又写了个小小的棋类游戏,希望大家喜欢!
修改布阵 | 控制光标 | 确认射击 | 作弊一下 ._. |
---|---|---|---|
0 | 1,2,3,5 | 0 | 8 |
0 | a,s,d,w | (space) | g |
#include
#include //rand()%(x) 0~x-1 int
#include //停顿:Sleep();
#include //清屏:system("cls");
#include //getch(); char
#include
#include //未知 :□; 打中 :◎; 未打中:○ 船:★;
using namespace std;
int rest[3][5],r1,r2; //rest[1]:玩家的海域; rest[2]:电脑的海域 r1:玩家还剩船数; r2:电脑还剩船数
int b1[12][12],b2[12][12]; //0:空海; 1:船只; 2:打中; 3:边界 4:未打中 5:沉船
int c1[12][12],c2[12][12]; //c1:玩家海域的颜色 c2:电脑海域颜色
int fx[8][2]={{0,1},{1,0},{0,-1},{-1,0},{1,1},{-1,-1},{1,-1},{-1,1}};
int now[2][2]; //now[左/右][x/y] 光标
string a1[12][12],a2[12][12];
int fd [500][2],head=0,tail=0;
void color(int a)//颜色函数
{
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),a);
}
void gotoxy(int x,int y)//位置函数(整个界面)(行为x 列为y)
{
COORD pos;
pos.X=2*(y);
pos.Y=x;
SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE),pos);
}
void gotoxy1(int x,int y)//位置函数(左边棋盘)(行为x 列为y)
{
COORD pos;
pos.X=2*(y+5);
pos.Y=x+1;
SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE),pos);
}
void gotoxy2(int x,int y)//位置函数(右边棋盘)(行为x 列为y)
{
COORD pos;
pos.X=2*(y+18);
pos.Y=x+1;
SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE),pos);
}
void check2(int x,int y){
int k=0,kx,ky,f=1;
for (int i=0; i<=3; i++){
if (b2[x+fx[i][0]][y+fx[i][1]]==2) k=i;
if (b2[x+fx[i][0]][y+fx[i][1]]==1) f=0;
}
for (kx=x,ky=y; b2[kx][ky]==2; kx+=fx[k][0],ky+=fx[k][1]);
if (b2[kx][ky]==1) f=0;
if (f){
int w=0;
color(12);
for (kx=x,ky=y; b2[kx][ky]==2; kx+=fx[k][0],ky+=fx[k][1]){
gotoxy2(kx,ky);
a2[kx][ky]="※";
c2[kx][ky]=12;
cout <<"※";
w++;
}
for (kx=x+fx[(k+2)%4][0],ky=y+fx[(k+2)%4][1]; b2[kx][ky]==2; kx+=fx[(k+2)%4][0],ky+=fx[(k+2)%4][1]){
gotoxy2(kx,ky);
a2[kx][ky]="※";
c2[kx][ky]=12;
cout <<"※";
w++;
}
if (w>0){
rest[2][w]--;
r2--;
if (rest[2][w]>0) color(14); else color(11);
gotoxy2(5-w,16); printf("*%d",rest[2][w]);
}
}
}
int move1(){
if (r1*r2==0) return(1);
color(5); gotoxy1(14,4); printf("电脑开炮");
color(13); gotoxy2(14,4); printf("玩家开炮");
int kx=now[1][0],ky=now[1][1],lastx,lasty,f=1;
char ch;
gotoxy2(kx,ky); color(11); if (a2[kx][ky]!=" ")cout <else cout <<"▂"; gotoxy2(kx,ky);
while (f){
ch=getch();
if (ch=='1' || ch=='a'){kx=now[1][0]+fx[2][0]; ky=now[1][1]+fx[2][1];}
if (ch=='2' || ch=='s'){kx=now[1][0]+fx[1][0]; ky=now[1][1]+fx[1][1];}
if (ch=='3' || ch=='d'){kx=now[1][0]+fx[0][0]; ky=now[1][1]+fx[0][1];}
if (ch=='5' || ch=='w'){kx=now[1][0]+fx[3][0]; ky=now[1][1]+fx[3][1];}
if (kx>0 && kx<=10 && ky>0 && ky<=10){
gotoxy2(now[1][0],now[1][1]); color(c2[now[1][0]][now[1][1]]); cout <1][0]][now[1][1]];
gotoxy2(kx,ky); color(11); if (a2[kx][ky]!=" ")cout <else cout <<"▂"; gotoxy2(kx,ky);
