最近学习swing学习之余做了一个小游戏–扫雷
其实完成这个游戏的核心就在于对数组的操纵,下面贴主要代码Main.java:
package first;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.GridLayout;
import java.awt.Image;
import java.awt.Toolkit;
import java.awt.datatransfer.Clipboard;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.net.ServerSocket;
import java.net.Socket;
import java.sql.DriverManager;
import java.sql.SQLException;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JMenu;
import javax.swing.JMenuBar;
import javax.swing.JMenuItem;
import javax.swing.JOptionPane;
import javax.swing.Timer;
import com.mysql.jdbc.Connection;
import com.mysql.jdbc.Statement;
public class Main extends JFrame implements ActionListener, MouseListener {
/**
* 义建
*/
private static final long serialVersionUID = 1L;
// 前期参数声明
JMenuItem JmiNew, JmiSave, JmiOpen, JmiExit, Jmichuji, Jmizhongji, Jmigaoji, JmishowInFo, JmiZiding;
Toolkit toolKit = Toolkit.getDefaultToolkit(); // 获取默认工具包。
Clipboard clipboard = toolKit.getSystemClipboard();// 获取系统 Calibrate
// 的一个实例,作为本机平台提供的剪贴板工具的接口。
//两个图标
ImageIcon icon = new ImageIcon("G:\\eclipse-workspace\\classTest_ThunderGame\\mine.png");
ImageIcon icon1 = new ImageIcon("G:\\eclipse-workspace\\classTest_ThunderGame\\flag.png");
private static int NUM = 1;// 这个NUM是雷数,可以编写一个程序来改变
// private static final int SNUM = 9;// 这个SNUM是扫雷的格数,可以编写一个程序来改变
private JButton[][] jb;
private int[][] map;
boolean[][] flags;
boolean[][] flag;
int coutTime;
// 声明connection对象
Connection con;
// 驱动程序名
String driver = "com.mysql.jdbc.Driver";
// url:指向要访问的数据库名
String url = "jdbc:mysql://localhost:3306/testsql3";
// mysql配置的用户名
String user = "root";
// 密码
String password = "huang";
public Main(int SNUM, int Mines) {// 主要界面构造函数
setTitle("扫雷");
// 初始雷数量
NUM = Mines;
JMenuBar greenBar = new JMenuBar();// 菜单容器
greenBar.setOpaque(true);
greenBar.setBackground(new Color(250, 250, 250));
greenBar.setPreferredSize(new Dimension(800, 28));
greenBar.setFont(new Font(Font.DIALOG_INPUT, Font.ITALIC, 16));
// 菜单
JMenu fileMenu1 = new JMenu("游戏");
JMenu fileMenu2 = new JMenu("难度");
JMenu fileMenu3 = new JMenu("帮助:");
greenBar.add(fileMenu1);
greenBar.add(fileMenu2);
greenBar.add(JmishowInFo = fileMenu3);
fileMenu1.setFont(new Font(Font.DIALOG_INPUT, Font.ITALIC, 16));
fileMenu2.setFont(new Font(Font.DIALOG_INPUT, Font.ITALIC, 16));
fileMenu3.setFont(new Font(Font.DIALOG_INPUT, Font.ITALIC, 16));
// 菜单项
fileMenu1.add(JmiNew = new JMenuItem(" 新游戏 "));
fileMenu1.add(JmiSave = new JMenuItem(" 排行版 "));
fileMenu1.add(JmiZiding = new JMenuItem(" 自定义 "));
fileMenu1.addSeparator();
fileMenu1.add(JmiExit = new JMenuItem(" 退出 "));
fileMenu2.add(Jmichuji = new JMenuItem(" 初级 "));
fileMenu2.add(Jmizhongji = new JMenuItem(" 中级 "));
fileMenu2.add(Jmigaoji = new JMenuItem(" 高级 "));
fileMenu3.add(JmishowInFo = new JMenuItem(" 开发者信息 "));
JmiNew.addActionListener(this);
JmiExit.addActionListener(this);
JmiSave.addActionListener(this);
JmishowInFo.addActionListener(this);
Jmichuji.addActionListener(this);
Jmizhongji.addActionListener(this);
Jmigaoji.addActionListener(this);
JmiZiding.addActionListener(this);
JmiZiding.setFont(new Font(Font.DIALOG_INPUT, Font.ITALIC, 16));
JmishowInFo.setFont(new Font(Font.DIALOG_INPUT, Font.ITALIC, 16));
JmiNew.setFont(new Font(Font.DIALOG_INPUT, Font.ITALIC, 16));
JmiSave.setFont(new Font(Font.DIALOG_INPUT, Font.ITALIC, 16));
JmiExit.setFont(new Font(Font.DIALOG_INPUT, Font.ITALIC, 16));
Jmichuji.setFont(new Font(Font.DIALOG_INPUT, Font.ITALIC, 16));
