学习笔记:UDP实现进程心跳检测

思路:

UDP服务器端:服务器维护一个client链表,当有client连接创建新节点保存客户主机名和地址,并保存心跳时间heart_beat_time。

当客户端发起一次心跳,服务器收到心跳包更新client节点的心跳时间。服务定时去检测client链表里的每个client的心跳时间,如果心跳时间和当前时间的时间差超过一定的时间间隔,就认为该client已经掉线。

UDP客户端:定时发送心跳包。

服务端代码:

#include   
#include   
#include   
#include   
#include   
#include   
#include   
#include 
#include 
#include 
#include 
#include 

#define UDP_PORT_NUM   (8888)
  
#define CLIENT_LOGIN    100  
#define CLIENT_CHAT     200  
#define CLIENT_QUIT     300  
  
#define SERVER_CHAT     400  
#define SERVER_QUIT     500  
  
#define PRINT_ONLINE    600  
#define PRIVATE_CHAT    700

#define HEART_BEAT      800

static int s_epoll_fd = -1;

typedef enum
{
	E_CLIENT_OFF_LINE = 0,
	E_CLIENT_ON_LINE
}eClientSatus;

struct node   
{  
    char name[20];					// client name
    struct sockaddr_in client_addr; // client addr
	eClientSatus client_status;		// client status
	struct timespec heart_beat_time; 		// each heart beat update this time
    struct node *next;  
};  
  
struct message  
{  
    long type;  
    char name[20];  
    char peer_name[20];  
    char mtext[512];  
};  
  
struct node *create_list(void);  
void insert_list(struct node *, char *, struct sockaddr_in *);  
void delete_list(struct node *, char *);  
  
void recv_message(int , struct node *);  
void send_message(int , struct sockaddr_in *, pid_t );  
  
void client_login(int , struct node *, struct message *, struct sockaddr_in *);  
void client_chat(int , struct node *, struct message *);  
void client_quit(int , struct node *, struct message *);  
void server_chat(int , struct node *, struct message *);  
void server_quit(int , struct node *, struct message *);  
  
void brocast_msg(int , struct node *, struct message *);  
void print_online(int , struct node *, struct message *);  
void private_chat(int , struct node *, struct message *);  
  
void father_func(int sig_no)  
{  
    return ;  
}

/* return ms */
static int calcProcessTime(int *pStartMs)
{
	struct timespec endTime;
	clock_gettime(CLOCK_REALTIME, &endTime);
	if(pStartMs){
		return endTime.tv_sec * 1000 + endTime.tv_nsec / 1000000 - *pStartMs;
	}
	return endTime.tv_sec * 1000 + endTime.tv_nsec / 1000000;
}

static void epollAddEvent(int epollFd, int addFd, int state)
{
	struct epoll_event ev;
	ev.events = state;
	ev.data.fd = addFd;
	epoll_ctl(epollFd, EPOLL_CTL_ADD, addFd, &ev);
	return;
}

void* monitor_thread(void* user)
{
	struct node *head = (struct node *)user;
	struct epoll_event events[1] = {0};
	int cnt = 0;
	while(1)
	{
		int ms = 0;
		ms = calcProcessTime(NULL);
		int fireEvents = epoll_wait(s_epoll_fd, events, 1, -1);
		ms = calcProcessTime(&ms);
		if(fireEvents > 0){
			printf("monitor time out: %d ms\n", ms);
			uint64_t exp;
			ssize_t size = read(events[0].data.fd, &exp, sizeof(uint64_t));
			if(size != sizeof(uint64_t)) {
				printf("read error!\n");
			}

			struct node *p = head;
			struct timespec nowTime;
			clock_gettime(CLOCK_REALTIME, &nowTime);

			while (p != NULL){
				/* if 10 second not receive client heart beat, we think the client is offline */
		        if(p->client_status == E_CLIENT_ON_LINE) {
					int duration = (nowTime.tv_sec * 1000 + nowTime.tv_nsec / 1000000) - (p->heart_beat_time.tv_sec * 1000 + p->heart_beat_time.tv_nsec / 1000000);
					if (duration > 10000) {
						p->client_status = E_CLIENT_OFF_LINE;
						printf("client: %s had off line\n", p->name);
					}
		        }
				p = p->next;
		    }  
			printf("All client check finished\n");
			
