(一)DistancePolyDataFilter的使用
1、官网教程:https://lorensen.github.io/VTKExamples/site/Cxx/PolyData/DistancePolyDataFilter/
#include
#include
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#include
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int main(int argc, char* argv[])
{
vtkSmartPointer<vtkPolyData> input1;
vtkSmartPointer<vtkPolyData> input2;
if (argc == 3)
{
// std::cerr << "Usage: " << argv[0]
// << " filename1.vtk"
// << " filename2.vtk" << std::endl;
vtkSmartPointer<vtkPolyDataReader> reader1 =
vtkSmartPointer<vtkPolyDataReader>::New();
reader1->SetFileName(argv[1]);
reader1->Update();
input1 = reader1->GetOutput();
vtkSmartPointer<vtkPolyDataReader> reader2 =
vtkSmartPointer<vtkPolyDataReader>::New();
reader2->SetFileName(argv[2]);
reader2->Update();
input2 = reader2->GetOutput();
}
else
{
vtkSmartPointer<vtkSphereSource> sphereSource1 =
vtkSmartPointer<vtkSphereSource>::New();
sphereSource1->SetCenter(1, 0, 0);
sphereSource1->SetPhiResolution(21);
sphereSource1->SetThetaResolution(21);
sphereSource1->Update();
input1 = sphereSource1->GetOutput();
vtkSmartPointer<vtkSphereSource> sphereSource2 =
vtkSmartPointer<vtkSphereSource>::New();
sphereSource2->SetPhiResolution(21);
sphereSource2->SetThetaResolution(21);
sphereSource2->Update();
input2 = sphereSource2->GetOutput();
}
vtkSmartPointer<vtkNamedColors> colors =
vtkSmartPointer<vtkNamedColors>::New();
vtkSmartPointer<vtkCleanPolyData> clean1 =
vtkSmartPointer<vtkCleanPolyData>::New();
clean1->SetInputData( input1);
vtkSmartPointer<vtkCleanPolyData> clean2 =
vtkSmartPointer<vtkCleanPolyData>::New();
clean2->SetInputData( input2);
vtkSmartPointer<vtkDistancePolyDataFilter> distanceFilter =
vtkSmartPointer<vtkDistancePolyDataFilter>::New();
distanceFilter->SetInputConnection( 0, clean1->GetOutputPort() );
distanceFilter->SetInputConnection( 1, clean2->GetOutputPort() );
distanceFilter->Update();
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection( distanceFilter->GetOutputPort() );
mapper->SetScalarRange(
distanceFilter->GetOutput()->GetPointData()->GetScalars()->GetRange()[0],
distanceFilter->GetOutput()->GetPointData()->GetScalars()->GetRange()[1]);
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper( mapper );
vtkSmartPointer<vtkScalarBarActor> scalarBar =
vtkSmartPointer<vtkScalarBarActor>::New();
scalarBar->SetLookupTable(mapper->GetLookupTable());
scalarBar->SetTitle("Distance");
scalarBar->SetNumberOfLabels(4);
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
renderer->SetBackground(colors->GetColor3d("Silver").GetData());//背景色
renderer->SetBackground2(colors->GetColor3d("Gold").GetData());//背景色
renderer->GradientBackgroundOn();
vtkSmartPointer<vtkRenderWindow> renWin =
vtkSmartPointer<vtkRenderWindow>::New();
renWin->AddRenderer( renderer );
vtkSmartPointer<vtkRenderWindowInteractor> renWinInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renWinInteractor->SetRenderWindow( renWin );
renderer->AddActor( actor );
renderer->AddActor2D(scalarBar);
renWin->Render();
renWinInteractor->Start();
return EXIT_SUCCESS;
}
#include
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int main(int argc, char *argv[]) {
vtkSmartPointer<vtkPolyData> input1;
vtkSmartPointer<vtkPolyData> input2;
vtkSmartPointer<vtkSTLReader> reader1 =
vtkSmartPointer<vtkSTLReader>::New();
reader1->SetFileName("../data/large.stl");
reader1->Update();
input1 = reader1->GetOutput();
vtkSmartPointer<vtkSTLReader> reader2 =
vtkSmartPointer<vtkSTLReader>::New();
reader2->SetFileName("../data/small.stl");
reader2->Update();
input2 = reader2->GetOutput();
vtkSmartPointer<vtkNamedColors> colors =
vtkSmartPointer<vtkNamedColors>::New();
vtkSmartPointer<vtkCleanPolyData> clean1 =
vtkSmartPointer<vtkCleanPolyData>::New();
clean1->SetInputData(input1);
vtkSmartPointer<vtkCleanPolyData> clean2 =
vtkSmartPointer<vtkCleanPolyData>::New();
clean2->SetInputData(input2);
vtkSmartPointer<vtkDistancePolyDataFilter> distanceFilter =
vtkSmartPointer<vtkDistancePolyDataFilter>::New();
distanceFilter->SetInputConnection(0, clean1->GetOutputPort());
distanceFilter->SetInputConnection(1, clean2->GetOutputPort());
distanceFilter->Update();
//修改色调颜色由蓝到红
vtkSmartPointer<vtkLookupTable> lut =
vtkSmartPointer<vtkLookupTable>::New();
lut->SetHueRange(0.6667, 0.0);//大致走向(0.83, 0.0)色调从红色到蓝色,(0,0.67)蓝色到红色
// lut->SetAlphaRange(1.0, 1.0);
// lut->SetValueRange(1.0, 1.0);
// lut->SetSaturationRange(1.0, 1.0);
// lut->SetNumberOfTableValues(256);
// lut->SetRange(scalarRange);
lut->Build();
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(distanceFilter->GetOutputPort());
mapper->SetLookupTable(lut);
// mapper->SetScalarRange(
// distanceFilter->GetOutput()->GetPointData()->GetScalars()->GetRange()[0],
// distanceFilter->GetOutput()->GetPointData()->GetScalars()->GetRange()[1]);//获取映射的范围
mapper->SetScalarRange(0.2, 2);//设置映射的范围
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
//vtkScalarBar用于绘制分级的颜色图例,一般与vtkLookupTable配套使用
vtkSmartPointer<vtkScalarBarActor> scalarBar =
vtkSmartPointer<vtkScalarBarActor>::New();
scalarBar->SetLookupTable(mapper->GetLookupTable());
scalarBar->SetTitle("Distance");
scalarBar->SetNumberOfLabels(10);//设置要显示的刻度标签数。
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
renderer->SetBackground(colors->GetColor3d("White").GetData());//调整背景颜色
renderer->SetBackground2(colors->GetColor3d("White").GetData());//调整背景颜色
renderer->GradientBackgroundOn();
vtkSmartPointer<vtkRenderWindow> renWin =
vtkSmartPointer<vtkRenderWindow>::New();
renWin->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renWinInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renWinInteractor->SetRenderWindow(renWin);
renderer->AddActor(actor);
renderer->AddActor2D(scalarBar);
renWin->Render();
renWinInteractor->Start();
return EXIT_SUCCESS;
}
(二)关于颜色映射方面的内容:
1、https://blog.csdn.net/qq_40734628/article/details/88095668
2、vTK颜色渲染-vtkLookupTable
https://blog.csdn.net/weixin_44679836/article/details/102579531
ScalarBar的用法,可以根据自己的需要来设置scalarBar的属性。
ScalarBar和lookupTable结合使用方法