UIView+Extension布局的使用

UIView+Extension.h文件

#import 

@interface UIView (Extension)

@property (nonatomic, assign) CGFloat x;
@property (nonatomic, assign) CGFloat y;
@property (nonatomic, assign) CGFloat centerX;
@property (nonatomic, assign) CGFloat centerY;
@property (nonatomic, assign) CGFloat width;
@property (nonatomic, assign) CGFloat height;
@property (nonatomic, assign) CGSize size;
@property (nonatomic, assign) CGPoint origin;
@property (nonatomic, assign) CGFloat minX;
@property (nonatomic, assign) CGFloat minY;
@property (nonatomic, assign) CGFloat maxX;
@property (nonatomic, assign) CGFloat maxY;


@end

UIView+Extension.m文件


@implementation UIView (Extension)


- (void)setX:(CGFloat)x
{
    CGRect frame = self.frame;
    frame.origin.x = x;
    self.frame = frame;
}

- (void)setY:(CGFloat)y
{
    CGRect frame = self.frame;
    frame.origin.y = y;
    self.frame = frame;
}

- (CGFloat)x
{
    return self.frame.origin.x;
}

- (CGFloat)y
{
    return self.frame.origin.y;
}

- (void)setCenterX:(CGFloat)centerX
{
    CGPoint center = self.center;
    center.x = centerX;
    self.center = center;
}

- (CGFloat)centerX
{
    return self.center.x;
}

- (void)setCenterY:(CGFloat)centerY
{
    CGPoint center = self.center;
    center.y = centerY;
    self.center = center;
}

- (CGFloat)centerY
{
    return self.center.y;
}

- (void)setWidth:(CGFloat)width
{
    CGRect frame = self.frame;
    frame.size.width = width;
    self.frame = frame;
}

- (void)setHeight:(CGFloat)height
{
    CGRect frame = self.frame;
    frame.size.height = height;
    self.frame = frame;
}

- (CGFloat)height
{
    return self.frame.size.height;
}

- (CGFloat)width
{
    return self.frame.size.width;
}

- (void)setSize:(CGSize)size
{
    CGRect frame = self.frame;
    frame.size = size;
    self.frame = frame;
}

- (CGSize)size
{
    return self.frame.size;
}

- (void)setOrigin:(CGPoint)origin
{
    CGRect frame = self.frame;
    frame.origin = origin;
    self.frame = frame;
}

- (CGPoint)origin
{
    return self.frame.origin;
}

- (void)setMinX:(CGFloat)minX{
    CGRect frame = self.frame;
    frame.origin.x = minX;
    self.frame = frame;
}

- (CGFloat)minX{
    return CGRectGetMinX(self.frame);
}

- (void)setMinY:(CGFloat)minY{
    CGRect frame = self.frame;
    frame.origin.y = minY;
    self.frame = frame;
}

- (CGFloat)minY{
    return CGRectGetMinY(self.frame);
}

- (void)setMaxX:(CGFloat)maxX{
    self.maxX = self.x +self.width;
}

- (CGFloat)maxX{
    return CGRectGetMaxX(self.frame);
}

- (void)setMaxY:(CGFloat)maxY{
    self.maxY = self.y + self.height;
}

- (CGFloat)maxY{
    return CGRectGetMaxY(self.frame);
}



@end

使用时#import "UIView+Extension.h"即可

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