w] = _distance[v][w];
            P[v][w] = w;
        }
    }
    for (int k = 0; k < G->numVertexes; ++k)
    {
        for (int v = 0; v < G->numVertexes; ++v)
        {
            for (int w = 0; w < G->numVertexes; ++w)
            {
                if (D[v][w] > D[v][k] + D[k][w])
                {
                    D[v][w] = D[v][k] + D[k][w];
                    P[v][w] = P[v][k];
                }
            }
        }
    }

}

void AdjacencyList::ShowShortestResult(int originPos,int endPos) {
    int temp;
    cout << "地点" << _mapName[originPos] << "到地点" << _mapName[endPos] << "最短距离为" << ShortestPathvalue[originPos][endPos] << endl;
    temp = ShortestPathmatrix[originPos][endPos];
    cout<<"具体路径为:"<<_mapName[originPos]<<"——>";
    while (temp!=endPos){
        cout<<_mapName[temp]<<"——>";
        temp = ShortestPathmatrix[temp][endPos];
    }
    cout<<_mapName[endPos]<>originPos>>endPos;
        adjacencyList.ShowShortestResult(originPos,endPos);
    }

    return 0;
}

 

你可能感兴趣的:(C++编程,数据结构,数据结构学习笔记)