		}
		else{
			printf("fireEvents = %d", fireEvents);
		}
	}
}
  
int main(int argc, const char *argv[])  
{  
    int socket_fd;  
    pid_t pid;  
    struct sockaddr_in server_addr;  
    struct node *head;  
  
    if (argc < 2){  
        fprintf(stderr, "usages : %s ip\n", argv[0]);  
        exit(-1);  
    }  
  
  	/* create UDP socket */
    if ((socket_fd = socket(AF_INET, SOCK_DGRAM, 0)) < 0){  
        perror("failed to create socket");  
        exit(-1);  
    }  
  
  	/* create client list */
    head = create_list();  
  
    server_addr.sin_family = AF_INET;  
    server_addr.sin_port = htons(UDP_PORT_NUM);  
    server_addr.sin_addr.s_addr = inet_addr(argv[1]);  
  
    if (bind(socket_fd, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0){  
        perror("failed to bind");  
        exit(-1);  
    }  
  
    if ((pid = fork()) < 0){  
        perror("failed to fork pid");  
        exit(-1);  
    }  

    
    if (pid == 0){
		/* create epoll */
		int epollFd = -1;
		epollFd = epoll_create(1);
		s_epoll_fd = epollFd;
		/* create timer */
		int timerFd = -1;
		timerFd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC | TFD_NONBLOCK);
		
		/* add timer fd to epoll monitor event */
		epollAddEvent(epollFd, timerFd, EPOLLIN);

		/* create thread to monitor */
		pthread_t threadId = -1;
		pthread_create(&threadId, NULL, &monitor_thread, (void*)head);

		/* create timer, time out is 10 seconds */
		struct itimerspec its;
		its.it_interval.tv_sec = 10; // 10 seconds
		its.it_interval.tv_nsec = 0;
		its.it_value.tv_sec = 10;
		its.it_value.tv_nsec = 0;
		if (timerfd_settime(timerFd, 0, &its, NULL) < 0) {
			fprintf(stderr, "timerfd_settime error\n");
		}
	
        printf("udp server  running......\n");
        recv_message(socket_fd, head);  
    }
    else{
        printf("udp server  running......\n");
        send_message(socket_fd, &server_addr, pid); 
    }
  
    return 0;  
}  
  
  
struct node *create_list(void)  
{  
    struct node *head;  
  
    head = (struct node *)malloc(sizeof(struct node));  
    head->next = NULL;  
  
    return head;  
}  
  
void insert_list(struct node *head, char *name, struct sockaddr_in *client_addr)  
{  
    if(!head) return;
    struct node *new;  
  
    new = (struct node *)malloc(sizeof(struct node));  
    strcpy(new->name, name);  
    new->client_addr = *client_addr;  
	new->client_status = E_CLIENT_ON_LINE;
	clock_gettime(CLOCK_REALTIME, &new->heart_beat_time);
    new->next = head->next;  
    head->next = new;  
  
    return ;  
}  
  
void delete_list(struct node *head, char *name)  
{  
    if(!head) return;
    struct node *p = head->next;  
    struct node *q = head;  
  
    while (p != NULL){  
        if (strcmp(p->name, name) == 0)  
            break;  
  
        p = p->next;  
        q = q->next;  
    }  
  
    q->next = p->next;  
    p->next = NULL;  
    free(p);  
  
    return ;  
}  
  
void recv_message(int socket_fd, struct node *head)  
{  
    struct message msg;  
    struct sockaddr_in client_addr;  
    int client_addrlen = sizeof(struct sockaddr);  
  