Jmizhongji.setFont(new Font(Font.DIALOG_INPUT, Font.ITALIC, 16));
Jmigaoji.setFont(new Font(Font.DIALOG_INPUT, Font.ITALIC, 16));
setJMenuBar(greenBar);
Image icon = Toolkit.getDefaultToolkit().getImage("G:\\eclipse-workspace\\classTest_ThunderGame\\mine.png");
setIconImage(icon);
setLayout(new GridLayout(SNUM, SNUM));
jb = new JButton[SNUM][SNUM];
map = new int[SNUM][SNUM]; // 将按钮映射到数组中
flags = new boolean[map.length][map[0].length];// 保存点开记录表
flag = new boolean[map.length][map[0].length];// 保存点开记录表
int count = 0;
// 布雷
while (count < NUM) {
int i = (int) (Math.random() * map.length);// hang
int j = (int) (Math.random() * map[0].length);// lie
if (map[i][j] != '*') {
map[i][j] = '*';
count++;
}
}
for (int i = 0; i < SNUM; i++) {
for (int j = 0; j < SNUM; j++) {
jb[i][j] = new JButton();
jb[i][j].setName(i + "_" + j);
jb[i][j].setBackground(new Color(220, 220, 220));
jb[i][j].setFont(new Font(Font.DIALOG_INPUT, Font.ITALIC, 10));
jb[i][j].addActionListener(this);
jb[i][j].addMouseListener(this);// 加入mouse监听
add(jb[i][j]);
}
}
// 计时器
JLabel ststus = new JLabel();
JLabel Times = new JLabel();
JLabel miao = new JLabel();
add(ststus);
add(Times);
Times.setText(" 0 ");
miao.setText(" 秒");
setTimer(Times);
coutTime = 0;
ststus.setText(" 时间:");
greenBar.add(ststus);
greenBar.add(Times, RIGHT_ALIGNMENT);
greenBar.add(miao, RIGHT_ALIGNMENT);
Times.setFont(new Font(Font.DIALOG_INPUT, Font.ITALIC, 16));
ststus.setFont(new Font(Font.DIALOG_INPUT, Font.ITALIC, 16));
miao.setFont(new Font(Font.DIALOG_INPUT, Font.ITALIC, 16));
setSize(700, 700);
setLocationRelativeTo(null);
setVisible(true);
// setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setDefaultCloseOperation(DISPOSE_ON_CLOSE); // 加入这一行
}
private void setTimer(JLabel time) {// 时间监听
final JLabel varTime = time;
Timer timeAction = new Timer(1000, new ActionListener() {
public void actionPerformed(ActionEvent e) {
coutTime++;
varTime.setText("" + coutTime);
}
});
timeAction.start();
}
private void showTheClick(int x, int y) {// 点击事件实现
if (map[x][y] == '*') {
jb[x][y].setIcon(icon);
showMines();
} else {
int count1 = 0;
for (int a = x - 1; a <= x + 1; a++) {
for (int b = y - 1; b <= y + 1; b++) {
if (!(a < 0 || b < 0 || b >= map[0].length || a >= map.length) && map[a][b] == '*')
count1++;
}
}
flags[x][y] = true;
if (count1 == 0) {
jb[x][y].setBackground(Color.white);
} else {
jb[x][y].setText(count1 + "");
jb[x][y].setFont(new Font(Font.DIALOG_INPUT, Font.ITALIC, 20));
jb[x][y].setBackground(Color.white);
}
if (count1 == 0) {
for (int i = x - 1; i <= x + 1; i++) {
for (int j = y - 1; j <= y + 1; j++) {
if (!(i < 0 || j < 0 || i >= map.length || j >= map[0].length)) {
if (!(i == x && j == y) && flags[i][j] == false) {
showTheClick(i, j);//循环遍历
} else {
// 防止重复访问
}
}
}
}
}
}
}
private void showMines() {// 显示所有雷
// TODO Auto-generated method stub
for (int i = 0; i < map.length; i++) {// 显雷
for (int j = 0; j < map.length; j++) {
if (map[i][j] == '*') {
jb[i][j].setIcon(icon);
//
}
}
}
// 结束游戏
int b = JOptionPane.showOptionDialog(null, "哎呀,炸了炸了,新游戏?", "确认框", JOptionPane.YES_NO_OPTION,
JOptionPane.QUESTION_MESSAGE, null, null, null);
if (b == 1) {
System.exit(0);
} else {
setVisible(false);
new Main(map.length,NUM);
}
}
@Override
public void actionPerformed(ActionEvent e) {// 事件监听处理
// TODO Auto-generated method stub
if (e.getSource() == JmiNew) {
setVisible(false);
new Main(map.length,NUM);
} else if (e.getSource() == JmiSave) {
