关于Android ant build的学习

因为最近需要用Ant去Build来Release程序,而不需要Eclipse的工具手工来操作,所以从网上学习了相关资料,现在把这些资料记录下来以故未来所需,其中有一些别人的文章请见谅。

Using  Ant to Automate Building Android Applications

The standard way to develop and deploy  Android applications is using Eclipse. This is great because it is free, easy to  use, and many Java developers already use Eclipse. To deploy your applications  using Eclipse, you simply right-click on the on the project, choose to export  the application, and follow the prompts

There are a few things we cannot  easily do with this system, though. Using the Eclipse GUI does not allow one to  easily:
  • Add custom build steps. 
  • Use an automated build system. 
  • Use build configurations. 
  • Build the release project with one command.
Fortunately,  the Android SDK comes equipped with support for Ant, which is a common build script system  popular among Java developers. It is how you can develop Android applications without  using Eclipse, if you so desire. This tutorial will show you how to  incorporate an Ant build script into your Android projects (even if you still  develop with Eclipse), create your release package ready for Marketplace  deployment in one step, create a build configuration using a properties file,  and alter your source files based on the configuration.

You can use the  Ant build script to solve all of the problems listed above.  This tutorial  expects you to already have your Android SDK setup correctly,  and to have Ant installed.   It will also help to know a little about Ant if you want to add custom build  steps, but you don't really need to know anything to follow the tutorial  here.

Although I don't personally use an automated build system for my  projects, I do use it to create configuration files and to run custom build  scripts. I also believe that it is very important to have a one-step build  system, which means that there is only one command to create your final release  package (I'll explain why later). You can already run your application in debug  mode with Eclipse with one step, but I feel it is important to be able to create  the release package in one step as well.

Finally, if this is too much  reading for your taste, you can jump straight into the summary for a few simple  steps, and download the sample application at the end of the tutorial.

Ant in a nutshell

A build script in Ant is an XML file.  The default  filename for a Ant build file is build.xml. Build steps in Ant are  called tasks, which are  defined by targets in the build file. When you build your Android  application with the default build script, you would type ant  release at the command line. In this case, Ant looks for the default  filename build.xml, and release is the target which it  builds. The release target builds the application ready for release  (as opposed to for debugging). Another example would be ant clean,  which cleans the project binaries.

You can do pretty much anything you can imagine with  more custom build scripts, from copying files to making network calls. More  detail about how to use Ant is beyond the scope of this tutorial, but I will  show you some useful tricks.

One custom script which I enjoy very much  uses  ProGuard  to  obfuscate and shrink the code. I see the code size of my applications drop by a  whopping 50% using it. It helps for users who may think your application is  taking too much space on their device. I'll explain how to do this in a future  tutorial.

Adding build.xml to an existing project

If you already have a project  that you'd like to add the Ant build script to, then there is an easy command  line tool you can use. Open up a command prompt and navigate to the base  directory of your project. From there, use the command:
android update  project --path .

Here is an example of successful output:
>android update project --path .
Updated  local.properties

Added file  C:\dev\blog\antbuild\build.xml

If the android command is not found, then you need to update your path to include the Android  tools.  On Windows, you can use something like set  path=%PATH%;C:\dev\android-sdk-windows\tools (substituting your actual  Android installation directory), or even better add it to your path persistently  by updating the environment variables through your system properties.

Now  you will have a working ant build script in build.xml.  You can  test your setup by typing ant at the command prompt, and you should  receive something similar to the following boilerplate help:

>ant
Buildfile:  C:\dev\blog\antbuild\build.xml
    [setup] Android SDK Tools Revision 6
     [setup] Project Target: Android 1.5
    [setup] API level: 3
    [setup]  WARNING: No minSdkVersion value set. Application will install on all Android  versions.
    [setup] Importing rules file:  platforms\android-3\ant\ant_rules_r2.xml

help:
     [echo] Android Ant  Build. Available targets:
     [echo]    help:      Displays this help.
      [echo]    clean:     Removes output files created by other targets.
      [echo]    compile:   Compiles project's .java files into .class files.
      [echo]    debug:     Builds the application and signs it with a debug key.
      [echo]    release:   Builds the application. The generated apk file must  be
     [echo]               signed before it is published.
     [echo]     install:   Installs/reinstalls the debug package onto a running
     [echo]                emulator or device.
     [echo]               If the  application was previously installed, the
     [echo]                signatures must match.
     [echo]    uninstall: Uninstalls the application  from a running emulator or
     [echo]               device.

BUILD  SUCCESSFUL

If the ant command is not found, then you need  to update your path. Like above, on Windows use set  path=%PATH%;C:\dev\apache-ant-1.8.1\bin (substituting your actual Ant  installation directory), or even better update your environment  variables.

At this point you should be able to type ant  release at the command prompt, which will build the project, placing the  unsigned .apk file inside of the bin/ directory.

Note  that the output from Ant will show further instructions under  -release-nosign: which says to sign the apk manually and to run  zipalign.  We'll get to these steps later in the signing section below.