    while (1)  
    {  
        memset(&msg, 0, sizeof(msg));  
        if (recvfrom(socket_fd, &msg, sizeof(msg), 0, (struct sockaddr *)&client_addr, &client_addrlen) < 0){  
            perror("failed to recvform client");  
            exit(-1);  
        }  
  
        switch(msg.type)  
        {  
            case CLIENT_LOGIN:  
                client_login(socket_fd, head, &msg, &client_addr);  
                break;  
  
            case CLIENT_CHAT:  
                client_chat(socket_fd, head, &msg);  
                break;  
  
            case CLIENT_QUIT:  
                client_quit(socket_fd, head, &msg);  
                break;  
  
            case SERVER_CHAT:  
                server_chat(socket_fd, head, &msg);  
                break;  
  
            case SERVER_QUIT:  
                server_quit(socket_fd, head, &msg);  
                break;  
  
            case PRINT_ONLINE:  
                print_online(socket_fd, head, &msg);  
                break;  
  
            case PRIVATE_CHAT:  
                private_chat(socket_fd, head, &msg);  
                break;  

			case HEART_BEAT:
				heart_beat(socket_fd, head, &msg);
				break;
			
            default:  
                break;  
        }  
    }  
  
    return ;  
}  
  
void send_message(int socket_fd, struct sockaddr_in *server_addr, pid_t pid)  
{  
    struct message msg;  
    char buf[512];  
  
    signal(getppid(), father_func);  
      
    while (1)  
    {  
        usleep(500);  
        printf(">");  
        fgets(buf, sizeof(buf), stdin);  
        buf[strlen(buf) - 1] = 0;  
  
        strcpy(msg.mtext, buf);  
        strcpy(msg.name , "server");  
        msg.type = SERVER_CHAT;  
  
        if (strncmp(buf, "quit", 4) == 0){  
            msg.type = SERVER_QUIT;  

            printf("udp server will quit, socket_fd = %d!!!!!\n", socket_fd);
            if (sendto(socket_fd, &msg, sizeof(msg), 0,   
                        (struct sockaddr *)server_addr, sizeof(struct sockaddr)) < 0){  
                perror("failed to send server_quit message");  
                exit(-1);  
            }  
  
            //pause();  
  
            kill(pid, SIGKILL);  
            waitpid(pid, NULL, 0);  
            close(socket_fd);  
            exit(-1);  
        }  
  
        if (sendto(socket_fd, &msg, sizeof(msg), 0, (struct sockaddr *)server_addr, sizeof(struct sockaddr)) < 0){  
            perror("failed to send server_chat message");  
            exit(-1);  
        }  
    }  
  
    return ;  
}  
  
void client_login(int socket_fd, struct node *head, struct message *msg, struct sockaddr_in *client_addr)  
{  
    printf("********Login In Notice********\n");  
    printf("%s has Login In, you can talk to him/her.\n", msg->name);  
    printf("****************************\n");  
  
    insert_list(head, msg->name, client_addr);  
    brocast_msg(socket_fd, head, msg);  
  
    return ;  
}  
  
void client_chat(int socket_fd, struct node *head, struct message *msg)  
{  
    printf("********Group Chat********\n");  
    printf("name: %s\n", msg->name);  
    printf("msg: %s\n", msg->mtext);  
    printf("**************************\n");  
  
    brocast_msg(socket_fd, head, msg);  
  
    return ;  
}  
  
void client_quit(int socket_fd, struct node *head, struct message *msg)  
{  
    printf("*********Quit Msg********\n");  
    printf("%s is Quit\n", msg->name);  
    printf("*************************\n");  
  
    delete_list(head, msg->name);  
    brocast_msg(socket_fd, head, msg);  
  
    return ;  
}  
  
void server_chat(int socket_fd, struct node *head, struct message *msg)  
{  
    printf("********Server Msg*********\n");  
    printf("msg: %s\n", msg->mtext);  
    printf("***************************\n");  
  
    brocast_msg(socket_fd, head, msg);  
  
