OpenGL实用开源库 汇总

https://blog.csdn.net/huawenguang/article/details/1393904

https://blog.csdn.net/hbtj_1216/article/details/54729417

有了网络的最大好处就是可以资源共享。网络是最大的知识库,也是最好的老师,正所谓“没有你想不到的,只有你找不到的”。以下是我收集的以游戏编程,OpenGL 3D编程相关的免费扩展库资料。不断更新中,如果你有好的建义,也请把函数库名及大概功能写上,本人负责收集整理。免费共享

SDL

3D的世界里,SDL可真所胃是大名顶顶,正所谓为人不知陈近南,自称英雄也枉然,因此呢,如果你是做OpenGL开发的,一定要认识一下SDL。我们都知道,在windows系统中,有一个DirectX是游戏开发商的首选的开发包,其背后只支持的Direct3D作为三维图形接口。而SDL就被认为是非window系统中的DirectX,而且是开源的。SDL所使用的3D图形接口是OpenGL。但除了图形之外,它还支持对声音、键盘、鼠标、操纵杆、2D图像等等的底层处理。现在已有不少游戏使用这个开发包进行开发。

SDL是跨平台的,目前支持的系统有:Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX

SDL 是用C语言写的,但是能很好地兼容C++语言。并且能被其它语言绑定使用,如: Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, Pike, Pliant, Python, Ruby, and Smalltalk.

SDL发布支持GNU LGPL v2.0 许可协议。也就是说SDL可以免费用于商业应用。

http://www.libsdl.org/index.php

 GLM

OpenGl中在进行图形变换的时候需要使用几何数学库,这里使用第三方数学库GLM。github地址:https://github.com/g-truc/glm

OpenGL Mathematics (GLM) 是基于OpenGL着色语言(GLSL)规范的图形软件的头文件C ++数学库。
GLM提供的类和函数使用与GLSL相同的命名约定和功能设计和实现,因此任何知道GLSL的人都可以在C ++中使用GLM。
这个项目不限于GLSL的功能。基于GLSL扩展约定的扩展系统提供扩展能力:矩阵变换,四元数,数据打包,随机数,噪声等等。
这个库与OpenGL完美地工作,但它也确保与其他第三方库和SDK的互操作性。它是软件渲染(光线追踪/光栅化),图像处理,物理模拟和任何需要简单方便的数学库的开发上下文的良好候选。
GLM是用C ++ 98编写的,但是当编译器支持时可以利用C ++ 11。它是一个没有依赖的平台独立库,它正式支持以下编译器:

    ● 苹果Clang 6.0及更高版本
    ● GCC 4.7及以上
    ● 英特尔C ++ Composer XE 2013及更高版本
    ● LLVM 3.4及更高版本
    ● Visual C ++ 2013及更高版本
    ● CUDA 7.0及更高版本(实验版)
    ● 任何C ++ 11编译器

使用案例:

#include  // glm::vec3
#include  // glm::vec4
#include  // glm::mat4
#include  // glm::translate, glm::rotate, glm::scale, glm::perspective
#include  // glm::pi

glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
{
    glm::mat4 Projection = glm::perspective(glm::pi() * 0.25f, 4.0f / 3.0f, 0.1f, 100.f);
    glm::mat4 View = glm::translate(glm::mat4(1.0f), glm::vec3(0.0f, 0.0f, -Translate));
    View = glm::rotate(View, Rotate.y, glm::vec3(-1.0f, 0.0f, 0.0f));
    View = glm::rotate(View, Rotate.x, glm::vec3(0.0f, 1.0f, 0.0f));
    glm::mat4 Model = glm::scale(glm::mat4(1.0f), glm::vec3(0.5f));
    return Projection * View * Model;
}

glew(OpenGL Extension Wrangler Library )

GLEW是一个跨平台的C++扩展库,基于OpenGL图形接口。使用OpenGL的朋友都知道,window目前只支持OpenGL1.1的涵数,但OpenGL现在都发展到2.0以上了,要使用这些OpenGL的高级特性,就必须下载最新的扩展,另外,不同的显卡公司,也会发布一些只有自家显卡才支持的扩展函数,你要想用这数涵数,不得不去寻找最新的glext.h,有了GLEW扩展库,你就再也不用为找不到函数的接口而烦恼,因为GLEW能自动识别你的平台所支持的全部OpenGL高级扩展涵数。也就是说,只要包含一个glew.h头文件,你就能使用gl,glu,glext,wgl,glx的全部函数。GLEW支持目前流行的各种操作系统(including Windows, Linux, Mac OS X, FreeBSD, Irix, and Solaris)。

下载:http://glew.sourceforge.net/

ShaderGen 提供简单的UI接口让你可以产生固定管线(Fixed Pipeline)的Shader.如果你对Shader不熟悉的话,这是一个不错的入门工具.详细网址如下:
http://developer.3dlabs.com/downloads/shadergen/

 

NVSG

The NVIDIA Scene Graph Software Development Kit (NVSGSDK) is an object-oriented programming library for creating scenegraph-based applications. The NVSGSDK provides a comprehensive set of classes that developers can easily combine and extend to create fast and reliable graphics applications.

