#include
#include
#include
// Usage
// EnterCriticalSection(CRITICAL_SECTION)
// ...//do some thing
// LeaveCriticalSection(CRITICAL_SECTION)
long global;
unsigned int __stdcall ThreadFunction(void *handle);
const int THREAD_NUM = 10; //if the number is more than 100,there will be a question
// definition of critical section
CRITICAL_SECTION g_csThreadCode;
int main()
{
// initialize critical section
InitializeCriticalSection(&g_csThreadCode);
HANDLE handle[THREAD_NUM];
global = 0;
int i = 0;
while (i < THREAD_NUM)
{
handle[i] = (HANDLE)_beginthreadex(NULL, 0, ThreadFunction, &i, 0, NULL);
++i;
}
WaitForMultipleObjects(THREAD_NUM, handle, TRUE, INFINITE); //wait for all threads to finish the task
DeleteCriticalSection(&g_csThreadCode);
return 0;
}
unsigned int __stdcall ThreadFunction(void *handle)
{
EnterCriticalSection(&g_csThreadCode); // enter critical section
global++;
Sleep(0); //重新发起一次CPU竞争
printf("global variable is %d\n",global);
LeaveCriticalSection(&g_csThreadCode);
return 0;
}
这个例子当线程数设置为150时,我的主机就无法正常全部打印了
// 互斥量Mutex:
// Usage
// WaitForSingleObject(hMutex,…);
// ...//do something
// ReleaseMutex(hMutex);
#include
#include
#include
long global;
unsigned int __stdcall ThreadFunction(void *handle);
const int THREAD_NUM = 10;
// 互斥量
HANDLE hmutex;
int main()
{
// 初始化互斥量,第二个参数为TRUE表示互斥量为创建进程所有
hmutex = CreateMutex(NULL, FALSE, NULL);
HANDLE handle[THREAD_NUM];
global = 0;
int i = 0;
while (i < THREAD_NUM)
{
handle[i] = (HANDLE)_beginthreadex(NULL, 0, ThreadFunction, &i, 0, NULL);
i++;
}
WaitForMultipleObjects(THREAD_NUM, handle, TRUE, INFINITE);
// 销毁互斥量
CloseHandle(hmutex);
return 0;
}
unsigned int __stdcall ThreadFunction(void *handle)
{
WaitForSingleObject(hmutex, INFINITE); // 等待互斥量被触发
global++;
Sleep(0);
printf("global variable is %d\n", global);
ReleaseMutex(hmutex); // 触发互斥量
return 0;
}
互斥量和关键段的区别互斥量可以设置等待时间
// Usage
// SetEvent(hEvent);
// WaitForSingleObject(hEvent,…);
// 等待其他进程的setevent,然后执行操作
#include
#include
#include
long global;
unsigned int __stdcall ThreadFunction(void *handle);
const int THREAD_NUM = 10;
//事件
HANDLE hevent;
int main()
{
//初始化事件初
hevent = CreateEvent(NULL, FALSE, FALSE, NULL);
HANDLE handle[THREAD_NUM];
global = 0;
int i = 0;
SetEvent(hevent); //如果这一行注释,则事件没有触发,所有线程等待
while (i < THREAD_NUM)
{
handle[i] = (HANDLE)_beginthreadex(NULL, 0, ThreadFunction, &i, 0, NULL);
i++;
}
WaitForMultipleObjects(THREAD_NUM, handle, TRUE, INFINITE);
//销毁事件
CloseHandle(hevent);
return 0;
}
unsigned int __stdcall ThreadFunction(void *handle)
{
WaitForSingleObject(hevent,INFINITE);
global++;
Sleep(0);
printf("global variable is %d\n",global);
SetEvent(hevent); //触发事件
return 0;
}
事件更适合一个线程像另一个线程发送通知消息
// WaitForSingleObject(hsemaphore,INFINITE);
// ...//do something
// ReleaseSemaphore(hsemaphore, 1, NULL);
#include
#include
#include
long global;
unsigned int __stdcall ThreadFunction(void *handle);
const int THREAD_NUM = 10;
// 信号量
HANDLE hsemaphore;
int main()
{
// 初始化信号量和关键段
hsemaphore = CreateSemaphore(NULL, 0, 1, NULL); // 当前0个资源,最大允许1个同时访问
ReleaseSemaphore(hsemaphore, 1, NULL); // 信号量++,多出一个资源,如果注释掉,所有线程等待
HANDLE handle[THREAD_NUM];
global = 0;
int i = 0;
while (i < THREAD_NUM)
{
handle[i] = (HANDLE)_beginthreadex(NULL, 0, ThreadFunction, &i, 0, NULL);
++i;
}
WaitForMultipleObjects(THREAD_NUM, handle, TRUE, INFINITE);
// 销毁信号量
CloseHandle(hsemaphore);
return 0;
}
unsigned int __stdcall ThreadFunction(void *handle)
{
WaitForSingleObject(hsemaphore,INFINITE);
global++;
Sleep(0);
printf("global variable is %d\n",global);
ReleaseSemaphore(hsemaphore, 1, NULL); // 信号量++
return 0;
}
semaphore针对资源而言,对于一个区间允许有多个线程访问
critical section | mutex | event | semaphore |
---|---|---|---|
非内核 | 内核 | 内核 | 内核 |
只能同步单个进程的线程 | 属于PV操作 | ||
可以由软件层面忙等来实现 | 互斥量是可以命名的,也就是说它可以跨越进程使用 | 主要用于消息通知等 | 允许多个线程在同一时刻访问同一资源,但是需要限制在同一时刻访问此资源的最大线程数目 |
int turn; //指示该谁进入临界区
bool flag[]; //指示进程是否准备好进入临界区
flag[i] = TRUE;
turn = j;
while(flag[j]&&turn==j);
flag[j]=FALSE;