之前随手写过一篇《使用UIScreenEdgePanGestureRecognizer实现swipe to pop效果》,挺粗糙的。
现在使用默认模板创建的iOS App都支持手势返回功能,如果导航栏的返回按钮是自定义的那么则会失效,也可以参考这里手动设置无效。
if ([self.navigationController respondsToSelector:@selector(interactivePopGestureRecognizer)]) {
self.navigationController.interactivePopGestureRecognizer.enabled = NO;
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view.
__weak typeof (self) weakSelf = self;
if ([self respondsToSelector:@selector(interactivePopGestureRecognizer)]) {
self.interactivePopGestureRecognizer.delegate = weakSelf;
}
}
- (void)pushViewController:(UIViewController *)viewController animated:(BOOL)animated
{
// fix 'nested pop animation can result in corrupted navigation bar'
if ([self respondsToSelector:@selector(interactivePopGestureRecognizer)]) {
self.interactivePopGestureRecognizer.enabled = NO;
}
[super pushViewController:viewController animated:animated];
}
- (void)navigationController:(UINavigationController *)navigationController
didShowViewController:(UIViewController *)viewController
animated:(BOOL)animated
{
if ([navigationController respondsToSelector:@selector(interactivePopGestureRecognizer)]) {
navigationController.interactivePopGestureRecognizer.enabled = YES;
}
}
- (id)navigationController:(UINavigationController *)navigationController
animationControllerForOperation:(UINavigationControllerOperation)operation
fromViewController:(UIViewController *)fromVC
toViewController:(UIViewController *)toVC
{
if (operation == UINavigationControllerOperationPop) {
if (self.popAnimator == nil) {
self.popAnimator = [WQPopAnimator new];
}
return self.popAnimator;
}
return nil;
}
- (id)navigationController:(UINavigationController *)navigationController
interactionControllerForAnimationController:(id)animationController
{
return self.popInteractionController;
}
#pragma mark -
- (void)enablePanToPopForNavigationController:(UINavigationController *)navigationController
{
UIScreenEdgePanGestureRecognizer *left2rightSwipe = [[UIScreenEdgePanGestureRecognizer alloc]
initWithTarget:self
action:@selector(didPanToPop:)];
//[left2rightSwipe setDelegate:self];
[left2rightSwipe setEdges:UIRectEdgeLeft];
[navigationController.view addGestureRecognizer:left2rightSwipe];
self.popAnimator = [WQPopAnimator new];
self.supportPan2Pop = YES;
}
- (void)didPanToPop:(UIPanGestureRecognizer *)panGesture
{
if (!self.supportPan2Pop) return ;
UIView *view = self.navigationController.view;
if (panGesture.state == UIGestureRecognizerStateBegan) {
self.popInteractionController = [UIPercentDrivenInteractiveTransition new];
[self.navigationController popViewControllerAnimated:YES];
} else if (panGesture.state == UIGestureRecognizerStateChanged) {
CGPoint translation = [panGesture translationInView:view];
CGFloat d = fabs(translation.x / CGRectGetWidth(view.bounds));
[self.popInteractionController updateInteractiveTransition:d];
} else if (panGesture.state == UIGestureRecognizerStateEnded) {
if ([panGesture velocityInView:view].x > 0) {
[self.popInteractionController finishInteractiveTransition];
} else {
[self.popInteractionController cancelInteractiveTransition];
}
self.popInteractionController = nil;
}
}
- (id)navigationController:(UINavigationController *)navigationController
animationControllerForOperation:(UINavigationControllerOperation)operation
fromViewController:(UIViewController *)fromVC
toViewController:(UIViewController *)toVC
{
if (operation == UINavigationControllerOperationPop) {
if (self.popAnimator == nil) {
self.popAnimator = [WQPopAnimator new];
}
return self.popAnimator;
}
return nil;
}
- (id)navigationController:(UINavigationController *)navigationController
interactionControllerForAnimationController:(id)animationController
{
return self.popInteractionController;
}
@interface WQPopAnimator : NSObject
@end
#import "WQPopAnimator.h"
@implementation WQPopAnimator
- (NSTimeInterval)transitionDuration:(id )transitionContext
{
return 0.4;
}
- (void)animateTransition:(id)transitionContext
{
UIViewController *toViewController = [transitionContext viewControllerForKey:UITransitionContextToViewControllerKey];
UIViewController *fromViewController = [transitionContext viewControllerForKey:UITransitionContextFromViewControllerKey];
[[transitionContext containerView] insertSubview:toViewController.view belowSubview:fromViewController.view];
__block CGRect toRect = toViewController.view.frame;
CGFloat originX = toRect.origin.x;
toRect.origin.x -= toRect.size.width / 3;
toViewController.view.frame = toRect;
[UIView animateWithDuration:[self transitionDuration:transitionContext] animations:^{
CGRect fromRect = fromViewController.view.frame;
fromRect.origin.x += fromRect.size.width;
fromViewController.view.frame = fromRect;
toRect.origin.x = originX;
toViewController.view.frame = toRect;
} completion:^(BOOL finished) {
[transitionContext completeTransition:![transitionContext transitionWasCancelled]];
}];
}
@end
UIPercentDrivenInteractiveTransition
来维护的,在滑动过程中根据滑动距离来进行更新:
} else if (panGesture.state == UIGestureRecognizerStateChanged) {
CGPoint translation = [panGesture translationInView:view];
CGFloat d = fabs(translation.x / CGRectGetWidth(view.bounds));
[self.popInteractionController updateInteractiveTransition:d];
当手势结束时要做出收尾动作:
} else if (panGesture.state == UIGestureRecognizerStateEnded) {
if ([panGesture velocityInView:view].x > 0) {
[self.popInteractionController finishInteractiveTransition];
} else {
[self.popInteractionController cancelInteractiveTransition];
}
self.popInteractionController = nil;
}
- (void)navigationController:(UINavigationController *)navigationController
didShowViewController:(UIViewController *)viewController
animated:(BOOL)animated
{
if (viewController == self.navigationController.pushingViewController) {
self.supportPan2Pop = YES;
self.navigationController.pushingViewController = nil;
}
补充:位于当前navgationController的第一个([0])viewController时需要设置手势代理,不响应。