一个套接字是一个通信端点的抽象,就如使用文件描述符来访问一个文件一样,应用程序使用套接字描述符来访问套接字。
在Linux中实现了一套机制,使套接字的实现与文件描述符实现一样,使应用程序可以像访问文件一样访问套接字。许多用文件描述符访问文件的函数如read和write,也同样可以用于套接字访问。
先从建好的连接开始开始介绍:
如果接收缓冲区为空,并且用户调用read(2),则系统调用将被阻塞,直到数据可用。
如果接收缓冲区是非空的,并且用户调用read(2),系统调用将立即返回这些可用的数据。如果读取队列中准备好的数据量小于用户提供的缓冲区的大小,则可能发生部分读取。调用方可以通过检查read(2)的返回值来检测到这一点。
如果接收缓冲区已满,而TCP连接的另一端尝试发送更多的数据,内核将拒绝对数据包进行ACK。这只是常规的TCP拥塞控制。
如果写入队列未满,并且用户调用写入,则系统调用将成功。如果写入队列有足够的空间,则将复制所有数据。如果写入队列只有部分数据的空间,那么将发生部分写入,并且只有部分数据将被复制到缓冲区。调用方通过检查write(2)的返回值来检查这一点。
如果写入队列已满,并且用户调用写入write(2)),则系统调用将被阻塞。
在Linux中定义了一系列的数据结构来描述套接字本身、套接字传送的数据格式、套接字的属性和管理套接字连接状态的数据结构。
struct socket {
unsigned long flags;
const struct proto_ops *ops; // 即当用户调用sendmsg时,内核会找到描述符fd对应的struct socket结构,然后调用sock->ops->sendmsg执行特定协议的发送。
struct file *file; // file指针指向上面那张图中的struct file结构,通过它,socket便与文件系统关联了起来。
struct sock *sk;
short type;
};
/**
* struct sock - network layer representation of sockets
* @__sk_common: shared layout with inet_timewait_sock
* @sk_shutdown: mask of %SEND_SHUTDOWN and/or %RCV_SHUTDOWN
* @sk_userlocks: %SO_SNDBUF and %SO_RCVBUF settings
* @sk_lock: synchronizer
* @sk_rcvbuf: size of receive buffer in bytes
* @sk_wq: sock wait queue and async head
* @sk_dst_cache: destination cache
* @sk_dst_lock: destination cache lock
* @sk_policy: flow policy
* @sk_rmem_alloc: receive queue bytes committed
* @sk_receive_queue: incoming packets
* @sk_wmem_alloc: transmit queue bytes committed
* @sk_write_queue: Packet sending queue
* @sk_async_wait_queue: DMA copied packets
* @sk_omem_alloc: "o" is "option" or "other"
* @sk_wmem_queued: persistent queue size
* @sk_forward_alloc: space allocated forward
* @sk_allocation: allocation mode
* @sk_sndbuf: size of send buffer in bytes
* @sk_flags: %SO_LINGER (l_onoff), %SO_BROADCAST, %SO_KEEPALIVE,
* %SO_OOBINLINE settings, %SO_TIMESTAMPING settings
* @sk_no_check: %SO_NO_CHECK setting, wether or not checkup packets
* @sk_route_caps: route capabilities (e.g. %NETIF_F_TSO)
* @sk_route_nocaps: forbidden route capabilities (e.g NETIF_F_GSO_MASK)
* @sk_gso_type: GSO type (e.g. %SKB_GSO_TCPV4)
* @sk_gso_max_size: Maximum GSO segment size to build
* @sk_lingertime: %SO_LINGER l_linger setting
* @sk_backlog: always used with the per-socket spinlock held
* @sk_callback_lock: used with the callbacks in the end of this struct
* @sk_error_queue: rarely used
* @sk_prot_creator: sk_prot of original sock creator (see ipv6_setsockopt,
* IPV6_ADDRFORM for instance)
* @sk_err: last error
* @sk_err_soft: errors that don't cause failure but are the cause of a
* persistent failure not just 'timed out'
* @sk_drops: raw/udp drops counter
* @sk_ack_backlog: current listen backlog
* @sk_max_ack_backlog: listen backlog set in listen()
* @sk_priority: %SO_PRIORITY setting
* @sk_type: socket type (%SOCK_STREAM, etc)
* @sk_protocol: which protocol this socket belongs in this network family
* @sk_peercred: %SO_PEERCRED setting
* @sk_rcvlowat: %SO_RCVLOWAT setting
* @sk_rcvtimeo: %SO_RCVTIMEO setting
* @sk_sndtimeo: %SO_SNDTIMEO setting
* @sk_rxhash: flow hash received from netif layer
* @sk_filter: socket filtering instructions
* @sk_protinfo: private area, net family specific, when not using slab
* @sk_timer: sock cleanup timer
* @sk_stamp: time stamp of last packet received
* @sk_socket: Identd and reporting IO signals
* @sk_user_data: RPC layer private data
* @sk_sndmsg_page: cached page for sendmsg
* @sk_sndmsg_off: cached offset for sendmsg
* @sk_send_head: front of stuff to transmit
* @sk_security: used by security modules
* @sk_mark: generic packet mark
* @sk_write_pending: a write to stream socket waits to start
* @sk_state_change: callback to indicate change in the state of the sock
* @sk_data_ready: callback to indicate there is data to be processed
* @sk_write_space: callback to indicate there is bf sending space available
* @sk_error_report: callback to indicate errors (e.g. %MSG_ERRQUEUE)
* @sk_backlog_rcv: callback to process the backlog
* @sk_destruct: called at sock freeing time, i.e. when all refcnt == 0
*/
struct sock {
/*
* Now struct inet_timewait_sock also uses sock_common, so please just
* don't add nothing before this first member (__sk_common) --acme
*/
struct sock_common __sk_common;
/*...*/
int sk_rcvbuf;
socket_lock_t sk_lock;
/*
* The backlog queue is special, it is always used with
* the per-socket spinlock held and requires low latency
* access. Therefore we special case it's implementation.
