阅读提示:
《C++图像处理》系列以代码清晰,可读性为主,全部使用C++代码。
《Delphi图像处理》系列以效率为侧重点,一般代码为PASCAL,核心代码采用BASM。
尽可能保持二者内容一致,可相互对照。
本文代码必须包括《C++图像处理 -- 数据类型及公用函数》文章中的BmpData.h头文件。
Photoshop CS的图像黑白调整功能,是通过对红、黄、绿、青、蓝和洋红等6种颜色的比例调节来完成的。能更精细地将彩色图片转换为高质量的黑白照片。
Photoshop CS图像黑白调整功能的计算公式为:
gray = (max - mid) * ratio_max + (mid - min) * ratio_max_mid + min
公式中:gray为像素灰度值,max、mid和min分别为图像像素R、G、B分量颜色的最大值、中间值和最小值,ratio_max为max所代表的分量颜色(单色)比率,ratio_max_mid则为max与mid两种分量颜色所形成的复色比率。
用上面公式计算的灰度值,与我们通常所用的灰度计算方法有很大不同,通常所用的灰度公式为,是直接将颜色各分量乘以相应的比率相加而成,如:gray = 0.3R + 0.59G + 0.11B,而上面公式则是在最小值代表的颜色分量基础上,用最大值与最小值之差表示单色部分(红、绿、蓝),用中间值与最小值之差表示复色部分(黄、青、洋红),将单色和复色部分分别乘以与之对应的比率后相加,再加上最小值而得到灰度值。对于每个单独的像素来说,计算灰度值只需要用到上述6种颜色比率中的2种即可。在计算过程中可根据像素RGB相互关系选择对应的单色和复色比率,如像素RGB的大小关系为R>G>B,单色比率选最大值R红色,复色比率则为最大值R与中间值G所形成的复色黄色。
用程序代码实现上面的灰度计算公式并不复杂,难点还是前面所说的根据像素RGB相互关系选择对应的单色和复色比率。在前天我写的《C++图像处理 -- 图像颜色混合(上)》文章中,已经实现了这项功能,同时,Photoshop图像黑白调整功能中附加的着色功能,也在文章中实现。本文的在上面文章代码基础上,编写一个相对简单的图像黑白调整界面,来实现图像动态黑白调整。
下面是用BCB2007写的一个界面程序代码:
程序头文件部分:
//---------------------------------------------------------------------------
#ifndef bwMainH
#define bwMainH
//---------------------------------------------------------------------------
#include
#include
#include
#include
#include
#include
#include
#define USE_GDIPLUS
#include "BmpData.h"
//---------------------------------------------------------------------------
enum TLockType {ltEdit, ltTrack};
typedef Set TLockTypes;
class TForm1 : public TForm
{
__published: // IDE-managed Components
TPaintBox *PaintBox1;
TLabel *Label1;
TLabel *Label2;
TLabel *Label3;
TLabel *Label4;
TLabel *Label5;
TLabel *Label6;
TLabel *Label7;
TLabel *Label8;
TLabel *Label9;
TLabel *Label10;
TLabel *Label11;
TLabel *Label12;
TLabel *Label13;
TLabel *Label18;
TComboBox *ComboBox1;
TEdit *Edit1;
TTrackBar *TrackBar1;
TEdit *Edit2;
TTrackBar *TrackBar2;
TEdit *Edit3;
TTrackBar *TrackBar3;
TEdit *Edit4;
TTrackBar *TrackBar4;
TEdit *Edit5;
TTrackBar *TrackBar5;
TEdit *Edit6;
TTrackBar *TrackBar6;
TCheckBox *CheckBox1;
TGroupBox *GroupBox1;
TLabel *Label14;
TLabel *Label15;
TLabel *Label16;
TLabel *Label17;
TPaintBox *PaintBox2;
TEdit *Edit7;
TTrackBar *TrackBar7;
TEdit *Edit8;
TTrackBar *TrackBar8;
TColorDialog *ColorDialog1;
void __fastcall FormCreate(TObject *Sender);
void __fastcall FormDestroy(TObject *Sender);
void __fastcall ComboBox1Change(TObject *Sender);
void __fastcall TrackBar1Change(TObject *Sender);
void __fastcall Edit1Change(TObject *Sender);
void __fastcall Edit1KeyPress(TObject *Sender, char &Key);
void __fastcall Edit1Exit(TObject *Sender);
void __fastcall CheckBox1Click(TObject *Sender);
void __fastcall TrackBar7Change(TObject *Sender);
void __fastcall Edit7Change(TObject *Sender);
void __fastcall Edit7KeyPress(TObject *Sender, char &Key);
void __fastcall PaintBox2Click(TObject *Sender);
void __fastcall PaintBox1Paint(TObject *Sender);
void __fastcall PaintBox2Paint(TObject *Sender);
void __fastcall TrackBar8Change(TObject *Sender);
private: // User declarations
Bitmap *Source; // 源图像
Bitmap *Dest; // 调整后的图像
BitmapData srcData;
BitmapData dstData;
float bwColors[6]; // 灰度选项数组
int Bright; // 亮度
