实现了一个lock free queue,自测通过。有需要的拿去。
#ifndef __LFQUEUE_H__
#define __LFQUEUE_H__
#include
#include
#include
#include
typedef uint8_t uint8;
typedef int8_t int8;
typedef uint16_t uint16;
typedef int16_t int16;
typedef uint32_t uint32;
typedef int32_t int32;
typedef uint64_t uint64;
typedef int64_t int64;
typedef uint8 uchar;
typedef int8 schar;
typedef uint8 byte;
#define CAS2(obj, expected, desired) std::atomic::atomic_compare_exchange_weak(obj, expected, desired);
#ifdef WIN32
#define CAS(ptr, oldvalue, newvalue) InterlockedCompareExchange(ptr, newvalue, oldvalue)
#else
#define CAS(ptr, oldvalue, newvalue) __sync_val_compare_and_swap(ptr , oldvalue , newvalue)
#endif
typedef struct queue_elem
{
void* data;
bool origin; // 0: from GRPC, 1: from Self
queue_elem(void* e, uint32 o) { data = e; origin = o; }
} QueueElem;
class LockFreeQueue
{
public:
LockFreeQueue(int32 capicity)
: capicity_(capicity), header_(0), tailer_(0), guard_(0)
{
if (capicity_ < 4) { capicity_ = 4; }
lf_queue_ = new QueueElem*[capicity_];
for (int i = 0; i < capicity_; i++)
lf_queue_[i] = NULL;
}
~LockFreeQueue() { if (lf_queue_) { delete [] lf_queue_; } }
public:
enum QStatus {
Empty,
Full,
Normal,
Unknown
};
// bool isempty() { return header_ == tailer_; }
// guard_ is the maximum dequeue item
bool isempty() { return header_ == guard_; }
bool isfull() { return (internal_index(tailer_ + 1)) == header_; }
int32 internal_index(int32 v) { return (v % capicity_); }
bool enqueue(QueueElem* item)
{
int32 temp,guard;
assert(item);
do
{
// fetch tailer_ first and then judge isfull, else encounter concurrent problem
temp = tailer_;
guard = guard_;
if (isfull())
{
return false;
}
// cross operate
if (CAS(&tailer_, temp, internal_index(temp + 1)) == temp)
{
lf_queue_[temp] = item;
// update the guard_ for the max dequeue item
CAS(&guard_, guard, internal_index(guard + 1));
break;
}
else
{
//std::cout << "enqueue Cas failure one times" << std::endl;
}
} while (true);
return true;
}
bool dequeue(QueueElem** item)
{
int32 temp;
do
{
// fetch header first and then judge isempty, else encounter concurrent problem
temp = header_;
*item = NULL;
if (isempty())
{
return false;
}
// cross operate CAS failure
*item = lf_queue_[temp];
if (CAS(&header_, temp, internal_index(temp + 1)) == temp)
{
// some producer lock one slot, but doesn't push back
// while (!lf_queue_[temp])
// {
// std::this_thread::yield();
// }
//*item = lf_queue_[temp];
lf_queue_[temp] = NULL;
break;
}
else
{
//std::cout << "dequeue Cas failure one times" << std::endl;
}
} while (true);
return true;
}
private:
QueueElem** lf_queue_;
int32 capicity_;
#ifdef WIN32
LONG header_;
LONG tailer_;
LONG guard_; // header <= guard <= tailer
#else
int32 header_;
int32 tailer_;
int32 guard_; // header <= guard <= tailer
#endif
};
#endif