*/
struct {
struct sk_buff *head;
struct sk_buff *tail;
int len;
} sk_backlog;
struct sk_buff_head sk_receive_queue;
struct sk_buff_head sk_write_queue;
/*...*/
void (*sk_state_change)(struct sock *sk);
void (*sk_data_ready)(struct sock *sk, int bytes);
void (*sk_write_space)(struct sock *sk);
void (*sk_error_report)(struct sock *sk);
int (*sk_backlog_rcv)(struct sock *sk, struct sk_buff *skb);
void (*sk_destruct)(struct sock *sk);
};
/**
* struct sock_common - minimal network layer representation of sockets
* @skc_node: main hash linkage for various protocol lookup tables
* @skc_nulls_node: main hash linkage for TCP/UDP/UDP-Lite protocol
* @skc_refcnt: reference count
* @skc_tx_queue_mapping: tx queue number for this connection
* @skc_hash: hash value used with various protocol lookup tables
* @skc_u16hashes: two u16 hash values used by UDP lookup tables
* @skc_family: network address family
* @skc_state: Connection state
* @skc_reuse: %SO_REUSEADDR setting
* @skc_bound_dev_if: bound device index if != 0
* @skc_bind_node: bind hash linkage for various protocol lookup tables
* @skc_portaddr_node: second hash linkage for UDP/UDP-Lite protocol
* @skc_prot: protocol handlers inside a network family
* @skc_net: reference to the network namespace of this socket
*
* This is the minimal network layer representation of sockets, the header
* for struct sock and struct inet_timewait_sock.
*/
struct sock_common {
/*
* first fields are not copied in sock_copy()
*/
union {
struct hlist_node skc_node;
struct hlist_nulls_node skc_nulls_node;
};
atomic_t skc_refcnt;
int skc_tx_queue_mapping;
union {
unsigned int skc_hash;
__u16 skc_u16hashes[2];
};
unsigned short skc_family;
volatile unsigned char skc_state;
unsigned char skc_reuse;
int skc_bound_dev_if;
union {
struct hlist_node skc_bind_node;
struct hlist_nulls_node skc_portaddr_node;
};
struct proto *skc_prot;
#ifdef CONFIG_NET_NS
struct net *skc_net;
#endif
};
其中task_struct表示一个进程,files_struct中的fd_array[]表示该进程打开的所有描述符,对于套接字来说,与其他类型文件的区别就是最终f_op指向的是socket_file_ops。
/*
* Socket files have a set of 'special' operations as well as the generic file ones. These don't appear
* in the operation structures but are done directly via the socketcall() multiplexor.
*/
static const struct file_operations socket_file_ops = {
.owner = THIS_MODULE,
.llseek = no_llseek,
.aio_read = sock_aio_read,
.aio_write = sock_aio_write,
.poll = sock_poll,
.unlocked_ioctl = sock_ioctl,
#ifdef CONFIG_COMPAT
.compat_ioctl = compat_sock_ioctl,
#endif
.mmap = sock_mmap,
.open = sock_no_open, /* special open code to disallow open via /proc */
.release = sock_close,
.fasync = sock_fasync,
.sendpage = sock_sendpage,
.splice_write = generic_splice_sendpage,
.splice_read = sock_splice_read,
};
走进Linux内核网络 套接字的秘密—socket与sock
TCP Socket 是如何工作的?