TTrackBar *TrackBars[6]; // 灰度选项条元件数组
TEdit *Edits[6]; // 灰度选项编辑框数组
TLockTypes Lock;
Gdiplus::Rect rect;
ARGBQuad MixColor; // 混合颜色
int __fastcall GetHue(void);
int __fastcall GetSat(void);
void __fastcall SetHue(int hue);
void __fastcall SetSat(int sat);
void __fastcall MixColorToHSV(void);
void __fastcall HSVToMixColor(void);
void __fastcall Execute(void);
void __fastcall MixColorChange(void);
public: // User declarations
__fastcall TForm1(TComponent* Owner);
__property int Hue = {read=GetHue, write=SetHue}; // 色相
__property int Sat = {read=GetSat, write=SetSat}; // 饱和度
};
//---------------------------------------------------------------------------
const CustomIndex = 11; // 自定义选项索引
const DefaultTint = 0xe1d3b3; // 缺省混合颜色
const int DefOptions[][6] = // 预定义灰度选项
{
{40, 60, 40, 60, 20, 80},
{128, 128, 100, 100, 128, 100},
{100, 100, 100, 100, 100, 100},
{0, 0, 0, 0, 0, 0},
{-40, 235, 144, -68, -3, -107},
{120, 110, -10, -50, 0, 120},
{50, 120, 90, 50, 0, 0},
{0, 0, 0, 110, 110, 110},
{120, 120, -10, -50, -50, 120},
{-50, -50, -50, 150, 150, 150},
{120, 110, 40, -30, 0, 70}
};
extern PACKAGE TForm1 *Form1;
//---------------------------------------------------------------------------
#endif
代码文件部分:
//---------------------------------------------------------------------------
#include
#pragma hdrstop
#include "bwMain.h"
//---------------------------------------------------------------------------
#pragma package(smart_init)
#pragma resource "*.dfm"
TForm1 *Form1;
//---------------------------------------------------------------------------
__fastcall TForm1::TForm1(TComponent* Owner)
: TForm(Owner)
{
}
//---------------------------------------------------------------------------
ULONG gdiplusToken;
typedef FLOAT BWParams, *PBWParams;
// 黑白调整缺省参数:红,黄,绿,洋红,蓝,青
CONST INT _BWDefault[] = {410, 614, 410, 819, 205, 614};
enum
{
BWIndexBlue = 0x40000,
BWIndexGreen = 0x20000,
BWIndexRed = 0x00000
};
enum
{
IndexBlue = 0x00000,
IndexGreen = 0x10000,
IndexRed = 0x20000
};
typedef union // 颜色分量交换结构
{
INT tmp; // 交换时用的临时变量
struct
{
SHORT value; // 颜色分量值
SHORT index; // 颜色分量索引
};
}RGBIndex;
//---------------------------------------------------------------------------
// 交换像素分量
FORCEINLINE
VOID SwapRgb(RGBIndex &a, RGBIndex &b)
{
a.tmp ^= b.tmp;
b.tmp ^= a.tmp;
a.tmp ^= b.tmp;
}
//---------------------------------------------------------------------------
// 获取黑白灰度
FORCEINLINE
INT GetBWGray(CONST PARGBQuad pixel, CONST PINT bwParams)
{
RGBIndex max, mid, min;
min.tmp = pixel->Blue | BWIndexBlue;
mid.tmp = pixel->Green | BWIndexGreen;
max.tmp = pixel->Red | BWIndexRed;
if (max.value < mid.value)
SwapRgb(max, mid);
if (max.value < min.value)
SwapRgb(max, min);
if (min.value > mid.value)
SwapRgb(min, mid);
return (((max.value - mid.value) * bwParams[max.index] +
(mid.value - min.value) * bwParams[max.index + mid.index - 1] +
512) >> 10) + min.value;
}
//---------------------------------------------------------------------------
VOID ColorMix(PARGBQuad pd, CONST PARGBQuad ps, INT gray)
{
// 灰度计算常数:蓝,绿、红
CONST INT ys[3] = {113, 604, 307};
RGBIndex max, mid, min;