    return ;  
}  
  
void server_quit(int socket_fd, struct node *head, struct message *msg)  
{  
    brocast_msg(socket_fd, head, msg);  
    kill(getppid(), SIGUSR1);  
  
    return ;  
}  
  
void print_online(int socket_fd, struct node *head, struct message *msg)  
{  
    struct node *p = head->next;  
    struct sockaddr_in my_addr;  
    char buf[512];  
  
    printf("%s is request to print online client\n", msg->name);  
    memset(buf, 0, sizeof(buf));  
  
    while (p != NULL)  
    {  
        if (strcmp(p->name, msg->name) == 0){  
            my_addr = p->client_addr;  
            p = p->next;
            continue;
        }
  
        strcat(buf, p->name);  
        strcat(buf, " ");  
          
        p = p->next;  
    }  
  
    strcpy(msg->mtext, buf);  
    msg->type = PRINT_ONLINE;  
  
    if (sendto(socket_fd, msg, sizeof(struct message), 0,   
                (struct sockaddr *)&my_addr, sizeof(my_addr)) < 0){  
        perror("failed to send print_online message");  
        exit(-1);  
    }  
  
    return ;  
}  
  
void private_chat(int socket_fd, struct node *head, struct message *msg)  
{  
    struct node *p = head->next;  
    struct sockaddr_in *peer_addr = NULL;  
  
    printf("******** Private Msg ********\n");  
    printf("from %s\n", msg->name);  
    printf("to %s\n", msg->peer_name);  
    printf("msg: %s\n", msg->mtext);  
    printf("*****************************\n");  
  
    while (p != NULL)  
    {  
        if (strcmp(p->name, msg->peer_name) == 0){  
            peer_addr = &(p->client_addr);  
            break;  
        }  
  
        p = p->next;  
    }  

    if(!peer_addr){
        printf("[Udp server] user %s is not in online list!!\n", msg->peer_name);
        msg->type = SERVER_CHAT;
        sprintf(msg->mtext, "The one of %s who you want to talk is not exist!!!\n", msg->peer_name);
        p = head->next;
        while (p != NULL){  
            if (strcmp(p->name, msg->name) == 0){  
                peer_addr = &(p->client_addr);  
                break;  
            }  
            p = p->next;  
        }
    }

    if(peer_addr){
        if (sendto(socket_fd, msg, sizeof(struct message), 0,   
                    (struct sockaddr *)peer_addr, sizeof(struct sockaddr_in)) < 0){  
            perror("failed to send private message");  
            exit(-1);  
        }  
    }
  
    return ;  
}  

void heart_beat(int socket_fd, struct node *head, struct message *msg)  
{  
    struct node *p = head->next;    
    printf("%s heart beat ^^^\n", msg->name);  
  
    while (p != NULL)  
    {  
        if (strcmp(p->name, msg->name) == 0){
			p->client_status = E_CLIENT_ON_LINE;
			clock_gettime(CLOCK_REALTIME, &p->heart_beat_time);
        }
          
        p = p->next;  
    }  
  
    return ;  
}  

void brocast_msg(int socket_fd, struct node *head, struct message *msg)  
{  
    struct node *p = head->next;  
  
    while(p != NULL)  
    {  
        if (msg->type == CLIENT_LOGIN){  
            if (strcmp(p->name, msg->name) == 0){  
                p = p->next;  
                continue;  
            }  
        }  
  
        sendto(socket_fd, msg, sizeof(struct message), 0, (struct sockaddr *)&(p->client_addr), sizeof(struct sockaddr));  
        p = p->next;  
    }  
  
    return ;  
}  

客户端代码:

#include   
#include   
#include   
#include   
#include   
#include   
#include   
#include  
#include 
#include 
#include 

#define UDP_PORT_NUM   (8888)

#define CLIENT_LOGIN    100  
#define CLIENT_CHAT     200  
#define CLIENT_QUIT     300  
  