now[1][0]=kx; now[1][1]=ky;
}
if ((ch=='0' || ch==' ')&& b2[kx][ky]<=1){
if (b2[kx][ky]==1){b2[kx][ky]=2; a2[kx][ky]="◎"; c2[kx][ky]=4;}
if (b2[kx][ky]==0){b2[kx][ky]=4; a2[kx][ky]=" ";}
gotoxy2(kx,ky); color(c2[kx][ky]); cout <0;
check2(kx,ky);
color (7); gotoxy2(12,4); cout <<"("; color(6); cout <7); cout <<","; color(2); cout <7); cout<<") ";
if (b2[kx][ky]==2) move1();
}
if (ch=='8' || ch=='g'){
for (int i=1; i<=10; i++) for (int j=1; j<=10; j++)
if (b2[i][j]==1){
gotoxy2(i,j);
color(10);
printf("Ω");
}
char ccc=getch();
for (; ccc!='8' && ccc!='g'; ccc=getch());
for (int i=1; i<=10; i++)for (int j=1; j<=10; j++){
gotoxy2(i,j);
color(c2[i][j]);
cout <11); if (a2[kx][ky]!=" ")cout <else cout <<"▂"; gotoxy2(kx,ky);
}
if (ch=='4' || ch=='q') return(0);
}
return(1);
}
int ok(int x,int y){
int nnn=0;
if (b1[x][y]==2 || b1[x][y]==4 || b1[x][y]==5) return(0);
for (int i=0; i<=7; i++){
if (b1[x+fx[i][0]][y+fx[i][1]]==2) nnn++;
if (b1[x+fx[i][0]][y+fx[i][1]]==5) return(0);
}
if (nnn>1) return(0);
return(1);
}
void check1(int x,int y) {
int k=0,kx,ky,f=1;
for (int i=0; i<=3; i++){
if (b1[x+fx[i][0]][y+fx[i][1]]==2) k=i;
if (b1[x+fx[i][0]][y+fx[i][1]]==1) f=0;
}
for (kx=x,ky=y; b1[kx][ky]==2; kx+=fx[k][0],ky+=fx[k][1]);
if (b1[kx][ky]==1) f=0;
if (f){
int w=0;
color(12);
for (kx=x,ky=y; b1[kx][ky]==2; kx+=fx[k][0],ky+=fx[k][1]){
gotoxy1(kx,ky);
b1[kx][ky]=5;
a1[kx][ky]="※";
c1[kx][ky]=12;
cout <<"※";
w++;
}
for (kx=x+fx[(k+2)%4][0],ky=y+fx[(k+2)%4][1]; b1[kx][ky]==2; kx+=fx[(k+2)%4][0],ky+=fx[(k+2)%4][1]){
gotoxy1(kx,ky);
b1[kx][ky]=5;
a1[kx][ky]="※";
c1[kx][ky]=12;
cout <<"※";
w++;
}
if (w>0){
rest[1][w]--;
r1--;
if (rest[1][w]>0) color(14); else color(11);
gotoxy1(5-w,-5);
printf("%d*",rest[1][w]);
}
}
}
void move2(){
if (r1*r2==0) return;
color(13); gotoxy1(14,4); printf("电脑开炮");
color(5); gotoxy2(14,4); printf("玩家开炮");
Sleep(750);
int kx=0,ky=0,over=0;
while (tail>head){
head++;
kx=fd[head][0]; ky=fd[head][1];
if (ok(kx,ky)){over=1; break;}
}
while (!over){
kx=rand()%(10)+1;
ky=rand()%(10)+1;
if (ok(kx,ky)) over=1;
}
if (b1[kx][ky]==1){b1[kx][ky]=2; a1[kx][ky]="◎"; c1[kx][ky]=4;}
if (b1[kx][ky]==0){b1[kx][ky]=4; a1[kx][ky]=" ";}
gotoxy1(kx,ky); color(11); printf("⊕"); Sleep(600);
gotoxy1(kx,ky); color(c1[kx][ky]); cout <7); gotoxy1(12,4); cout <<"("; color(6); cout <7); cout <<","; color(2); cout <7); cout<<") ";
check1(kx,ky);
if ((b1[kx][ky]==2 || b1[kx][ky]==5)&& r1*r2>0){
int i=rand()%(4);
for (int ii=0; ii<=3; ii++){
int px=kx+fx[i][0],py=ky+fx[i][1];
if (px>0 && px<=10 && py>0 && py<=10){
tail++;
fd[tail][0]=px;
fd[tail][1]=py;
}
i=(i+1)%4;
}
move2();
}
}
void put(){
int k=4;