min.tmp = ps->Blue | IndexBlue;
mid.tmp = ps->Green | IndexGreen;
max.tmp = ps->Red | IndexRed;
if (max.value < mid.value)
SwapRgb(max, mid);
if (max.value < min.value)
SwapRgb(max, min);
if (min.value > mid.value)
SwapRgb(min, mid);
INT max_min = max.value - min.value;
// 饱和度为0,返回灰度
if (max_min == 0)
{
pd->Blue = pd->Green = pd->Red = gray;
return;
}
INT mid_min = mid.value - min.value;
INT newMax, newMid, newMin;
gray <<= 10;
newMax = (gray + (max_min - mid_min) * ys[mid.index] + max_min * ys[min.index] + 512) >> 10;
newMin = newMax - max_min;
if (newMax > 255)
{
INT hueCoef = (mid_min << 10) / max_min;
INT v0 = (ys[mid.index] * hueCoef) >> 10;
INT v1 = ys[min.index] + ys[mid.index] - v0;
newMin = (gray - (ys[max.index] + v0) * 255 + (v1 >> 1)) / v1;
newMid = newMin + (((255 ^ newMin) * hueCoef + 512) >> 10);
newMax = 255;
}
else if (newMin < 0)
{
INT hueCoef = (mid_min << 10) / max_min;
INT tmp = ys[max.index] + ((ys[mid.index] * hueCoef + 512) >> 10);
newMax = (gray + (tmp >> 1)) / tmp;
newMid = (newMax * hueCoef + 512) >> 10;
newMin = 1;
}
else
newMid = newMin + mid_min;
((LPBYTE)pd)[max.index] = newMax;
((LPBYTE)pd)[mid.index] = newMid;
((LPBYTE)pd)[min.index] = newMin;
}
//---------------------------------------------------------------------------
// 图像黑白调整。
// 调整参数bwParams为元素数等于6的数组指针,分别为红,黄,绿,青,蓝,洋红
VOID ImageBWCopy(BitmapData *dest, CONST BitmapData *source, CONST PBWParams bwParams = NULL)
{
// 拷贝像素灰度参数,并交换青色和洋红色
INT params[6], *pparams;
if (bwParams)
{
for (INT i = 0; i < 6; i ++)
params[i] = (INT)(bwParams[i] * 1024 + 0.5);
params[3] ^= params[5];
params[5] ^= params[3];
params[3] ^= params[5];
pparams = params;
}
else
pparams = (INT*)_BWDefault;
PARGBQuad pd, ps;
UINT width, height;
INT dstOffset, srcOffset;
GetDataCopyParams(dest, source, width, height, pd, ps, dstOffset, srcOffset);
for (UINT y = 0; y < height; y ++, pd += dstOffset, ps += srcOffset)
{
for (UINT x = 0; x < width; x ++, pd ++, ps ++)
{
INT gray = GetBWGray(ps, pparams);
pd->Blue = pd->Green = pd->Red =
(gray & ~0xff) == 0? gray : gray > 255? 255 : 0;
}
}
}
//---------------------------------------------------------------------------
// 灰度图像染色。
VOID ImageTint(BitmapData *grayData, ARGB color)
{
ARGBQuad colorTable[256];
PARGBQuad p = colorTable;
for (INT i = 0; i < 256; i ++, p ++)
{
ColorMix(p, (PARGBQuad)&color, i);
p->Alpha = 255;
}
p = (PARGBQuad)grayData->Scan0;
INT dataOffset = (grayData->Stride >> 2) - (INT)grayData->Width;
for (UINT y = 0; y < grayData->Height; y ++, p += dataOffset)
{
for (UINT x = 0; x < grayData->Width; x ++, p ++)
{
p->Color = colorTable[p->Blue].Color;
}
}
}
//---------------------------------------------------------------------------
void __fastcall TForm1::FormCreate(TObject *Sender)
{
Gdiplus::GdiplusStartupInput gdiplusStartupInput;
GdiplusStartup(&gdiplusToken, &gdiplusStartupInput, NULL);
TrackBars[0] = TrackBar1;
TrackBars[1] = TrackBar2;
TrackBars[2] = TrackBar3;
TrackBars[3] = TrackBar4;
TrackBars[4] = TrackBar5;
TrackBars[5] = TrackBar6;
Edits[0] = Edit1;
Edits[1] = Edit2;
Edits[2] = Edit3;
Edits[3] = Edit4;
