Mina2.0框架源码剖析(三)

AbstractIoAcceptor类继承自AbstractIoService基类,并实现了IoAcceptor接口,它主要的成员变量是本地绑定地址。
    private final List<SocketAddress> defaultLocalAddresses =
        new ArrayList<SocketAddress>();
    private final List<SocketAddress> unmodifiableDefaultLocalAddresses =
        Collections.unmodifiableList(defaultLocalAddresses);
    private final Set<SocketAddress> boundAddresses =
        new HashSet<SocketAddress>();

在调用bind或unbind方法时需要先获取绑定锁bindLock,具体的绑定操作还是在bind0这个方法中实现的。一旦绑定成功后,就会向服务监听者发出服务激活的事件(ServiceActivated),同理,解除绑定也是在unbind0这个方法中具体实现的。一旦解除绑定成功后,就会向服务监听者发出服务激活的事件(ServiceDeActivated)。

      AbstractIoConnector类继承自AbstractIoService基类,并实现了IoConnect接口,连接超时检查间隔时间默认是50毫秒,超时时间默认为1分钟,用户可以自行配置。此类中重要的方法就是connect方法,其中调用了具体的连接逻辑实现connect0,
  protected abstract ConnectFuture connect0(SocketAddress remoteAddress,
            SocketAddress localAddress, IoSessionInitializer<? extends ConnectFuture> sessionInitializer);

AbstractIoConnector在AbstractIoService的基础上,在会话初始化结束时增加了一个功能,就是加入了一个监听者,当连接请求被取消时立即结束此会话。
    protected final void finishSessionInitialization0(
            final IoSession session, IoFuture future) {
        // In case that ConnectFuture.cancel() is invoked before
        // setSession() is invoked, add a listener that closes the
        // connection immediately on cancellation.
        future.addListener(new IoFutureListener<ConnectFuture>() {
            public void operationComplete(ConnectFuture future) {
                if (future.isCanceled()) {
                    session.close();
                }
            }
        });
}

     下面再来看一个IoProcessor接口的基本实现类SimpleIoProcessorPool,它的泛型参数是AbstractIoSession的子类,表示此Processor管理的具体会话类型。并且这个类还实现了池化,它会将多个IoSession分布到多个IoProcessor上去管理。下面是文档中给出的一个示例:
// Create a shared pool.
 SimpleIoProcessorPool<NioSession> pool = 
         new SimpleIoProcessorPool<NioSession>(NioProcessor.class, 16);
 
 // Create two services that share the same pool.
 SocketAcceptor acceptor = new NioSocketAcceptor(pool);
 SocketConnector connector = new NioSocketConnector(pool);
 
 // Release related resources.
 connector.dispose();
 acceptor.dispose();
 pool.dispose();

     与Processor池有关的包括如下这些成员变量:
  private static final int DEFAULT_SIZE = Runtime.getRuntime().availableProcessors() + 1;//处理池大小,默认是处理器数+1, 便于多核分布处理
    private final IoProcessor<T>[] pool;//IoProcessor池
    private final AtomicInteger processorDistributor = new AtomicInteger();

     Processor池的构造过程,其中有三种构造函数供选择来构造一个Processor :

   1. 带参数 ExecutorService 的构造函数.
   2. 带参数为 Executor的构造函数.
   3. 默认构造函数
        pool = new IoProcessor[size];//构建池
        
        boolean success = false;
        try {
            for (int i = 0; i < pool.length; i ++) {
                IoProcessor<T> processor = null;
                
//有三种构造函数供选择来构造一个Processor               
 try {
                    try {
                        processor = processorType.getConstructor(ExecutorService.class).newInstance(executor);
                    } catch (NoSuchMethodException e) {
                        // To the next step
                    }
                    
                    if (processor == null) {
                        try {
                            processor = processorType.getConstructor(Executor.class).newInstance(executor);
                        } catch (NoSuchMethodException e) {
                            // To the next step
                        }
                    }
                    
                    if (processor == null) {
                        try {
                            processor = processorType.getConstructor().newInstance();
                        } catch (NoSuchMethodException e) {
                            // To the next step
                        }
                    }
                } catch (RuntimeException e) {
                    throw e;
                } catch (Exception e) {
                    throw new RuntimeIoException(
                            "Failed to create a new instance of " + processorType.getName(), e);
                }
                pool[i] = processor;
            }
            
            success = true;
        } finally {
            if (!success) {
                dispose();
            }
        }

     从Processor池中分配一个processor的过程,注意一个processor是可以同时管理多个session的。
private IoProcessor<T> getProcessor(T session) 
{//返回session所在的processor,若没分配,则为之分配一个
        IoProcessor<T> p = (IoProcessor<T>) session.getAttribute(PROCESSOR);//看session的属性中是否保存对应的Processor
        if (p == null) 
{//还没为此session分配processor
            p = nextProcessor();//从池中取一个processor
            IoProcessor<T> oldp =
                (IoProcessor<T>) session.setAttributeIfAbsent(PROCESSOR, p);
            if (oldp != null) 
{//原来的processor
                p = oldp;
            }
        }
        return p;
    }

    private IoProcessor<T> nextProcessor() 
    {//从池中分配一个Processor
        checkDisposal();
        return pool[Math.abs(processorDistributor.getAndIncrement()) % pool.length];
    }



作者:phinecos(洞庭散人)
出处:http://phinecos.cnblogs.com/

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