 

CG_GL

CG_GL is OpenGL API-based open source engine for creating 3D effects. The new release adds depth-of-field with lens blur, and motion blur using shaders. Older version of the engine work on GeForce4 and support full screen blur, transparent object distortion, and glow. Engine is available here: http://tweety3d.no-ip.org. There are also other 3D related programs.

OpenSteer for AI. [MIT license]

Fluid Studios provides a memory manager, matrix class, font generator, radiosity processor, and various other things.

Panda3D (Game/graphics lib, released by Disney after being used for Toontown Online)

math3d++ provides the normal matrix, vector and quaternion classes, and their associated operations.

BMF_Font bitmap font library (and font texture generator)

OpenSceneGraph - 3D engine.

Demeter Terrain Engine [LGPL]

 OGLWFW OpenGL Window Framework  and basically does what it says on the tin, acts as a framework to create OpenGL windows. here

 ARToolKit An augmented reality toolkit, works really nice and very fun to play with. Documentation is still in the works though so you will have to do with the examples.

MXRToolKit I haven't used this one but it appears to offer about the same as ARToolKit except it comes with documentation.

MathGL++
  MathGL++ is a class library for fast C++ maths for use in OpenGL C++ projects. Easy to use and similar to the OpenGL API. Matricies, Vectors, Quaternions, Linear polynomials with eigen systems are all going to be included.

ManagedGL - The cross-platform .NET game library. Development ManagedGL 1 is stalled in faviour of ManagedGL 2. Currently mostly 2D graphics.

LibUFO GUI library (for OpenGL) [LGPL] 一个基于OpenGL的界面库

Crazy Eddie's GUI (another GUI lib)另一个比较有名气的游戏界面库,被OGRE游戏引擎收录使用。

HGE is a greate library for creating hardware accelerated 2D games for windows that is free for freeware games.

Novodex under physics libraries, free for non-commercial use.一个物理引擎,现在被收购了,改名为:PhysX

Pixel Toaster
http://www.pixeltoaster.com/
Open source c++ library for realtime software rendering.
It gives you a truecolor or floating point framebuffer at your choice, then converts the pixels to the display on the fly. Keyboard and mouse input, and a high resolution timer are also provided.
Currently supports only Windows (DirectX9), but ports to MacOS X and Unix (XWindows etc) are underway.

PTK . PTK is a great Mac/Windows 2d library running on top of OpenGL (so it's fast). It's free for freeware but it does have a PTK Watermark in the corner

MMXRand Almost twice as fast as the original Wagner's C++ code using Pentium MMX instruction by Matthew Bellew:
Tao Framework - .Net libraries for Cg, DevIL, FreeGLUT, ODE, OpenAL, OpenGL, and SDL.

OPAL - Open Physics Abstraction Layer, currently wraps just ODE I think but could be adapted to use other libraries. Choice of BSD or LGPL license.

Blitz++ (math library for C++)

 

PortAudio does cross-platform audio output and input using callbacks.

 

GLFTFont - zlib license
Not exactly a library, but a simple class that bridges freetype and OpenGL allowing drawing of truetype fonts in OpenGL. It's functionality is requested often enough I figured I'd release it

 

Object-Oriented Input System (OIS)
OIS is a library for cross-platform input management. It is under the zlib/libpng license. The library supports keyboard, mouse, and joystick/gamepad input. Action mapping is included in one of the demos, and force feedback is planned for the 0.4.0 release (currently in development).

 

libMikMod is a audio module player and library supporting many formats, including mod, s3m, it, and xm. Originally a player for MS-DOS, MikMod has been ported to other platforms, such as Unix, Macintosh, BeOS, and Java. libMikMod falls under theLGPL agreement.

 

GLM - a Math Library for OpenGL

 

http://members.tripod.com/markus_ilmola

This library contains useful math functions that are needed when

programming with OpenGL. Mostly vector and matrix math.

 

GIMPACT : Collision detection library.
http://gimpact.sourceforge.net/

 


============================================

目录

  • General purpose libraries
  • 3D Graphics
  • 2D Graphics
  • Video
  • Image and Font Handling
  • Sound + Music
  • Networking
  • Model Handling and Character Animation (3D)
  • Filesystems, persistence, and format parsing
  • Scripting Languages
  • Artificial Intelligence
  • Mathematics, Physics and Collision Detection
  • Debugging, memory checks, general purpose, etc
  • Other Tools

 

General purpose libraries

AgateLib (.NET library)

(MPL)

Alchemist's Game Library (2D game engine)

(Free for non-commercial use)

Allegro

(giftware)

Amaltheia (game programming API)

LGPL

Basic Game Library (Docs in Spanish?)

