Blend 2 Textures.shader

Babybus-u3d技术交流-Blend 2 Textures.shader

Shader "Blend 2 Textures" {  
Properties {
    _Blend("Blend", Range (0, 1) ) = 0.5 
    _MainTex("Texture 1", 2D) = "" 
    _Texture2("Texture 2", 2D) = ""} 
SubShader { 
    Pass {
        SetTexture[_MainTex]
        SetTexture[_Texture2] { 
            ConstantColor(0,0,0, [_Blend])

            Combine texture Lerp(constant) previous     }       
    }}  }

[http://wiki.unity3d.com/index.php?title=Blend_2_Textures

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