showRange();
} else if (e.getSource() == JmiExit) {
System.exit(0);
} else if (e.getSource() == JmiZiding) {
new SelfMines();
} else if (e.getSource() == Jmichuji) {
setVisible(false);
new Main(5,3);
} else if (e.getSource() == JmishowInFo) {
new MyInfo();
} else if (e.getSource() == Jmizhongji) {
setVisible(false);
new Main(10,10);
} else if (e.getSource() == Jmigaoji) {
setVisible(false);
new Main(20,60);
} else {
Object obj = e.getSource();
int x, y;
String[] strM = ((JButton) obj).getName().split("_");
x = Integer.parseInt(strM[0]);
y = Integer.parseInt(strM[1]);
showTheClick(x, y);
checkSuccess();// 检查是否游戏结束
}
}
private void showRange() {// 显示排行榜
new Shiyan13(map.length);
}
private void checkSuccess() {//判断游戏是否结束
// TODO Auto-generated method stub
int count = map.length * map[0].length;
for (int i = 0; i < map.length; i++) {
for (int j = 0; j < map[0].length; j++) {
if (flags[i][j] == true)
count--;
}
}
if (count == NUM) {
String uuid = UUID.randomUUID().toString().replaceAll("-", "");//表唯一标示uuid
// 链接数据库,存储时间数据
try {
Class.forName(driver);
con = (Connection) DriverManager.getConnection(url, user, password);
String sql;
if (!con.isClosed()) {
// ta.setText("");
System.out.println("连接数据库成功");
// 创建对象
Statement statement = (Statement) con.createStatement();
//
if (map.length == 10) {
// //要执行的sql语句
sql = "insert into middlerange(userId,userTime) values(\"" + uuid + "\"," + coutTime + ");";
statement.executeUpdate(sql);
con.close();
} else if (map.length == 5) {
sql = "insert into rang(userid,userTime) values(\"" + uuid + "\"," + coutTime + ");";
statement.executeUpdate(sql);
con.close();
} else if (map.length == 20) {
sql = "insert into toprange(userId,userTime) values(\"" + uuid + "\"," + coutTime + ");";
statement.executeUpdate(sql);
con.close();
}else{
}
}
} catch (ClassNotFoundException e) {
// 数据库驱动类异常处理
System.out.println("error");
e.printStackTrace();
} catch (SQLException e) {
// System.out.println(e);
System.err.println("找不到数据");
// int i=JOptionPane.showConfirmDialog(null, "你输入的sql语句有误",
// "找不到",JOptionPane.YES_NO_OPTION);
} catch (Exception e) {
e.printStackTrace();
} finally {
System.out.println("数据库获取数据成功!");
}
int i = JOptionPane.showOptionDialog(null, "恭喜你过关了,是否继续?", "确认框", JOptionPane.YES_NO_OPTION,
JOptionPane.QUESTION_MESSAGE, null, null, null);
// ststus.setText("hello"+i);
if (i == 1) {
System.exit(0);
} else {
setVisible(false);
new Main(map.length,NUM);
}
}
}
@Override
public void mouseClicked(MouseEvent e) {
// TODO Auto-generated method stub
int c = e.getButton();
if (c == MouseEvent.BUTTON3) {
Object obj1 = e.getSource();
int x, y;
String[] strM = ((JButton) obj1).getName().split("_");
x = Integer.parseInt(strM[0]);
y = Integer.parseInt(strM[1]);
if (flag[x][y] == false && flags[x][y] == false) {//插旗子
jb[x][y].setIcon(icon1);
flag[x][y] = true;
} else {
jb[x][y].setIcon(null);
flag[x][y] = false;
}
}
}
@Override
public void mousePressed(MouseEvent e) {
// TODO Auto-generated method stub
}
@Override
public void mouseReleased(MouseEvent e) {
// TODO Auto-generated method stub
}
@Override
public void mouseEntered(MouseEvent e) {
// TODO Auto-generated method stub
}
@Override
public void mouseExited(MouseEvent e) {
// TODO Auto-generated method stub
}
}
(1) 基础扫雷功能(随机布雷,插旗)
(2) 可以选择难度
(3) 可以自定义扫雷的雷的数量以及格子数
(4) 设置时间
(5) 添加排行榜功能(根据时间存入数据库排序)
(6) 外打包成exe文件(带jre)可以多平台运行. (使用exe4j打包jar包)
需要源码的可以留个邮箱!这是源码https://pan.baidu.com/s/1eTijbJc 密码:giqy