Creative Commons

DXGame (Visual Basic 6, 2D game engine/toolkit)

("100% free to use"), but check for details

IKA (generic gaming engine)

('free')

ClanLib

LGPL

CRM32Pro multimedia SDK

(free, with sub-libraries under LGPL etc)

Devlib

LGPL

Game Incubator

free

GLFW

ZLIB

Goblin 2D+ Engine

(free for noncommercial, commercial licenses available for purchase)

Golden T Game Engine (Java)

(free to use, but requires credit)

KJAPI

(free for non commercial projects)

MASI-CiX 2D sprite-based game platform

(free for noncommercial, negotiate for commercial)

PLIB General purpose library.

LGPL

Popcap 2D library with extras.

(Popcap license)

Proyecto dx_lib32 Spanish language. VB6.

Free

PTK

(free for freeware, commercial license otherwise)

Realmforge (in C#)

LGPL

SDL

LGPL

SDL.NET

LGPL

SxDL 2D and 3D.

GPL

The Tao Framework (various libs ported to .Net)

(various/MIT)

3D Graphics

Amanith (vector graphics)

(QPL)

Antiryad GX

(various licenses depending on chosen usage, but free for freeware)

Apocalyx

GPL

ARToolkit

GPL (or commercial)

Axiom (OGRE in C#)

LGPL

CG

(free)

Crystal Space

LGPL

Cube

(slightly modified zlib)

Delta3D

LGPL

Demeter terrain engine

LGPL

ExNihilo

(unknown)

Fly3D

GPL

FTGL (fonts in OpenGL)

LGPL

G3D

BSD

Genesis3D

(similar to GPL)

Ghost (glut-like)

(Dual license - BL and GPL

GLee

BSD-like

Graphics Library Helper (like GLU)

(freeware)

Heretic/Hexen

(free for non-profit use)

Interactive Visualisation Framework

LGPL

Irrlicht

ZLIB

LightFeather

ZLIB

MXR Toolkit

GPL

The Nebula Device

(free license)

NeoEngine

(MPL)

NGL (glut-like framework)

LGPL

NVIDIA Scene Graph SDK

(free to use)

OGRE 3D

LGPL

OpenGlean

MIT

OpenGlut

MIT

FreeGlut

MIT

OpenGL Window Framework

ZLIB

OpenSceneGraph

(OpenSceneGraph licence, like LGPL)

OpenSG

LGPL

Panda 3D

(free)

Qhull

(free?)

QuakeForge

GPL

XEngine

ZLIB

Yake

(LGPL, custom licenses)

2D Graphics

AntTweakBar (GUI for DX/OGL)

ZLIB

Crazy Eddie's GUI System

LGPL

Eclipse

LGPL

Endogine sprite engine (C#)

("no restrictions on the use")

GameVision SDK

(unknown license)

HGE

(free for non-commercial, otherwise pay)

hxrender - docs here

ZLIB

Kyra LGPL

 

ManagedGL (C#/.NET/SDL)

LGPL

ParaGUI (for SDL)

LGPL

Saq2D (C#)

"free to use for personal/commercial use"

TinyPTC (open source)

 

LibUFO (gui, for OpenGL etc)

LGPL

zEngine

BSD

Video

Dirac

(MPL)

FFmpeg

(open source)

Theora

('BSD-like')

XviD

GPL

Image and Font Handling

BFont

LGPL

BMF_font (bitmap fonts in OpenGL)

LGPL

CImg

(CeCill license)

Corona

ZLIB

CxImage

ZLIB

DevIL

LGPL

FreeImage

(GPL, FIPL)

GFL SDK

(free for non-commercial use)

GLFT_Font

ZLIB

GTL (Game Texture Loader)

ZLIB

IJG (jpeg library)

(free?)

ImageMagick

(apache-style license)

libPNG

(libPNG license)

libTiff

(free?)

Paintlib

(free, must give credit)

SDL_image

LGPL

SFont

(choose LGPL or GPL)

Titan

ZLIB

Sound + Music

Audiere

LGPL

BASS

(Free for freeware projects, otherwise commercial)

FMOD

(Free for freeware projects, otherwise commercial)

Hekkus Sound System

(For WinCE/Win32/Symbian and .NET.) (Free use, but credit or donation required.)

libMikMod

LGPL

libsndfile

LGPL

Ogg Vorbis

BSD-like

OpenAL

(?)