#define SERVER_CHAT     400  
#define SERVER_QUIT     500  
  
#define PRINT_ONLINE    600  
#define PRIVATE_CHAT    700

#define HEART_BEAT      800

static char s_my_name[20];
static int s_server_fd;
static int s_epoll_fd = -1;

struct message  
{  
    long type;  
    char name[20];  
    char peer_name[20];  
    char mtext[512];  
};  
  
void recv_message(int );  
void send_message(int , struct sockaddr_in *, char *, pid_t);  
  
void login_msg(struct message *);  
void group_msg(struct message *);  
void quit_msg(struct message *);  
void server_msg(struct message *);  
void server_quit(void);  
void online_msg(struct message *);  
void private_msg(struct message *);  
  
void print_online(int , struct message *, struct sockaddr_in *);  
void group_chat(int , struct message *, struct sockaddr_in *);  
void private_chat(int ,struct message *, struct sockaddr_in *);  
void client_quit(int , struct message *, struct sockaddr_in *, pid_t );  

static void epollAddEvent(int epollFd, int addFd, int state)
{
	struct epoll_event ev;
	ev.events = state;
	ev.data.fd = addFd;
	epoll_ctl(epollFd, EPOLL_CTL_ADD, addFd, &ev);
	return;
}

void heart_beat(struct sockaddr_in *server_addr)  
{  
	struct message msg;  
    msg.type = HEART_BEAT;  
    strcpy(msg.name, s_my_name);  
  
    if (sendto(s_server_fd, &msg, sizeof(struct message), 0,   
                (struct sockaddr *)server_addr, sizeof(struct sockaddr)) < 0){  
        perror("failed to send online message");  
        return;  
    }  
  
    return ;  
}

void* heart_beat_thread(void* user)
{
	struct sockaddr_in *server_addr = (struct sockaddr_in*)user;
	struct epoll_event events[1] = {0};
	int cnt = 0;
	while(1)
	{
		int fireEvents = epoll_wait(s_epoll_fd, events, 1, -1);
		if(fireEvents > 0){
			printf("I heart beat\n");
			uint64_t exp;
			ssize_t size = read(events[0].data.fd, &exp, sizeof(uint64_t));
			if(size != sizeof(uint64_t)) {
				printf("read error!\n");
			}

			heart_beat(server_addr);
		}
		else{
			printf("fireEvents = %d", fireEvents);
		}
	}
	return NULL;
}

int main(int argc, char *argv[])  
{  
    pid_t pid;  
    int server_fd;  
    struct sockaddr_in server_addr;  
  
    if (argc < 4){  
        fprintf(stderr, "usages: %s ip name heart_beat(seconds)\n", argv[0]);  
        exit(-1);  
    }  

	int heart_beat_period = atoi(argv[3]);
  
    if ((server_fd = socket(AF_INET, SOCK_DGRAM, 0)) < 0){  
        perror("failed to create server_fd");  
        exit(-1);  
    }
	s_server_fd = server_fd;
  
    server_addr.sin_family = AF_INET;  
    server_addr.sin_port = htons(UDP_PORT_NUM);  
    server_addr.sin_addr.s_addr = inet_addr(argv[1]);  
  
    if ((pid = fork()) < 0){  
        perror("failed to fork pid");  
        exit(-1);  
    }  

    memset(s_my_name, '\0', 20);
    memcpy(s_my_name, argv[2], sizeof(char) * (strlen(argv[2]) + 1));
  
    if (pid == 0) { 
		/* create epoll */
		int epollFd = -1;
		epollFd = epoll_create(1);
		s_epoll_fd = epollFd;
		/* create timer */
		int timerFd = -1;
		timerFd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC | TFD_NONBLOCK);
		
		/* add timer fd to epoll monitor event */
		epollAddEvent(epollFd, timerFd, EPOLLIN);
		
		/* create heart beat thread */
		pthread_t threadId = -1;
		pthread_create(&threadId, NULL, &heart_beat_thread, (void*)&server_addr);