Creating a new project with build.xml

If you've already created your  project and followed the above instructions, you can skip this section. If not,  you can may either create a new Android project using the regular Eclipse method  (via New > Other... > Android Project), and follow the instructions in the  above section, or you can use the command line as described  here.

android create project --name YourProjectName --path  C:\dev\YourProject --target android-3 --package com.company.testproject  --activity MainActivity

Here is an example of successful  output:

>android create project --name YourTestProject --path  c:\temp\TestProject --target android-3 --package com.company.testproject  --activity MainActivity

Created project directory:  c:\temp\TestProject
Created directory  C:\temp\TestProject\src\com\company\testproject
Added file  c:\temp\TestProject\src\com\company\testproject\MainActivity.java
Created  directory C:\temp\TestProject\res
Created directory  C:\temp\TestProject\bin
Created directory C:\temp\TestProject\libs
Created  directory C:\temp\TestProject\res\values
Added file  c:\temp\TestProject\res\values\strings.xml
Created directory  C:\temp\TestProject\res\layout
Added file  c:\temp\TestProject\res\layout\main.xml
Added file  c:\temp\TestProject\AndroidManifest.xml
Added file  c:\temp\TestProject\build.xml

Note : To see the available  targets, use android list target and you should see something  like:

>android list target
id: 1 or  "android-3"
     Name: Android 1.5
     Type: Platform
      API level: 3
     Revision: 4

     Skins: HVGA  (default), HVGA-L, HVGA-P, QVGA-L, QVGA-P
In the above case, you can  use either 1 or android-3 as the target ID.  In the  sample project, I chose android-4, which corresponds to Android  1.6.

Once the project is created, you can test if your project build is  setup correctly by typing ant at the command line.  See the above  section for further instructions.

Synchronizing with Eclipse

If you open the Ant build script,  build.xml, in Eclipse, you will see an error on the second line of  the file at this line: .  The problem with this line is that it is saying that  the default Ant target is "help", but the actual Ant targets used in the build  file are imported from another location, which the Eclipse editor does not  recognize. The import is done at the line ,  which imports Ant files from the Android SDK.

Unfortunately, while this  error is active in your project, you cannot debug your project from Eclipse,  even though the Ant build.xml is not needed. There are two  solutions. You can remove default="help" from the file, which will  remove the error in Eclipse. If you do this, and type ant at a  command prompt without any targets (as opposed to " ant release"),  you won't get the default help.  Or, you can copy the imported Ant files  directly into your code, which is exactly what you must do if you would like to  customize your build. If you follow this tutorial, you won't have to worry about  this error. See the Customizing the build section for more  information.

Automatically signing your application

Before an application can be  delivered to a device, the package must be signed. When debugging using Eclipse,  the package is technically signed with a debugging key. (Alternatively, you can  build a debug package using ant debug) For actual applications  delivered to the Android Marketplace, you need to sign them with a real key. It  is useful to put this step into the build process. On top of the ease of  automating the process, it allows you to build your application in one step. ( One-step builds are a Good Idea TM)

If you have not already created a key, you  can do so automatically using Eclipse (Right click project > Android  Tools > Export Signed Application Package...), or follow the  instructions here.

Now  we must tell the build script about our keystore. Create a file called  build.properties in your project's base directory (in the same  directory as build.xml and the other properties files), if it does  not already exist. Add the following lines:
key.store=keystore
key.alias=www.androidengineer.com

Where  keystore is the name of your keystore file and change the value of  key.alias to your keystore's alias. Now when you run ant  release, you will be prompted for your passwords, and the build will  automatically sign and zipalign your package.

Of course, having to enter  your password doesn't make for a one-step build process. So you could not use  this for an automated build machine, for one thing. It also has the disadvantage  of requiring you to type the password, which it will display clearly on the  screen, which may be a security issue in some circumstances.  We can put the  passwords into build.properties as well, which will solve the  issue:
key.store.password=password
key.alias.password=password

Caution: There  can be several issues with storing the keystore and passwords. Depending on your  organization's security policies, you may not be able to store the passwords in  version control, or you may not be able to give out the information to all  developers who have access to the source. If you want to check in the keystore  and the build.properties file, but not the passwords, you can  create a separate properties file which could only be allowed on certain  machines but not checked in to version control. For example, you could create a  secure.properties file which goes on the build machine, but not  checked in to version control so all developers wouldn't have access to it;  import the extra properties file by adding to build.xml. Finally, you  could always build the APKs unsigned with ant release by not adding  any information to the properties files.  The package built using this method  will need to be signed and  aligned.

Customizing the build

Now that we've got a working Ant build script, we  can create a one-step build. But if we want to customize the build further,  we'll have to do a few extra steps. You can do anything with your build that you  can do with Ant. There are  a few things we'll have to do first.

The Ant targets are actually  located in the Android SDK.  The targets are what you type after  ant on the command line, such as releaseclean, etc.  To customize the build further, we need to copy the  imported targets into our own build file.

