加载Gif图片

转载:iOS之加载Gif图片
作者:镜花水月_I

1、使用UIWebView

// 读取gif图片数据
NSData *data = [NSData dataWithContentsOfFile: [[NSBundle mainBundle] pathForResource:@"001" ofType:@"gif"]];    
UIWebView *webView = [[UIWebView alloc] initWithFrame:CGRectMake(0, 0, 200, 200)];
[webView loadData:data MIMEType:@"image/gif" textEncodingName:nil baseURL:nil];
[self.view addSubview:webView];

但是使用UIWebView的弊端在于,不能设置Gif动画的播放时间。

2、UIImageView播放(帧动画)

最好把所需要的Gif图片打包到Bundle文件内,如图:


- (NSArray *)animationImages
{
    NSFileManager *fielM = [NSFileManager defaultManager];
    NSString *path = [[NSBundle mainBundle] pathForResource:@"Loading" ofType:@"bundle"];
    NSArray *arrays = [fielM contentsOfDirectoryAtPath:path error:nil];

    NSMutableArray *imagesArr = [NSMutableArray array];
    for (NSString *name in arrays) {
        UIImage *image = [UIImage imageNamed:[(@"Loading.bundle") stringByAppendingPathComponent:name]];
        if (image) {
            [imagesArr addObject:image];
        }
    }

    return imagesArr;
}

- (void)viewDidLoad {
    [super viewDidLoad];

    UIImageView *gifImageView = [[UIImageView alloc] initWithFrame:frame];
    gifImageView.animationImages = [self animationImages]; //获取Gif图片列表
    gifImageView.animationDuration = 5;     //执行一次完整动画所需的时长
    gifImageView.animationRepeatCount = 1;  //动画重复次数
    [gifImageView startAnimating];
    [self.view addSubview:gifImageView];
}

3、使用SDWebImage(UIImage+GIF的类别)

SDWebImage这个库里有一个UIImage+GIF的类别,里面为UIImage扩展了三个方法:

@interface UIImage (GIF)
+ (IImage *)sd_animatedGIFNamed:(NSString *)name;
+ (UIImage *)sd_animatedGIFWithData:(NSData *)data;
- (UIImage *)sd_animatedImageByScalingAndCroppingToSize:(CGSize)size;
@end

注意:第一个只需要传Gif的名字,而不需要带扩展名(如Gif图片名字为[email protected],只需传001即可)

我们就使用第二个方法试一试效果:

NSString *path = [[NSBundle mainBundle] pathForResource:@"gifTest" ofType:@"gif"];
NSData *data = [NSData dataWithContentsOfFile:path];
UIImage *image = [UIImage sd_animatedGIFWithData:data];
gifImageView.image = image;

我们来看下此方法的内部实现:

+ (UIImage *)sd_animatedGIFWithData:(NSData *)data {
    if (!data) {
        return nil;
    }

    CGImageSourceRef source = CGImageSourceCreateWithData((__bridge CFDataRef)data, NULL);

    size_t count = CGImageSourceGetCount(source);

    UIImage *animatedImage;

    if (count <= 1) {
        animatedImage = [[UIImage alloc] initWithData:data];
    }
    else {
        NSMutableArray *images = [NSMutableArray array];

        NSTimeInterval duration = 0.0f;

        for (size_t i = 0; i < count; i++) {
            CGImageRef image = CGImageSourceCreateImageAtIndex(source, i, NULL);

            duration += [self sd_frameDurationAtIndex:i source:source];

            [images addObject:[UIImage imageWithCGImage:image scale:[UIScreen mainScreen].scale orientation:UIImageOrientationUp]];

            CGImageRelease(image);
        }

        if (!duration) {
            duration = (1.0f / 10.0f) * count;
        }

        animatedImage = [UIImage animatedImageWithImages:images duration:duration];
    }

    CFRelease(source);

    return animatedImage;
}

总结

1、使用UIWebView不可以设置duration,其他两种方法都可设置。而且方法1的容器为UIWebView ,其余两种的容器都是大家熟悉的UIImageView
2、方法2和方法3需要对应看应用场景。

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