NS初学-second.cc

和第一个实例大致相同,增加了Csma信道,首先创建两个节点安装P2P信道,将其中一个节点上添加csma信道,并给csma信道额外添加3个设备,接着给所有节点安装网络协议栈分配ip地址,服务器是csma信道上最后一个节点,客户端是p2p信道上的第一个节点,建立路由并通信。
分析pcap文件可以发现通信模式是p2p,0设备到1设备,1设备再传给服务器。
分析监听者的pcap文件可以完整浏览包在ARP协议下的通信过程,先找ip是服务器的mac地址,地址告诉请求节点,发包。服务器寻找发包ip的mac地址,知道地址后发包。
发包使用Udp协议,同1一样即发送即应答模式。

思考仿真和实例的关系

有一些仿真模型没有现实中的模型的属性,譬如Csma模型中没有碰撞检测。
仿真带来极高的自由度,但要认真思考能否和现实一致。

/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
 * published by the Free Software Foundation;
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include "ns3/core-module.h"
#include "ns3/simulator-module.h"
#include "ns3/node-module.h"
#include "ns3/helper-module.h"

// Default Network Topology
//
//       10.1.1.0
// n0 -------------- n1   n2   n3   n4
//    point-to-point  |    |    |    |
//                    ================
//                      LAN 10.1.2.0


using namespace ns3;

NS_LOG_COMPONENT_DEFINE ("SecondScriptExample");

int 
main (int argc, char *argv[])
{
  bool verbose = true;
  uint32_t nCsma = 3;

  CommandLine cmd;
  cmd.AddValue ("nCsma", "Number of \"extra\" CSMA nodes/devices", nCsma);
  cmd.AddValue ("verbose", "Tell echo applications to log if true", verbose);

  cmd.Parse (argc,argv);

  if (verbose)
    {
      LogComponentEnable("UdpEchoClientApplication", LOG_LEVEL_INFO);
      LogComponentEnable("UdpEchoServerApplication", LOG_LEVEL_INFO);
    }

  nCsma = nCsma == 0 ? 1 : nCsma;

  NodeContainer p2pNodes;
  p2pNodes.Create (2);

  NodeContainer csmaNodes;
  csmaNodes.Add (p2pNodes.Get (1));
  csmaNodes.Create (nCsma);

  PointToPointHelper pointToPoint;
  pointToPoint.SetDeviceAttribute ("DataRate", StringValue ("5Mbps"));
  pointToPoint.SetChannelAttribute ("Delay", StringValue ("2ms"));

  NetDeviceContainer p2pDevices;
  p2pDevices = pointToPoint.Install (p2pNodes);

  CsmaHelper csma;
  csma.SetChannelAttribute ("DataRate", StringValue ("100Mbps"));
  csma.SetChannelAttribute ("Delay", TimeValue (NanoSeconds (6560)));

  NetDeviceContainer csmaDevices;
  csmaDevices = csma.Install (csmaNodes);

  InternetStackHelper stack;
  stack.Install (p2pNodes.Get (0));
  stack.Install (csmaNodes);

  Ipv4AddressHelper address;
  address.SetBase ("10.1.1.0", "255.255.255.0");
  Ipv4InterfaceContainer p2pInterfaces;
  p2pInterfaces = address.Assign (p2pDevices);

  address.SetBase ("10.1.2.0", "255.255.255.0");
  Ipv4InterfaceContainer csmaInterfaces;
  csmaInterfaces = address.Assign (csmaDevices);

  UdpEchoServerHelper echoServer (9);

  ApplicationContainer serverApps = echoServer.Install (csmaNodes.Get (nCsma));
  serverApps.Start (Seconds (1.0));
  serverApps.Stop (Seconds (10.0));

  UdpEchoClientHelper echoClient (csmaInterfaces.GetAddress (nCsma), 9);
  echoClient.SetAttribute ("MaxPackets", UintegerValue (1));
  echoClient.SetAttribute ("Interval", TimeValue (Seconds (1.)));
  echoClient.SetAttribute ("PacketSize", UintegerValue (1024));

  ApplicationContainer clientApps = echoClient.Install (p2pNodes.Get (0));
  clientApps.Start (Seconds (2.0));
  clientApps.Stop (Seconds (10.0));

  Ipv4GlobalRoutingHelper::PopulateRoutingTables ();

  PointToPointHelper::EnablePcapAll ("second");
  CsmaHelper::EnablePcap ("second", csmaDevices.Get (1), true);

  Simulator::Run ();
  Simulator::Destroy ();
  return 0;
}

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