IOS 动画框架pop使用方法

pop支持4种动画类型:弹簧动画效果、衰减动画效果、基本动画效果和自定义动画效果。

弹簧动画效果

  • 1.效果图如下:
    IOS 动画框架pop使用方法_第1张图片
  • 2.控制器代码如下,首先用pod安装导入pop框架:
   #import "ViewController.h"
    #import 

    @interface ViewController ()

    @end

    @implementation ViewController

    - (void)viewDidLoad {
        [super viewDidLoad];
        CALayer *layer        = [CALayer layer];
        layer.frame           = CGRectMake(0, 0, 50, 50);
        layer.backgroundColor = [UIColor cyanColor].CGColor;
        layer.cornerRadius    = 25.f;
        layer.position        = self.view.center;
        [self.view.layer addSublayer:layer];

        // 弹簧动画
        POPSpringAnimation *anim = [POPSpringAnimation animationWithPropertyNamed:kPOPLayerScaleXY];
        anim.toValue             = [NSValue valueWithCGPoint:CGPointMake(3.f, 3.f)];
        anim.springSpeed         = 0.f;
        [layer pop_addAnimation:anim forKey:nil];
    }

    @end
  • 3.上述代码设置了弹簧对象的速度(springSpeed)、最终值大小(toValue),最后图层对象layer添加弹簧对象。

衰减动画

  • 1.衰减动画效果
    IOS 动画框架pop使用方法_第2张图片

  • 2.实现代码:

    #import "ViewController.h"
    #import 

    @interface ViewController ()<POPAnimationDelegate>

    @property(nonatomic) UIControl *dragView;

    @end

    @implementation ViewController

    - (void)viewDidLoad
    {
        [super viewDidLoad];

        // 初始化dragView
        self.dragView                    = [[UIControl alloc] initWithFrame:CGRectMake(0, 0, 100, 100)];
        self.dragView.center             = self.view.center;
        self.dragView.layer.cornerRadius = CGRectGetWidth(self.dragView.bounds)/2;
        self.dragView.backgroundColor    = [UIColor cyanColor];
        [self.view addSubview:self.dragView];
        [self.dragView addTarget:self
                      action:@selector(touchDown:)
            forControlEvents:UIControlEventTouchDown];

        // 添加手势
        UIPanGestureRecognizer *recognizer = [[UIPanGestureRecognizer alloc] initWithTarget:self
                                                                                 action:@selector(handlePan:)];
    [self.dragView addGestureRecognizer:recognizer];
    }

    - (void)touchDown:(UIControl *)sender {
        [sender.layer pop_removeAllAnimations];
    }

    - (void)handlePan:(UIPanGestureRecognizer *)recognizer {
        // 拖拽
        CGPoint translation = [recognizer translationInView:self.view];
        recognizer.view.center = CGPointMake(recognizer.view.center.x + translation.x,
                                         recognizer.view.center.y + translation.y);
        [recognizer setTranslation:CGPointMake(0, 0) inView:self.view];

        // 拖拽动作结束
        if(recognizer.state == UIGestureRecognizerStateEnded)
        {
            // 计算出移动的速度
            CGPoint velocity = [recognizer velocityInView:self.view];

            // 衰退减速动画
            POPDecayAnimation *positionAnimation = \
        [POPDecayAnimation animationWithPropertyNamed:kPOPLayerPosition];

            // 设置代理
            positionAnimation.delegate = self;

            // 设置速度动画
            positionAnimation.velocity = [NSValue valueWithCGPoint:velocity];

            // 添加动画
            [recognizer.view.layer pop_addAnimation:positionAnimation
                                         forKey:nil];
        }
    }

    @end
  • 3.对拖拽对象添加了pan手势,根据手势的位置移动拖拽对象,recognizer.view.center = CGPointMake(recognizer.view.center.x + translation.x,
    recognizer.view.center.y + translation.y)
    之后要清零相对位置,即调用[recognizer setTranslation:CGPointMake(0, 0) inView:self.view]。在拖拽动作结束的时候,计算出相对速度设置给衰减动画对象。

基本动画效果

  • 1.基本动画效果如下:
    IOS 动画框架pop使用方法_第3张图片

  • 2.代码如下:

   #import "ViewController.h"
    #import 

    @interface ViewController ()

    @end

    @implementation ViewController

    - (void)viewDidLoad
    {
        [super viewDidLoad];

        // 创建view
        UIView *showView            = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 100, 100)];
        showView.alpha              = 0.f;
        showView.layer.cornerRadius = 50.f;
        showView.center             = self.view.center;
        showView.backgroundColor    = [UIColor cyanColor];
    [self.view addSubview:showView];

        // 执行基本动画效果
        POPBasicAnimation *anim = [POPBasicAnimation animationWithPropertyNamed:kPOPViewAlpha];
        anim.timingFunction     = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
        anim.fromValue          = @(0.0);
        anim.toValue            = @(1.0);
        anim.duration           = 4.f;
        [showView pop_addAnimation:anim forKey:nil];
    }

    @end
  • 3.基本动画对象只需要设置起始值(fromValue)和最终值(toValue)以及持续时间(duration)就可以了。

POP动画综合实战

  • 1.动画效果如下:
    IOS 动画框架pop使用方法_第4张图片
  • 2.点击中间红色按钮,6个按钮从上面坠落。点击取消,6个按钮又从上边掉下消失。代码实现如下:
#import "BSPublishController.h"
#import "BSVerticalButton.h"
#import 

