现象¶
cocos2d-x 2.2.6 项目的源码中使用了 std::to_string()
方法,使用 NDK r9d 编译的时候,报如下错误:
error: 'to_string' is not a member of 'std'
Application.mk 文件的部分内容如下:
APP_STL := gnustl_static NDK_TOOLCHAIN_VERSION := 4.8 APP_CPPFLAGS := -frtti -std=c++11 -fexceptions -Wno-error=format-security -Wno-literal-suffix -Wno-deprecated-declarations -fsigned-char -Os $(CPPFLAGS)
换用 NDK 10e ,错误依然。
快速解决¶
想快速解决这个问题,可以自己写一个 std::to_string()
替换标准库中的。
首先写一个 stdtostring.h
文件:
#ifndef STDTOSTRING_H
#define STDTOSTRING_H
#include
#include
using namespace std;
namespace std
{
template < typename T > std::string to_string( const T& n )
{
std::ostringstream stm ;
stm << n ;
return stm.str() ;
}
}
#endif
然后在需要使用 std::to_stirng()
方法的源文件中包含它:
#if CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID #include "stdtostring.h" #endif
追根溯源¶
Why gnustl_static 中介绍了采用 c++_static
和 clang
编译器来实现std::to_string()
支持,于是我尝试了下:
# APP_STL := gnustl_static # NDK_TOOLCHAIN_VERSION := 4.8 APP_STL := c++_static NDK_TOOLCHAIN_VERSION := clang
根据 C++ Library Support 的说明, c++_static
对应的是 The LLVM libc++ runtime (static) ,因此应该采用 clang 的工具链进行编译。
结果是: std::to_string()
编译正常,但出现下面的错误:
In file included from src/Utilities.cpp:1:0: android-ndk-r9d/sources/cxx-stl/llvm-libc++/libcxx/include/cmath:1498:46: error: expected unqualified-id before 'float' inline _LIBCPP_INLINE_VISIBILITY float remainder(float __x, float __y) _NOEXCEPT {return remainderf(__x, __y);} ^ android-ndk-r9d/sources/cxx-stl/llvm-libc++/libcxx/include/cmath:1498:46: error: expected ')' before 'float' android-ndk-r9d/sources/cxx-stl/llvm-libc++/libcxx/include/cmath:1499:46: error: expected unqualified-id before 'long' inline _LIBCPP_INLINE_VISIBILITY long double remainder(long double __x, long double __y) _NOEXCEPT {return remainderl(__x, __y);} ^ android-ndk-r9d/sources/cxx-stl/llvm-libc++/libcxx/include/cmath:1499:46: error: expected ')' before 'long' android-ndk-r9d/sources/cxx-stl/llvm-libc++/libcxx/include/cmath:1509:1: error: expected ')' before '__x' remainder(_A1 __x, _A2 __y) _NOEXCEPT ^ android-ndk-r9d/sources/cxx-stl/llvm-libc++/libcxx/include/cmath:1559:46: error: expected unqualified-id before 'float' inline _LIBCPP_INLINE_VISIBILITY float round(float __x) _NOEXCEPT {return roundf(__x);} ^ android-ndk-r9d/sources/cxx-stl/llvm-libc++/libcxx/include/cmath:1559:46: error: expected ')' before 'float' android-ndk-r9d/sources/cxx-stl/llvm-libc++/libcxx/include/cmath:1560:46: error: expected unqualified-id before 'long' inline _LIBCPP_INLINE_VISIBILITY long double round(long double __x) _NOEXCEPT {return roundl(__x);} ^ android-ndk-r9d/sources/cxx-stl/llvm-libc++/libcxx/include/cmath:1560:46: error: expected ')' before 'long' android-ndk-r9d/sources/cxx-stl/llvm-libc++/libcxx/include/cmath:1565:1: error: expected ')' before '__x' round(_A1 __x) _NOEXCEPT {return round((double)__x);}
minggo 在 Cocos can’t compile Android with APP_STL := c++_static 中提到:
A prebuilt version can only support one type of c++ lib. Did you mean we should provide two kinds of prebuilt libcocos2d that using two different c++ libs?
I don’t know if cocos2d can compile with c++_static or not. I don’t remember if there is a good reason to choose one instead of other one. But cocos2d-x uses gnustl_static from very early version, so we know it works well. You can replace it with c++_static if you like, but it is not fully tested.
因此我怀疑在 cocos2d-x 的旧版本中, c++_static
是没有经过完整测试的。
也有人说 在新版本(>3.7)中, gnustl_static
会导致 lambda 和std::to_string
不能使用,已经切换到使用 c++_static
和 clange 组合。
I never made it to work with gnustl_static and gcc with all the c++11 features. I was getting crashes in simple lambdas, as mentioned std::to_string was missing and much more, so i’ve switched to c++_static and clang long time ago.
本文转自:http://www.tuicool.com/articles/RBBjMz