Edits[4] = Edit5;
Edits[5] = Edit6;
// 从文件装入图像到tmp
Bitmap *tmp = new Bitmap(L"source1.jpg");
rect.Width = tmp->GetWidth();
rect.Height = tmp->GetHeight();
// 分别建立新的源和目标图像数据到srcData和dstData
GetBitmapData(rect.Width, rect.Height, &srcData);
GetBitmapData(rect.Width, rect.Height, &dstData);
// 将tmp图像数据分别锁定拷贝到srcData和dstData
tmp->LockBits(&rect,
ImageLockModeRead | ImageLockModeWrite | ImageLockModeUserInputBuf,
PixelFormat32bppARGB, &srcData);
tmp->UnlockBits(&srcData);
tmp->LockBits(&rect,
ImageLockModeRead | ImageLockModeWrite | ImageLockModeUserInputBuf,
PixelFormat32bppARGB, &dstData);
tmp->UnlockBits(&dstData);
delete tmp;
// 分别用图像数据srcData和dstData建立位图Source和Dest
// 注:图像数据结构用于数据处理,位图用于显示,这样即可绑定数据结构和位图,
// 又能避免每次处理图像数据时的锁定和解锁操作
Source = new Bitmap(srcData.Width, srcData.Height, srcData.Stride,
PixelFormat32bppARGB, (BYTE*)srcData.Scan0);
Dest = new Bitmap(dstData.Width, dstData.Height, dstData.Stride,
PixelFormat32bppARGB, (BYTE*)dstData.Scan0);
ComboBox1Change(NULL);
}
//---------------------------------------------------------------------------
void __fastcall TForm1::FormDestroy(TObject *Sender)
{
delete Dest;
delete Source;
FreeBitmapData(&dstData);
FreeBitmapData(&srcData);
GdiplusShutdown(gdiplusToken);
}
//---------------------------------------------------------------------------
// 执行图像黑白调整
void __fastcall TForm1::Execute(void)
{
for (int i = 0; i < 6; i ++) // 获取灰度选项条数据
bwColors[i] = TrackBars[i]->Position / 100.0;
ImageBWCopy(&dstData, &srcData, bwColors); // 源图黑白调整到目标图
if (CheckBox1->Checked && Sat) // 如果色调选项被选,着色
ImageTint(&dstData, MixColor.Color);
PaintBox1Paint(NULL); // 显示图像
}
//---------------------------------------------------------------------------
// 预设黑白调整选项改变
void __fastcall TForm1::ComboBox1Change(TObject *Sender)
{
if (ComboBox1->ItemIndex == CustomIndex)
return;
MixColor.Color = DefaultTint; // 设置缺省混合颜色
MixColorToHSV(); // 计算并设置缺省色相、饱和度控件
Lock = TLockTypes() << ltEdit << ltTrack;
try
{
for (int i = 0; i < 6; i ++) // 装入预设的选项数据到相应的控件
{
TrackBars[i]->Position = DefOptions[ComboBox1->ItemIndex][i];
Edits[i]->Text = DefOptions[ComboBox1->ItemIndex][i];
}
if (CheckBox1->Checked)
CheckBox1->Checked = false; // 取消色调选项
else
Execute();
}
__finally
{
Lock.Clear();
}
}
//---------------------------------------------------------------------------
// 黑白调整数据选项条改变
void __fastcall TForm1::TrackBar1Change(TObject *Sender)
{
if (Lock.Contains(ltTrack)) return;
Lock = TLockTypes() << ltEdit;
try
{
TTrackBar *bar = (TTrackBar*)Sender;
Edits[bar->Tag]->Text = bar->Position;
ComboBox1->ItemIndex = CustomIndex; // 预设下拉框设置为自定义
Execute();
}
__finally
{
Lock.Clear();
}
}
//---------------------------------------------------------------------------
// 黑白调整数据编辑框改变
void __fastcall TForm1::Edit1Change(TObject *Sender)
{
if (Lock.Contains(ltEdit)) return;
TEdit *edit = (TEdit*)Sender;
if (edit->Text != "" && edit->Text != "-")
TrackBars[edit->Tag]->Position = StrToInt(edit->Text);
}
//---------------------------------------------------------------------------
void __fastcall TForm1::Edit1KeyPress(TObject *Sender, char &Key)
{