		/* create timer, time out is heart beat seconds */
		struct itimerspec its;
		its.it_interval.tv_sec = heart_beat_period;
		its.it_interval.tv_nsec = 0;
		its.it_value.tv_sec = heart_beat_period;
		its.it_value.tv_nsec = 0;
		if (timerfd_settime(timerFd, 0, &its, NULL) < 0) {
			fprintf(stderr, "timerfd_settime error\n");
		}
		
        recv_message(server_fd);  
	}
	else {
        send_message(server_fd, &server_addr, argv[2], pid);  
	}
  
    return 0;  
}  
  
void recv_message(int server_fd)  
{  
    struct message msg;  
  
    while (1)  
    {  
        memset(&msg, 0, sizeof(msg));  

        int nbytes = 0;
        if ((nbytes = recvfrom(server_fd, &msg, sizeof(msg), 0, NULL, NULL)) < 0){  
            perror("failed to recv server message");  
            exit(-1);  
        }  
  
        switch(msg.type)  
        {  
            case CLIENT_LOGIN:  
                login_msg(&msg);  
                break;  
  
            case CLIENT_CHAT:  
                group_msg(&msg);  
                break;  
  
            case CLIENT_QUIT:  
                quit_msg(&msg);  
                break;  
  
            case SERVER_CHAT:  
                server_msg(&msg);  
                break;  
  
            case SERVER_QUIT:  
                server_quit();  
                break;  
  
            case PRINT_ONLINE:  
                online_msg(&msg);  
                break;  
  
            case PRIVATE_CHAT:  
                private_msg(&msg);  
                break;  
            default:  
                break;  
        }  
    }  
  
    return ;  
}  
  
void send_message(int server_fd, struct sockaddr_in *server_addr, char *name, pid_t pid)  
{  
    struct message msg;  
    char buf[512];  
    int c;  
  
    msg.type = CLIENT_LOGIN;  
    strcpy(msg.name, name);  
  
    if (sendto(server_fd, &msg, sizeof(msg), 0,   
                (struct sockaddr *)server_addr, sizeof(struct sockaddr)) < 0){  
        perror("failed to send login message");  
        exit(-1);  
    }  
  
    while(1)  
    {  
        usleep(500);  
        printf("#####################################\n");  
        printf("the following options can be choose:\n");  
        printf("input 1 is to print online client\n");  
        printf("input 2 is to chat to all the client\n");  
        printf("input 3 is to chat to only one client\n");  
        printf("input q is to quit\n");  
        printf("#####################################\n");  
          
        printf(">");  
        c = getchar();  
        while (getchar() != '\n');   
  
        switch(c)  
        {  
            case '1':  
                print_online(server_fd, &msg, server_addr);  
                break;  
  
            case '2':
                printf("[Notice:]you can input  cmd to close group chat....\n");
                group_chat(server_fd, &msg, server_addr);  
                break;  
  
            case '3':  
                printf("[Notice:]you can input  cmd to close private chat....\n");
                private_chat(server_fd, &msg, server_addr);  
                break;  
  
            case 'q':  
                client_quit(server_fd, &msg, server_addr, pid);  
                break;  
  
            default:  
                break;  
        }  
    }  
  
    return ;  
}  
  
void login_msg(struct message *msg)  
{  
    printf("********Login In Notice********\n");  
    printf("%s has Login In, you can talk to him/her.\n", msg->name);  
    printf("****************************\n");    
  
    return ;  
}  
  
void group_msg(struct message *msg)  
{  
    printf("******** Group Msg ********\n");  
    printf("name: %s\n", msg->name);  
    printf("msg: %s\n", msg->mtext);  
    printf("******** Group Msg ********\n");  
  
    return ;  
}  
  
void quit_msg(struct message *msg)  
{  
    printf("######## Quit Msg ########\n");  
    printf("%s is Quit\n", msg->name);  
    printf("######## Quit Msg ########\n");  
  
    return ;  
}  
  
void server_msg(struct message *msg)  
{  
    printf("******** Server Msg ********\n");  
    printf("msg: %s\n", msg->mtext);  
    printf("******** Server Msg ********\n");  
  