while (k--){
for (int i=1; i<=4-k; i++){
int f1=0,f2=0;
int dir1,dir2;
dir1=rand()%(2);
dir2=rand()%(2);
while (!f1){
f1=1;
int lx=rand()%(10)+1;
int ly=rand()%(10)+1;
for(int nx=lx-1; nx<=lx+fx[dir1][0]*k+1; nx++)
for (int ny=ly-1; ny<=ly+fx[dir1][1]*k+1; ny++)
if(b1[nx][ny]==1){f1=0; break;}
for (int nx=lx; nx<=lx+fx[dir1][0]*k; nx++)
for (int ny=ly; ny<=ly+fx[dir1][1]*k; ny++)
if (b1[nx][ny]==3){f1=0; break;}
if (f1){
for (int jx=lx,jy=ly; jx<=lx+fx[dir1][0]*k && jy<=ly+fx[dir1][1]*k; jx+=fx[dir1][0],jy+=fx[dir1][1]){
b1[jx][jy]=1;
c1[jx][jy]=15;
color(15);
gotoxy1(jx,jy); printf("□");
}
}
}
while (!f2){
f2=1;
int lx=rand()%(10)+1;
int ly=rand()%(10)+1;
for(int nx=lx-1; nx<=lx+fx[dir2][0]*k+1; nx++)
for (int ny=ly-1; ny<=ly+fx[dir2][1]*k+1; ny++)
if(b2[nx][ny]==1){f2=0; break;}
for (int nx=lx; nx<=lx+fx[dir2][0]*k; nx++)
for (int ny=ly; ny<=ly+fx[dir2][1]*k; ny++)
if (b2[nx][ny]==3){f2=0; break;}
if (f2){
for (int jx=lx,jy=ly; jx<=lx+fx[dir2][0]*k && jy<=ly+fx[dir2][1]*k; jx+=fx[dir2][0],jy+=fx[dir2][1])
b2[jx][jy]=1;
}
}
int a=1;
}
}
}
void reset(){
system("cls");
color(15);gotoxy(18,10); printf("按 0 重排战船; 按任意键开始与电脑对战");
color(9);
gotoxy(0,9 ); printf("玩家海域");
gotoxy(0,22); printf("电脑海域");
for (int i=1; i<=4; i++) rest[1][i]=rest[2][i]=5-i;
for (int i=1; i<=10; i++){
b1[0][i]=b1[i][0]=b2[0][i]=b2[i][0]=3;
b1[11][i]=b1[i][11]=b2[11][i]=b2[i][11]=3;
}
color(8);
for (int i=1; i<=10; i++)for (int j=1; j<=10; j++) c1[i][j]=c2[i][j]=8;
for (int i=1; i<=10; i++)for (int j=1; j<=10; j++){
b1[i][j]=b2[i][j]=0;
a1[i][j]="□"; gotoxy1(i,j); cout <"□"; gotoxy2(i,j); cout <14);
gotoxy1(1,-5); printf("%d*□□□□",rest[1][4]);
gotoxy1(2,-5); printf("%d*□□□ ",rest[1][3]);
gotoxy1(3,-5); printf("%d*□□ ",rest[1][2]);
gotoxy1(4,-5); printf("%d*□ ",rest[1][1]);
gotoxy2(4,12); printf(" □*%d",rest[2][1]);
gotoxy2(3,12); printf(" □□*%d",rest[2][2]);
gotoxy2(2,12); printf(" □□□*%d",rest[2][3]);
gotoxy2(1,12); printf("□□□□*%d",rest[2][4]);
color(2); for (int i=1; i<=10; i++){gotoxy1(i,11); cout <11); cout <6); for (int i=1; i<=10; i++){gotoxy1(11,i); cout <11,i); cout <7); gotoxy1(12,4); printf("( , )"); gotoxy2(12,4); printf("( , )");
put();
now[0][0]=now[0][1]=now[1][0]=now[1][1]=1;
r1=r2=10;
char res=getch(); if (res=='0') reset();
}
int main(){
int gameover=1;
while (gameover){
srand(time(NULL));
reset();
gotoxy(18,10); printf(" ");
int haha=0;
while (r1*r2){
if (!move1()){haha=1; break;} //玩家(haha==1说明中途退出)
move2(); //电脑
}
gotoxy(18,0);
if (haha) printf("怎么中途退出了...\n\n");
else if (r1==0) printf("很遗憾,你输了...\n\n");
else if (r2==0) printf("恭喜你,你赢了!!!\n\n");
printf("按1退出; 按其它键继续\n>>");
if (getch()=='1') gameover=0;
}
}