if (Key >= ' ' && Key != '-' && (Key < '0' || Key > '9'))
Key = 0;
}
//---------------------------------------------------------------------------
void __fastcall TForm1::Edit1Exit(TObject *Sender)
{
TEdit *edit = (TEdit*)Sender;
if (edit->Text == "")
edit->Text = TrackBars[edit->Tag]->Position;
}
//---------------------------------------------------------------------------
// 混合颜色改变,画混合颜色,显示其RGB值
void __fastcall TForm1::MixColorChange(void)
{
PaintBox2Paint(NULL);
Label18->Caption = "R: " + IntToStr(MixColor.Red) +
", G: " + MixColor.Green +
", B: " + MixColor.Blue;
Execute();
}
//---------------------------------------------------------------------------
inline void RgbSwap(int &a, int &b)
{
a ^= b;
b ^= a;
a ^= b;
}
// 按混合颜色计算并改变HSV
void __fastcall TForm1::MixColorToHSV(void)
{
int max, mid, min;
max = MixColor.Red;
mid = MixColor.Green;
min = MixColor.Blue;
if (max < mid) RgbSwap(max, mid);
if (max < min) RgbSwap(max, min);
if (min > mid) RgbSwap(min, mid);
int max_min = max - min;
if (max_min == 0)
{
Hue = 0;
Sat = 0;
}
else
{
int H;
if (max == MixColor.Red)
H = ((MixColor.Green - MixColor.Blue) * 60 + 30) / max_min;
else if (max == MixColor.Green)
H = ((MixColor.Blue - MixColor.Red) * 60 + 30) / max_min + 120;
else
H = ((MixColor.Red - MixColor.Green) * 60 + 30) / max_min + 240;
Hue = H < 0? H + 360 : H;
Sat = (max_min * 100) / max;
}
Bright = max;
}
//---------------------------------------------------------------------------
inline ARGB RgbToColor(int r, int g, int b)
{
return (r << 16) | (g << 8) | b;
}
// 按HSV计算并改变混合颜色
void __fastcall TForm1::HSVToMixColor(void)
{
if (Sat == 0)
{
MixColor.Blue = MixColor.Green = MixColor.Red = Bright;
}
else
{
int index = Hue / 60;
int f = Hue % 60;
if ((index & 1) == 0) f = 60 - f;
int a = Bright;
int b = (Bright * (6000 - Sat * f)) / 6000;
int c = (Bright * (100 - Sat)) / 100;
switch (index)
{
case 0:
MixColor.Color = RgbToColor(a, b, c);
break;
case 1:
MixColor.Color = RgbToColor(b, a, c);
break;
case 2:
MixColor.Color = RgbToColor(c, a, b);
break;
case 3:
MixColor.Color = RgbToColor(c, b, a);
break;
case 4:
MixColor.Color = RgbToColor(b, c, a);
break;
case 5:
MixColor.Color = RgbToColor(a, c, b);
}
}
MixColorChange();
}
//---------------------------------------------------------------------------
int __fastcall TForm1::GetHue(void)
{
return TrackBar7->Position;
}
//---------------------------------------------------------------------------
int __fastcall TForm1::GetSat(void)
{
return TrackBar8->Position;
}
//---------------------------------------------------------------------------
void __fastcall TForm1::SetHue(int hue)
{
if (Hue == hue) return;
Lock = TLockTypes() << ltEdit << ltTrack;
try
{
TrackBar7->Position = hue;
Edit7->Text = hue;
}
__finally
{
Lock.Clear();
}
}
//---------------------------------------------------------------------------
void __fastcall TForm1::SetSat(int sat)
{
if (Sat == sat) return;
Lock = TLockTypes() << ltEdit << ltTrack;
try
{
TrackBar8->Position = sat;
Edit8->Text = sat;
}
__finally
{
Lock.Clear();
}
}
//---------------------------------------------------------------------------
