【汉化】YEP.130 – Battle System – Standard Turn Battle

YEP.130 – Battle System – Standard Turn Battle – RPG Maker MV

Introduction

This plugin requires YEP_X_BattleSysSTB. Make sure this plugin is located under YEP_X_BattleSysSTB in the plugin list.

这个插件需要YEP_X_BattleSysSTB,确保插件放在YEP_X_BattleSysSTB下面

To use the STB system, go to the Battle Engine Core plugin and change the ‘Default System’ setting in the parameters to ‘stb’.

为了使用STB系统,请去Battle Engine Core更改默认系统为stb

The Standard Turn Battle system functions off of the Default Turn Battle system’s structure. Action orders are determined by the battlers’ AGI values and they go from highest to lowest. However, actions are not selected at the start of the turn. Instead, the turn progresses and the actions are picked as each battler’s turn appears, then proceeds to be executed immediately.

标准回合制战斗系统源于默认回合制战斗系统。行动顺序是由战斗者的敏捷值决定。只不过并不是一开始决定所有人的行动,而是等到行动回合在指定行动。

Each battler is only allowed one action per battle turn, meaning a single battler cannot have twice the number of turns as another battler even if the battler’s AGI value is double that of the other. This is to prevent any balancing issues that come from tick-based battle systems as they tend to be far more difficult to balance compared to turn-based battle systems.

每个角色在一个战斗流程回合内只能执行一次行动,这意味着就算战斗者的敏捷值是其他的两倍也不可以执行两次行动。这是为了更好和更简易的平衡性,因为tick-based的战斗比回合制复杂的多

Because of the nature of the Standard Turn Battle System, an item or skill’s action speed value found in the database will be disabled as it cannot push forward a battler’s in the turn order.

因为标准回合战斗制系统的原因,物品或者技能的行动速度会被禁用

Plugin Commands

To change your battle system to Standard Turn Battle if it isn’t the default battle system, you can use the following Plugin Command:

采用下面的插件命令来设置战斗系统

Plugin Command:

setBattleSys STB

Sets battle system to Standard Turn Battle.

设置战斗为STB系统

setBattleSys DTB

Sets battle system to Default Turn Battle.

设置战斗为DTB系统

Using the above Plugin Commands, you can toggle between the Default Battle System and Standard Turn Battle!

使用上面的插件名来,你可以再DTB和STB之间切换

Notetags

The following are notetags that pertain to and affect the STB system.

下面的插件可以适用于STB系统

Skill and Item Notetags:


text
text

For those planning on using multiple battle systems, sometimes you may have your skills perform differently while using STB. If so, using this notetag will allow skills and items to display different help text while STB is enabled.

对于想使用多种战斗系统的人,你可能希望你的技能在STB系统中表现不同,你可以使用这段命令放在技能或者物品备注栏。

Happy RPG Making!

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