If you look in  build.xml, you can see the instructions for how to customize your  build steps:

The rules file is imported  from
/platforms//templates/android_rules.xml
To  customize some build steps for your project:
  - copy the content of the main  node  from android_rules.xml
  - paste it in this build.xml  below the  task.
  - disable the import by changing the setup  task below to 

Find the  android_rules.xml file in your Android SDK. For example, mine is  located at  C:\dev\android-sdk-windows\platforms\android-4\templates. There,  copy almost the entire file, excluding the project node (copy below  to above  ), and paste it in your build.xml file. Also, change the line to  .

Now you can change around the build as you  please. Test that the build file is still working properly by running a build.   For an example of what you can do with the custom build script, see the next  section.

Using a Java configuration file

This is a great way to use a build  property to affect the source code of your Android application. Imagine a  configuration class in your project which sets some variables, such as a  debugging flag or a URL string. You probably have a different set of these  values when developing than when you release your application. For example, you  may turn the logging flag off, or change the URL from a debugging server to a  production server.

public   class   Config
{
    
/** Whether or not to include logging statements in the application. */
    
public   final   static   boolean   LOGGING  =  true ;
}

It would be nice to have the above  LOGGING flag be set from your build. That way, you can be sure that  when you create your release package, all of the code you used for debugging  won't be included. For example, you may have debugging log statements like  this:

if  ( Config . LOGGING )
{
    
Log . d( TAG "[onCreate] Success" );
}

You will probably want to leave  these statements on during development, but remove them at release.  In fact, it  is good practice to leave logging statements in your source code. It helps with  later maintenance when you, and especially others, need to know how your code  works. On the other hand, it is bad practice for an application to litter the  Android log with your debugging statements. Using these configuration variables  allows you to turn the logging on and off, while still leaving the source code  intact.

Another great advantage of using this method of logging is  that the bytecode contained within the logging statement can be completely  removed by a Java bytecode shrinker such as ProGuard, which can be integrated  into your build script.  I'll discuss how to do this in a later blog  post.

A nice way to set the Config.LOGGING flag is in  your build properties.  Add the following to build.properties:
# Turn on or off  logging.
config.logging=true

To  have this build property be incorporated into our source code, I will use the  Ant type filterset with the copy task. What  we can do is create a Java template file which has tokens such as  @CONFIG.LOGGING@ and copy it to our source directory, replacing the  tokens with whatever the build properties values are.  For example, in the  sample application I have a file called Config.java in the  config/ directory.

public   class   Config
{
    
/** Whether or not to include logging statements in the application. */
    
public   final   static   boolean  LOGGING =  @ CONFIG.LOGGING @ ;
}

Please note that this is  not a source file, and that config/Config.java is notthe  actual file used when compiling the project. The file  src/com/yourpackage/Config.java, which is the copied file  destination, is what will be used as a source file.

Now I will alter the  build file to copy the template file to the source path, but replace  @CONFIG.LOGGING with the value of the  property  config.logging, which is true. I will create  an Ant target called config which will copy the above template to  the source directory. This will be called before the compile target.

    


 

 
          overwrite="true" encoding="utf-8">
  
   
  

 
 
 
 
 



To  make this Ant target execute before the compile target, we simply  add config to the dependency of  compile We also make the config target call  clean, because otherwise the build system will not detect changes  in the configuration, and may not recompile the proper  classes.

Note: The above Ant task sets the target file (in your  source directory) to read-only.  This is not necessary, but I add it as a  precaution to remind me that it is not the original file that I need to edit.   When developing, I will change the configuration sometimes without using the  build, and Eclipse will automatically change the file from read-only for me.  I  also do not check in the target file into version control; only the original  template and build.properties.

Version control

Do not check in the local.properties file  which is generated by the Android build tools. This is noted in the file itself;  it sets paths based on the local machine. Do check in the  default.properties file, which is used by the Android tools, and  build.properties, which is the file which you edit to customize  your project's build.

I also don't check in the  target  Config.java in the source directory, nor anything else is  configured by the build. I don't want local changes to propagate to other  developers, so I only check in the original template file in  the  config/ directory.

In my projects, when I release a new  version of a project I always check in the properties file and tag it in the  source repository with a tag name such as " VERSION_2.0". That way  we are certain of what properties the application was built with, and we can  reproduce the application exactly as it was released, if we later need to.

Summary

1. At the command line run android create project,  or android update project in your project base directory if it  already exists.
2. ( Optional) Add key.store and  key.alias to build.properties if you want to include  the signing step in your build.
3. ( Optional) Add  key.store.password and key.alias.password to  build.properties if you want to include the keystore passwords, to  make the build run without any further input needed.
4. ( Optional) If  you would like to further customize the build, copy the SDK Ant build code  from  /platforms//templates/android_rules.xmlto  your local build.xml and change to  .
5. Use ant release to build your project. It will create the package in bin/.

Sample Application

The sample application is a simple Hello World  application, but it also includes the custom build script as described in this  tutorial.  It also includes the  Config.java which is configurable  by the build. First, you must run " android update project -p ."  from the command line in the project's directory to let the tools set the SDK  path in local.properties. Then you can turn on and off logging by  changing the value of config.logging in  build.properties. Finally, run  ant release to build  the application, which will create the signed  bin/MainActivity-release.apk file ready to be released.

Project source code - antbuild.zip (13.4 Kb)

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