PortAudio

essentially free

SDL_mixer (requires SDL)

LGPL

SDL_sound (requires SDL)

LGPL

Networking

Low level

Dyconnect

ZLIB

Enet

free use

HawkNL

LGPL

libCURL (URL transfer)

Curl license

SDL_net

LGPL

Lidgren.Library.Network (.NET/C#)

Unspecified license - contact author

High-level

Nevrax/NEL

(GPL?)

Net2

LGPL

OpenPlay

(Apple Public Source License)

OpenTNL

GPL , or commercial

RakNet

GPL , or free by application

ReplicaNet

Free for freeware, otherwise commercial

Zoidcom

Free for noncommercial, otherwise contact author

Unknown

Game Network Engine

LGPL

Model Handling and Character Animation (3D)

Animadead

LGPL

Cal3D

LGPL

GPUMesh

(free)

GNU Triangulated Surface Library

LGPL

LibASE

LGPL

lib3DS

LGPL

Filesystems, persistence, and format parsing

bzip2

(free)

Crypto++

free, but note possible crypto. legal issues

ezXML

MIT

libXML

MIT

LZMA (7-Zip compression)

LGPL or CPL

LZO

GPL

PhysFS

zlib

SDL_Config

LGPL

SQLite

(public domain)

TinyXML

zlib

Unrarlib

free for non-commercial, otherwise GPL

ZipArchive

GPL , or pay for commercial license

zipstream, bzip2stream (iostream wrappers for the zlib and bzip2 libraries)

ZLIB

zlib

ZLIB

zziplib

LGPL /MPL

Scripting Languages

AngelScript

ZLIB

BOO (Reqs .NET/CLI)

MIT/BSD style

CInt (C interpreter)

free, reg. required for commercial use

EosScript

LGPL

GameMonkey

MIT

GS9

'free' for any use

Guile

Modified GPL - almost LGPL

IO

BSD

Javascript

(presumably Mozilla license)

Lua

MIT

Perl

Artistic license

Tcl

free

Python

free

Ruby

Ruby license

Small

ZLIB

Squirrel

ZLIB

VBScript

'license at no charge'

Artificial Intelligence

FEAR

GPL , other

OpenSteer

MIT

PathLib

(old, mainly Czech)

Mathematics, Physics and Collision Detection

Mathematics

Blitz++

GPL or Blitz Artistic License)

GLM (OpenGL helpers)

free?

Math3D++ (vectors, quaternions)

free?

MathGL++ (Matrices, Vectors, Quaternions, Linear polynomials with eigen systems)

LGPL

Mersenne Twister random number generator

free

VMath (NxM matrix template class)

free

Physics

Flatland (2D physics)

BSD

Newton Game Dynamics

Free, but must notify creators

Novodex

free for noncommercial, contact for commercial

Open Dynamics Engine (ODE)

BSD

Open Dynamics Framework

free for both commercial and non-commercial use

OPAL

BSD or LGPL - please check

Physical

(free)

Plane2D (for ODE)

presumably BSD also

Tokamak

free

True Axis

free for non-commercial use

Collision detection:

ColDet

LGPL

GImpact

LGPL /BSD-like

Opcode

free usage

Rapid

free for non-commercial use

Solid

LGPL

V-Collide

free for non-commercial use

Debugging, memory checks, general purpose, etc

Boost (C++ smart pointers, parsers, random numbers, quaternions, and more)

Boost license

Chattering Pixels libraries (memory, I/O, sorting, timers)

Free for noncommercial use, shareware and commercial licenses also available

ElectricFence

GPL

Fluid Studios Logger

free

Hans Boehm garbage collector for C++

free use, no warranty

The Image Debugger (Win32 image output)

free

IProf('A portable industrial-strength interactive profiler for C++ and C.')

public domain

LeakTracer

Public domain

MMGR (memory manager/checker)

free

OIS (Object-oriented Input System)

ZLIB

Valgrind (Linux debugging and profiling tool)

GPL

Other Tools

Doxygen (documentation generator)

GPL

InnoSetup (installer)

free

NaturalDocs (documentation generator) (Requires Perl 5.05.)

Free

NSIS (installer)

free

Synopsis (documentation generator)

free

UPX (executable packer)

free

boost
loki
open gl win frame
gen library
AI lib
game graphics lib
same as previous
math 3D lib
3D engine
terain engine
reality toolkit
another as previous
math gl
gui lib
croll platform 2D text
harware acc
phisics
phisics again
realtime rendering
unti testing
2d lib
3d font lib
math lib
font lib
compresion lib
image loading 
tif image loading
VR
triagulae surface lib
tokamak phisics
random numbers
glh lib
Cg 
ogre .net
hex render
SDL collide
compresion lib
java game engine
FBX SDK
zip handler
3D Editor anfd BSP Compiler


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