// 色调选盒改变
void __fastcall TForm1::CheckBox1Click(TObject *Sender)
{
Label14->Enabled = CheckBox1->Checked;
Label15->Enabled = CheckBox1->Checked;
Label16->Enabled = CheckBox1->Checked;
Label17->Enabled = CheckBox1->Checked;
Label18->Visible = CheckBox1->Checked;
Edit7->Enabled = CheckBox1->Checked;
Edit8->Enabled = CheckBox1->Checked;
TrackBar7->SliderVisible = CheckBox1->Checked;
TrackBar8->SliderVisible = CheckBox1->Checked;
if (CheckBox1->Checked)
ComboBox1->ItemIndex = CustomIndex;
MixColorChange();
}
//---------------------------------------------------------------------------
// 色相选项条改变
void __fastcall TForm1::TrackBar7Change(TObject *Sender)
{
if (!Lock.Contains(ltTrack))
Edit7->Text = TrackBar7->Position;
}
//---------------------------------------------------------------------------
// 饱和度选项条改变
void __fastcall TForm1::TrackBar8Change(TObject *Sender)
{
if (!Lock.Contains(ltTrack))
Edit8->Text = TrackBar8->Position;
}
//---------------------------------------------------------------------------
// 色相或者饱和度编辑框改变
void __fastcall TForm1::Edit7Change(TObject *Sender)
{
TEdit *edit = (TEdit*)Sender;
if (Lock.Contains(ltEdit) || edit->Text == "")
return;
Lock = TLockTypes() << ltTrack;
try
{
int val = StrToInt(edit->Text);
TTrackBar *bar = edit->Tag == 0? TrackBar7 : TrackBar8;
if (bar->Position != val)
bar->Position = val;
HSVToMixColor();
}
__finally
{
Lock.Clear();
}
}
//---------------------------------------------------------------------------
void __fastcall TForm1::Edit7KeyPress(TObject *Sender, char &Key)
{
if (Key >= ' ' && (Key < '0' || Key > '9'))
Key = 0;
}
//---------------------------------------------------------------------------
// 调用颜色对话框选择混合颜色
void __fastcall TForm1::PaintBox2Click(TObject *Sender)
{
if (CheckBox1->Checked && ColorDialog1->Execute(Handle))
{
MixColor.Color = (ARGB)ColorDialog1->Color;
MixColor.Blue = MixColor.Red;
MixColor.Red = (BYTE)ColorDialog1->Color;
MixColorToHSV();
MixColorChange();
}
}
//---------------------------------------------------------------------------
// 画黑白调整图像和源图像
void __fastcall TForm1::PaintBox1Paint(TObject *Sender)
{
Gdiplus::Graphics *g = new Gdiplus::Graphics(PaintBox1->Canvas->Handle);
try
{
g->DrawImage(Dest, rect);
if (Sender != NULL)
{
g->TranslateTransform(0, rect.Height);
g->DrawImage(Source, rect);
}
}
__finally
{
delete g;
}
}
//---------------------------------------------------------------------------
// 画混合颜色
void __fastcall TForm1::PaintBox2Paint(TObject *Sender)
{
if (CheckBox1->Checked)
PaintBox2->Canvas->Brush->Color =
(MixColor.Blue << 16) | (MixColor.Green << 8) | MixColor.Red;
else
PaintBox2->Canvas->Brush->Color = Color;
PaintBox2->Canvas->Pen->Color = Color;
PaintBox2->Canvas->Rectangle(PaintBox2->ClientRect);
}
//---------------------------------------------------------------------------
界面程序中,实现图像黑白调整功能主要靠Execute函数完成。
下面是几张程序运行界面图:
1、缺省黑白调整参数运行界面,其中右上边的下拉编辑框显示的是一些预设黑白效果选项:
2、选择红外线效果黑白调整参数运行界面:
3、使用缺省参数进行黑白调整后,再用所选颜色进行着色的界面:
4、在上面界面基础上,色调不变,加大黄色调参数,使图中人物衣服颜色明亮一些,同时减少蓝色调参数,使人物的围脖颜色变暗一些:
因水平有限,错误在所难免,欢迎指正和指导。邮箱地址:[email protected]
这里可访问《C++图像处理 -- 文章索引》。