    return ;  
}  
  
void server_quit(void )  
{  
    kill(getppid(), SIGKILL);  
    exit(0);  
}  
  
void online_msg(struct message *msg)  
{  
    printf("******** Clients you can talk to. ********\n");  
    printf("Clients: %s\n", msg->mtext);  
    printf("******** Clients you can talk to. ********\n");  
  
    return ;  
}  
  
void private_msg(struct message *msg)  
{  
    printf("******** Private Msg ********\n");  
    printf("[%s] say: %s\n", msg->name, msg->mtext);  
    printf("******** Private Msg ********\n");  
  
    return ;  
}  
  
void print_online(int server_fd, struct message *msg, struct sockaddr_in *server_addr)  
{  
    msg->type = PRINT_ONLINE;  
  
    if (sendto(server_fd, msg, sizeof(struct message), 0,   
                (struct sockaddr *)server_addr, sizeof(struct sockaddr)) < 0){  
        perror("failed to send online message");  
        exit(-1);  
    }  
  
    return ;  
}  
  
void group_chat(int server_fd, struct message *msg, struct sockaddr_in *server_addr)  
{  
    char buf[512];  
  
    memset(buf, 0, sizeof(buf));  
    printf("*********** Group Chat Room ***********\n");  
    printf("****** Welcome to group chat room ******\n");  
    printf("* if you want to quit, please input quit\n");  
    printf("****************************************\n");  
  
    while(1)  
    {  
        memset(buf, 0, sizeof(buf));  
        usleep(500);  
        printf(">");  
        fgets(buf, sizeof(buf), stdin);  
        buf[strlen(buf) - 1] = 0;  
  
        msg->type = CLIENT_CHAT;  
        strcpy(msg->mtext, buf);  
  
        if (strncmp(buf, "quit", 4) == 0)  
            break;  
  
        if (sendto(server_fd, msg, sizeof(struct message), 0,   
                    (struct sockaddr *)server_addr, sizeof(struct sockaddr)) < 0){  
            perror("failed to send group message");  
            exit(-1);  
        }  
    }  
  
    return ;  
}  
  
void private_chat(int server_fd, struct message *msg, struct sockaddr_in *server_addr)  
{  
    char name[20];  
    char buf[512];  
  
    memset(name, 0, sizeof(name));  
    printf("please input the peer_name\n");  
    printf(">");  
    fgets(name, sizeof(name), stdin);  
    name[strlen(name) - 1] = 0;  

    if(strncmp(s_my_name, name, strlen(name)) == 0){
        printf("you can not talk with yourself!!!!!\n");
        return;
    }
    
    strcpy(msg->peer_name, name);  
    msg->type = PRIVATE_CHAT;  
  
    printf("you want to talk to %s!\n", msg->peer_name);  
  
    while(1)  
    {  
        usleep(500);  
        printf(">");  
        fgets(buf, sizeof(buf), stdin);  
        buf[strlen(buf) - 1] = 0;  
  
        strcpy(msg->mtext, buf);  
  
        if (strncmp(buf, "quit", 4) == 0)  
            break;  
  
        if (sendto(server_fd, msg, sizeof(struct message), 0,   
                    (struct sockaddr *)server_addr, sizeof(struct sockaddr)) < 0){  
            perror("failed to send private message");  
            exit(-1);  
        }  
    }  
  
    return ;  
}  
  
void client_quit(int server_fd, struct message *msg, struct sockaddr_in *server_addr, pid_t pid)  
{  
    msg->type = CLIENT_QUIT;  
  
    if (sendto(server_fd, msg, sizeof(struct message), 0,   
                (struct sockaddr *)server_addr, sizeof(struct sockaddr)) < 0){  
        perror("failed to send quit message");  
        exit(-1);  
    }  
  
    kill(pid, SIGKILL);  
    waitpid(pid, NULL, 0);  
    exit(0);  
} 

 

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