-----main.lua-----
max=0 --这个变量控制蛇向前进的速度
gameover=false
math.randomseed(tostring(os.time()):reverse():sub(1, 6)) --随机数种子
function love.load()
p_x=math.random(5,35)*20
p_y=math.random(4,26)*20
pos={[1]={x=p_x,y=p_y},[2]={x=p_x+20,y=p_y},[3]={x=p_x+40,y=p_y}}
snake={[1]={fx="left"}}
bean={[1]={x=math.random(1,40-1)*20,y=math.random(1,30-1)*20}}
end
function love.update(dt)
max=max+dt
if(pos[1].x==bean[1].x and pos[1].y==bean[1].y)then
bean[1].x=-100
bean[1].y=100
--蛇多一节
if(pos[table.getn(pos)-1].x>pos[table.getn(pos)].x)then
table.insert(pos,table.getn(pos)+1,{x=pos[table.getn(pos)].x-20,y=pos[table.getn(pos)].y})
elseif(pos[table.getn(pos)-1].x table.insert(pos,table.getn(pos)+1,{x=pos[table.getn(pos)].x+20,y=pos[table.getn(pos)].y}) elseif(pos[table.getn(pos)-1].y>pos[table.getn(pos)].y)then table.insert(pos,table.getn(pos)+1,{x=pos[table.getn(pos)].x,y=pos[table.getn(pos)].y-20}) elseif(pos[table.getn(pos)-1].y table.insert(pos,table.getn(pos)+1,{x=pos[table.getn(pos)].x,y=pos[table.getn(pos)].y+20}) end --生成新的豆子 newbean() --love.update(60) end if(max>0.5) then for i=table.getn(pos),2,-1 do pos[i].x=pos[i-1].x pos[i].y=pos[i-1].y end if(snake[1].fx=="left")then pos[1].x=pos[1].x-20 elseif(snake[1].fx=="down")then pos[1].y=pos[1].y+20 elseif(snake[1].fx=="right")then pos[1].x=pos[1].x+20 elseif(snake[1].fx=="up")then pos[1].y=pos[1].y-20 end max=0 end if(pos[1].x<0 or pos[1].x>780 or pos[1].y<0 or pos[1].y>580) then gameover=true end for i=2,table.getn(pos) do if(pos[1].x==pos[i].x and pos[1].y==pos[i].y)then gameover=true end end end function love.draw() if(gameover) then love.graphics.setColor(255,255,255) love.graphics.print("gameover!click the screen to begin a new game",250,300) else love.graphics.setColor(255,255,255) love.graphics.print("length of the snake:" .. table.getn(pos),5,5) for i=1,table.getn(pos) do love.graphics.rectangle("fill",pos[i].x,pos[i].y,20,20) end love.graphics.setColor(0,0,0) love.graphics.polygon('fill', pos[1].x+10, pos[1].y+12, pos[1].x+7, pos[1].y+15, pos[1].x+13, pos[1].y+15) love.graphics.circle("fill",pos[1].x+5,pos[1].y+5,2,100) love.graphics.circle("fill",pos[1].x+15,pos[1].y+5,2,100) love.graphics.setColor(255,255,255) love.graphics.rectangle("fill",bean[1].x,bean[1].y,20,20) love.graphics.setColor(0,0,0) love.graphics.print(table.getn(pos),pos[table.getn(pos)].x,pos[table.getn(pos)].y) end end function love.keypressed(key) if (key=="down")then if(snake[1].fx~="up")then snake[1].fx="down" love.update(60) end elseif (key=="up")then if(snake[1].fx~="down")then snake[1].fx="up" love.update(60) end elseif (key=="left")then if(snake[1].fx~="right")then snake[1].fx="left" love.update(60) end elseif (key=="right")then if(snake[1].fx~="left")then snake[1].fx="right" love.update(60) end end end function love.mousepressed(x,y,button) if(gameover)then if(button=="l")then gameover=false love.load() end end end function newbean() b_x=math.random(1,40-1)*20 b_y=math.random(1,30-1)*20 for i=1,table.getn(pos) do if(b_x==pos[i].x and b_y==pos[i].y)then newbean() elseif(math.abs(b_x-pos[i].x)<60 and math.abs(b_y-pos[i].y)<60 )then else bean[1].x=b_x bean[1].y=b_y end end end conf.lua function love.conf(t) t.title = "贪吃蛇" t.screen.width = 800 t.screen.height = 600 end