@interface BSPublishController ()
@property(nonatomic,weak)UIImageView *sloganView;
@end

@implementation BSPublishController

- (void)viewDidLoad {
    [super viewDidLoad];
    //添加6个按钮
    NSArray *name = @[@"发视频",@"发图片",@"发段子",@"发声音",@"审帖",@"离线下载"];
    NSArray *imageName = @[@"publish-video",@"publish-picture",@"publish-text",@"publish-audio",@"publish-review",@"publish-offline"];
    NSUInteger count = name.count;
    NSUInteger maxCols = 3;
    CGFloat buttonW = 72;
    CGFloat buttonH = buttonW + 50;
    CGFloat buttonStartX = 20;
    CGFloat buttonStartY = (BSScreenH-2*buttonH)*0.5;
    CGFloat buttonMargin = (BSScreenW-2*buttonStartX-buttonW*maxCols)/(maxCols-1);
    for (NSUInteger i = 0; i < count; i++) {
        BSVerticalButton *button = [[BSVerticalButton alloc]init];
        [button setImage:[UIImage imageNamed:imageName[i]] forState:UIControlStateNormal];
        [button setTitle:name[i] forState:UIControlStateNormal];
        [button setTitleColor:[UIColor blackColor] forState:UIControlStateNormal];
        button.titleLabel.font = [UIFont systemFontOfSize:14];
        button.tag = i;
        [button addTarget:self action:@selector(btnClick:) forControlEvents:UIControlEventTouchUpInside];
        [self.view addSubview:button];
        //计算frame
        NSUInteger row = i/maxCols;
        NSUInteger col = i%maxCols;
        CGFloat buttonX = buttonStartX + col*(buttonW+buttonMargin);
        CGFloat buttonY = buttonStartY + row*buttonH;
        //使用pop框架,改变frame往下掉,而且不需要再设置frame了,因为pop改变了frame
        POPSpringAnimation *anim = [POPSpringAnimation animationWithPropertyNamed:kPOPViewFrame];
        anim.fromValue = [NSValue valueWithCGRect:CGRectMake(buttonX, buttonY-BSScreenH, buttonW, buttonH)];
        anim.toValue   = [NSValue valueWithCGRect:CGRectMake(buttonX, buttonY, buttonW, buttonH)];
        anim.springBounciness = 8;
        anim.springSpeed = 8;
        anim.beginTime = CACurrentMediaTime()+0.1*i;
        [button pop_addAnimation:anim forKey:nil];
    }
    //添加顶部图片
    UIImageView *slogan = [[UIImageView alloc]initWithImage:[UIImage imageNamed:@"app_slogan"]];
    self.sloganView = slogan;
    [self.view addSubview:slogan];
    //中心约束
    POPSpringAnimation *anim = [POPSpringAnimation animationWithPropertyNamed:kPOPViewCenter];
    anim.fromValue = [NSValue valueWithCGPoint:CGPointMake(BSScreenW*0.5, BSScreenH*0.2-BSScreenH)];
    anim.toValue   = [NSValue valueWithCGPoint:CGPointMake(BSScreenW*0.5, BSScreenH*0.2)];
    anim.springBounciness = 8;
    anim.springSpeed = 8;
    anim.beginTime = CACurrentMediaTime()+0.1*count;
    [slogan pop_addAnimation:anim forKey:nil];

}

上面没有单独设置按钮的frame,而是在pop对象的属性(fromValue和toValue)里进行了设置。这里重写了Button按钮,重写的代码如下:

#import "BSVerticalButton.h"

@implementation BSVerticalButton

- (instancetype)initWithFrame:(CGRect)frame {
    if (self == [super initWithFrame:frame]) {
        self.titleLabel.textAlignment = NSTextAlignmentCenter;
    }
    return self;
}

- (void)awakeFromNib {
    self.titleLabel.textAlignment = NSTextAlignmentCenter;
}

//这个是控件重新布局,所以要调用layoutSubviews,而修改控件大小,是调用setFrame
- (void)layoutSubviews {

    [super layoutSubviews];
    self.imageView.x = 0;
    self.imageView.y = 0;
    self.imageView.width = self.width;
    self.imageView.height = self.imageView.width;

    self.titleLabel.x = 0;
    self.titleLabel.y = self.imageView.height;
    self.titleLabel.width = self.width;
    self.titleLabel.height = self.height - self.width;
}

- (void)setFrame:(CGRect)frame {
    [super setFrame:frame];
}
@end

点击取消6个按钮从上面掉下来,代码如下:

   - (void)cancel:(void(^)(int))completeion{
    //让按钮往下掉
    NSUInteger index = 2;
    NSUInteger count = self.view.subviews.count;

    for (NSUInteger i = index; iUIView *subview = self.view.subviews[i];
        //这里不需要计算frame,因为已经添加到view中,只需要设置最后的位置
        POPBasicAnimation *anim = [POPBasicAnimation animationWithPropertyNamed:kPOPViewCenter];
        anim.toValue  = [NSValue valueWithCGPoint:CGPointMake(subview.centerX, subview.centerY+BSScreenH)];
        anim.beginTime = CACurrentMediaTime()+0.1*i;
        [subview pop_addAnimation:anim forKey:nil];
        if (i == count-1) {
            //最后一个控件pop完退出控制器,写在外面会直接退出
            [anim setCompletionBlock:^(POPAnimation *anim, BOOL finished) {
                if (completeion) {

                }
                [self dismissViewControllerAnimated:NO completion:nil];
            }];
        }
    }
}

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