Protobuf3使用-官网搬运

语法

Message

syntax = "proto3";

message SearchRequest {
  string query = 1;
  int32 page_number = 2;
  int32 result_per_page = 3;
}

Field Rules

repeated querys = 1;

Enumerations

message SearchRequest {
  string query = 1;
  int32 page_number = 2;
  int32 result_per_page = 3;
  enum Corpus {
    UNIVERSAL = 0;
    WEB = 1;
    IMAGES = 2;
    LOCAL = 3;
    NEWS = 4;
    PRODUCTS = 5;
    VIDEO = 6;
  }
  Corpus corpus = 4;
}

Other Message Types

message SearchResponse {
  repeated Result results = 1;
}

message Result {
  string url = 1;
  string title = 2;
  repeated string snippets = 3;
}

Importing

import "myproject/other_protos.proto";

类型

.proto Type Notes C++ Type Java Type Python Type[2] Go Type Ruby Type C# Type PHP Type
double double double float float64 Float double float
float float float float float32 Float float float
int32 Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint32 instead. int32 int int int32 Fixnum or Bignum (as required) int
int64 Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint64 instead. int64 long int/long[3] int64 Bignum long
uint32 Uses variable-length encoding. uint32 int[1] int/long[3] uint32 Fixnum or Bignum (as required) uint
uint64 Uses variable-length encoding. uint64 long[1] int/long[3] uint64 Bignum ulong
sint32 Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int32s. int32 int int int32 Fixnum or Bignum (as required) int
sint64 Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int64s. int64 long int/long[3] int64 Bignum long
fixed32 Always four bytes. More efficient than uint32 if values are often greater than 228. uint32 int[1] int uint32 Fixnum or Bignum (as required) uint
fixed64 Always eight bytes. More efficient than uint64 if values are often greater than 256. uint64 long[1] int/long[3] uint64 Bignum ulong
sfixed32 Always four bytes. int32 int int int32 Fixnum or Bignum (as required) int integer
sfixed64 Always eight bytes. int64 long int/long[3] int64 Bignum long integer/string[5]
bool bool boolean bool bool TrueClass/FalseClass bool boolean
string A string must always contain UTF-8 encoded or 7-bit ASCII text. string String str/unicode[4] string String (UTF-8) string
bytes May contain any arbitrary sequence of bytes. string ByteString str []byte String (ASCII-8BIT) ByteString

默认值

strings bytes bools numeric types enums message fields
empty string empty bytes false zero first defined enum value,must be 0 language-dependent

选项

  • java_package

    option java_package = "com.example.foo";
    
  • java_multiple_files

    option java_multiple_files = true;
    
  • java_outer_classname

    option java_outer_classname = "Ponycopter";
    
  • optimize_for

    • SPEED (default)

    • CODE_SIZE

    • LITE_RUNTIME

      option optimize_for = CODE_SIZE;
      
  • cc_enable_arenas

  • objc_class_prefix

  • deprecated

      int32 old_field = 6 [deprecated=true];
    

编译

protoc --proto_path=IMPORT_PATH --cpp_out=DST_DIR --java_out=DST_DIR --python_out=DST_DIR --go_out=DST_DIR --ruby_out=DST_DIR --javanano_out=DST_DIR --objc_out=DST_DIR --csharp_out=DST_DIR path/to/file1.proto path/to/file2.proto path/to/file3.proto
选项 描述
--proto_path 编译环境的工作目录,跟proto文件中的import有关,跟后面的参数无关。
--_out 编译后文件输出目录
需要编译的proto文件

Done

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